XCOM: The Bureau Review Thread

It's almost as if you can tell who was paid for their review and who wasnt.

LOL DUBSTEP, 'MURRICA and NOLAN NORTH JOKES ARE SO FUNNY XD

Turret Sections! XD

RSRe3Li.gif


Here's my $50 Deep Silver
 
LOL DUBSTEP, 'MURRICA and NOLAN NORTH JOKES ARE SO FUNNY XD

Turret Sections! XD

RSRe3Li.gif


Here's my $50 Deep Silver

Based on my own opinions on the videos i've seen my own opinion is formed that the game isn't that great. I'm sure to change it when I play it, maybe.
 
The alien designs and general art style they had back in the 2010 reveal looked so cool. I wish they just polished that game instead of releasing this generic turd.
 
The alien designs and general art style they had back in the 2010 reveal looked so cool. I wish they just polished that game instead of releasing this generic turd.
What makes you say the gunplay wasn't as generic then as it apparently is in this version?
 
Seeing these reviews reminded me of that quote:

The ‘90s generation of gamers all love Xcom and we own the IP, so we thought OK, what do we do with it? Every studio we had wanted to do it and each one had its own spin on it. But the problem was that turn-based strategy games were no longer the hottest thing on planet Earth. But this is not just a commercial thing – strategy games are just not contemporary.
(Source)

Pretty funny in hindsight.
 
I'm thinking this is going to be a lot of expectations vs reality thing.

I expected to look at boobs = Tomb Raider 9.5 FANTASTIC!!!!!!!!!!

I expected to think and strategize my face off = The Bureau 4.5 SO SLOPPY :((((​

I don't take reviews seriously anymore.
 
I honestly thought that this game would be decent! Pretty disappointed with these scores, going to have to wait for a price drop before I try it now.
 
Eh, I got it cheap enough to not cry foul about it if the game is totally terrible. It looks fun, but I'll go in with low expectations nonetheless.
 
I'm thinking this is going to be a lot of expectations vs reality thing.

I expected to look at boobs = Tomb Raider 9.5 FANTASTIC!!!!!!!!!!

I expected to think and strategize my face off = The Bureau 4.5 SO SLOPPY :((((​

I don't take reviews seriously anymore.

It helps if you read some of them. Look at review at Rock, Paper, Shotgun for example, which reviews it as TPS, and describes it shortcomings as such a game, with lack of variety, problems with the checkpoint system, and stuff like that.
 
That YOLO trailer pretty much confirmed to me it was a 4 out of 10 game i don't need reviews to tell me.

There was a "YOLO" trailer? Yeah that would have been the final nail in my coffin.
I'm still ever so slightly interested in the "I have no hopes of this being good but something could be salvaged from the experience" sense. Silly that I'll have to fight myself to not exploit the fact that their permadeath mechanic wasn't well thought out though.
 
You know I am sorry, but I keep reading these reviews and I just DONT GET IT!

IGN gives the game a 5.5 which usually means crap, but the way they described it, it looked like a fun game and there complaints seemed dumb.

They mention in the review how you gain an alien review, but never explain it.

Well ................... so what?

Who gives a crap!

How does that affect the gameplay, at all? Pretty stupid complaint.

All of these reviews make the game sound better than what it is getting score-wise and many of the complaints just make no sense.

Am I on YouTube?
 
There was a "YOLO" trailer? Yeah that would have been the final nail in my coffin.
I'm still ever so slightly interested in the "I have no hopes of this being good but something could be salvaged from the experience" sense. Silly that I'll have to fight myself to not exploit the fact that their permadeath mechanic wasn't well thought out though.

The YOLO trailer was a Gamestop promotion. They do dumb shit for their trailers all the time.
 
Said it before, say it again. Everyone bitched about the FPS, but it looked a lot more interesting. This looks like a downloadable game that they're trying to charge 60 for. Oh, right, wasn't it supposed to be a downloadable game?
 
a part of me thinks this project would've gone so much better if it wasn't for the unnecessary backlash after the first reveal.

There wouldn't be unnecessary backlash if they annouced Enemy Unknown first.

But it was fresh after Syndicate and game had nothing in common with old ufos apart from name so no wonder people were pissed off seeing another legendary franchise dumbed down to shooter.
 
It helps if you read some of them. Look at review at Rock, Paper, Shotgun for example, which reviews it as TPS, and describes it shortcomings as such a game, with lack of variety, problems with the checkpoint system, and stuff like that.
There is a hidden point in what I said. You see, I think Tomb Raider is very dull. I don't think it is possible to miss its shortcomings as a game, so the only way it gets estimated so high is people outright overlook or gloss over them because it was enjoyable to them, mostly due to their expectations. This can happen for a game that is bad, like Tomb Raider, and it can also happen in reverse with a game that is good, like RE6. But while I can point out lots of "problems" with RE6, but there is no point when they don't actually lower it from being a great game. I imagine this is what happened with many people and their high view of Tomb Raider, and we disagree on what is fundamental to a videogame. So not only do they see nothing to lower it from high standing, but I see nothing to raise it to such high standing to begin with. Even a flawless thing can be from succeeding in very low aims. This is where reviews are almost worthless.

