Nintendo Downloads - August 2013

It would be nice to get one base Nintendo pinball game like Zen Pinball, where you could download the theme tables that you wanted. I doubt Star Fox, or Pikmin will be getting their own pinball games at this point, but they could easily get tables.

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There's always the original arcade version. The only reason it isn't an option is because Wii U doesn't have Virtual Console Arcade yet (which isn't really a reason at all).
Yes, arcade galaga is what I'm looking forward to myself, but I was thinking that perhaps there was another nintendo-platform galaga. I guess the NES one will do for now.
 
I like the Gamepad as well for Super Mario World and Super Metroid.

They should just make a Gamepad unit with portable processing hardware that plays just old Nintendo games on it self contained. Just throw on all the NES / SNES / N64 / GB / GBC / GBA games. All the cartrige based Nintendo plateforms. Sort of like a dedicated VC deluxe Gamepad Tablet IPS LCD device but with a bigger and better screen than any 3DS say. In fact I would have loved for the Wii U to blur the lines of console and portable even more, be a bit bigger, and be like a self contained portable Super Vita.

Emulation eats up a lot of juice, you know that right? There's a reason it took until a few years ago to get SNES emulation down to perfection on modern hardware, for example. Or probably why there are no SNES games on 3DS.

You don't "just make a GamePad with *portable processing hardware*" just like that. At that point they're making another $150+ product. All that entirely for a service catering to a relatively niche audience?

Sure, in Dreamland, where we could have all the things and where magic and unicorns live it would be super awesome to be able to take the GamePad anywhere and just play the VC games. But in Realworldland that's crazy talk.
 
Seems Nintendo won't announce new eShop games at Gamescom after all. Paladin Studios retracted their statement.


It would be nice to get one base Nintendo pinball game like Zen Pinball, where you could download the theme tables that you wanted. I doubt Star Fox, or Pikmin will be getting their own pinball games at this point, but they could easily get tables.
I believe Zen said that they would talk to Nintendo about doing themed tables. Don't really think it'll happen, but Fuse doesn't exist anymore, so who knows?
 
I tried really hard to like Shantae, as I usually can't get enough of Metroidvania types of games.

Shantae is just so full of cheap bullshit that I really can't enjoy it.
 
I tried really hard to like Shantae, as I usually can't get enough of Metroidvania types of games.

Shantae is just so full of cheap bullshit that I really can't enjoy it.

I found most of the "cheap" stuff was only cheap the first time you're hit. After that, you should be able to recognize where they're going to blindside you. While the game's not perfect, I thought the production quality and polish made it entirely enjoyable. I haven't played the DSi Ware one yet, but plan to before Pirate's Curse.
 
I found most of the "cheap" stuff was only cheap the first time you're hit. After that, you should be able to recognize where they're going to blindside you.

It's stuff like... I jump from a platform to a log to a platform. I can successfully avoid the asshole that pops out on my first jump, but because of the size of the log, I don't see any way to avoid the asshole that pops out at the last second on my second jump.

I get they're trying to pace things deliberately and the idea is that I need to tread carefully. I just think that they ended up with some downright unfair placement.

While the game's not perfect, I thought the production quality and polish made it entirely enjoyable. I haven't played the DSi Ware one yet, but plan to before Pirate's Curse.

That's what makes it all the more painful. I hope Pirate's Curse is improved in the areas that need some work.
 
It's stuff like... I jump from a platform to a log to a platform. I can successfully avoid the asshole that pops out on my first jump, but because of the size of the log, I don't see any way to avoid the asshole that pops out at the last second on my second jump.

I get they're trying to pace things deliberately and the idea is that I need to tread carefully. I just think that they ended up with some downright unfair placement.



That's what makes it all the more painful. I hope Pirate's Curse is improved in the areas that need some work.

Risky's Revenge was already a massive improvement in the areas that needed work. The original Shantae has its charm but a lot of it is bullshit, like you said.
 
Looks like next week will be a triple dose of SFII. It's a bit strange that they're all getting crapped out at once, but maybe there's a buy 2 get 1 sale going with it:

World Warriors
Turbo
Super

Info comes courtesy GN

Why can't they just rename one version for casual players to "THIS IS THE ONE YOU SHOULD BE BUYING!" 'cause I have no clue which to get. Leaning towards Turbo or the original (the latter I still have as a PAL cart).
 
