Cosmo Clock 21
Banned
Yeah any references to the earlier games in P4A boil down to "Hey remember when that happened?" *wink wink* *nudge nudge*
Lambda
Without an X-Pack I think it just starts fading away. The game's problem is that each character isn't all that deep, so matches feel like they're playing out relatively similarly after a while.I'll wait and see if P4A gets more love before I pick it up.
Hey all, I'm getting back into fighters & was wondering if the PC community is active or if I should go with PS3 versions of games. I grabbed SSF4:AE on Steam but I haven't played online yet, I was thinking about picking up KOF XIII & SFxTekken as well but I want to go where the community is most active.
KoF XIII console netcode is ass, no PC version yet.
SFxT PC community is much smaller than consoles
Without an X-Pack I think it just starts fading away. The game's problem is that each character isn't all that deep, so matches feel like they're playing out relatively similarly after a while.
Without an X-Pack I think it just starts fading away. The game's problem is that each character isn't all that deep, so matches feel like they're playing out relatively similarly after a while.
Man, what I wouldn't give for an expansion that added Junpei and the other P3 team members (except Ken, dammit). And even morea "what if" mode that added P3 protag (M & F), Shinji, and Takaya & Co.
Man, what I wouldn't give for an expansion that added Junpei and the other P3 team members (except Ken, dammit). And even morea "what if" mode that added P3 protag (M & F), Shinji, and Takaya & Co.
Suddenly, I have an urge to play Chun.
Uh... what?
I agree that the game needs a bit more of support from ArcS but the matches in the game do not play out the same, not at all. Not even close. In fact, not even in some strange, alternate reality where I can make EVO Top 8 in multiple games is this the case.
Someone understands me!he's trying to say some of the characters are super shallow and thus their gameplan is the same in almost every match.
Someone understands me!(tyty)
I think it ended up as a trade-off to the simplification they aimed at to ease Person RPG fans into the game. It reduced barrier to entry, but also limited the options. And I actually think the trade-off is worth it here. It's just one that limits its exposure as a competitive tourney fighter, but not every game needs to be SF4.Yeah. I agree to an extent. A lot of the top tier character gameplan are so dominating that they just do the same thing to everybody without much thought behind it. They need to rework chie so hard. The fact that she shuts down so many characters with the same setup is stupid.
I think it ended up as a trade-off to the simplification they aimed at to ease Person RPG fans into the game. It reduced barrier to entry, but also limited the options. And I actually think the trade-off is worth it here. It's just one that limits its exposure as a competitive tourney fighter, but not every game needs to be SF4.
Suddenly, I have an urge to play Chun.
Goddayum.
Yup, I can confirm you that.Don't think elizabeth is that big of a handicap at our level of play.
You'll have to work a bit harder for your wins than say Yu or Chie, but for me it's a good thing: it prevents a bit this whole "my character is shallow" thing going on with the game.Karsticles said:I would play Elizabeth in P4A anyway, so I imagine I would just be sad at how abysmal she is.
Didn't I say the game was poorly balanced/designed when it released? =P
It's not an actual teleport. It's a command dash that will pass through people only when they're right in your face.Messing around training mode for a little but I think I'm going to use Lambda. Really liking that teleport move.
It was posted 5 days after the japanese console release. Which came months after the arcade release.I mean this was posted before P4A even came out.
http://www.youtube.com/watch?v=eKLJzWCoF3Y
It was posted 5 days after the japanese console release. Which came months after the arcade release.
Yeah, we already knew there were stupid characters in there. ^^
It was posted 5 days after the japanese console release. Which came months after the arcade release.
Yeah, we already knew there were stupid characters in there. ^^
I'll have to look back at the threads because I recall mentioning that the game was really stupid and folks just brushed it off. I specifically remember mentioning the DPs as a prime example.
I think I remember something like that, yeah.I'll have to look back at the threads because I recall mentioning that the game was really stupid and folks just brushed it off. I specifically remember mentioning the DPs as a prime example.
Yeah, this.eh dp being two buttons isn't that bad. Its the whole some character's dp are godlike, others are garbage.
Cool, so Kabal is next ?
I think I remember something like that, yeah.
It's also possible I was on the side of "DPs are not the real problem of the game", which I would still defend nowadays.
Well, depending on what we're talking about... 2-buttons DP are not a real problem to me, but the quite stupid ones of Yu and Mitsuru can definitively be cringe-inducing...
Yeah, this.
VxG Schedule
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Looks the guys from Season Beatings is running the tournament for them
Which character did you get up to?
The first one. Yosuke.
Honestly I'm a try to lobby for Static. I want him in
So none of the godlike exhibitions everyone was going to watch VxG for are being streamed?VxG Schedule
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Looks the guys from Season Beatings is running the tournament for them
It's too bad he set the meter bar at 5 because I would've loved to see the meter gain on those combos. I think some of them might have built 2 bars.
VxG Schedule
![]()
Looks the guys from Season Beatings is running the tournament for them