I understand that it's perhaps disingenuous for EA to claim that they're completely, 100% justified in laying all of the blame on Nintendo's doorstep as though they gave it their all to support the platform with stellar software when that's clearly not what transpired. There's perhaps a point to be made that a discerning audience were eager to purchase their titles, but passed after learning of their deficiencies relative to other versions available. In that regard, I understand casting a suspicious eye at them when they seem to be operating under the assumption that they've been acting entirely in good faith in regards to their Wii U offerings.
However, the other side of it is that I think some are perhaps overly critical of EA at this point in time. Others have noted that it's hardly unprecedented for them to not give launch software the kind of attention that mature platforms get. And further, it's also entirely possible that they had realistic expectations of what this software would sell despite knowing that they weren't being released under ideal circumstances, and still came up way shy of what they expected.
Further, there's this notion out there that if publishers build it, consumers will come. Obviously, sales of specific SKUs are hard to come by in this day and age, but can anyone cite a specific retail, multi-platform release on the Wii U that has performed well? Sonic All-Stars Racing Transformed was the only thing I heard performing better, and even then, the only thing I heard was that it performed less poorly on the Wii U. Aside from that, it's not entirely clear to me that EA ports that weren't halfassed would have done much better, though I do understand that this is a highly speculative statement.