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CTRL+V - randomly post whats in your clipboard! (Poss NSFW)

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xcQqIdg.jpg
 
ompatible
source $VIMRUNTIME/vimrc_example.vim
source $VIMRUNTIME/mswin.vim
behave mswin

set diffexpr=MyDiff()
function MyDiff()
let opt = '-a --binary '
if &diffopt =~ 'icase' | let opt = opt . '-i ' | endif
if &diffopt =~ 'iwhite' | let opt = opt . '-b ' | endif
let arg1 = v:fname_in
if arg1 =~ ' ' | let arg1 = '"' . arg1 . '"' | endif
let arg2 = v:fname_new
if arg2 =~ ' ' | let arg2 = '"' . arg2 . '"' | endif
let arg3 = v:fname_out
if arg3 =~ ' ' | let arg3 = '"' . arg3 . '"' | endif
let eq = ''
if $VIMRUNTIME =~ ' '
if &sh =~ '\<cmd'
let cmd = '""' . $VIMRUNTIME . '\diff"'
let eq = '"'
else
let cmd = substitute($VIMRUNTIME, ' ', '" ', '') . '\diff"'
endif
else
let cmd = $VIMRUNTIME . '\diff'
endif
silent execute '!' . cmd . ' ' . opt . arg1 . ' ' . arg2 . ' > ' . arg3 . eq
endfunction
 
"It's a credible Superman for now. But I'm not sure about the killing thing. I don't want to sound like some fuddy-duddy Silver Age apologist but I've recently noticed a lot of people saying Batman should kill the Joker and, yeah, Superman should kill, he should make the tough moral decisions we all have to make every day.

"I don't know about you, but the last moral decision I made didn't have anything to do with killing people. And I don't think many of us ever have to make the decision whether or not to kill. In fact, the more you think about it, unless you're in one of the Armed Forces, killing is illegal and immoral. Why would we want our superheroes to do that?

"There is a certain demand for it, but I just keep wondering why people insist that this is the sort of thing we'd all do if we were in Superman's place and had to make the tough decision and we'd kill Zod. Would we? Very few of us have ever killed anything.

"What is this weird bloodlust in watching our superheroes kill the villains?"

Read more: http://www.digitalspy.com/movies/ne...e-want-superheroes-to-kill.html#ixzz2ajEVdgTx
Follow us: @digitalspy on Twitter | digitalspyuk on Facebook
 
“This is going to make the people who say they can’t live without their coffee all the more insufferable.”

Bruno Conway –
Glass Smoother
 
26. My clothing is typically less expensive and better-constructed than women’s clothing for the same social status. While I have fewer options, my clothes will probably fit better than a woman’s without tailoring.

I feel so bad for women on this one. Women's clothing sucks in general, particularly business wear. Button down shirts with no buttons within the five inch space from the top? Bell-bottom pants that completely cover the shoes and drag along the ground? Sequence, bows and generally exaggerated cuts in every article of clothing? And then casual wear is often ridiculous with many of the same problems; what would be a good garment is tarnished by some extraneous crap that makes the wearer look like a 12-year-old.
 
i honestly have no idea what im about to paste, god help me

article-0-1B17E07A000005DC-342_634x599.jpg


obviously you will want to censor anything revealing regarding sensitive information, or member size

edit: appears to be a picture of shark water slide in the Daily Mail, i dont remember copying that tho
 
if(string.Compare(CurrentObjects.CurrentNode.Key, NAV.CEFTEST)!=0)
if (utcMain.SelectedTab.Key == MainTabNames.CEFWEBBROWSER)
{
var success = sendCEFNavigationMessage(true); // Turn back on Browser Navigation.
this.cefWebBrowser.WebBrowser.MessageReceived -= new EventHandler<CefGlue.MessageReceivedEventArgs>(cefWebBrowser_MessageReceived);
utcMain.Tabs[MainTabNames.MAIN_GRID].Selected = true;
SetSearchEnabled(true);
if (ugMain.Tag is ClickAction)
EnableTools((ClickAction)ugMain.Tag);
}
 
Oh, look, my clipboard contains my most recent GAF post (I don't trust web browsers very much these days, so when I write a long post it's often in a text editor, and I copy it over when done)..


clipgaf said:
Huh. My sister just randomly decided to open up an okcupid account. Dad thinks it's dumb to use free sites when she could pay money for the ones that advertise that they're better (this was his actual argument). I've had lots of fun with okcupid in the past, though, so I encourage its use.

The really interesting thing is that I finally get to see what it's like to use a dating site from a girl's perspective. My sister acts like a regular guy, thinking that every profile she sees is too good for her to send a message, downplaying her positives, etc, which I thought was interesting -- from my own perspective, girls have a built-in advantage on these sites, often needing to grab a garden rake to beat away potential matches.

She's received several emails, and the family read them together. A lot of stereotypical Italians, perhaps because she's a car enthusiast. Nothing from animal lovers, which is a shame, because she's worked at zoos and done fostering of baby puffballs. But it's really kind of cool to read the message content and categorize people ("This guy's kind of an overconfident scumball, this other guy seems nice enough but obviously has sent so many personalized messages that he's given up and now basically sends out a form letter to every girl, etc, etc..").



