Valve announces SteamOS

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Online network? Or streaming with other devices?
Edit: Could be a big rival for next gen consoles if minimum specs are nice and you can upgrade components if im not mistaken :p

steam OS + ps4 OS = megaton! ... ps4 can run games that you bought on steam ...

i know that wont happen but it would be awesome.
 
I don't want to game on my TV. Can i use this as a normal OS? I just want a gaming focused OS for my PC that is free and not Windows haha.
 
Here's how it seems to work.

SteamOS is a Steam centric operating system you can install on a device. Valve has been working with developers to get games working natively on the OS.

Not all games will work natively though. Games that do not work natively can be streamed to a SteamOS device by having your Windows/Mac PC library active on another system.

Sooo if I have, say, Left 4 Dead 3 it will run on Windows, Mac, and SteamOS. I can install it directly to my SteamOS device and run it straight from the source. However, maybe I also want to play BioShock Infinite, and BioShock Infinite does not (hypothetically) have SteamOS support. What I can do is have my normal computer turned on, and then use my SteamOS device to stream the game via the network from my source computer.

I can imagine input lag is a problem. What I really want to know is what kind of performance increase SteamOS native games will benefit from under SteamOS. If it's significant I'll definitely be installing a dual boot on my computer: one for Windows, and another for SteamOS, and just boot the latter when I want to take advantage of full performance.

I seriously think that putting the PC next to the television and using Steam Controllermodething is a better solution...
 
Just because it can play streamed game doesn't mean its the only thing it can do, by reading the entire text you would see that SteamOS will also run games natively.
 
Interesting stuff. Valve has a vision for where PC gaming is headed long term and this looks to be a big piece of that puzzle, even if it's not something everyone needs today. Also after Dota 2 and BPM, I'm very excited to see what their talented UI team can do with an entire OS. The hints of it they're showing already look promising.
 
Honestly, the faster I can drop Windows, the better. This is a good step in the right direction.

SteamOS won't have 100% gaming support while Windows will. I wouldn't drop Windows anytime soon.

Just because it can play streamed game doesn't mean its the only thing it can do, by reading the entire text you would see that SteamOS will also run games natively.

It will run some games natively, which isn't enough.
 
Best thing about this is I bet there will be flexibility.

If you already have a Monster PC, then get the cheapest SteamBox.

If you don't have a PC, there is probably going to be a capable SteamBox. Really curios about the following, that could be huge, as in getting more out of the hardware.

In SteamOS, we have achieved significant performance increases in graphics processing, and we’re now targeting audio performance and reductions in input latency at the operating system level. Game developers are already taking advantage of these gains as they target SteamOS for their new releases.
Cooperating system
 
Tomorrow it will still need a Windows computer to run today's game. But the day after tomorrow? If more and more publishers go the multiplatform way, targeting Xbone, PS4, Windows, SteamOS, then Windows will take a hit. Streaming is good, but it's not the ideal solution yet.

Publishers aren't going to develop linux versions for the most part because they don't need to and there's no reason to with such a tiny sliver of market share. Do you seriously think even an OSX number of steam users will run steamOS exclusively? Marketshare comes first, it's up to steam to convince major publishers to give linux even a mac level of support, something that I find extremely unlikely. All the features seem to be going to the regular steam client as well, it's obvious valve is hedging their bets already.
 
atomic-bomb-o.gif
 
Given the fact that you'd need a top of the line PC and a very good secondary system to handle the streaming to the TV in the first place, this only really seems to be for Steam fans who want to play on their TV sometimes.

I don't understand the appeal here. It's cool that they're at least doing it but the whole thing is a fairly roundabout and unnecessary process, there's about a million other ways to send your PC signal to a TV without using this and a second machine as an emissary.
 
Just trying to get the concept of the "living room machine" correct in my head. I have a "media machine" under my living room tv that I use for streaming/downloading but has no keyboard/mouse as I generally connect via Remote Desktop if I need to do anything. Its a basic machine with integrated graphics but is wired to my broadband routed directly. Now I also have a gaming machine in another room which connects wirelessly to my home network. Theoretically speaking u should be able to run steam on my gaming machine and stream games to my main tv? Would this be possible even with a machine using integrated graphics???
 
Here's how it seems to work.

SteamOS is a Steam centric operating system you can install on a device. Valve has been working with developers to get games working natively on the OS.

Not all games will work natively though. Games that do not work natively can be streamed to a SteamOS device by having your Windows/Mac PC library active on another system.

