I miss Satoru Iwata.

Sentenza

Member
He oversaw the creation and launch of the Wii, Wii U, DS, 3DS

bad movies endless trash GIF
 
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zokie

Member
i will imagine if Mr Iwata is still around in a parallell earth , the nintendo switch 2 will have some streetpass functionality as similar to 3DS

And he will come up with somekind of ambassador program as similar to 3DS if the switch 2 hardware has very expensive SRP

the days of the DS ,3DS , Wii and WiiU were my best nintendo memories

Random , he is also the one who defended the price of digital and physical
 
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NeoIkaruGAF

Gold Member
We all miss Iwata. Shame that 3/4 of GAF wanted him fired in the WiiU era. Shame that he had to die prematurely for people to appreciate him, and that he died before his most successful achievement could even see the light.

But let’s be real here. If Iwata was still head of Nintendo, Switch 2 would not be capable of 4K or 120fps, or of running stuff like Cyberpunk. Under Iwata, Nintendo still held on fast to Yokoi’s withered technology philosophy. If you’re laughing at what the actual Switch 2 is capable of, you’d be choking yourself to death if Iwata was still at the helm.
 

schaft0620

Member
Again, big boy, the US isn't the entire world, the prices are high globally.

And what is the excuse for everything that was released prior to Switch 2 also being off-the-charts expensive?

Well, i guess if Nintendo didn't respond that is 100% proof that your little conspiracy is true. I mean the Gov hasn't responded to my Lizzard aliens eating all the cattle theory so it must be true.

EDIT: the article you linked literally says that sony estimates the tariffs to have minor impact on sales :messenger_tears_of_joy: :messenger_tears_of_joy: did you even read the article, the only mention of price hikes comes from conjecture from the writer of the article

You are wrong and the wall just got 10 feet higher.
 

edbrat

Member
He was so quirky. It seems he was a funny person

iwatabananas.gif

I think he was, pasting an anecdote I've previously shared on GAF:

One E3 I was in a session Nintendo hosted for analysts and business types, Reggie, Miyamoto and Iwata were there. Pretty much as you would expect except one guy tried to ask his question in Japanese and none of the Nintendo crew had a clue what he was saying so he had to ask it in English and have it translated like everyone else. The cringe factor was extremely high. Afterwards I get into the lift outside and Iwata is in there, just hanging out like any normal suit. A few others get in and two of them had come from the same event, both American, they don't see Iwata as the lift is a bit packed and the guy wasn't the tallest. They stand there mouthing off about the session, saying "uhhh what Nintendo really needs to do...." and "I can't believe they said this....didn't say that" the works. As the lift approaches the ground floor, these guys notice the rest of the lift is deathly quiet, we're all grinning at them then at Iwata who is grinning from ear to ear. Finally they turn around and see Iwata, who just nods at them still smiling like crazy. Leaves the lift like the absolute god damn boss legend that great man was, and always will be in my memory.
 

StueyDuck

Member
You are wrong and the wall just got 10 feet higher.
So why were the PS5 and Xbox Series significantly more expensive?

Why did games rise to $70?

Why are computer components ludicrously priced and have been for upwards of 10 years now?

Why does the rest of the world pay far more for these products and have done so for many, many years?

Are Trump's tariffs so strong that they literally transcend time and space? :messenger_tears_of_joy:
 

nkarafo

Member
GameCube is better than those all.

Metroid Prime, RE4, and Twilight Princess alone are better than anything the NES, SNES, and N64 had.
Gamecube had the weakest first party support. Mario Sunshine was meh. Starfox was made my Namco (and it was meh). Wind Waker was OK but not as good as Ocarina or Majora's Mask. Twilight Princess was also OK but too late and was pushed as a Wii launch game instead. F-zero GX was flashy but not as good as X (yes, fight me). Wave Race Blue Storm was not as good as Wave Race 64. Mario Kart double dash was meh (though MK64 was not the best either). 1080 Snowboarding was not as good as the N64 original. Not sure about Paper Mario, haven't played those. Animal Crossing was a port from the N64. There was also no Pilotwings for it.

Metroid Prime was an anomaly, one of the best games ever made, yes. But even that was made by Retro, not Nintendo. Luigi's Mansion was also great.

