Sony: Vita was designed for a different world, but changes are afoot

Fuck phones as consoles!
They are phones. They are meant to perform tasks that wont drain your battery dry and render its phone calling/texting capabilities useless in hours. Or heat the device until its uncomfortable to use in your hands and slow the UI to a crawl.

Its like the smart watches nonsense. Its a damn watch, its supposed to work without you having to worry about charging it every night. But because another dumb company thought they could squeeze some cash from the all-in-one device craze going on, the world can now go to the internet and play games in their wrists. "Oops! Battery dead, better look at the time on my phone...also dead. Better bring out my tablet..."

I truly do believe the benefits of dedicated devices will drag us back into a world where people no longer find the shortcomings of cramming a million functions into one slab appealing.
Priorities are wonderful things and watches and phones have theirs clearly defined.
Yeah, no. That genie is out of the bottle now and it ain't going back in. People won't lose all the functionality of a smartphone just to return to a handset capable of only making and receiving voice calls, regardless of battery life.
 
[kowtows repeatedly]

Agreed... the few times that I've thought about playing FF4 on my phone (that thar fancy 3D graphics one) I only do so for a few minutes. Why? Cause it guzzles battery. I just can't bring myself to use it when I'm out since I don't know when I'll be back and I can't risk a constantly dead battery. Especially when I so heavily rely on my phone for GPS (and thus, don't get much charging done even when plugged in and driving)
 
Well vita games cost as much as pc games, but they are babby console games (features, graphics, content all less than in console games, let alone pc games)

Expensive games, super expensive insultingly much so memory cards = no sales
They didn't need 2 years of failure to know guess this was gona happen.

Not true. A lot of ports on the Vita are definitive versions with more content than their originals. See Persona 4, the Atelier games, Muramasa, EDF 2017, Disgaea 3 and 4, etc. Something like Rayman Legends is an exception.
 
Well vita games cost as much as pc games, but they are babby console games (features, graphics, content all less than in console games, let alone pc games)

Expensive games, super expensive insultingly much so memory cards = no sales
They didn't need 2 years of failure to know guess this was gona happen.

Bullshit.
 
I bought my Vita on launch day and I'm yet to regret it. I think the Vita is a fantastic machine with tons of great games on it, anyone saying that the Vita lacks games is wrong.

And even though I love the promises of Remote Play and thousands (okay, maybe not that many) indie titles on the way, I wish Sony would support the Vita with more first party games. I love indie games, but I want the big blockbusters that was promised when the Vita vas announced.

You know what? I don't really miss them all that much. I very rarely buy $60 games anymore and probably wouldn't buy that many AAA $40 games on Vita either. Yet I buy A LOT of games for the machine. I feel the perfect price point is around $5-$10, for most stuff $20 for something with a lot more meat to it. The quality of the stuff you get is still way above that of mobile, but at a price point that allows you to try a lot of different experiences.

So for me this whole indie game thing for Vita has been great. I'd never waste my PC or console time playing them, but they're absolutely perfect on the toilet or in bed. That's why I love my Vita, Sony just needs to be more aggressive on dropping memory card prices, because my 32GB card is the biggest thing that stops me from buying even more games. I hate having to be constantly deleting everything.
 
Not true. A lot of ports on the Vita are definitive versions with more content than their originals. See Persona 4, the Atelier games, Muramasa, EDF 2017, Disgaea 3 and 4, etc. Something like Rayman Legends is an exception.

I've said it before, I'll say it again... Vita is the home of upgraded PS2 games and downgraded PS3 games ;) (yes yes, there are a few exceptions, but this is mostly true)
 
Not in Japan. Doesnt the Vita only have something like 3 games that have done over 100k in sales over there.

I thought plenty of games sold over 100k in Japan. The bigger ones hit towards the 250,000 mark like:

Hatsune Miku: Project Diva f - 230,000

Persona 4 Golden - 238,064
 
Yeah, no. That genie is out of the bottle now and it ain't going back in. People won't lose all the functionality of a smartphone just to return to a handset capable of only making and receiving voice calls, regardless of battery life.

You dont have to only be capable of making voice calls in order to have a phone that delivers a great user experience. Its all about priorities and how the extra tasks its capable of performing affects its main function.
Thats why the ipod worked. Its easy to use. Easy to understand and was the most convenient music player ever built up to that point.

