Acquiescence
Member
Anybody know when we will see the reviews?
I'd like to know this too. Gavin, any idea when the embargo lifts?
Anybody know when we will see the reviews?
There are 7 Acts in Puppeteer and each has 3 curtains (stages).
Once you have unlocked each act and curtain you can go back and play them anytime you like.
Infact you will have to replay them to find all the secrets and all the heads.
There are no speed runs (because I am rubbish at them) but just trying to get all the trophies is going to mean a lot of replaying of levels. No... I'm not telling what the trophies are.
I hope you enjoy the game.
Most people seem to be pleasantly surprised by the gameplay and say it's more Rayman-esque than LBP-like. Can you be more detailed in your thoughts? How the game controls, etc, has been my biggest concern since it looks like LBP, but I'm repeatedly reassured it's not. The key to a fun platformer is a responsive character -- the right mix of traction, air control, momentum, etc. Granted, this game has different demands due to the "point-'n-click" adventure-game element with the flying cat on the right stick. It's probably a bit more "deliberative." Here's hoping whatever it is, it works.Th presentation is immaculate but as I feared the EU demo has confirmed that the gamplay just doesn't appeal to me. Pass.
Most people seem to be pleasantly surprised by the gameplay and say it's more Rayman-esque than LBP-like. Can you be more detailed in your thoughts? How the game controls, etc, has been my biggest concern since it looks like LBP, but I'm repeatedly reassured it's not.
And oh my god Gavin Moore is in this thread. However your game plays, I'm absolutely blown away by the imagination and craftsmanship you have on display. I keep seeing Burton, Gilliam, etc, listed as influences, but I wonder if you also are familiar with the works of Mike Mignola (writer-artist of Hellboy -- his work looks like German Expressionist woodcarvings, and he has a penchant for puppets and heavy shadows, not unlike your game!).
Man, I can never hear that enough times. I think I'm worrying too much about this game because it just looks SO GOOD that I fear the one unknown variable -- the controls -- will be its downfall. To hear you say you've tried the controls and they're fun is encouraging indeed.I know you were talking to someone else and I already said my thoughts on the demo earlier in the thread. I just wanted to say I couldn't play LBP, just didn't like it especially the floaty controls, this game isn't like that, I felt they nailed the controls personally.
Most people seem to be pleasantly surprised by the gameplay and say it's more Rayman-esque than LBP-like. Can you be more detailed in your thoughts?
Hmm, I think I heard the scissors cut faster the more rapidly you tap the cut button.Don't care for the scissors gameplay. Just doesn't feel all that fun to use. The mini boss fight at the end just highlighted how janky it is to use when you have to guide it. The controls are better than LBP but they're not clicking with me, game just feels too slow.
Man, I can never hear that enough times. I think I'm worrying too much about this game because it just looks SO GOOD that I fear the one unknown variable -- the controls -- will be its downfall. To hear you say you've tried the controls and they're fun is encouraging indeed.
I'm totally ready to be a crusader for this game -- just looking at it and listening to it makes me feel like a kid again, in a way few games do. I just hope they didn't forget the heart and soul of a game -- its gameplay.
I'm American, and don't feel like making a fake Euro account.Why don't you play the demo? The controls are nothing like LBP, they feel just like you'd expect them to.
I'm American, and don't feel like making a fake Euro account.
Don't I have to make up a fake EU address? And then what if someone at that address tries to sign up with PSN? :OIt only takes a couple of minutes dude. Probably less time than it took you to write those posts asking how it plays![]()
Don't I have to make up a fake EU address? And then what if someone at that address tries to sign up with PSN? :O
How would you describe the controls, physics, responsiveness, weight, etc?I was smiling from ear to ear during the demo. Good grief, just so adorable. Every object is imbued with a sort of unnatural life and vibrancy, makes it hard not to enjoy yourself.
You die within 5 minutes
How would you describe the controls, physics, responsiveness, weight, etc?
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Ha! Much appreciated! Seriously.I made you a friggin EU account you pansy. Go play that demo.
Much appreciated! Seriously. But maybe you should PM this to me instead of making it public, lol.
lol, no, I mean in case I go to use that account and I'm locked out because someone else is using itIn case anyone wants to steal your demo?
lol, no, I mean in case I go to use that account and I'm locked out because someone else is using it![]()
So snarky, but so helpful! :OWell if anyone is heinous enough to do that I'll make you another and anyone else who can't be bothered to waste 1 minute.
Ha! Much appreciated! Seriously.But maybe you should PM this to me instead of making it public, lol.