Anyway, what are some good ideas I can give her to explore the site properly? I've already shown her how to fix the searching algorithm (by changing "special blend", which has been horrible for half a decade, to either "match" or "match & distance), and I've shown her oktrends. She already understands and enjoys the value of answering quizzes. Her profile (which I won't share here, sorry) is decent enough, but I want her to feel -- and maybe eventually get -- engaged.



[ As an interesting aside, although I'm totally good for now, this whole chatter makes me want to revise all my dating site profiles just to see how cool I can make myself sound (it helps that I'm growing trees, building furniture, brewing mead, and making a Robot Monster costume so's I can carry the lady around -- activities like that make me feel less boring). Or maybe I'll do that horrid thing that used to be popular on okc where a couple tries to crawl for single ladies for three-ways. ]


...perhaps this is a sign that I should step away from the GAF for a while.
 
import pygame
import math
from pygame import *

DISPLAY = (800, 640)
DEPTH = 32
FLAGS = 0

# in blocks, 25 x 20

def main():
pygame.init()
screen = display.set_mode(DISPLAY, FLAGS, DEPTH)
display.set_caption("Use arrows to move!")
timer = time.Clock()

up = down = left = right = False
bg = Surface((32,32))
bg.convert()
bg.fill(Color("#000000"))
entities = pygame.sprite.Group()
player = Player(32, 32)
platforms = []

x = y = 0
level = [
"PPPPPPPPPPPPPPPPPPPPPPPPP",
"P P P",
"P PPPPPP P",
"P P P P P",
"P P P P P",
"P P P P P",
"P P PP PPPPPP",
"P P P P P",
"P P P P P",
"P P P PPPPPP P",
"P P P PP P",
"P P PP PPP PP",
"P PPPPP PPPP PPP",
"P P PPPPP PPPP",
"P PP P P",
"P PP P",
"P PP P P",
"P PP P P",
"P PPPP PE P",
"PPPPPPPPPPPPPPPPPPPPPPPPP",]
# build the level
for row in level:
for col in row:
if col == "P":
p = Platform(x, y)
platforms.append(p)
entities.add(p)
if col == "E":
e = ExitBlock(x, y)
platforms.append(e)
entities.add(e)
x += 32
y += 32
x = 0

entities.add(player)

while 1:
timer.tick(60)
for e in pygame.event.get():
if e.type == QUIT: raise SystemExit, "QUIT"
if e.type == KEYDOWN and e.key == K_ESCAPE:
raise SystemExit, "ESCAPE"
if e.type == KEYDOWN and e.key == K_UP:
up = True
if e.type == KEYDOWN and e.key == K_DOWN:
down = True
if e.type == KEYDOWN and e.key == K_LEFT:
left = True
if e.type == KEYDOWN and e.key == K_RIGHT:
right = True

if e.type == KEYUP and e.key == K_UP:
up = False
if e.type == KEYUP and e.key == K_DOWN:
down = False
if e.type == KEYUP and e.key == K_LEFT:
left = False
if e.type == KEYUP and e.key == K_RIGHT:
right = False

# draw background
for y in range(20):
for x in range(25):
screen.blit(bg, (x * 32, y * 32))

# update player, draw everything else
player.update(up, down, left, right, platforms)
entities.draw(screen)

pygame.display.flip()

class Entity(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)

class Player(Entity):
def __init__(self, x, y):
Entity.__init__(self)
self.xvel = 0
self.yvel = 0
self.onGround = False
self.image = Surface((32, 32))
self.image.convert()
self.image.fill(Color("#FF0000"))
self.rect = Rect(x, y, 32, 32)

def update(self, up, down, left, right, platforms):
if up:
# only jump if on the ground
if self.onGround: self.yvel -= 7
if down:
pass
if left:
self.xvel = -5
if right:
self.xvel = 5
if not self.onGround:
# only accelerate with gravity if in the air
self.yvel += 0.3
# max falling speed
if self.yvel > 30: self.yvel = 30
if not(left or right):
self.xvel = 0
# increment in x direction
self.rect.left += self.xvel
# do x-axis collisions
self.collide(self.xvel, 0, platforms)
# increment in y direction
self.rect.top += self.yvel
# assuming we're in the air
self.onGround = False;
# do y-axis collisions
self.collide(0, self.yvel, platforms)

def collide(self, xvel, yvel, platforms):
for p in platforms:
if sprite.collide_rect(self, p):
if isinstance(p, ExitBlock):
event.post(event.Event(QUIT))
if xvel > 0: self.rect.right = p.rect.left
if xvel < 0: self.rect.left = p.rect.right
if yvel > 0:
self.rect.bottom = p.rect.top
self.onGround = True
self.yvel = 0
if yvel < 0: self.rect.top = p.rect.bottom

class Platform(Entity):
def __init__(self, x, y):
Entity.__init__(self)
self.image = Surface((32, 32))
self.image.convert()
self.image.fill(Color("#DDDDDD"))
self.rect = Rect(x, y, 32, 32)

def update(self):
pass

class ExitBlock(Platform):
def __init__(self, x, y):
Platform.__init__(self, x, y)
self.image.fill(Color("#0033FF"))

if(__name__ == "__main__"):
main()
 
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