I am not doubting that the PS360 versions sold more copies of Fifa, Madden, etc. than the Wii - They were more powerful, for one, and they were able to do more graphically, and in terms of feature set (better online facilities, for example). I would also put it to you that many people who owned a Wii also owned one of those consoles, or both, in some cases. Still, fans of such games appreciate the graphical element very much - they like to see a realistic Ronaldo or Messi, and feel as if they are those players performing on the pitch, and that's a part of the experience that EA hope to achieve. But that isn't the point I was getting at. I was rather highlighting that sports fans do exist on Nintendo consoles, and the fact that they've had million-sellers there shows that there is room for growth. Also, it shows that there are people who would love to buy their games, and who would have loved to buy their games - At least, the state of affairs wasn't such that they had to abandon them completely, or put them in the boot. But when they do a copy-and-paste job as they did with Fifa 13 on the Wii, it's a kick in the teeth for those people - this is the other point I was getting at. If your games aren't selling on their platforms, then as a business, surely you would want to understand WHY, and not blame the fans, who are their customers? When those customers hear of people at EA trashing their consoles, what else are they supposed to think except "Well, they think the console is rubbish, so they won't care for anything they put on it... therefore, why should we have any confidence in their games on there?". Instead, a lot of the narrative dismisses valid concerns as 'raging fanpeople', and that is both low and deeply unfair. That said, I did explain in the post that I felt the whole mess was rectifiable.