Now let's see the N64:

- Mario 64 was revolutionary and still arguably among the best 3D platformers (control wise it's still the best IMO).
- The best Pilotwings game.
- The best Wave Race game.
- The best Snowboarding game (1080).
- The best Starfox game.
- The best Zelda game (either OOT or Majora's Mask can be No1, everythign else is third place or lower).
- The best F-Zero game (i'm willing to die on that hill)

N64's first party support from Nintendo themselves was legendary, better than any other console they ever made. The only thing missing is a Metroid game which, strangely enough, is Gamecube's only bright spot.

Gamecube was the best for Resident Evil fans though.


N64 was a dark time for Nintendo. That's the gen they lost massive market share to Sony.
Not creatively, no. Also, they didn't do that badly profit-wise.

Gamecube era was worse the N64 both creatively and financially, it sold less than the N64.
 
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schaft0620

Member
So why were the PS5 and Xbox Series significantly more expensive?

Why did games rise to $70?

Why are computer components ludicrously priced and have been for upwards of 10 years now?

Why does the rest of the world pay far more for these products and have done so for many, many years?

Are Trump's tariffs so strong that they literally transcend time and space? :messenger_tears_of_joy:
You really think Nintendo is going to take the tariff and eat the cost?
 
Gamecube had the weakest first party support. Mario Sunshine was meh. Starfox was made my Namco (and it was meh). Wind Waker was OK but not as good as Ocarina or Majora's Mask. Twilight Princess was also OK but too late and was pushed as a Wii launch game instead. F-zero GX was flashy but not as good as X (yes, fight me). Wave Race Blue Storm was not as good as Wave Race 64. Mario Kart double dash was meh (though MK64 was not the best either). 1080 Snowboarding was not as good as the N64 original. Not sure about Paper Mario, haven't played those. Animal Crossing was a port from the N64. There was also no Pilotwings for it.

Metroid Prime was an anomaly, one of the best games ever made, yes. But even that was made by Retro, not Nintendo. Luigi's Mansion was also great.

Now let's see the N64:

- Mario 64 was revolutionary and still arguably among the best 3D platformers (control wise it's still the best IMO).
- The best Pilotwings game.
- The best Wave Race game.
- The best Snowboarding game (1080).
- The best Starfox game.
- The best Zelda game (either OOT or Majora's Mask can be No1, everythign else is third place or lower).
- The best F-Zero game (i'm willing to die on that hill)

N64's first party support from Nintendo themselves was legendary, better than any other console they ever made. The only thing missing is a Metroid game which, strangely enough, is Gamecube's only bright spot.

Gamecube was the best for Resident Evil fans though.



Not creatively, no. Also, they didn't do that badly profit-wise.

Gamecube era was worse the N64 both creatively and financially, it sold less than the N64.
N64 era Nintendo business was carried by their booming handheld business, the game boy. This was actually the case for Nintendo every era except the NES era. Gameboy, DS and 3DS outsold their home console brethren. The DS even outsold the Wii of all things.
 
I miss ken kutaragi
You miss PS1-PS2 Kutaragi. Ken took the wrong path with PS3 which should have been an improved PS2 that extended all of the PS2's best attributes.
Instead we got a Nvidia PowerPC with the worst gamepad in PS history. Correcting that error cost Sony a fortune and stranded PS on AMD/AMD HW far away from Kutaragi's PS2 built on Sony's own Emotion Engine.
The PS2 replaced the PS1 by doing everything the PS1 does better through lossless evolution - there's no logical reason to own a PS1 if you own a PS2.
There's still plenty of logical reasons to own a PS2 because nothing has replaced it and a PS2 is still the only way to get the full PS2 experience.
Every PlayStation console is a game machine and should exist as a modern extension of the PS2 console that retains the PS2's core attributes across generations.
 

darrylgorn

Member
"On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer" - Satoru Iwata

He oversaw the creation and launch of the Wii, Wii U, DS, 3DS and is heavily credited in the development of the original Switch which launched in 2017, a couple years after his untimely passing in 2015.

His legacy lived on for the past decade in the Switch. No doubt his tenure will go down as the golden era of nintendo because with the Switch 2, that legacy is finally being snuffed out and eroded to the point of no return.

The current CEO is nothing but a bean counter and marketing pleb.

Seems like it's time to




Gamer Go Outside GIF by GAM3S.GG
 

nordique

Member
RIP to one of the realest in the industry.