Same reason why the ipad was the most convenient portable internet browsing device. Easy to use. Long battery life. Really capable at performing the intended tasks etc...
But it will never be a serious computing device.

Shoehorning phones as serious gaming platforms? Goes completely against the philosophy that made all of these disruptive "smart" devices a monumental, world changing success.
There is absolutely nothing convenient about phones as dedicated gaming devices other than the fact that its a thing you always carry with you. It compromises the use of it as a phone (which is why you always carry it around) thus ruining the user experience of the thing AS a phone AND a gaming device, and its not ergonomically designed to support what gaming has evolved to become in dedicated handheld machines since the GameBoy years.

Those are serious flaws that a handheld console should never have, the same way a watch with a 10 hour battery life should be considered a joke.
 
You dont have to only be capable of making voice calls in order to have a device that offers multiple functionalities and still deliver a great user experience. Its all about priorities.
Thats why the ipod worked. Its easy to use. Easy to understand and was the most convenient music player ever built up to that point. And it still is because most tasks don't compromise its main function.

Same reason why the ipad was the most convenient portable internet browsing device. Easy to use. Long battery life. Really capable at performing the intended tasks etc...
But it will never be a serious computing device.

Same thing with shoehorning these devices as serious gaming platforms. Goes completely against the philosophy that made all of these disruptive "smart" devices a monumental, world changing success.
There is absolutely nothing convenient about phones as dedicated gaming devices other than the fact that its a thing you always carry with you. It compromises the use of it as a phone (which is why you always carry it around) thus ruining the user experience of the thing AS a phone AND a gaming device, and its not ergonomically designed to support what gaming has evolved to become in dedicated handheld machines.

Those are serious flaws that a dedicated gaming system should never have, the same way a watch with a 10 hour battery life should be nothing short of a joke.

What makes a portable a "serious gaming platform"? It can't be graphics power because the Vita has already been surpassed by smartphones/tablets. Battery life? The Vita can only play for like three hours.

I don't know why you keep saying smartphones are compromise devices. Name me one way the Vita is superior to the Xperia Z in terms of hardware. Fact is, other than not having built in buttons, the Z trounces it in every way. The Vita is the one that's actually compromised.
 
those big changes are, like, 1% of what they should to to resurrect a dead console.

Games, memory cards price drop, support. Here's your recipe Sony, not that PR crap that makes zero sense, expecially when mentioning the tablet/smartphone market which was already well estabilished when you started designing your handheld
 
I am still struggling to buy a game for this thing.

I think that batman game coming might be the second game I have ever bought for vita that is an actual vita game.
 
You dont have to only be capable of making voice calls in order to have a phone that delivers a great user experience. Its all about priorities and how the extra tasks its capable of performing affects its main function.
Thats why the ipod worked. Its easy to use. Easy to understand and was the most convenient music player ever built up to that point.

Same reason why the ipad was the most convenient portable internet browsing device. Easy to use. Long battery life. Really capable at performing the intended tasks etc...
But it will never be a serious computing device.

Shoehorning phones as serious gaming platforms? Goes completely against the philosophy that made all of these disruptive "smart" devices a monumental, world changing success.
There is absolutely nothing convenient about phones as dedicated gaming devices other than the fact that its a thing you always carry with you. It compromises the use of it as a phone (which is why you always carry it around) thus ruining the user experience of the thing AS a phone AND a gaming device, and its not ergonomically designed to support what gaming has evolved to become in dedicated handheld machines since the GameBoy years.

Those are serious flaws that a handheld console should never have, the same way a watch with a 10 hour battery life should be considered a joke.
I get what you're saying, but my point is that the wider market don't give a shit. They want to play games on their phone, they can play games on their phone, they're going to play games on their phone. Battery life can be balanced according to usage. People are evidently willing to make the necessary sacrifices to have an 'all-in-one' device.

As for the iPad, that thing is a banging games machine. Spent all weekend playing Terraria on mine whilst the Vita and 3DS looked on in horror.
 
I can't really believe that they didn't anticipate the current market. They even acknowledged the mobile phone market in their latter day PSP ads.

This. It was pretty obvious from when it was first announced that this would happen - why the surprise?
 
Sony handhelds should just be smaller digital only versions of their regular console with a battery and screen built in. Give me a fat slate with a nice display on it that I can plug a dual shock into and play ps4 games on in a few years and I'm there day one. I want handhelds I take on vacation not handhelds I take to the doctors office in addition to my smartphone.
 
