Nintendo Direct for Kirby Air Riders - 19th August (6am PT // 9am PT // 2pm UK)

Oh, trust me I know...but I guess I'm comparing it to Kirby Air Riders. That game seems even more niche than Metroid, esp by Nintendo sales standards, so I'm moreso confused that they are trying to position this as the Major Holiday title, over a game that's much more technically impressive and involves shooting.
Kirby is going to sell way more than Prime 4.
 
I love how Sakurai himself basically said "Well... what's the point of this when you've got Mario Kart?" And then answers why the fuck it's better than Mario Kart (imho) during the rest of the direct.
 
Oh, trust me I know...but I guess I'm comparing it to Kirby Air Riders. That game seems even more niche than Metroid, esp by Nintendo sales standards, so I'm moreso confused that they are trying to position this as the Major Holiday title, over a game that's much more technically impressive and involves shooting.



Ahh I see. I wasn't aware of that but yea looking at years back, you have a point.
the big Christmas title is Pokemon.
 
"It's basically Mario Kart. I even mentioned this when I recived the request to make the game. I asked them if they still wanted to do it."

I love Sakurai, I could watch this guy present anything.
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Oh, trust me I know...but I guess I'm comparing it to Kirby Air Riders. That game seems even more niche than Metroid, esp by Nintendo sales standards, so I'm moreso confused that they are trying to position this as the Major Holiday title, over a game that's much more technically impressive and involves shooting.
Kirby LTD is like 50 million vs Metroid LTD of 20 million.

Ironically Xenoblade series is probably one of the most niche IPs and gets games pumped out regularly.

And to really dig at how niche Metroid is Breath of the Wild outsells the entire franchise with 33 million copies sold.
 
Game looks great. Seems to be way more than just a kart racer. Will most likely pick it up at launch.
I just couldn't take all the info dump with him. It could've been a much more smarter tighter Direct like they did with DKB. Going back to more racers, more vehicles, so confusing. I also think that because of that bottom chyron with the info, they had to raise the footage, so the game felt claustrophobic almost with a really close camera.

Also hated the Smash like UI. Nintendo really needs to find a way to modernize their UI, DKB also felt dated with that awful font.

With all first year games being Switch ports, it'll be interesting to see when Nintendo finally releasing games developed specifically for Switch 2 (not including drag and drag which looks drab).
 
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I just couldn't take all the info dump with him. It could've been a much more smarter tighter Direct like they did with DKB. Going back to more racers, more vehicles, so confusing. I also think that because of that bottom chyron with the info, they had to raise the footage, so the game felt claustrophobic almost with a really close camera.

Also hated the Smash like UI. Nintendo really needs to find a way to modernize their UI, DKB also felt dated with that awful font.
it's Sakurai. KIU had the same style of UI, and this is how he likes to present his games.
 
Kirby is going to sell way more than Prime 4.

Just curious, what makes you believe that? Not saying you're wrong or anything. Just that I was looking at the sales for Kirby Air Rider and Metroid Prime 4 on Gamecube and their sales were 1.5M and 2.8M, respectively. Also it's seems like there's been much more hype/anticipation for MP4, esp since it's announment way back in 2018, but again, you could be right. Just curious why you think so.
 
Just curious, what makes you believe that? Not saying you're wrong or anything. Just that I was looking at the sales for Kirby Air Rider and Metroid Prime 4 on Gamecube and their sales were 1.5M and 2.8M, respectively. Also it's seems like there's been much more hype/anticipation for MP4, esp since it's announment way back in 2018, but again, you could be right. Just curious why you think so.
Metroid Prime sequels fell off hard and the Remaster of Prime sold half as much as the original.

I can see Kirby outpacing Prime 4.

Prime 4 will sell more on Switch 2 for the graphics upgrade. I don't see most going for the Switch 1 version.
 
Kirby LTD is like 50 million vs Metroid LTD of 20 million.

Ironically Xenoblade series is probably one of the most niche IPs and gets games pumped out regularly.

And to really dig at how niche Metroid is Breath of the Wild outsells the entire franchise with 33 million copies sold.
Mario franchise sales are probably in the hundreds of millions. That doesn't mean Mario vs Donkey Kong or Mario and Luigi games are destined for amazing sales. I see your logic, but it's kind of flawed.
 
Just curious, what makes you believe that? Not saying you're wrong or anything. Just that I was looking at the sales for Kirby Air Rider and Metroid Prime 4 on Gamecube and their sales were 1.5M and 2.8M, respectively. Also it's seems like there's been much more hype/anticipation for MP4, esp since it's announment way back in 2018, but again, you could be right. Just curious why you think so.
Kirby appeals more to the casual market + "karts", especially in Japan. As much i love Metroid games, is way more niche franchise compared to Kirby games or other Nintendo franchises.
 
Mario franchise sales are probably in the hundreds of millions. That doesn't mean Mario vs Donkey Kong or Mario and Luigi games are destined for amazing sales. I see your logic, but it's kind of flawed.
Metroid and Zelda debutted in the same year and every anniversary is overshadowed by Zelda's. I wouldn't dream of comparing Mario(950m) or Pokemon(480m) to Metroid since it's a total slaughter.