Quality reviews, which accurately describe important things to know about the game design, can be useful if you know yourself as a gamer and what kind of things you do and do not like. I don't like time limits, so if a game's key feature is pressuring you with a time limit in every level, I know I won't like it. However, these kinds of things usually aren't described in reviews, and there are actually so many reviews that make tiny things out to be a huge deal while overlooking things that are a huge deal like inherently lacking controls that you can't trust any of them unless you know a specific reviewer is very consistently informative about the right things. Even so, let's plays are a thousand times more revealing in showing you if it is your kind of game. Especially since some games can even have low aims on purpose, yet really succeed in being highly enjoyable as kind of consumable but not at all innovative product. I think PoP The Forgotten Sands is like this, and to some extent RE Revelations.

So while I do not want to assume this is a great game, I am also not assuming it it a bad game or that it couldn't possibly be a great game. Reviews, I have found, are mostly untrustworthy and worthless not only in scores but also in describing game mechanics and the weight of importance to each one in regard to how enjoyable the game is on the whole. After 25+ years of gaming I just can't trust them anymore.
 
There is a hidden point in what I said. You see, I think Tomb Raider is very dull. I don't think it is possible to miss its shortcomings as a game, so the only way it gets estimated so high is people outright overlook or gloss over them because it was enjoyable to them, mostly due to their expectations. This can happen for a game that is bad, like Tomb Raider, and it can also happen in reverse with a game that is good, like RE6. But while I can point out lots of "problems" with RE6, but there is no point when they don't actually lower it from being a great game. I imagine this is what happened with many people and their high view of Tomb Raider, and we disagree on what is fundamental to a videogame. So not only do they see nothing to lower it from high standing, but I see nothing to raise it to such high standing to begin with. Even a flawless thing can be from succeeding in very low aims. This is where reviews are almost worthless.

Quality reviews, which accurately describe important things to know about the game design, can be useful if you know yourself as a gamer and what kind of things you do and do not like. I don't like time limits, so if a game's key feature is pressuring you with a time limit in every level, I know I won't like it. However, these kinds of things usually aren't described in reviews, and there are actually so many reviews that make tiny things out to be a huge deal while overlooking things that are a huge deal like inherently lacking controls that you can't trust any of them unless you know a specific reviewer is very consistently informative about the right things. Even so, let's plays are a thousand times more revealing in showing you if it is your kind of game. Especially since some games can even have low aims on purpose, yet really succeed in being highly enjoyable as kind of consumable but not at all innovative product. I think PoP The Forgotten Sands is like this.

So while I do not want to assume this is a great game, I am also not assuming it it a bad game or that it couldn't possibly be a great game. Reviews, I have found, are mostly untrustworthy and worthless not only in scores but also in describing game mechanics and the weight of importance to each one in regard to how enjoyable the game is on the whole. After 25+ years of gaming I just can't trust them anymore.

Videos have been a godsend for me. If I'm watching it and think to myself "I'm not sure..." then that's a pretty huge red flag off of the bat. I guess I can just see certain mechanics in action as I'm watching the video that I know will affect how I'll feel about the game one way or another.
 
Interesting piece, thanks for posting. I see I have Irrational to blame for the retconned time period and setting.

Though, according to a source, team members at 2K Australia chose to build off one of Irrational's final concepts: a first-person shooter set in the 1950s in which humanity is woefully under-equipped to fight an invading alien menace.
 
I thought it looked fun. I bought it on Steam for all the reward unlocks too so it was a good deal to me.
Because of preorder stuff I technically got 25 other games with it. Not bad...
 
Man, I hate when this happens.

I fall in love with a game, run to the internet to dialogue with others who I assume also love the game, only to find that said game is being roundly-panned by the gaming industry...

My few words probably won't sway any of those on-the-fence, all I can say is I don't remember that last time I played a game for 6-hours straight; only to still want to play more after I shut my PC down.
 
Finished downloading this and Spec Ops. GMG finally replied and gave me the 12 dollars credit and X-Com collection voucher. Its someone you use to buy the collection on GMG for 100% off.

Looking forward to going all into X-Com...even though i'll probably just be volleying between finishing Enemy Unknown and going through The Bureau.
 
Man, I hate when this happens.

I fall in love with a game, run to the internet to dialogue with others who I assume also love the game, only to find that said game is being roundly-panned by the gaming industry...

My few words probably won't sway any of those on-the-fence, all I can say is I don't remember that last time I played a game for 6-hours straight; only to still want to play more after I shut my PC down.

I think we're all fairly positive about the game in the OP so far.. at least the people who own the game. Reviewers will review.

http://www.neogaf.com/forum/showthread.php?t=654723
 
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