ComputerMKII
Banned
I really hope Valve is collaborating with Nvidia and especially AMD so that installing proprietary drivers is easy.
Online network? Or streaming with other devices?
Edit: Could be a big rival for next gen consoles if minimum specs are nice and you can upgrade components if im not mistaken![]()
This honestly sounds kind of meh.
Here's how it seems to work.
SteamOS is a Steam centric operating system you can install on a device. Valve has been working with developers to get games working natively on the OS.
Not all games will work natively though. Games that do not work natively can be streamed to a SteamOS device by having your Windows/Mac PC library active on another system.
Sooo if I have, say, Left 4 Dead 3 it will run on Windows, Mac, and SteamOS. I can install it directly to my SteamOS device and run it straight from the source. However, maybe I also want to play BioShock Infinite, and BioShock Infinite does not (hypothetically) have SteamOS support. What I can do is have my normal computer turned on, and then use my SteamOS device to stream the game via the network from my source computer.
I can imagine input lag is a problem. What I really want to know is what kind of performance increase SteamOS native games will benefit from under SteamOS. If it's significant I'll definitely be installing a dual boot on my computer: one for Windows, and another for SteamOS, and just boot the latter when I want to take advantage of full performance.
Honestly, the faster I can drop Windows, the better. This is a good step in the right direction.
Just because it can play streamed game doesn't mean its the only thing it can do, by reading the entire text you would see that SteamOS will also run games natively.
In SteamOS, we have achieved significant performance increases in graphics processing, and were now targeting audio performance and reductions in input latency at the operating system level. Game developers are already taking advantage of these gains as they target SteamOS for their new releases.
Cooperating system
Tomorrow it will still need a Windows computer to run today's game. But the day after tomorrow? If more and more publishers go the multiplatform way, targeting Xbone, PS4, Windows, SteamOS, then Windows will take a hit. Streaming is good, but it's not the ideal solution yet.
you cant play your normal game without windows or mac, this is just essential ui change to fit better for tv?
can anyone clarify
Here's how it seems to work.
SteamOS is a Steam centric operating system you can install on a device. Valve has been working with developers to get games working natively on the OS.
Not all games will work natively though. Games that do not work natively can be streamed to a SteamOS device by having your Windows/Mac PC library active on another system.
Sooo if I have, say, Left 4 Dead 3 it will run on Windows, Mac, and SteamOS. I can install it directly to my SteamOS device and run it straight from the source. However, maybe I also want to play BioShock Infinite, and BioShock Infinite does not (hypothetically) have SteamOS support. What I can do is have my normal computer turned on, and then use my SteamOS device to stream the game via the network from my source computer.
I can imagine input lag is a problem. What I really want to know is what kind of performance increase SteamOS native games will benefit from under SteamOS. If it's significant I'll definitely be installing a dual boot on my computer: one for Windows, and another for SteamOS, and just boot the latter when I want to take advantage of full performance.
Here's how it seems to work.
SteamOS is a Steam centric operating system you can install on a device. Valve has been working with developers to get games working natively on the OS.
Not all games will work natively though. Games that do not work natively can be streamed to a SteamOS device by having your Windows/Mac PC library active on another system.
Sooo if I have, say, Left 4 Dead 3 it will run on Windows, Mac, and SteamOS. I can install it directly to my SteamOS device and run it straight from the source. However, maybe I also want to play BioShock Infinite, and BioShock Infinite does not (hypothetically) have SteamOS support. What I can do is have my normal computer turned on, and then use my SteamOS device to stream the game via the network from my source computer.
I can imagine input lag is a problem. What I really want to know is what kind of performance increase SteamOS native games will benefit from under SteamOS. If it's significant I'll definitely be installing a dual boot on my computer: one for Windows, and another for SteamOS, and just boot the latter when I want to take advantage of full performance.
Totally and utterly pointless, and nowhere near a replacement for a gaming PC.
Question.
If one had a PS3 that still has the other OS option on it, could you theoretically install Steam OS and thus play Steam Linux games?
OtherOS + SteamOS
Believe.
1. SteamOS
2. SteamBox
3. Multi-screen, multi-session. Can run multiple games on different TVs/monitors from the same box.
Very exciting. Very interested to try out the Steam streaming.
I did. It's Steam on your TV with a more consolized interface and an OS that no one wants to use. I can do that right now if I wanted to, but keep the OS that I and everyone else still wants to use.
The only way they can make this fly is to make HL3 exclusive to it. Otherwise it's kind of a niche OS that will probably take 2-3 years to make it awesome.
I can't believe how many people are confused by the concept of a 'living room machine'.
Yes, should be the case.
So I have a choice to either:
1: Connect my Windows PC to my TV via a long HDMI cable and play my games, or:
2: Connect my Windows PC to my livingroom PC which is connected to my TV, and expect a little bit of lag as my games are streamed from one machine to another.
Yeah. Thanks?
What is it about this that makes everybody hard? I see no advantages in using this over Windows, at all. If I wanted a console OS, I'd buy a console, since I use my PC for more stuff than just gaming.
An optimized version of Linux. The beauty is that you can taylor Linux to your needs. Want quick booting, low latency, good 3D performance? Just configure the system accordingly and it'll blow any general purpose operating system out of the water in exactly those regards. Linux gives you incredibly fine grained control.So it's Linux with a Steam skin?
Streaming sounds great , will be able to save on heating costs by having 2 PC running.
That's the real problem here that most people don't understand..
Pretty much. Unless it can play every PC game that my Windows PC can, I dont see a single reason for replacing it.
Even if you are making an HTPC like solution that connects directly to your TV why would would you not just installl Win 7 on it and set Steam to big picture mode?
Pointless is the word alright.
Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!
I seriously think that putting the PC next to the television and using Steam Controllermodething is a better solution...
The alternative already exists and it's called OpenGL. And what they are doing is, you have guessed, pushing it.
I did. It's Steam on your TV with a more consolized interface and an OS that no one wants to use. I can do that right now if I wanted to, but keep the OS that I and everyone else still wants to use.
Here's how it seems to work.
SteamOS is a Steam centric operating system you can install on a device. Valve has been working with developers to get games working natively on the OS.
Not all games will work natively though. Games that do not work natively can be streamed to a SteamOS device by having your Windows/Mac PC library active on another system.
Sooo if I have, say, Left 4 Dead 3 it will run on Windows, Mac, and SteamOS. I can install it directly to my SteamOS device and run it straight from the source. However, maybe I also want to play BioShock Infinite, and BioShock Infinite does not (hypothetically) have SteamOS support. What I can do is have my normal computer turned on, and then use my SteamOS device to stream the game via the network from my source computer.
I can imagine input lag is a problem. What I really want to know is what kind of performance increase SteamOS native games will benefit from under SteamOS. If it's significant I'll definitely be installing a dual boot on my computer: one for Windows, and another for SteamOS, and just boot the latter when I want to take advantage of full performance.