Just like Alien series is a niche franchise Metroid which was inspired from Alien is the same way.

What helps MP4 is Dread did very well. What hurts it is the 8-9 year dev cycle. Which is in large part to scrapping it and starting over halfway through.
 
Kirby appeals more to the casual market + "karts", especially in Japan. As much i love Metroid games, is way more niche franchise compared to Kirby games or other Nintendo franchises.
Yeah but you're comparing a spin-off niche racing game to the next highly anticipated mainline entry for a series that hasn't had a new entry in over 15 years. I'm not implying Metroid is a sales powerhouse, but it's not exactly as if the Kirby Air Rider franchise was/is either. Idk, you could be right. Guess we'll see. 👍
 
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Never played the GameCube Kirby Air Ride. I am really, pleasantly surprised by how awesome this game looks.

Fucking Sakurai.

Man is Legend

It's like Smash Bros. turned into a racing game. I was upset about no Metroid Direct, but....

You can tell he poured his heart and soul into this one.
 
All I wanted was City Tour with online, I'd had even taken it if it was just the original game with online. This is much better than I expected.

Whether I pick it up this year or next depends on when Metroid Prime 4 releases, but I will be picking this up.
 
Looked really cool, the "Trials" mode looks like a really fun multiplayer mode. Seems like there is defiantly strategy elements when picking/enhancing your ride.
Had some Smash Bros. vibes, with the announcer and some of the presentation elements.

not at all what i was expecting (really didn't know what to expect), but after seeing all that I'm very interested.

(Also like the rather in depth direct form)
 
Sakurai is too funny, and the best troll in this industry. Take notes, Kojima.

Air Riders looks fun, and there's things Mario Kart should definitely learn from. The part about there being only six racers to not get things too messy and always have a chance at winning was pure fire after the absolute unfair mess that is MK World. The fact that one can join a new race immediately without having to wait for everyone to finish the current race is also great.

Still… I'm afraid this would not hold my interest for very long.
I'm sure people will be speedrunning this game and finding new strategies to shave off some milliseconds for a few good years, but I don't have that dedication for racing games anymore.
I could be tempted at 59.99 if I didn't have anything else to play, but this is definitely going to be a 69.99+ release.

The UI looks a bit cleaner than in your average Sakurai game, but that's not exactly high praise considering that Smash Ultimate is very much a masterclass in how NOT to design menus.
 
I just couldn't take all the info dump with him. It could've been a much more smarter tighter Direct like they did with DKB. Going back to more racers, more vehicles, so confusing. I also think that because of that bottom chyron with the info, they had to raise the footage, so the game felt claustrophobic almost with a really close camera.

Also hated the Smash like UI. Nintendo really needs to find a way to modernize their UI, DKB also felt dated with that awful font.

With all first year games being Switch ports, it'll be interesting to see when Nintendo finally releasing games developed specifically for Switch 2 (not including drag and drag which looks drab).
If anything, the font in DKB felt great after Mario Party too clean and boring font for the type of game:
super_mario_party_jamboree_screenshot_1-1-1024x576.jpg

compa-jamboree-super-mario-party-jamboree_yuad.960.jpg
 
I'm not implying Metroid is a sales powerhouse, but it's not exactly as if the Kirby Air Rider franchise was/is either. Idk, you could be right. Guess we'll see. 👍
The Kirby IP is bigger today than it was back when the original AirRiders launched. Kirby and the Forgotten Land alone has sold 7.5M.

That's more than MP1, MP2, MP3, MP Trilogy and MP Remastered combined.

I don't think AirRiders will do huge numbers, but it'll get more of a boost than Metroid by just being a more popular/well known IP I imagine - assuming the final game is good. Not to mention a kid friendly kart racer is probably more appealing than the 4th installment of a puzzle/fps game for most people.
 
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Reading through the comments and wow, some are really fucking stupid. This isn't a MK clone, it's more like a kart brawler akin to Smash, with rides. I don't know if it's just pure ignorance and laziness, trolling or immaturity, but Dayum....
 
The Kirby IP is bigger today than it was back when the original AirRiders launched. Kirby and the Forgotten Land alone has sold 7.5M.

That's more than MP1, MP2, MP3, MP Trilogy and MP Remastered combined.

I don't think AirRiders will do huge numbers, but it'll get more of a boost than Metroid by just being a more popular/well known IP I imagine - assuming the final game is good. Not to mention a kid friendly kart racer is probably more appealing than the 4th installment of a puzzle/fps game for most people.
Again, that logic is a bit flawed. Just because a franchise is huge doesn't mean a niche spin-off will sell just as well, i.e. Mario vs Donkey Kong doesn't sell anywhere close to mainline 3D mario. It'll definitely be interesting to see though, esp if MP4 does actually outsell Air Riders. Again, we'll see.
 