Three versions of street fighter 2 at the same time seems pretty stupid. I dont remember they being that different at all to justify all of em being released on vc
 
Basically, the one version people should get is Super Street Fighter II as that has the most features to it.
Why even release the others? It's only going to confuse people.
 
Basically, the one version people should get is Super Street Fighter II as that has the most features to it.
Why even release the others? It's only going to confuse people.

So one of the ones they're NOT putting out :)

Great.

Also weird that they're not putting in the online multiplayer like they did for the Wii VC version of the Genesis Champion Edition thingy.
 
So one of the ones they're NOT putting out :)

Great.

Also weird that they're not putting in the online multiplayer like they did for the Wii VC version of the Genesis Champion Edition thingy.

Yeah I'd say Super Turbo is the best one, but I don't think that one ever came out on the SNES. And also agreed... Why not just release Super and give it online play? Or hell, just re-release the same one you already gave online play to with Gamepad support.

Don't any of these companies "get it"?
 
So someone told me that the rate of Wii U VC releases is fast compared to Wii, can someone verify how many games they release there weekly because I feel the person was incorrect...
 
So someone told me that the rate of Wii U VC releases is fast compared to Wii, can someone verify how many games they release there weekly because I feel the person was incorrect...

I think that person may have been on crack or something :)

However, you have to take into account (at least to some degree) that they're now servicing three platforms with VC releases (for some reason Wii VC still gets new Neo Geo games regularly)
 
I found most of the "cheap" stuff was only cheap the first time you're hit. After that, you should be able to recognize where they're going to blindside you. While the game's not perfect, I thought the production quality and polish made it entirely enjoyable. I haven't played the DSi Ware one yet, but plan to before Pirate's Curse.

Shantae's overworld is just brutal. It's easy not to know where to go next, enemy placement is cheap and they have too much hit points. It's like it was designed to being still challenging for the endgame while forgetting you also access it early on.

On the contrary I find the dungeons well balanced with a good amount of platforming, puzzles and action. Not cheap.
 
So someone told me that the rate of Wii U VC releases is fast compared to Wii, can someone verify how many games they release there weekly because I feel the person was incorrect...

Comparing the platforms available on both services at the same point in time (i.e. 3 months and 3 weeks after the service launched):

NES (Wii) (21 Games)

Donkey Kong
Mario Bros.
Pinball
Soccer
Solomon's Key
The Legend of Zelda
Wario's Woods
Donkey Kong Jr.
Ice Hockey
Tennis
Super Mario Bros.
Baseball
Urban Champion
Gradius
Xevious
Ice Climber
Kid Icarus
Kirby's Adventure
The Legend of Kage
Elevator Action
Tecmo Bowl

NES (Wii U) (23 Games)

Balloon Fight
Punch-Out!! Featuring Mr. Dream
Kirby's Adventure
Donkey Kong Jr.
Excitebike
Ice Climber
Mega Man
Pac-Man
Solomon's Key
Xevious
Super Mario Bros. 2
Ghosts n' Goblins
Spelunker
Mega Man 2
Mega Man 3
Mega Man 4
Yoshi
Mario Bros.
Wrecking Crew
Metroid
Donkey Kong
Kid Icarus
Galaga

SNES (Wii) (10 Games)

F-Zero
SimCity
Street Fighter II: The World Warrior
Super Castlevania IV
R-Type III: The Third Lightning
The Legend of Zelda: A Link to the Past
Contra III: The Alien Wars
Super Mario World
Donkey Kong Country
Super Ghouls n' Ghosts

SNES (Wii U) (13 Games)

F-Zero
Super Mario World
Super Metroid
Super Ghouls n' Ghosts
Kirby Super Star
Kirby's Dream Course
Kirby's Dream Land 3
Mega Man X
Vegas Stakes
Pilotwings
EarthBound
Harvest Moon
Romance of the Three Kingdoms IV: Wall of Fire


So, not that much of a difference as of yet, but the Wii VC also had Genesis, TB-16, and N64 games at this point.
 
And Genesis. And rate since service launch also muddies the fact that the Wii service launched earlier.

And that VC was all there was on the digital storefront of the Wii. WiiWare did not even exist so VC could take up all of their attention and virtual real estate no problem.
 