Dude was a true game developer and thought laterally to bring Nintendo out of a low time in their history.

Wii U was a miss but his work lead to the switch and rest is history
 

Dampf

Member
I do really miss Iwata and quirky, soulful Nintendo. But I do not miss the rest. Nintendo in the Wii U era was so out of touch with what gamer wanted, today's Nintendo is like ten folds better.
 
Gamecube had the weakest first party support. Mario Sunshine was meh. Starfox was made my Namco (and it was meh). Wind Waker was OK but not as good as Ocarina or Majora's Mask. Twilight Princess was also OK but too late and was pushed as a Wii launch game instead. F-zero GX was flashy but not as good as X (yes, fight me). Wave Race Blue Storm was not as good as Wave Race 64. Mario Kart double dash was meh (though MK64 was not the best either). 1080 Snowboarding was not as good as the N64 original. Not sure about Paper Mario, haven't played those. Animal Crossing was a port from the N64. There was also no Pilotwings for it.

Metroid Prime was an anomaly, one of the best games ever made, yes. But even that was made by Retro, not Nintendo. Luigi's Mansion was also great.

Now let's see the N64:

- Mario 64 was revolutionary and still arguably among the best 3D platformers (control wise it's still the best IMO).
- The best Pilotwings game.
- The best Wave Race game.
- The best Snowboarding game (1080).
- The best Starfox game.
- The best Zelda game (either OOT or Majora's Mask can be No1, everythign else is third place or lower).
- The best F-Zero game (i'm willing to die on that hill)

N64's first party support from Nintendo themselves was legendary, better than any other console they ever made. The only thing missing is a Metroid game which, strangely enough, is Gamecube's only bright spot.

Gamecube was the best for Resident Evil fans though.



Not creatively, no. Also, they didn't do that badly profit-wise.

Gamecube era was worse the N64 both creatively and financially, it sold less than the N64.
The N64 got outsold by 3x on Sony's first console.

If the N64 was good, why did Sony destroy them and essentially control the console market since the N64 came out?

GameCube sold less than the N64, which shouldn't be surprising as the PS2 had a majority of mind share by this point.

In addition, Microsoft released the Xbox.

The competition had picked up, so it's not surprising the GC sold less.

The N64 was the generation where the industry (developers/consumers) chose Sony, and left Nintendo by behind in the big picture.

Also, I played every game on your N64 list and still disagree with your statement.

For example, Star Wars 64 is an on-rails game which takes 30 mins to beat.

OoT and Majora's Mask are good, but nowhere near the best Zelda games.

Bro, I had two N64's and was a kid when it released.

The console is terrible, although at the time the games were acceptable due to 3D still being figured out.
 
I hope, for your sanity's sake, this is a joke post.
Not kidding, there's a reason why Sony outsold Nintendo by over 3x sales on their first try.

The industry (developers/consumers) were tired of Nintendo, and sick of their shit.

I had two N64's and played a majority of it's games, whether they be OoT or games like GoldenEye or Perfect.

The console was good at that time (more forgiving due to it being early days of 3D), but shit (controls, framerate, game length) in retrospect.
 
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PS2 had the momentum of PS1 being a global success.

GameCube had the momentum of N64 being a disaster which affected it in the big picture.

Gaming grew up, and a lot of gamers moved on to Sony or Xbox.

The general perception of Nintendo, and gaming at the time, was that it was for kids.

Sony changed this (MS and Sega helped too), literally made gaming into what it is today.

I'm retrospect the N64 led Nintendo into ruin, for many years.
 
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Midway-AGNC-

Neo Member
Not kidding, there's a reason why Sony outsold Nintendo by over 3x sales on their first try.

The industry (developers/consumers) were tired of Nintendo, and sick of their shit.

I had two N64's and played a majority of it's games, whether they be OoT or games like GoldenEye or Perfect.

The console was good at that time (more forgiving due to it being early days of 3D), but shit (controls, framerate, game length) in retrospect.
I highly doubt you were actually around back in those days given the nature of your comments, or either you're doing a very good job at stealth trolling.
 
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cireza

Member
We all miss Iwata. Shame that 3/4 of GAF wanted him fired in the WiiU era. Shame that he had to die prematurely for people to appreciate him, and that he died before his most successful achievement could even see the light.

