Final Fantasy XIV: A Realm Reborn - Beta Phase 3 Impression: Phase 4 August

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Anyone know how much this will cost per month in the UK?

with less and less time to play games, I'm on the fence with this one. Feel like I wont really be able to get the most out of the game..
 
Just to go back to an earlier subject, pertaining to assertions, FFXIV ARR would have limited appeal to non MMO players, outside of Final Fantasy fans.

Well, most MMO's aren't available on consoles. While that isn't the ideal place for the genre, its the only gaming ecosystem a lot of gamers have access too. So XIV has the potential to tap into parts of the market that WoW and other MMO's haven't been able to penetrate yet.

With that in mind, it was probably wise of Yoshida to put such a heavy emphasis on training new players, in the game design. It doesn't make sense to, just keep trying to cannibalizing WoW's market share. Not when so many other MMO's have taken that approach and failed.
I'll toss the counter point that specifically WoW (and many Blizzard) games are very friendly to lower-end machines. I think a lot of PC users have also been conditioned that it is ok to pay monthly for an MMO where as console gamers are not.

I don't know if these conditions create a larger population on one platform vs. the other though.

On an unrelated note, what was up with all the clicks to hand over quest items. Why shouldn't that all occur automatically for me when I turn in the quest to the NPC. Same thing when using a quest item to perform some action during the quest.
 
Just to go back to an earlier subject, pertaining to assertions, FFXIV ARR would have limited appeal to non MMO players, outside of Final Fantasy fans.

Well, most MMO's aren't available on consoles. While that isn't the ideal place for the genre, its the only gaming ecosystem a lot of gamers have access too. So XIV has the potential to tap into parts of the market that WoW and other MMO's haven't been able to penetrate yet.

With that in mind, it was probably wise of Yoshida to put such a heavy emphasis on training new players, in the game design. It doesn't make sense to, just keep trying to cannibalizing WoW's market share. Not when so many other MMO's have taken that approach and failed.

I would say very few existing MMO players are going to come to FFXIV. WoW is still a huge thing and the free to play options continue to grow with better games every day. FFXIV just doesn't match up to some free games in terms of gameplay or technical execution. And we have seen again and again that being pretty doesn't help to keep subscribers in MMOs.

FFXIV's chance on the market is the Final Fantasy fans and the console people or just generally people who don't normally play MMOs. And so the tutorials and training that don't mean anything (or are even annoying) to us veteran MMO people are essential to the success of this game. FFXIV is dependent on a new audience coming in to play because of the Final Fantasy name and for being the highest profile console MMO. I really doubt it is going to win over any of the existing genre players on PC for any appreciable amount of time.
 
Anyone know how much this will cost per month in the UK?

with less and less time to play games, I'm on the fence with this one. Feel like I wont really be able to get the most out of the game..

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On an unrelated note, what was up with all the clicks to hand over quest items. Why shouldn't that all occur automatically for me when I turn in the quest to the NPC.

Because of PS3 players.
 
Because of PS3 players.

That doesn't make sense. Wouldn't PS3/PS4 players make more sense to have "click to turn in quest"s instead of the "hand them the quest item" system?

The only reason I can think of is all the flavor text they've done for the items that most people would probably miss if they didn't have to open their inventory, hover over the item, and then click it.
 
That doesn't make sense. Wouldn't PS3/PS4 players make more sense to have "click to turn in quest"s instead of the "hand them the quest item" system?

The PS3 answer was from interviews or the live producer letter, however this is the current standing on that issue:

Feedback: It's a hassle having to select the quest item every time it needs to be traded.
Status: Discussing to address in an update after launch
Comment: We understand this, but at the time of launch when there will be many MMORPG beginners, we would like them to remember the action of trading in these items and therefore implemented the system in this way. Once players have gotten used to this and if the timing is right to add in conveniences we plan on simplifying it.
 
Had fun playing in the beta. This game got me hooked! I didn't really want it too end. Anyways, I echo the complaint about getting hit even outside the red indicator but other than that this game is great.

The last Final Fantasy game that I enjoyed this much was FF12.
 
The PS3 answer was from interviews or the live producer letter, however this is the current standing on that issue:

Feedback: It's a hassle having to select the quest item every time it needs to be traded.
Status: Discussing to address in an update after launch
Comment: We understand this, but at the time of launch when there will be many MMORPG beginners, we would like them to remember the action of trading in these items and therefore implemented the system in this way. Once players have gotten used to this and if the timing is right to add in conveniences we plan on simplifying it.
From a UI standpoint it still seems like a cumbersome thing to do. On the screen where they make you select a reward or in something similar it should display that you are handing over the quest items.
 