Comparing the platforms available on both services at the same point in time (i.e. 3 months and 3 weeks after the service launched):

NES (Wii) (21 Games)

Donkey Kong
Mario Bros.
Pinball
Soccer
Solomon's Key
The Legend of Zelda
Wario's Woods
Donkey Kong Jr.
Ice Hockey
Tennis
Super Mario Bros.
Baseball
Urban Champion
Gradius
Xevious
Ice Climber
Kid Icarus
Kirby's Adventure
The Legend of Kage
Elevator Action
Tecmo Bowl

NES (Wii U) (23 Games)

Balloon Fight
Punch-Out!! Featuring Mr. Dream
Kirby's Adventure
Donkey Kong Jr.
Excitebike
Ice Climber
Mega Man
Pac-Man
Solomon's Key
Xevious
Super Mario Bros. 2
Ghosts n' Goblins
Spelunker
Mega Man 2
Mega Man 3
Mega Man 4
Yoshi
Mario Bros.
Wrecking Crew
Metroid
Donkey Kong
Kid Icarus
Galaga

SNES (Wii) (10 Games)

F-Zero
SimCity
Street Fighter II: The World Warrior
Super Castlevania IV
R-Type III: The Third Lightning
The Legend of Zelda: A Link to the Past
Contra III: The Alien Wars
Super Mario World
Donkey Kong Country
Super Ghouls n' Ghosts

SNES (Wii U) (13 Games)

F-Zero
Super Mario World
Super Metroid
Super Ghouls n' Ghosts
Kirby Super Star
Kirby's Dream Course
Kirby's Dream Land 3
Mega Man X
Vegas Stakes
Pilotwings
EarthBound
Harvest Moon
Romance of the Three Kingdoms IV: Wall of Fire


So, not that much of a difference as of yet, but the Wii VC also had Genesis, TB-16, and N64 games at this point.

Someone should do a fair comparison, comparing all platforms and add all the games since the console actually launched. Wii VC was there from launch so it would have had about 10 months, as opposed to the pathetic 4 months Wii U has had since Nintendo is fucking awful.

You know what, I'm gonna do that right now.
 
Someone should do a fair comparison, comparing all platforms and add all the games since the console actually launched. Wii VC was there from launch so it would have had about 10 months, as opposed to the pathetic 4 months Wii U has had since Nintendo is fucking awful.

You know what, I'm gonna do that right now.

And doing 4 months vs 10 months is what you call a "fair" comparison?
 
And doing 4 months vs 10 months is what you call a "fair" comparison?

Launch aligned, yes it's fair. Nintendo was not prepared for the Wii U and we all paid the price for it, as you can see here. Please take a second out of your busy day of defending Nintendo on the internet to see just how bad this service is now.

(inc quick-fix wiki shit pasted together)

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compared to

Balloon Fight
Punch-Out!! Featuring Mr. Dream
Kirby's Adventure
Donkey Kong Jr.
Excitebike
Ice Climber
Mega Man
Pac-Man
Solomon's Key
Xevious
Super Mario Bros. 2
Ghosts n' Goblins
Spelunker
Mega Man 2
Mega Man 3
Mega Man 4
Yoshi
Mario Bros.
Wrecking Crew
Metroid
Donkey Kong
Kid Icarus
Galaga
F-Zero
Super Mario World
Super Metroid
Super Ghouls n' Ghosts
Kirby Super Star
Kirby's Dream Course
Kirby's Dream Land 3
Mega Man X
Vegas Stakes
Pilotwings
EarthBound
Harvest Moon
Romance of the Three Kingdoms IV: Wall of Fire

You guys really need to stop pretending Nintendo is doing a good job in Wii U VC. They're not, and Wii mode is awful.
 
Launch aligned, yes it's fair. Nintendo was not prepared for the Wii U and we all paid the price for it, as you can see here. Please take a second out of your busy day of defending Nintendo on the internet to see just how bad this service is now.
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You guys really need to stop pretending Nintendo is doing a good job in Wii U VC. They're not, and Wii mode is awful.

I really don't appreciate how you're throwing the "defense" thing around every chance you get. You're fabricating a reality in which everyone who provides counter points to complaints is blindly defending anything Nintendo does out of some sense of duty without any merit to the argument which is complete BS. Wii U VC isn't bad. It's not great either. It's okay. A crapton of games I want aren't on there. Do I endlessly rage about it? No, because other games I wanted are on there. Some of them I never had the chance to get before. Especially for Europe it's nice to finally get at least some games in 60Hz, and region debuts for Romance of the Three Kingdoms 4 and Earthbound. That's big. Maybe not for the US but that's just one piece of the pie.