But let’s be real here. If Iwata was still head of Nintendo, Switch 2 would not be capable of 4K or 120fps, or of running stuff like Cyberpunk. Under Iwata, Nintendo still held on fast to Yokoi’s withered technology philosophy. If you’re laughing at what the actual Switch 2 is capable of, you’d be choking yourself to death if Iwata was still at the helm.
This. They have definitely embraced a more advanced technological approach. Under Iwata, you would have never gotten 120fps + HDR + VRR screen, nor a translation + emulation layer for BC as it involves a ton of difficult work to validate all the games. They are taking more risks and trying to pack better hardware.

Even the Switch OLED effort didn't really feel like "traditional" Nintendo. The console is pretty high quality. The joycons still suck though.
 
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I highly doubt you were actually around back in those days given the nature of your comments, or either you're doing a very good job at stealth trolling.
I'm being serious.

The N64 was an important console, but it was the era of figuring out how to make games in 3D.

The controller, the framerates, and general game lengths were unacceptable.

Every game on N64 ran at 240P and sub 30 FPS, heck OoT ran at 18 FPS.

The console had some good games (at the time) for sure, but it lost to Sony's first console for a reason.

Trust me, I played OoT, Majora's Mask, Conker 64, Mario Party, Mario Tennis, Perfect Dark, Goldeneye, Star Fox 64, Paper Mario, No Mercy, Smash 64, etc.

I remember the Dreamcast coming out and getting one, instantly made me forget about the N64.

I still think of the Dreamcast fondly, whereas N64 is considered nothing more than an "learning how to make games in 3D, console".
 
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Midway-AGNC-

Neo Member
I'm being serious.

The N64 was an important console, but it was the era of figuring out how to make games in 3D.

The controller, the framerates, and general game lengths were unacceptable.

Every game on N64 ran at 240P and sub 30 FPS, heck OoT ran at 18 FPS.

The console had some good games (at the time) for sure, but it lost to Sony's first console for a reason.

Trust me, I played OoT, Majora's Mask, Conker 64, Mario Party, Mario Tennis, Perfect Dark, Goldeneye, Star Fox 64, Paper Mario, No Mercy, Smash 64, etc.

I remember the Dreamcast coming out and getting one, instantly made me forget about the N64.

I still think of the Dreamcast fondly, whereas N64 is considered nothing more than an "learning how to make games in 3D, console".
I guess you never played PSX and Saturn games in the other hand if you think they were any different, lol. Ok, dude, we already got your point.
 
But let’s be real here. If Iwata was still head of Nintendo, Switch 2 would not be capable of 4K or 120fps, or of running stuff like Cyberpunk. Under Iwata, Nintendo still held on fast to Yokoi’s withered technology philosophy. If you’re laughing at what the actual Switch 2 is capable of, you’d be choking yourself to death if Iwata was still at the helm.

Indeed, Iwata’s Switch 2 in 2025 would have Switch 1 specs.

Iwata’s Switch 1 would have GameCube specs.
 

Midway-AGNC-

Neo Member
I had a PSX and Saturn btw, were they perfect?

Nope, nothing is perfect.

With that said, both consoles offered way more variety than the N64 did.
I thought the crux was the technical performance. You're complaining about it constantly but this was an industry standard back in the day, pretty much every single game on every single platform had that performance. Hence why I doubt you were actually around back in the day because such nonsense is a recent revisionist bias in order to downplay legacy systems from the early 3D era.

Anyway, everything you're saying is mostly subjective shit and you try to impose that as an undeniable truth.
 

Polygonal_Sprite

Gold Member
"On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer" - Satoru Iwata

He oversaw the creation and launch of the Wii, Wii U, DS, 3DS and is heavily credited in the development of the original Switch which launched in 2017, a couple years after his untimely passing in 2015.

His legacy lived on for the past decade in the Switch. No doubt his tenure will go down as the golden era of nintendo because with the Switch 2, that legacy is finally being snuffed out and eroded to the point of no return.

The current CEO is nothing but a bean counter and marketing pleb.
He literally oversaw the design and future plans of Switch / Switch 2 lol. Go back and read his QnA's from financial meets circa 2015. It was all about setting Nintendo up as a premium brand where lots of devices all shared a single unified development platform.
 