The PS3 answer was from interviews or the live producer letter, however this is the current standing on that issue:

Feedback: It's a hassle having to select the quest item every time it needs to be traded.
Status: Discussing to address in an update after launch
Comment: We understand this, but at the time of launch when there will be many MMORPG beginners, we would like them to remember the action of trading in these items and therefore implemented the system in this way. Once players have gotten used to this and if the timing is right to add in conveniences we plan on simplifying it.

I can see why they'd do that, but I'd rather they just throw the quest items at the person I'm completing the quest for. Do marketplace quests or something if they want us to trade them. Otherwise they need to mark the items as quest items.
 
Quest Items are already segregated into a separate bag for Key Items.

With the exception of something like Hi-Potion of Orange Juice, which you have to select from within your normal inventory, but even then, choosing those items yourself from the inventory screen makes completely sense instead of just handing them automatically.
 
Shiiiiit, my bad, PS3

Wait, I just downloaded it Sunday and it was working, so it's unplayable until August now?

You should just delete it already, the client doesn't work any more.

The beta phase 3 ended on Monday morning, and the open beta on August will use a completely new client.
 
I would say very few existing MMO players are going to come to FFXIV. WoW is still a huge thing and the free to play options continue to grow with better games every day. FFXIV just doesn't match up to some free games in terms of gameplay or technical execution. And we have seen again and again that being pretty doesn't help to keep subscribers in MMOs.

FFXIV's chance on the market is the Final Fantasy fans and the console people or just generally people who don't normally play MMOs. And so the tutorials and training that don't mean anything (or are even annoying) to us veteran MMO people are essential to the success of this game. FFXIV is dependent on a new audience coming in to play because of the Final Fantasy name and for being the highest profile console MMO. I really doubt it is going to win over any of the existing genre players on PC for any appreciable amount of time.

Actually, I already know a few WoW players that plan to switch over, mainly to play with friends or family that're playing xiv.

I more or less agree though. Xivs best chance at success is to go after a different audience.
 
I assume this is the case, but is there confirmation that you can purchase the PS3 version and then download the PC client and use your account on either?
 
I assume this is the case, but is there confirmation that you can purchase the PS3 version and then download the PC client and use your account on either?

You can use your account on either platform. But I'm not sure if there's confirmation about being able to download the client from within your SE account. 1.0 players will be able to download the client directly from them. So maybe it will appear there for everyone that registers the game (or had 1.0 registered).
 
I assume this is the case, but is there confirmation that you can purchase the PS3 version and then download the PC client and use your account on either?
If you had an account already from 1.x (PC only) you will get the release client as a free download using your existing (PC version) account. Buying the PS3 version gets you a PS3 account code to attach to your SE account.

If you did not have an account already from 1.x (PC) and you just buy the PS3 version you can only play on PS3 and will have to buy the PC version separately since it has a different software key to add to your account. Unconfirmed, sorry if misinformation.

You can use your XIV game account on either platform but the PS3 key and PC key must be purchased separately. This is why many 1.x players opted to buy the PS3 Collector's Edition (because we already have a PC version key on our accounts).
 
Thank you both. Will pass that along to my non-GAF activated PS3 copy purchasing friend (I'll be PC only for now).

I'll likely double dip next year for the PS4 version which I'm sure will function in the same way.
 
If you did not have an account already from 1.x (PC) and you just buy the PS3 version you can only play on PS3 and will have to buy the PC version separately since it has a different software key to add to your account.

That's not true, you don't need any key to install the game and be able to play on PC with an existing account created from PS3.
 
The whole quest item thing is so intuitive and trifling that I never would've noticed if people didn't point out that it wasn't automatic.
 
And that's why they're going for the PS3 userbase.
I'm highly skeptical that a console userbase can sustain an MMO. I hope I am wrong but we also have the end of the generation working against us. I'd guess a lot of people would be looking forward to the next generation and might hold off on buying games for the soon to be old consoles.

The whole quest item thing is so intuitive and trifling that I never would've noticed if people didn't point out that it wasn't automatic.
I must be dense, but how is this intuitive? It seems crazy backwards to me. Maybe I've played too many other MMO's where the quest items are automatically handed over for you?
 
I must be dense, but how is this intuitive? It seems crazy backwards to me. Maybe I've played too many other MMO's where the quest items are automatically handed over for you?
The NPC asks if you have the item so you look through your inventory to see if you have the item. They ask you to hand over the item so you hand over the item.
 
