There's a vast difference though in how it gets objectified and eventually released as is. Yes, films and books and banned all the time, but you can still get them through means of the INET in Uncut fashion.
The difference is, writers and film makers of that sort for the most part do not give two fucks about what the community, critics or anybody else thinks. They make the art THEY WANT. Games are different so far, always willing to cut a little content here or there to appease the overthinking whiners or for better sales.
Personally, and this is just me, if I worked on Hotline Miami 2 I'd extend the scene or make it more disturbing just for the fuck of it, and basically tell anybody who doesn't like it to not buy it and fuck off back to dixie. Because there has to come a point, where game developers in spite of massive criticism stand there ground as did hundreds of writers and filmmakers. Even if banned, they need to stand their ground. Otherwise, we'll always be susceptible to other people's opinions as artists.