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I really think this game could benefit from a demo. The game seems strange to me, and not sure i would enjoy it with kids. But from what i see, it does look more interesting to me than MK World.
 
Again, that logic is a bit flawed. Just because a franchise is huge doesn't mean a niche spin-off will sell just as well, i.e. Mario vs Donkey Kong doesn't sell anywhere close to mainline 3D mario. It'll definitely be interesting to see though, esp if MP4 does actually outsell Air Riders. Again, we'll see.
Sure, but even the latest Mario Vs. Donkey Kong, which is only a remake, already sold more than most Metroid games at just 1.12M..

And I don't think AirRiders will be as niche as a remake of a GBA game from 2004. As you've mentioned the original game already did 1.6M on GC. I'd be very surprised if this doesn't outperform it by quite a bit.

I'd love to be wrong though. Would be awesome to see MP4 overtake Dread to become the best selling game in the franchise.
 
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Sure, but even the latest Mario Vs. Donkey Kong, which is only a remake, already sold more than most Metroid games at just 1.12M..
Which is still orders of magnitude less than the mainline Mario series. That is ultimately my point. We can't necessarily base sales numbers of spin-off on their mainline games.

It may do better, it's a racing game but it's nothing like traditional racing or Kart racing games so we'll see if it has reach and let's not forget MP4 is on both Switch and Switch 2 so that's a much higher userbase to pull from than Air Riders has. People have bought the Switch and Switch 2 system specifically for this game so yeah, hopefully it actually does well sales wise. Hopefully both games do.
 
70$ is way too much for this, I wasted 60$ on crap like Mario Tennis and Mario Party last gen. I am far more wary of Nintendo games now. IMO, the only Nintendo games worthy of the new asking price are mainline 3D Mario, Mario Kart, Smash, Zelda and Xenoblade Chronicles, the rest are just low production value, content starved, cheap ass cash grabs that most other companies would be ashamed to ask more than 40$ for.
 
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"It's basically Mario Kart. I even mentioned this when I recived the request to make the game. I asked them if they still wanted to do it."

I love Sakurai, I could watch this guy present anything.
Same! You can tell that he's extremely competent, passionate and has vision. Again, thank god Japan for gaming. Without Capcom, FromSoft, Nintendo, Suda51, Yoko Taro, Square Enix, Koei Tecmo, Clover, etc, gaming would not be the same. These devs really put their heart into these projects and they seem to be less corrupted by greed and shareholders, compared to the West.
 
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Of just the racing? Yes. He mentioned playing it online and that you don't have to wait around for everyone else to finish, can just queue up for your next match immediately.
Ace.

Still 50/50 on this one. If it has the same Smash 'easy to play, hard to master' I'll be interested.

I'll wait and see.
 
Yeah but you're comparing a spin-off niche racing game to the next highly anticipated mainline entry for a series that hasn't had a new entry in over 15 years. I'm not implying Metroid is a sales powerhouse, but it's not exactly as if the Kirby Air Rider franchise was/is either. Idk, you could be right. Guess we'll see. 👍
That developer has a HUGE following, and SMASH BROS on flyers is going to be big. Not Smash big, but still very popular, especially in Japan. Metroid has its fans, but mostly core and older gamers.
 
City Trials looks pretty neat. Wish there was more than one location. I'm not entirely sold on the circuit racing. The five tracks shown look really pretty.
 
This game looks so visually pleasant to me. I love the emphasis on simple controls also, I think with the way the game controls, it does enough to feel and play differently from Mario Kart.
 
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I did not watch the presentation so can someone tell me what sets this apart from MKW, because looking at the clips I've seen they look almost identical, minus the characters
 
This is really making it hard to defend Nintendo as an adult platform. But you know what, they still cooking. The Switch 2 is the only platform where I can play Tears of the Kingdom while getting head at a rest stop, so it's all good.
 
I did not watch the presentation so can someone tell me what sets this apart from MKW, because looking at the clips I've seen they look almost identical, minus the characters

There is a mode called City Trials which features a small open world map that up to 16 players will compete on to collect rides and stats over a five minute period and during that countdown, random events will appear on the map to participate in. At the end of the five minutes, you'll get to select one of four final events that are suited to different ride strengths (combat, speed, gliding, etc.) and will determine a winner. It's like a weird mix-up of battle royal, kart racing, and Super Monkey Ball mini games. It looks like a fun party game. This mode was also in the Cube version. I'm a little surprised they didn't announce the original game for NSO, but maybe the poor reception to that title is stopping them from doing it prior to this game releasing and killing any momentum.
 
I did not watch the presentation so can someone tell me what sets this apart from MKW, because looking at the clips I've seen they look almost identical, minus the characters
I feel like the gameplay is more different to MK than other kart racers are to MK. In this game the vehicle moves forward on its own and accelerating around corners is your main method for gaining momentum. I haven't finished the presentation yet but it looks like it controls and moves more different from Mario Kart than other kart racers do and those other kart racers still justify existing and are more than just Mario kart with different characters.
 
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