What makes a portable a "serious gaming platform"? It can't be graphics power because the Vita has already been surpassed by smartphones/tablets.

- Form factor not hindered by the need to reduce size and follow the simplified, buttonless slab design trend of phones and tablets.
- Dedicated architecture and UI built to support the thing as a gaming system first, and everything else second.

Just two HUGE reasons why.
Battery life? The Vita can only play for like three hours.

Doesnt matter. If the Vita's battery dies out in 3 hours all I have is a dead console instead of a dead console AND phone.

If you are making a device that is both a serious phone and a console, it better deliver in both fronts and not have problems its dedicated counterparts solved decades ago or never had them in the first place. And that will never happen simply because certain aspects demand that both devices have opposite approaches to design and function.

I don't know why you keep saying smartphones are compromise devices. Name me one way the Vita is superior to the Xperia Z in terms of hardware. Fact is, other than not having built in buttons, the Z trounces it in every way. The Vita is the one that's actually compromised.

Go play an action RPG or a fighting game on this thing.
You will see why the things that shaped this device into a convenient phone, will compromise the comfortable experience of a dedicated handheld like the 3DS or the Vita. Or the original Game Boy

sony-xperia-z-ofic-1.jpg
 
Playstation Vita sent out to die in 2012.

Absolutely. I just recently watched E3 2012. At the time I thought it couldn't get worse. Well guess what? It did. People thinking Sony has any projects beyond KZ and tearaway are kidding themselves. If there were projects in the works we would have known by now. After E3 2012, it was "wait till gamescom", while gamescom 2012 was decent for the vita, it was just an update on already announced games. Let's see how next year E3 goes for the vita. Maybe that's when Sony pulls the plug officially.
 
You know what? I don't really miss them all that much. I very rarely buy $60 games anymore and probably wouldn't buy that many AAA $40 games on Vita either. Yet I buy A LOT of games for the machine. I feel the perfect price point is around $5-$10, for most stuff $20 for something with a lot more meat to it. The quality of the stuff you get is still way above that of mobile, but at a price point that allows you to try a lot of different experiences.


I suppose defining AAA is a bit important though, right? Your avatar is from Soul Sacrifice, right? I'm playing it now, and in terms of polish, I'd consider it one of those big AAA releases, and I absolutely want more of this. I do hope that if Sony continues the indie trajectory, it doesn't decrease the number of larger third party releases.
 
Absolutely. I just recently watched E3 2012. At the time I thought it couldn't get worse. Well guess what? It did. People thinking Sony has any projects beyond KZ and tearaway are kidding themselves. If there were projects in the works we would have known by now. After E3 2012, it was "wait till gamescom", while gamescom 2012 was decent for the vita, it was just an update on already announced games. Let's see how next year E3 goes for the vita. Maybe that's when Sony pulls the plug officially.

Bullshit.

And there's absolutely no fucking possibility of Sony pulling the plug next year. At very worst it will continue to be an indie, Japanese game and PS4 remote play system.
 
Absolutely. I just recently watched E3 2012. At the time I thought it couldn't get worse. Well guess what? It did. People thinking Sony has any projects beyond KZ and tearaway are kidding themselves. If there were projects in the works we would have known by now.
I assume you mean big budget projects, since Sony has numerous of PSN titles announced for the Vita. And even then you're missing Freedom Wars, which is due out next year, and maybe Over My Dead Body, though I suppose that one may not be big enough for you. (Well, and Invizimals and Vita Pets, though I dunno how "big" they are either, and I suppose kids stuff "don't count".)
 
I get what you're saying, but my point is that the wider market don't give a shit. They want to play games on their phone, they can play games on their phone, they're going to play games on their phone. Battery life can be balanced according to usage. People are evidently willing to make the necessary sacrifices to have an 'all-in-one' device.

Only time will tell if gaming has become, in the eyes of the general consumer, a form of entertainment so unimportant and secondary that its not worth being presented to them in a dedicated, properly designed machine.
Right now we are still in full on smartphone craze. Lets see how the world reacts when it plateaus in terms of new functionalities and becomes a completely mundane thing everyone and their dog has.


As for the iPad, that thing is a banging games machine. Spent all weekend playing Terraria on mine whilst the Vita and 3DS looked on in horror.

Yeah, the iPad is a cool gaming device for touch-based games. I wont disagree with that.
Hearthstone should be great on it.
 