Your comparison is nonsense. Launch aligned, what is this? You put 10 months against 4 months. How does that make any sense? What does it matter when the console launched? It matters when the service launched. And you're completely ignoring the existence of the eShop. And 3DS. All of these are factors. You don't have to like them but you have to acknowledge that eShops on 3-4 platforms need to be taken care of, three of them with their own VC service, one of them with a lot of other issues right now that probably take away resources from a bigger VC initiative as well, who knows. But this "I want everything right now" attitude isn't compatible with the reality we're in.

Let me turn this around for you: you really need to stop pretending Nintendo is doing so terribly bad with it without even looking at the entire picture. And Wii mode is not awful. It's just there. It's a Wii inside your Wii U. How is that awful? To cap it off let me repeat one thing for you: nobody is celebrating how awesome Wii U VC is right now. It's lacking, we all know that. Just not everyone feels the need to kick up so much dust over it all the time.
 
You guys really need to stop pretending Nintendo is doing a good job in Wii U VC. They're not, and Wii mode is awful.

Wii mode is a direct consequence of all the hacks that were made possible on the Wii. Thats why Wii mode got sandboxed to prevent the Wii hacks to move to Wii U.

If you wanna complain about Wii mode, complain to the hackers forcing Nintendo to "ban" Wii hacks using this method because you can't fault a company for protecting their product from possible piracy issues wich comes with hacking, along with homebrew.

Also hows PS4 and Xbox ones BC? Oh wait...
 
I really don't appreciate how you're throwing the "defense" thing around every chance you get. You're fabricating a reality in which everyone who provides counter points to complaints is blindly defending anything Nintendo does out of some sense of duty without any merit to the argument which is complete BS. Wii U VC isn't bad. It's not great either. It's okay. A crapton of games I want aren't on there. Do I endlessly rage about it? No, because other games I wanted are on there. Some of them I never had the chance to get before. Especially for Europe it's nice to finally get at least some games in 60Hz, and region debuts for Romance of the Three Kingdoms 4 and Earthbound. That's big. Maybe not for the US but that's just one piece of the pie.

Your comparison is nonsense. Launch aligned, what is this? You put 10 months against 4 months. How does that make any sense? What does it matter when the console launched? It matters when the service launched. And you're completely ignoring the existence of the eShop. And 3DS. All of these are factors. You don't have to like them but you have to acknowledge that eShops on 3-4 platforms need to be taken care of, three of them with their own VC service, one of them with a lot of other issues right now that probably take away resources from a bigger VC initiative as well, who knows. But this "I want everything right now" attitude isn't compatible with the reality we're in.

Let me turn this around for you: you really need to stop pretending Nintendo is doing so terribly bad with it without even looking at the entire picture. And Wii mode is not awful. It's just there. It's a Wii inside your Wii U. How is that awful? To cap it off let me repeat one thing for you: nobody is celebrating how awesome Wii U VC is right now. It's lacking, we all know that. Just not everyone feels the need to kick up so much dust over it all the time.

Wii came out november 06, the list goes to mid-august 07. Wii U came out november 2012, the list goes to mid-august 13. The lists are perfectly accurate, I'm sorry you have your facts mixed up buddy. Maybe next time.
 
Wii came out november 06, the list goes to mid-august 07. Wii U came out november 2012, the list goes to mid-august 13. The lists are perfectly accurate, I'm sorry you have your facts mixed up buddy. Maybe next time.

I'm sorry you weren't able to read my post properly.

What does it matter when the console launched? It matters when the service launched.

Launch date of the console is completely irrelevant to this discussion.

edit: not gonna waste another post on this. I just can't believe how you're ignoring half the things I write and then go and make a condescending post that does the same things you accuse me of just for the other side of the argument. lol. done with this.
 
Launch date of the console is completely irrelevant to this discussion.

