Atlus JP puts up Persona related teaser site counting down to November 24

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Looking at first week Japan sales (main entries are bolded):

[PS2] Persona 4 (Atlus) - 193,000
[3DS] Shin Megami Tensei IV (Atlus) - 188,562
[PS2] Shin Megami Tensei III (Atlus) - 151,203
(Famitsu)
[PSV] Persona 4 Golden (Atlus) - 137,076
[PS2] Persona 3 - 116,682
[NDS] Shin Megami Tensei: Strange Journey (Atlus Co.) - 97,221
[PSP] Persona 3 Portable (Atlus Co.) - 94,287
[PS2] Persona 3: Fes (Atlus) - 90,369

It's not obvious that Persona is much more popular than SMT. Also note that both series sell more in Japan than in other territories.

That's great to know, but consider that SMT is a much bigger deal in Japan. It's got street cred going back to the NES/SNES days. It's only become really known here since Nocturne.
 
That's great to know, but consider that SMT is a much bigger deal in Japan. It's got street cred going back to the NES/SNES days. It's only become really known here since Nocturne.

There aren't great numbers for the US, but the best I can dig up is:

SMT4: 65k-70k after 2 weeks
Persona 4: 110k after 1 year

I think it's safe to say both games sold roughly the same amount of copies in the US as well.
 
There aren't great numbers for the US, but the best I can dig up is:

SMT4: 65k-70k after 2 weeks
Persona 4: 110k after 1 year

I think it's safe to say both games sold roughly the same amount of copies in the US as well.

Yeah I think SMT IV proved that the whole "Persona is WAY more popular than (mainline) SMT" statement isn't really true.

Persona is probably way more popular in merchandising and such...but not actual game sales.
 
Looking at first week Japan sales (main entries are bolded):

[PS2] Persona 4 (Atlus) - 193,000
[3DS] Shin Megami Tensei IV (Atlus) - 188,562
[PS2] Shin Megami Tensei III (Atlus) - 151,203
(Famitsu)
[PSV] Persona 4 Golden (Atlus) - 137,076
[PS2] Persona 3 - 116,682
[NDS] Shin Megami Tensei: Strange Journey (Atlus Co.) - 97,221
[PSP] Persona 3 Portable (Atlus Co.) - 94,287
[PS2] Persona 3: Fes (Atlus) - 90,369

It's not obvious that Persona is much more popular than SMT. Also note that both series sell more in Japan than in other territories.
Totally forgot how great SMT4 did... They definitely made their money back on this. Project.
 
I'm going to take a wild guess and say these are 3 games:
- Persona 4 Ultimate 2 ~ Console version
- Persona 3 FES Portable + Girl MC
- Persona 5
 
Yeah I think SMT IV proved that the whole "Persona is WAY more popular than (mainline) SMT" statement isn't really true.

Persona is probably way more popular in merchandising and such...but not actual game sales.

There are several conditions though:
- PS2 was on the way out (in terms of sale) whereas 3DS was hitting the charts (kind of)
- IMO, Persona 4 is where SMT started to boom whereas SMTIV was released during the SMT boom.

I think if you want to compare SMTIV with a fair game, it would probably Persona 5, whenever that gets released.
 
It's not obvious that Persona is much more popular than SMT. Also note that both series sell more in Japan than in other territories.

Yeah there about the same in Japan the difference is WW sales in which Persona takes the cake most likely especially after the Persona 3 success.
 
I'm going to take a wild guess and say these are 3 games:
- Persona 4 Ultimate 2 ~ Console version
- Persona 3 FES Portable + Girl MC
- Persona 5

Feasible. At least, if this entailed three separate announcements, these would be the most predictable Persona related ones.
 
There aren't great numbers for the US, but the best I can dig up is:

SMT4: 65k-70k after 2 weeks
Persona 4: 110k after 1 year

I think it's safe to say both games sold roughly the same amount of copies in the US as well.