Sooo if I have, say, Left 4 Dead 3 it will run on Windows, Mac, and SteamOS. I can install it directly to my SteamOS device and run it straight from the source. However, maybe I also want to play BioShock Infinite, and BioShock Infinite does not (hypothetically) have SteamOS support. What I can do is have my normal computer turned on, and then use my SteamOS device to stream the game via the network from my source computer.

I can imagine input lag is a problem. What I really want to know is what kind of performance increase SteamOS native games will benefit from under SteamOS. If it's significant I'll definitely be installing a dual boot on my computer: one for Windows, and another for SteamOS, and just boot the latter when I want to take advantage of full performance.

Same here. It would potentially allow for comparably cheap builds to run much better than with Windows.
Biggest problem will be legacy libraries, but then again, those usually don't need high specs, and a dual boot would solve that.
 
Here's how it seems to work.

SteamOS is a Steam centric operating system you can install on a device. Valve has been working with developers to get games working natively on the OS.

Not all games will work natively though. Games that do not work natively can be streamed to a SteamOS device by having your Windows/Mac PC library active on another system.

Sooo if I have, say, Left 4 Dead 3 it will run on Windows, Mac, and SteamOS. I can install it directly to my SteamOS device and run it straight from the source. However, maybe I also want to play BioShock Infinite, and BioShock Infinite does not (hypothetically) have SteamOS support. What I can do is have my normal computer turned on, and then use my SteamOS device to stream the game via the network from my source computer.

I can imagine input lag is a problem. What I really want to know is what kind of performance increase SteamOS native games will benefit from under SteamOS. If it's significant I'll definitely be installing a dual boot on my computer: one for Windows, and another for SteamOS, and just boot the latter when I want to take advantage of full performance.

Thank you for that explanation. :)
 
Totally and utterly pointless, and nowhere near a replacement for a gaming PC.

I don't understand this post? you can use your current gaming PC to run it. It's the best news a PC gamer could hear. A dedicate and free os that has little overhead and uses your hardware more efficiently.

There is no reason for developers not to port to this Linux os. Valve has taking care of all the development issues by creating the tools and working with hardware vendors to make development just as easy as any of the other major platforms.
 
Question.

If one had a PS3 that still has the other OS option on it, could you theoretically install Steam OS and thus play Steam Linux games?

Nope, needs to be a CELL linux build, which this won't be. RSX drivers weren't that great too if I remember.
 
The accumulated filth of all of their deprecated code and security flaws will foam up around their waists and Microsoft and DirectX will look up and shout "Save us!"... and Valve'll whisper "no".
 
Shots fired!

Goddamn, this is a smart move.

The best part about PC gaming is the options. Valve is making it so you can have your cake and eat it too.
 
Kinda disappointed in how little they're showing today. WOO STEAM OS and a bulletlist of features but come on, no screenshots or videos showing how this thing will work? All I can imagine is big picture mode with the ability to open apps kinda like Ubuntu's netbook mode.
 
So I have a choice to either:

1: Connect my Windows PC to my TV via a long HDMI cable and play my games, or:

2: Connect my Windows PC to my livingroom PC which is connected to my TV, and expect a little bit of lag as my games are streamed from one machine to another.

Yeah. Thanks?
What is it about this that makes everybody hard? I see no advantages in using this over Windows, at all. If I wanted a console OS, I'd buy a console, since I use my PC for more stuff than just gaming.
 
I did. It's Steam on your TV with a more consolized interface and an OS that no one wants to use. I can do that right now if I wanted to, but keep the OS that I and everyone else still wants to use.

Do you really want Microsoft (who doesn't give two shits about PC gaming and will probably actively destroy the bedrock that holds PC gaming together at some point in the future with their new Windows versions) to be the major (and proprietary) OS for PC games? There needs to be an effort to move this shit off of Microsoft's platform and off of DirectX.
 
The only way they can make this fly is to make HL3 exclusive to it. Otherwise it's kind of a niche OS that will probably take 2-3 years to make it awesome.


I can't believe how many people are confused by the concept of a 'living room machine'.

Valve seem pretty patient.

Start off small, maybe the early adopters and linux enthusiasts will jump on building big, fast boxes with steam OS on. But most people might just use an old PC they have lying around, or buy a cheap SFF PC with steam OS preloaded on, and stream games from their current computer.

then as it matures, people may migrate fully to the steam OS.

But as long as some games won't be natively compatible, the thin client stream option sounds like the one that'll be more successful initially.
 
Yes, should be the case.

Based on what? I think the idea here is to make it simple and easy to use. If you start letting users install programs and treat it as a regular distro you're moving away from that. Isn't that the point of this? Something "console easy" for people who don't normally bother with PC gaming?