Assuming someone else doesn't use my account, I shall download the demo and report back here later with my impressions.
Here's hoping I'll be so enthused I march straight to Gamestop tomorrow to preorder for the Patrick Doyle OST!
SAY WHAT!!?!?!?!!?
Patrick Doyle is doing the music?????? The OST COMES WITH THE GAME!?!?!?!?
IS this confirmed???
Hype level just went way up if true.
If you preorder the game, you'll get a code for the digital soundtrack. You can download it on your PS3 and then transfer it to your computer on a USB stick or SD card. If it's like TLOU, they should be mp3s.SAY WHAT!!?!?!?!!?
Patrick Doyle is doing the music?????? The OST COMES WITH THE GAME!?!?!?!?
IS this confirmed???
Hype level just went way up if true.
I made you a friggin EU account you pansy. Go play that demo.
neiteioeu@hotmail.com
neiteioeu1 (account name)
puppeteer1 (PW)
I even put the damn demo to your download list.
If you preorder the game, you'll get a code for the digital soundtrack. You can download it on your PS3 and then transfer it to your computer on a USB stick or SD card. If it's like TLOU, they should be mp3s.
And yep, the OST is by THE Patrick Doyle. Hell, I think I'll get it for the Moon Bear King theme alone. It's the song I've heard the most and I -love- it.
Anybody know when we will see the reviews?
I'd like to know this too. Gavin, any idea when the embargo lifts?
September 9th.
Key chain look nice
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September 9th.
Damn, that was nice of you.
Where are your impressions dude? Now I'm curious lol.
I appreciate your interest.**waits patiently for Neiteio’s impressions**
Unfortunately i am afraid it is, there has been little marketing for it and not untill i heard an impression from IGN Collin Moriarity, i never knew the game existed. Then there is also the fact that its trapped in between Splinter Cell Blacklist and GTAV.I played through the demo with my 3 year old son yesterday...he was fascinated, as was I. Proper platforming jumping physics are such a nice change after playing LBP and LBP2. Amazing visuals, hilarious commentary (which I had to replay again to ensure I caught everything) and real sense of self. Puppeteer knows what it is and embraces it fully. This went from a "maybe" to "absolutely day one" in my books. I hope it doesn't get lost in the shuffle this year.
My point exactly, it looks so much more appealing than Knack in my opinion and plays great too, i was pleasantly suprised by how fun it playedthis is the only PS3 game I think should have been moved to PS4, I fear it will lost in this falls avalanche and really deserves to succeed. I hope it makes it. I'll buy it off general principle
I pray that for the sake of Sony Japan, they make a Vita version, this game screams VitaDemo is very solid, but I think its not as good as Rayman Legends.
The EU demo is meatier than the Japanese demo and they didn't lie when they said there were more mechanics in the game. Its really good and fun.
If I had to complain, its that the helper dude under the R stick sort of annoys me. You can compare this to the cursor in Dragon's Crown, as if the game was initially meant for touchscreen.
I pray that for the sake of Sony Japan, they make a Vita version, this game screams Vita
wow this thread was the reason I gave the demo a try and I was mesmerized by it. It might've helped that I played in 3d but wow, the atmosphere of the game was amazing. I wasnt the least bit interested in the game but now I want to play it.
How long is the final game? And why does it retail for only 40? Hopefully it's not because it is short?
wow this thread was the reason I gave the demo a try and I was mesmerized by it. It might've helped that I played in 3d but wow, the atmosphere of the game was amazing. I wasnt the least bit interested in the game but now I want to play it.
How long is the final game? And why does it retail for only 40? Hopefully it's not because it is short?
Its a huge game, Moore proclaimed, its over twelve hours long, and the premise of the game is that it changes every five to ten minutes. So the sets will change on you, its all set in a magical theatre so instead of moving through the world you will move through the sets and the sets will revolve, and suddenly youll be climbing a tower, and next youll be under the sea, and next youll be in space, and you dont know where youre going to be and you never know what youre going to see.
Puppeteer features an enormous amount of variety and Moore himself claims that youll never see the same thing twice once youve run past an object or defeated an enemy, the next area of the game will be completely different. This variety extends to the music, too, with 70 different compositions created for Puppeteer.
Happy to do my civic duty and bring awareness to a game more people really should be paying attention to.
I think Gavin went on record saying the game is a good 10 or 12+ hours long. It's a budget release because... who knows? It seems to be becoming a trend, with certain platforming games having their price reduced because of the genre. Sly 4, Rayman Legends, Tearaway.
Thanks. How do you know that?