Persona 4 Golden also has done about 90~k on Vita so far. SMTIV has sold well here for sure, but keep in mind, that that could be largely due to the growing popularity of the whole metaseries over the years since Persona 4 came out. SMTIII only did about 60k here for example, and I doubt the prior entries did any better. A more interesting comparison I think, would be Persona 5 to SMTIV.
 
Persona 4 Golden also has done about 90~k on Vita so far. SMTIV has sold well here for sure, but keep in mind, that that could be largely due to the growing popularity of the whole metaseries over the years since Persona 4 came out. SMTIII only did about 60k here for example, and I doubt the prior entries did any better. A more interesting comparison I think, would be Persona 5 to SMTIV.

I think Anihawk said P4Golden is at >100k now. Not counting PSN sales where the game have been discounted a few times.
 
Whats up with persona 4 anime? Is it decent? Should it be watched begore or after I complete the game.

I'm watching it as I type this. It's amazing. The production values, for an anime broadcasted on TV, are very high. The plot is the same and you'll recognize most of the scenes, but they play a little differently and it's very refreshing. It's also funny as shit.

I recommend it to everyone who's a fan of the game and then some.

edit: also, there's a movie adaptation of Persona 3 ? I wasn't aware of that. Does anyone have any more details on it ? I'm interested.
 
I'm watching it as I type this. It's amazing. The production values, for an anime broadcasted on TV, are very high. The plot is the same and you'll recognize most of the scenes, but they play a little differently and it's very refreshing. It's also funny as shit.

I recommend it to everyone who's a fan of the game and then some.

edit: also, there's a movie adaptation of Persona 3 ? I wasn't aware of that. Does anyone have any more details on it ? I'm interested.


Production values aren't really very high at all, as there's many mistakes or lazy animation use in it. Not saying it's bad, but eh.


Some things that happen in the anime happen better than they do in the game(imo), while others are horrendously rushed(which was to be expected I guess). It's not a good replacement for the game itself, but if you've played it, it's a fun watch, even with still further different VAs for the english release.


Only thing we know about the movie adaptation(s) for Persona 3 is it's going to be spread across at least 3 different movies, the first of which comes out in theaters one day before this "announcement" in Japan. Given the first one is called "Spring of Birth" it's not hard to imagine they'll have one movie for each of the seasons(first movie covers up til the intro of Fuuka iirc).


And you want production values? This thing looks GORGEOUS.

http://www.youtube.com/watch?v=qnC9IDJma6M
 
I'm watching it as I type this. It's amazing. The production values, for an anime broadcasted on TV, are very high. The plot is the same and you'll recognize most of the scenes, but they play a little differently and it's very refreshing. It's also funny as shit.

I recommend it to everyone who's a fan of the game and then some.

edit: also, there's a movie adaptation of Persona 3 ? I wasn't aware of that. Does anyone have any more details on it ? I'm interested.

Here's the trailer for the first movie:

http://www.p3m.jp/trailer/pv02.html

And yeah, the anime is great.

Edit: was just about to say you could've at least posted the trailer Meia.
 
ITT, crazy people who think Persona isn't the flagship series for Atlus now

ITT people are backing up their claim that game sales wise - SMT and Persona arent as far away from eachother as many people are implying. Its not like Persona is Atlus Mario while SMT is StarFox or F-Zero lol.

So yeah Persona is AWESOME and we are all happy for more incoming Persona greatness - but there is no need to downplay SMT.
 
I always though Persona was the more 'flagship' like product. Not because it's better or that sales are higher. Simply because it gets far more exposure.

But in the end we're arguing semantics here. Both are great and valued series' from Atlus. That's enough
 
...What?

I'm talking about video games; don't be pedantic. We could also say that volume 3 of the Persona 4 Arena manga is a predictable announcement.

Sorry if it seems rude it wasn't my intention, but you're assuming that the three announcements would be video games related only ?
I think it's already been told that the 11/24 kinda coincides with the release of the first P3 movie and it would also explain the fact they're throwing the names of a bunch of cities.
 
Man, if Persona 5 isn't among those announcements... I'll be incredibly pissed and disappointed. It has to be Persona 5, right ? Surely Atlus would know that the first thing that would pop into people's head after seeing this website is "omg Persona 5!!". They wouldn't want to purposely disappoint them. At least I hope so.
 