I expect this to boot straight into Steam and that's it.

So I have a choice to either:

1: Connect my Windows PC to my TV via a long HDMI cable and play my games, or:

2: Connect my Windows PC to my livingroom PC which is connected to my TV, and expect a little bit of lag as my games are streamed from one machine to another.

Yeah. Thanks?
What is it about this that makes everybody hard? I see no advantages in using this over Windows, at all. If I wanted a console OS, I'd buy a console, since I use my PC for more stuff than just gaming.

Assuming there are performance boosts in some games, you could dual boot Windows/SteamOS on your gaming PC.
 
this is definitely a step towards "solving" the problem of most games being tied to windows/directx, but its a looooooong ways off til exclusively gaming in linux is going to be an attractive thing to most pc gamers
 
So it's Linux with a Steam skin?
An optimized version of Linux. The beauty is that you can taylor Linux to your needs. Want quick booting, low latency, good 3D performance? Just configure the system accordingly and it'll blow any general purpose operating system out of the water in exactly those regards. Linux gives you incredibly fine grained control.
 
Pretty much. Unless it can play every PC game that my Windows PC can, I dont see a single reason for replacing it.

Even if you are making an HTPC like solution that connects directly to your TV why would would you not just installl Win 7 on it and set Steam to big picture mode?

Pointless is the word alright.

Because they only want to run games on it? Because an OS that is dedicated to games is going to run games faster or at least make access to them easier? Because Valve will be able to update and change and manage it however they please? Because the Windows platform is moving in a direction Valve feels threatens gaming?

Come on, I'm not even trying.
 
Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV!

What? I need to turn on two devices? This is bullshit. It will just increase my electric bill.
 
I seriously think that putting the PC next to the television and using Steam Controllermodething is a better solution...

100% agreed.

That's why I'm finding it hard to be excited for this. I'm watching but have little excitement for this as some are exhibiting.
 
it'll be Linux based but i doubt only 300 games are currently compatible.
so it'll be build on window vmware thing.. or x86 based..

i have no idea, what i'm takin :3
 
If Valve built powerful tools for porting Direct3D games to linux for any developer to use, I wonder if they would include that information with these announcements or would that information be to low level for the general public?
 
Hardware manufacturers such as Alienware can sell gaming rigs with the option of SteamOS installed - drivers and all.

The alternative already exists and it's called OpenGL. And what they are doing is, you have guessed, pushing it.

With far more exposure and attention, OpenGL could become the dominant API.
 
I did. It's Steam on your TV with a more consolized interface and an OS that no one wants to use. I can do that right now if I wanted to, but keep the OS that I and everyone else still wants to use.

This is a huge step in removing Microsoft from the PC gaming equation. That's important. It goes well beyond "bu bu consolized" and "bu bu TV."
 
Funny how one of the games they are showing is Europa Universalis 4. With the nonexistent text scaling in those Paradox games it's definitely not something I'd imagine playing on my TV (aside from the fact that you pretty much need a mouse to play it).
 
Here's how it seems to work.

SteamOS is a Steam centric operating system you can install on a device. Valve has been working with developers to get games working natively on the OS.

Not all games will work natively though. Games that do not work natively can be streamed to a SteamOS device by having your Windows/Mac PC library active on another system.

Sooo if I have, say, Left 4 Dead 3 it will run on Windows, Mac, and SteamOS. I can install it directly to my SteamOS device and run it straight from the source. However, maybe I also want to play BioShock Infinite, and BioShock Infinite does not (hypothetically) have SteamOS support. What I can do is have my normal computer turned on, and then use my SteamOS device to stream the game via the network from my source computer.

I can imagine input lag is a problem. What I really want to know is what kind of performance increase SteamOS native games will benefit from under SteamOS. If it's significant I'll definitely be installing a dual boot on my computer: one for Windows, and another for SteamOS, and just boot the latter when I want to take advantage of full performance.

Thank you for this fellow GAFfer.

Just one question, let's say I have a PC with Steam OS and I want to stream from my current PC/Laptop to my SteamOS Pc. Does streaming require a Good PC to handle most of these (demanding) games? And for that, do I need a decent PC or a decent SteamOS PC?

I'm sorry if this is silly but I'm trying to still understand how streaming works. I need to know if it's needed a Good PC (specs wise) for Streaming or even the SteamOS PC needs to powerful or, neither.

Again, I'm really not into this Streaming service, so if someone can answer this, thank you in advance.
 
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