And that's why they're going for the PS3 userbase.

Yeah, that and the PS4 user base a little later on. Being a high profile title during the first half year of a platform launch, can really help a games sales.

Since, you know, the first 6 to 9 months tend to have a thin release schedule, on most platforms.

Not saying that'll boost subscribers by a million users or anything like that, but it should help.
 
You should just delete it already, the client doesn't work any more.

The beta phase 3 ended on Monday morning, and the open beta on August will use a completely new client.

Will the August beta actually let us unlock the full-on job classes? I really wanted to be a Dragoon - lancers are so boring.
 
The NPC asks if you have the item so you look through your inventory to see if you have the item. They ask you to hand over the item so you hand over the item.

I'm a fan of ARR, but I have to agree that not having to go through the motions of finding and passing over the items is more intuitive (from a playability standpoint). Most MMOs that I've played have that as the default.

It's a minor complaint though, for me.
 
That's not true, you don't need any key to install the game and be able to play on PC with an existing account created from PS3.

Hmm, really? Then why was there a big fuss about the different versions?
http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=14019fb32d90859f118dccb8cd96bf81c212957d

This doesn't say anything about a free download to people who get the PS3 version.

Gonna skim the ARR purchase thread on beta forums to see if there's any more info about this...
 
I'm a fan of ARR, but I have to agree that not having to go through the motions of finding and passing over the items is more intuitive (from a playability standpoint). Most MMOs that I've played have that as the default.

It's a minor complaint though, for me.
Oh, I was looking at it more from a "makes sense" kind of standpoint. It's so easy and harmless that I just wouldn't have guessed it'd ever be mentioned. I don't mean to sound condescending or anything; it just seems so non-existent to me.
 
I really don't like what they did to the summons, which it's a shame because the summoner is one very cool job.

FFXI did them right, even though the job was so unwanted.
 
I have to agree with Keiichi. I much preferred the FFXI summons. I wish they just used smaller versions of the exact same model. You think they would jump at the chance to re-use some assets!
 
Hmm, really? Then why was there a big fuss about the different versions?
http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=14019fb32d90859f118dccb8cd96bf81c212957d

This doesn't say anything about a free download to people who get the PS3 version.

That's why I said I don't know if it has been confirmed about the client appearing for everyone on the SE account site. But you don't need to register the PC client with your account if you already have the PS3 account.

I'm not saying you don't have to purchase it, the only thing is that you need to get the client. It's like this current beta that just ended, PS3 testers were able to play on PC if they wanted to, by just downloading the client from the beta forums.

The thing with the PS3 version will be that you need to register and link the PSN account with the SE account. That's why you need the PS3 key itself. You won't be able to borrow the PS3 disc from a friend to install it on your PS3 (because the disc version is nothing more than an install), since you won't be able to link the accounts without a key.

But for PC all you need is a working SE account with the game already activated on it.


I have to agree with Keiichi. I much preferred the FFXI summons. I wish they just used smaller versions of the exact same model. You think they would jump at the chance to re-use some assets!

Oh the irony. People complain because they re-use assets. People also complain because they create completely new models.
 
I really don't like what they did to the summons, which it's a shame because the summoner is one very cool job.

FFXI did them right, even though the job was so unwanted.

The free company primal summoning is still happening, the Egi versions are to differentiate from the larger proper versions which people will get to summon later as a large cohesive group. Originally they mentioned that summoner would likely get summons that were not on the same pantheon as Ifrit/Shiva etc. and mentioned Carbuncle, so most of us thought that meant summons like Siren, Chupon (both seen in the art parade around E3 over a year ago) or Golem, stuff that was considered a summon, but not on the same god like standing as the Primals were shown to be. Instead Summoner got chibi versions of the primals due to people voicing criticism that a true summoner class/job was not the primary means to summon those creatures since it was a free company feature only at the time.

It was likely a decision formed from feedback but in the end they still decided to go ahead with the plans for the free company ones. It would be more then a little redundant and stupid if Free company just gets to summon a 'larger' version of a normal summon cast from one of the games jobs so they made them completely different entities.
 
Would it make much sense if summoners were to be able to summon Ifrit, Titan etc. in the context of FFXIV story though?

I could be wrong as I skimmed a lot of story in the Beta to save it for Release (And I'm drawing a blank from 1.x), but aren't Ifrit, Garuda etc. worshiped as Gods in this game? And if so, I can see why they went in the direction that they did.
 
