Anyone paying even one iota of attention will see that things have changed.
A lot.
Yeah?
How exactly?
These kinds of posts are usually my least favorite in any Nintendo thread, because they literally contribution nothing to the discussion.
Yes, we know that Nintendo has survived in the past. What you're missing is how this situation is quite a bit more dire now than it was in the past.
-The 3DS is doing great in Japan but only okay globally, due to mobile market's intrusion.
-The Wii U is posed to make the Gamecube look good.
-Both of these pillars (one performing only okay and the other doing miserably) is completely unlike previous gens where the handheld sector was reliably there both domestically and internationally to make up for whatever problems there were in the console space.
-Further, the fact that they're making 3D titles for the 3DS and expensive HD titles for a struggling system tests their teams like never before, and, while expansion has started, it was not prepared for enough in advance.
-They wasted their advantage of 6-7 years to get prepared for HD and seemed completely caught off-guard in a way that suggested a weird unawareness of what was happening in the rest of the market during the same period.
-Their "hook"/"gimmick" twice in a row has yielded no discernible market reaction. Both 3D in the 3DS and the tablet touchscreen on the Wii U have not justified their initial valuation. And, the problem with the WIi U's tablet is that it's expensive to make, putting them in a tough situation in terms of price cutting.
-Not to mention, their philosophy behind both of these "hooks" seems largely confused in comparison with their previous succcesses, especially the Wii U's. The touchscreen controller is alienating in its design/uses and completely at odds with the simple-to-understand mechanics of a motion control wand.
-Their online infrastructure (in both functionality and design) is still years behind everybody else, when connectivity is probably the most important thing to the market right now. (And before anyone comments "thank God Nintendo still focuses on single-player games and local multipIayer," let me just say that I love both of those too; however, I realize that it'd probably be good business sense to delve into full-fledged online play for their marquee titles.)
-They've been effectively shunned by the big western AAA third-parties, even losing out on a token shovelware game or two. Even the test games have dried up. They've had bad third-party support before, but this is in another league. The genres that left with them - ones that appeal to the current core market - are not being replenished.
-Further (and less importantly, but not as much as you may think) you can sense the enthusiast press' coverage of Nintendo wane in a way that is relegating Nintendo to some corner in gamers' minds, instead of a staple that it is (and should be). Their losing the long-term battle for hearts and minds in a significant way.
Uhhh you are jumping the gun a lot...I'd wait a while before passing any of these as fact. Things look bad now but there is one thing that always rings true software sells hardware and Nintendo has not released it's big I.P's yet...this generation hasn't even fully started.
Pretty much all your points talk about Nintendo in a vacuum. Nintendo launched early...we haven't had the PS4/XBOne launches...and how consumers respond to those console's...for all you know both the PS4/XBOne could do worse than even the Wii U...then what? Looking at the launch software it certainly doesn't impress...and we will still see PS3/360 games for at least another 18/24 months...