Only when you're trying to make it look like the Wii U VC isn't awful, sure! Myself and many others will look at it from the logical standpoint of, this is the lineup for VC on Wii/WiiU 10 months into the life of the console. Wii U is failing so, so horribly. I know you don't care because you only wanna point out positives for Nintendo and how they're doing a great job, but this is reality. I've made my point, I see no reason to continue this as it'll just go around in circles. You can pretend the Wii U is doing good since it's only been out for 4 months in your head buddy
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I'll be sitting here waiting to play Mario64/StarFox64/MarioRPG on my gamepad
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Don't feed the troll, you'll only make it stronger.

ah yes, anyone who says Nintendo is doing a bad job is a troll. A troll with $40.15 in my eShop wallet because I just hate Nintendo so much. Fuck off and get a clue.
 
Comparing the platforms available on both services at the same point in time (i.e. 3 months and 3 weeks after the service launched):


So, not that much of a difference as of yet, but the Wii VC also had Genesis, TB-16, and N64 games at this point.

Good job! :)

I read the other fellow asking for a comparsion and i was "I dont have a clue on how to find this info..."....
 
The WiiU VC is mediocre at best. While the emulation is fantastic, the lineup is lacking. The service sorely needs more content. I really want my NeoGeo games on the gamepad. Dreamcast and Saturn games should be added.

I don't think Mileena is a troll, he just doesn't express himself in a nice way.
 
The WiiU VC is mediocre at best. While the emulation is fantastic, the lineup is lacking. The service sorely needs more content. I really want my NeoGeo games on the gamepad. Dreamcast and Saturn games should be added.

Because emulating Dreamcast and especially Saturn is so easy.
 
Yea don't hold your breath for those ... :)

We'll be lucky if we get close to the same amount of games the Wii has now due to the platform sales debacle. I doubt many pubs are jumping around full of glee at the thought of getting everything re-worked and re-rated...
 
Did anyone else buy Sudoku on 3DS eShop? It's decent, and is what it says.
The Sudoku by Nikoli, right? I have the Sudoku collection (Sudoku, Akari and 2 others) cart that Hudson put out at 3DS launch so skipped on that but am interested some of the others in that series (btw, as far as Kakuro goes, the DSiWare title Telegraph Sudoku & Kakuro offers 80 of those puzzles compared to the Nikoli offering of 50)
 
The WiiU VC is mediocre at best. While the emulation is fantastic, the lineup is lacking. The service sorely needs more content. I really want my NeoGeo games on the gamepad. Dreamcast and Saturn games should be added.

I wonder if they'll even be able to match the wii VC lineup with lots of sega, neogeo, turbografx games. The console is selling like shit and they'll have to re-license everything and put extra work in for wiiu features.

The VC failing to meet its potential is really depressing, and I won't invest much in it until they have a real account system and unified store.
 
The WiiU VC is mediocre at best. While the emulation is fantastic, the lineup is lacking. The service sorely needs more content. I really want my NeoGeo games on the gamepad. Dreamcast and Saturn games should be added.

I don't think Mileena is a troll, he just doesn't express himself in a nice way.

Probably the nicest thing anyone from NintendoGAF has ever said about me, thank you friend. I'll keep telling Nintendo to stop sucking balls at VC every single club Nintendo survey I fill out and hope someone, somewhere is reading it. Fight the good fight
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Guys are Monkey Bomb and Ketzal Corridors any good? They seem interesting.

Does Nano Assault requiere the circle pad pro or is it decent while not using it?

Edit: Also Mario vs Donkey Kong Minis on the Move, is it good? Does it have a lot of content? I'm hungry of puzzle games but after Pushmo I don't want to purchase Crashmo so soon
 
Bomb Monkey's nice but there's not much content for a puzzle game released in the 2010's. Worth the few bucks, though.
 
Popping in to casually wonder why something like NES Donkey Kong takes up a 3DS VC slot when they could do two in one week and also put up something people will actually buy.

Also, those Picross-e games are pretty decent.
 
Guys are Monkey Bomb and Ketzal Corridors any good? They seem interesting.

Does Nano Assault requiere the circle pad pro or is it decent while not using it?

Edit: Also Mario vs Donkey Kong Minis on the Move, is it good? Does it have a lot of content? I'm hungry of puzzle games but after Pushmo I don't want to purchase Crashmo so soon
Even with the CPP, you can still only fire in eight directions for Nano Assault. Certainly one of the most feature-rich games on the eShop. It's a good value at $15, is a steal at $7 or whatever it's going for. Bomb Monkey is awesome too, do you have anyone to play it with?
 
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