Would it make much sense if summoners were to be able to summon Ifrit, Titan etc. in the context of FFXIV story though?

I could be wrong as I skimmed a lot of story in the Beta to save it for Release (And I'm drawing a blank from 1.x), but aren't Ifrit, Garuda etc. worshiped as Gods in this game?

Yes, they are worshipped by the beastmen tribes. And as such, the Garlean Empire sees them (beastmen and primals) as a threat to their conquest of Eorzea.

From the official site:

Eorzea is home to myriad unique races. Among them are the tribes of the beastmen, who are responsible for calling down the god-like beings known as primals.
Primals are possessed of terrifying power, and are effectively immortal─they can return from death's halls no matter how many times they are slain. They are wont to bless their beastman worshippers with spiritual and physical strength, and the city-states deem them a most dire threat.



On top of the 5 beastmen tribes described in the page, there are 4 more beastmen tribes as of the beta, two of which I doubt they have any involvement with Primals, which are Goblins and Qiqirns, although you never know. And the other two, straight from FFXI, Mamool Jas and Demons, and those surely will have their own deity, which I wouldn't place on Bahamut and Odin.
 
That's why I said I don't know if it has been confirmed about the client appearing for everyone on the SE account site. But you don't need to register the PC client with your account if you already have the PS3 account.

I'm not saying you don't have to purchase it, the only thing is that you need to get the client. It's like this current beta that just ended, PS3 testers were able to play on PC if they wanted to, by just downloading the client from the beta forums.

Ah, I just figured it was because it's beta and they wanted people to be able to test as much as they could and would be charting for the different versions, but maybe you're right and that's how it'll actually be for retail as well. Either way I don't regret nabbing the PS3 CE for all that swag even if I likely won't even use the PS3 version very much, heh.
 
Well, it's not like the lore came into existence on its own, they wrote it.

Plus, Carbuncle proved they can have avatars that aren't Egi.


It was likely a decision formed from feedback but in the end they still decided to go ahead with the plans for the free company ones. It would be more then a little redundant and stupid if Free company just gets to summon a 'larger' version of a normal summon cast from one of the games jobs so they made them completely different entities.

It worked in XI, so I don't see why not.
 
I'll toss the counter point that specifically WoW (and many Blizzard) games are very friendly to lower-end machines. I think a lot of PC users have also been conditioned that it is ok to pay monthly for an MMO where as console gamers are not.

I don't know if these conditions create a larger population on one platform vs. the other though.

It doesn't matter that WOW can be played on a low end gaming PC, a lot of gamers won't game on PC's, regardless of how low the bar is set. They dislike dealing with the issues the frequently plague PC gaming, or figure they cannot afford it. For that matter, a lot of PC owners only have low end integrated graphics, which won't play WoW well, regardless of how undemanding the game may be.

As a genre, MMO's have largely avoided consoles over the years. So for a lot of console gamers, its a wholly new experience.
 
I think it's because Square isn't going to make the client publicly available so if you're not a version 1 player the only way to get it is through less-than-legal channels or buying a copy.

Square wants us version 1 people who like physical things to pay more for the PS3 version. They have a lot of money they need to make back on this game.

I still think it's ridiculous I can't buy a PC CE and link it to my existing account. I'm never going to play this game on PS3 but I really want the physical things.
 
I still think it's ridiculous I can't buy a PC CE and link it to my existing account. I'm never going to play this game on PS3 but I really want the physical things.

I'm getting the PC CE just for the artbook and the soundtrack, not to get the bonus items or the game itself, since those I will be getting them regardless for being a V1.0 CE owner.
 
I still think it's ridiculous I can't buy a PC CE and link it to my existing account. I'm never going to play this game on PS3 but I really want the physical things.

But you can. The CE stuff is a separate code. If you buy the PC CE you get the game code and a CE goodies code (along with the physical goodies). You then apply the ARR CE code to your existing account and bam, your existing account is now an ARR CE account and then you have an extra ARR basic version game code you can re-sell, gift, or use for a dualboxing account. Or, if you had 1.x CE then you don't need to buy ARR CE for the digital items. Only buy it if you want the physical goods (and then you have an extra ARR basic version game code PLUS the CE digital goodies code you can re-sell, gift, or use for dualboxing).
 
I'm getting the PC CE just for the artbook and the soundtrack, not to get the bonus items or the game itself, since those I will be getting them regardless for being a V1.0 CE owner.

I am jealous! Unfortunately I'm not a V1.0 CE owner. Just regular 1.0 (I was turned away by moldy cups). So I would need to buy the PC CE and then do a digital upgrade ($19.99) to get everything.