I love how they can say that handhelds are apparently not viable in the face of smartphones and tablets while the 3DS is the highest selling console in the US and Japan and has a ton of great EXCLUSIVE games still coming for the year.

The Vita situation is pretty simple to me.

Some people like to buy new hardware to play old games and downports of new games more fully realized on other platforms (like the PS3).

Most people don't.
 
I only bought my Vita one month ago and if it weren't for remote play I probably would have brought it back due to the lack of games. Sony made a great choice with mandating remote play, but I think everyone who mentioned games is right and I hope Sony is listening.
 
The console really just needs major games on it. There's tons of niche Japanese games and indie games, but there's nothing mainstream and popular coming out that'll get the attention of consumers. It needs major first party IPs, third party support, etc. Just saying 'ta-da! Free to play games and price drop' is lazy and is going to do nothing.

The reason free to play games on iOS/Android work is because people already own the hardware and just find them on their phone's app store. Then from the perspective of a kid, they may get addicted to them and parents may buy them a tablet to play ____ game that they play on their parent's phone and because of it's other functions. The problem is most iOS/Android f2p games don't exist on Vita and there's no major titles to get people's attention. No one is going to drop $200 on something that just plays games, and especially not games they haven't heard of. The only Vita owner I know bought one for Call of Duty. Bring massive IPs to the console consistently and then you could improve the system's health immensely
 
I love how they can say that handhelds are apparently not viable in the face of smartphones and tablets while the 3DS is the highest selling console in the US and Japan and has a ton of great EXCLUSIVE games still coming for the year.

The Vita situation is pretty simple to me.

Some people like to buy new hardware to play old games and downports of new games more fully realized on other platforms (like the PS3).

Most people don't.

I love how you're saying this like it means anything. The ps3/360 had no problem beating the 3ds before the new consoles were announced. Taken on its own, the 3ds' sales are nothing to write home about.

The console really just needs major games on it. There's tons of niche Japanese games and indie games, but there's nothing major coming out. It needs major first party IPs, third party support, etc. Just going 'Ta-da! Free to play games and price drop' is just lazy and is going to do nothing.

The reason free to play games on iOS/Android work is because people already own the hardware and just find them on their phone's app store. Then from the perspective of a kid, they may get addicted to them and parents may buy them a tablet to play ____ game that they play on their parent's phone and because of it's other functions. The problem is most iOS/Android f2p games don't exist on Vita and there's no major titles to get people's attention. No one is going to drop $200 on something that just plays games, and especially not games they haven't heard of. The only Vita owner I know bought one for Call of Duty. Bring massive IPs to the console consistently and then you could improve the system's health immensely

It launched with Uncharted, it has LBP, and it's about to get Killzone. Short of GT, that's as big as it gets for Sony IP. Don't know what more you want. Games aren't the issue. People just don't need a Vita in 2013. There are devices out there that better serve the needs Vita attempts to satisfy.
 
Absolutely. I just recently watched E3 2012. At the time I thought it couldn't get worse. Well guess what? It did. People thinking Sony has any projects beyond KZ and tearaway are kidding themselves. If there were projects in the works we would have known by now. After E3 2012, it was "wait till gamescom", while gamescom 2012 was decent for the vita, it was just an update on already announced games. Let's see how next year E3 goes for the vita. Maybe that's when Sony pulls the plug officially.

September 2013:

Killzone: Mercenary
FIFA 14
Atelier Meruru Plus: The Apprentice of Arland
Rayman Legends
Lone Survivor: Director's Cut
KickBeat
Cloudberry Kingdom
Atomic Ninja
Dragon Fantasy Book II
Valhalla Knights 3


October 2013:

Batman: Arkham Origins Blackgate
WRC 4
Angry Birds Star Wars
LEGO Marvel Super Heroes
Invizimals: The Alliance
Gunslugs
Dragon's Crown (EU Release)


November 2013:

Tearaway
Ys: Memories of Celceta
Malicious Rebirth


December 2013:


Supermagical



2013 TBA:


1001 Spikes
A Virus Named Tom
BigFest
Bit.Trip Presents Runner 2: Future Legend of Rhythm Alien
Broken Sword: The Serpent's Curse
CounterSpy
Dead Nation
Doki Doki Universe
Fieldrunners 2
Final Fantasy X HD
Final Fantasy X-2 HD
Forgotten Memories
Frozen Synapse: Tactics
Lemmings Touch
Luftrausers
Metrico
N++
Oddworld New 'N' Tasty
Oddworld: Munch's Oddysee HD
Olli Olli
Proteus
Rainbow Moon
Ragnarok Odyssey Ace
Snapshot
Soul Saga
Starlight Inception
Stick it to The Man
Terraria
Toukiden
TxK
Worms Revolution Extreme
Zrun
Muramasa Rebirth (EU Release)
The Walking Dead (EU Release)


2014 TBA:

Assault Anroid Cactus
Avoid Droid
Borderlands 2
Cosmic Star Heroine
Danganronpa: Trigger Happy Havoc
Demon Gaze
Flame Over
Gravity Crash Ultra
Guns Of Icarus
Helldivers
Hohokum
Hotline Miami 2: Wrong Number
Joe Danger
Joe Danger 2: The Movie
Kick & Fennick
Murasaki Baby
PlayStation Vita Pets
Rainbow Skies
Rogue Legacy
The Binding of Isaac: Rebirth
The Lego Movie Videogame
Volume
Wasteland Kings


Release date TBA:


Destiny of Spirits
Dragon Ball Z: Battle of Z
Corpse Party: Blood Drive
Duke Nuke 3D: Megaton Edition
Fez
Flower
Football Manager Classic 2014
Freedom Wars
God of War: HD Collection
Great Little War Game
Minecraft
Road Not Taken
Mutant Mudds
Phantasy Star Online 2
Samurai Gunn
Switch Galaxy Ultra
Zone of the Enders HD Collection
VVVVVV

Ok.
 
No, they didn't try, Xperia Play was nothing but utter idiocy.

The problem with Xperia Play was that it was the ultimate 'compromise' device. Its design made it a poor phone in consideration of competition, and the 'PS Mobile' aspect was poorly done.
It needs to be a competitive phone WITH actual Vita, period. No compromise.
Something like this.

fQBIDvu.jpg

Tweet that to the Sony guys. That looks awesome both as a Vita and Z owner.
 
I'd really be annoyed if the Vita became smartphone platform 2.0 >_>

A few more high end games would be nice (doesn't have to be triple A)
 
I love how you're saying this like it means anything. The ps3/360 had no problem beating the 3ds before the new consoles were announced. Taken on its own, the 3ds' sales are nothing to write home about.
In the US. In Japan, it's been the best selling for well before the new console announcements.

You're underplaying the 3DS because it isn't tracking to overtake the best selling handheld of all time, but it is certainly not doing poorly on any metric.

We can try and explain away the fact that the 3DS is the best selling console in two of the biggest console markets, but the difference between the 3DS and the Vita sales are indeed something to write home about and fly in the face of blaming the Vita's failure on smartphones or tablets.

Like I said before, my opinion is that most people simply don't feel a desire to buy a new platform that almost exclusively plays ports. No conspiracy theory or mobile scapegoat required.
 
I love how you're saying this like it means anything. The ps3/360 had no problem beating the 3ds before the new consoles were announced. Taken on its own, the 3ds' sales are nothing to write home about.



It launched with Uncharted, it has LBP, and it's about to get Killzone. Short of GT, that's as big as it gets for Sony IP. Don't know what more you want. Games aren't the issue. People just don't need a Vita in 2013. There are devices out there that better serve the needs Vita attempts to satisfy.

Then why can't it at least match the 3DS sales performance? This is what happens when you depend so much on 3rd parties and can't (or in Vita's case refuse to) carry a system with your own IP. You lose control of your own fate. Sony could put their best teams on Vita but they really don't seem to care.
 
In the US. In Japan, it's been the best selling for well before the new console announcements.

You're underplaying the 3DS because it isn't tracking to overtake the best selling handheld of all time, but it is certainly not doing poorly on any metric.

We can try and explain away the fact that the 3DS is the best selling console in two of the biggest console markets, but the difference between the 3DS and the Vita sales are indeed something to write home about and fly in the face of blaming the Vita's failure on smartphones or tablets.

Like I said before, my opinion is that most people simply don't feel a desire to buy a new platform that almost exclusively plays ports. No conspiracy theory or mobile scapegoat required.

Japanese market is small. Their buying habits are irrelevant to global trends. The psp and even the vita do pretty well over there.