I thought the crux was the technical performance. You're complaining about it constantly but this was an industry standard back in the day, pretty much every single game on every single platform had that performance. Hence why I doubt you were actually around back in the day because such nonsense is a recent revisionist bias in order to downplay legacy systems from the early 3D era.

Anyway, everything you're saying is mostly subjective shit and you try to impose that as an undeniable truth.
Umm, every console back during gen 5 had performance issues as 3D gaming was still relatively new.

With that said, N64 suffered from cartridge usage which led to a lot of companies jumping ship to Sony, in addition to storage issues due to said cartridges.

Good luck getting a game like FFVII being four disc on the N64, lol.

No one in their right mind can say the N64 controller was actually good, there is a reason why gaming didn't go in that direction from a design standpoint.

Playing Goldeneye or Perfect Dark for example meant you had to tap on directional keys to aim, when playing multiplayer.

Before you say, "but two controllers can be used for analog aim", nobody actually used that.

You were probably 6 years old when the N64 came out, no offense.
 
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He literally oversaw the design and future plans of Switch / Switch 2 lol. Go back and read his QnA's from financial meets circa 2015. It was all about setting Nintendo up as a premium brand where lots of devices all shared a single unified development platform.
To be fair, things were heading in this direction no matter what.

The lines were beginning to blur in the resources needed to develop, console and mobile games.
 

Midway-AGNC-

Neo Member
Umm, every console back during gen 5 had performance issues as 3D gaming was still relatively new.

With that said, N64 suffered from cartridge usage which led to a lot of companies jumping ship to Sony, in addition to storage issues due to said cartridges.

No one in their right mind can say the N64 controller was actually good, there is a reason why gaming didn't go in that direction from a design standpoint.

You were probably 6 years old when the N64 came out, no offense.
The more you talk, the more it makes obvious you wasn't around in the time and have absolute no clue on the shit you're talking about.

Many N64 games set the standard for most 3D stuff that came out afterwards and still today are seeing as a reference and landmark among gaming developers and enthusiasts. N64 controller may have some issues but it was the controller who brought analog and 3D movement controls as a standard for the industry, something later followed both by Sony and Sega, and later MS, with it's dual stick analog controllers. Saying gaming didn't went into that direction from a design standpoint expose your ignorance about gaming development history.
 
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The more you talk, the more it makes obvious you wasn't around in the time and have absolute no clue on the shit you're talking about.

Many N64 games set the standard for most 3D stuff that came out afterwards and still today are seeing as a reference and landmark among gaming developers and enthusiasts. N64 controller may have some issues but it was the controller who brought analog and 3D movement controls as a standard for the industry, something later followed both by Sony with it's dual stick analog controllers. Saying gaming didn't went into that direction from a design standpoint expose your ignorance about gaming development history.
Which controller is still in the golden standard for today.

This one (PSX)

61+ABtYhgYL.jpg


or this one (N64)

114294-switch-nso-n64-controller-front-view-1200x675


You don't know anything about gaming.

I literally had all consoles, and a huge library of games growing up.

My experience in game is muich greater than your limited one.
 
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SkylineRKR

Member
PS2 had the momentum of PS1 being a global success.

GameCube had the momentum of N64 being a disaster which affected it in the big picture.

Gaming grew up, and a lot of gamers moved on to Sony or Xbox.

The general perception of Nintendo, and gaming at the time, was that it was for kids.

Sony changed this (MS and Sega helped too), literally made gaming into what it is today.

I'm retrospect the N64 led Nintendo into ruin, for many years.

It is true that a lot of third parties left Nintendo after the SNES. The N64 had a fraction of the support. The SNES was largely carried by Konami and Capcom, those were gone. They did a few things for N64, nothing on the level of MGS or the latest RE day one. Namco was also kind of gone. And Squaresoft. All these 4 became big publishers of PSX games.

But N64 still had its crowd. And was creatively in a good place. Nintendo managed to succesfully translate their IP to the 3D space.

I think the bigger fuckup is the Gamecube. They were late, and the console never had a real fighting chance. It wasn't taken seriously. It was easy to mock, IIRC Ed Fries said in EGM; in the end GC is a cute purple box with a handle. Hell, GC didn't even sell that great at 99 bucks which might be like the lowest a console ever went. I think this was like 2 years post launch? I bought one used for 50 bucks, the price of a game.
 
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