Edit:
But you can. The CE stuff is a separate code. If you buy the PC CE you get the game code and a CE goodies code (along with the physical goodies). You then apply the ARR CE code to your existing account and bam, your existing account is now an ARR CE account and then you have an extra ARR basic version game code you can re-sell, gift, or use for a dualboxing account. Or, if you had 1.x CE then you don't need to buy ARR CE for the digital items. Only buy it if you want the physical goods (and then you have an extra ARR basic version game code PLUS the CE digital goodies code you can re-sell, gift, or use for dualboxing).

Oh hmm... I need to look into this. I want the physical goods.
 
I would say very few existing MMO players are going to come to FFXIV. WoW is still a huge thing and the free to play options continue to grow with better games every day. FFXIV just doesn't match up to some free games in terms of gameplay or technical execution. And we have seen again and again that being pretty doesn't help to keep subscribers in MMOs.

FFXIV's chance on the market is the Final Fantasy fans and the console people or just generally people who don't normally play MMOs. And so the tutorials and training that don't mean anything (or are even annoying) to us veteran MMO people are essential to the success of this game. FFXIV is dependent on a new audience coming in to play because of the Final Fantasy name and for being the highest profile console MMO. I really doubt it is going to win over any of the existing genre players on PC for any appreciable amount of time.

I sadly agree. There just isn't much that this game does better then others out on the market. I'm going to give it it's chance to cap, as I've done for numerous other mmos, and am not expecting much.

Will the August beta actually let us unlock the full-on job classes? I really wanted to be a Dragoon - lancers are so boring.

Mayhaps you should try another class since the lancer skills will be still be your bread and butter as a Dragoon. The only new thing is a jump every minute or so.
 
Bayohne's reply to the lag issue:

Greetings everyone,

First off let me apologize for the delay in getting a response on this topic for you all. As I'm sure you can imagine, there is a lot of information to gather and discuss within the team on this topic.
We often try and wait until we have concrete information before we post, but as the dev. team will need some time to fully investigate, I wanted to post in here to assure you that you have been heard and we aren't turning a blind eye to the discussion.

Thanks, as always, for your feedback and as soon as we have more information, we'll be sure to share it with you.

So hopefully things will resolved for all those affected (since this was an issue that happened to many, but not to all people for whatever reason) by the time of launch, or even better the OB.
 
If I buy the Ps3 CE, and then buy a digital version of PC, will the CE stuff be tied to the pc version too? Assuming I use the same SE account?
 
I am jealous! Unfortunately I'm not a V1.0 CE owner. Just regular 1.0 (I was turned away by moldy cups). So I would need to buy the PC CE and then do a digital upgrade ($19.99) to get everything.

If you have an existing non-CE account (or copy of the game that isn't activated yet) and you want...

...to just play the game on PC, then buy nothing.

...digital goodies only, then pay the $20 for digital CE upgrade.

...physical goodies too, then buy the full CE (if PC, you get an extra copy of the base game to sell, gift, or dualbox; if PS3 you get an extra copy of the base game to hook up to your existing account so you can use either platform, or you can sell, gift, or dualbox)

If you have an existing CE account and you want...

...to just play the game on PC, then buy nothing.

...digital goodies only, then you should be getting these at launch AFAIK.

...physical goodies too, then buy the full CE (if PC, you get an extra copy of the base game to sell, gift, or dualbox; if PS3 you get an extra copy of the base game to hook up to your existing account so you can use either platform, or you can sell, gift, or dualbox)

They really need to make a flow chart for this...
 
Well, it's not like the lore came into existence on its own, they wrote it.

Plus, Carbuncle proved they can have avatars that aren't Egi.




It worked in XI, so I don't see why not.

FFXI didn't have you 'summoning' 2 completely separate forms of the avatars. You had the primal avatar which was a near awoken astral projection which you fought at varying degrees of difficulty, but the actual size of that avatar was the EXACT same as the one you actually summoned. We basically never saw the awoken avatars aside from the terrestrial ones (of which most were deemed too powerful of entities to ever shrink down or diminish) and Odin. What this game is doing is allowing you to summon the primal/full version of the summons using free company content, but in order differentiate the power and nature in which these primals are brought forth on Summoner, a different form is needed. FYI Primals are considered as much enemies in this world as the Garleans and the very act of summoning them is considered taboo as it destroys the planets aether. Thus by that very fact the summons from Summoner are based around a very different essence from the main primals themselves.
 
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