Then why can't it at least match the 3DS sales performance? This is what happens when you depend so much on 3rd parties and can't (or in Vita's case refuse to) carry a system with your own IP. You lose control of your own fate.

3DS is a lot cheaper and much better suited for toddlers/young kids. Sony's machines aren't designed for that market.
 
Japanese market is small. Their buying habits are irrelevant to global trends. The psp and even the vita do pretty well over there.



3DS is a lot cheaper and much better suited for toddlers/young kids. Sony's machines aren't designed for that market.

Sackboy winks at Roy. And lol at PSP and Vita doing well.
 
Ummm ... not this 33 year old. How did you come to this conclusion?

Um. Sales figures and market data lol.

You personal preferences aside--I also prefer handhelds at 32. But look at the sales. Where is that demographic buying the games for? Overwhelming it is not the Vita.
 
I think games should be from all sources. I know people down iOS games, but a handheld that offers both traditional experiences (for a premium), indie premium experiences, mobile games that encourage use of the touch screen and offer a better experience than mobiles, PC/console ports, and apps would appeal to me immensely.

If Sony announced tomorrow they were gonna have day-and-date iOS game releases and updates with several large pubs, I would be ecstatic. I'm sure thousands more would think "Wow, a premium gaming experience without loading down my phone? Sign me up"
 
September 2013:

Killzone: Mercenary
FIFA 14
Atelier Meruru Plus: The Apprentice of Arland
Rayman Legends
Lone Survivor: Director's Cut
KickBeat
Cloudberry Kingdom
Atomic Ninja
Dragon Fantasy Book II
Valhalla Knights 3


October 2013:

Batman: Arkham Origins Blackgate
WRC 4
Angry Birds Star Wars
LEGO Marvel Super Heroes
Invizimals: The Alliance
Gunslugs
Dragon's Crown (EU Release)


November 2013:

Tearaway
Ys: Memories of Celceta
Malicious Rebirth


December 2013:

Supermagical



2013 TBA:

1001 Spikes
A Virus Named Tom
BigFest
Bit.Trip Presents Runner 2: Future Legend of Rhythm Alien
Broken Sword: The Serpent's Curse
CounterSpy
Dead Nation
Doki Doki Universe
Fieldrunners 2
Final Fantasy X HD
Final Fantasy X-2 HD
Forgotten Memories
Frozen Synapse: Tactics
Lemmings Touch
Luftrausers
Metrico
N++
Oddworld New 'N' Tasty
Oddworld: Munch's Oddysee HD
Olli Olli
Proteus
Rainbow Moon
Ragnarok Odyssey Ace
Snapshot
Soul Saga
Starlight Inception
Stick it to The Man
Terraria
Toukiden
TxK
Worms Revolution Extreme
Zrun
Muramasa Rebirth (EU Release)
The Walking Dead (EU Release)


2014 TBA:

Assault Anroid Cactus
Avoid Droid
Borderlands 2
Cosmic Star Heroine
Danganronpa: Trigger Happy Havoc
Demon Gaze
Flame Over
Gravity Crash Ultra
Guns Of Icarus
Helldivers
Hohokum
Hotline Miami 2: Wrong Number
Joe Danger
Joe Danger 2: The Movie
Kick & Fennick
Murasaki Baby
PlayStation Vita Pets
Rainbow Skies
Rogue Legacy
The Binding of Isaac: Rebirth
The Lego Movie Videogame
Volume
Wasteland Kings


Release date TBA:


Destiny of Spirits
Dragon Ball Z: Battle of Z
Corpse Party: Blood Drive
Duke Nuke 3D: Megaton Edition
Fez
Flower
Football Manager Classic 2014
Freedom Wars
God of War: HD Collection
Great Little War Game
Minecraft
Road Not Taken
Mutant Mudds
Phantasy Star Online 2
Samurai Gunn
Switch Galaxy Ultra
Zone of the Enders HD Collection
VVVVVV


If this list that someone posted isnt enough then just sell your vita... Cause this bs urban legend of it not having games is retarded. I have so many i have a backlog of vita games.
 
"Future Vita release list that's really long so I won't quote because it will bloat the thread"

Oh I agree it's a great list, but how many of those are exclusives? How many of those games can I also get on my PS3, PC and in the future the PS4? That is where Sony is lacking with the Vita. They really aren't putting their best foot forward in terms of first party exclusive support and it's hurting the Vita badly. It's a marvelous device but in terms of exclusives it really needs that extra push.
 
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