Man, if Persona 5 isn't among those announcements... I'll be incredibly pissed and disappointed. It has to be Persona 5, right ? Surely Atlus would know that the first thing that would pop into people's head after seeing this website is "omg Persona 5!!". They wouldn't want to purposely disappoint them. At least I hope so.

I'd say be very cautiously optimistic. Don't get your hopes up, that way if it sucks you can just shrug it off and if it's great you can be pleasantly surprised, win-win.

Personally I don't think it's gonna be Persona 5
but I want to believe
.
 
ITT people are backing up their claim that game sales wise - SMT and Persona arent as far away from eachother as many people are implying. Its not like Persona is Atlus Mario while SMT is StarFox or F-Zero lol.

So yeah Persona is AWESOME and we are all happy for more incoming Persona greatness - but there is no need to downplay SMT.

Yeah, no.

SMTIV did 188k on the most dominant platform in Japan in a long while.

P4 did 190 on a legacy platform years after the next generation came out, and THEN did 135 on a very low-selling platform. And you want to tell me they're equal?

Quoting sales numbers is nice, but if you look at them out of context, it's a problem.

And that doesn't take into account shit like worldwide numbers and the like. I also don't really see them leveraging SMT much anymore for side things, much more stuff like P4 Arena and the anime/movies.

If we're going to go all 'but Golden was on sale!' too, then I want to bring up the Club Nintendo deal for SMT IV/Fire Emblem, because that's the only reason I bought SMT IV.

tldr; sales numbers are even, but clearly being taken out of context to support the argument. But P4 started the boom for Atlus and Persona is clearly the number one franchise for them now.
 
Yeah, no.

SMTIV did 188k on the most dominant platform in Japan in a long while.

P4 did 190 on a legacy platform years after the next generation came out, and THEN did 135 on a very low-selling platform. And you want to tell me they're equal?

Quoting sales numbers is nice, but if you look at them out of context, it's a problem.

And that doesn't take into account shit like worldwide numbers and the like. I also don't really see them leveraging SMT much anymore for side things, much more stuff like P4 Arena and the anime/movies.

If we're going to go all 'but Golden was on sale!' too, then I want to bring up the Club Nintendo deal for SMT IV/Fire Emblem, because that's the only reason I bought SMT IV.

tldr; sales numbers are even, but clearly being taken out of context to support the argument. But P4 started the boom for Atlus and Persona is clearly the number one franchise for them now.

I'm glad they don't milk SMT. It has a very storied legacy in Japan, and they take great care not to cheapen it. If a game has the SMT banner, it's a big deal.
 
I wonder if we'll finally have Press Turn instead of the dumbed down crap we have right now.

One More! is still a fun system. Taking out the entire party in one shot is always fun, but unlike Press Turn, the enemy can't use it against you. They should totally make that possible.

[Shadow Portrait] "%@%#%@$! %#&(T#???"

[Shadows rush team en mass]

[Death is not a hunter unbeknownst to its prey...]
 
I'm glad they don't milk SMT. It has a very storied legacy in Japan, and they take great care not to cheapen it. If a game has the SMT banner, it's a big deal.

devilchildren.jpg
 
Yeah, no.

SMTIV did 188k on the most dominant platform in Japan in a long while.

P4 did 190 on a legacy platform years after the next generation came out, and THEN did 135 on a very low-selling platform. And you want to tell me they're equal?
Japan didn't really care about the next-gen back then, so the legacy platform argument doesn't really work here. P4 did 190 on one of the most dominant systems ever, with an install base of over 20M in its home market.
 
What's "press turn" and how is "what we have right now" dumbed down ?

Press Turn = you hit a weakness, you get extra turns. 50% per successful hit. So you can get as many as four extra turns since it rounds up.

In P4 you get extra turns for every enemy you hit, so you could technically knock out the entire party with just one person, then use the rush down to kill them all.

And although shadows can do this too, they can't get a rush once they knock your entire team down. The enemies can use Press Turn just as effectively as you can.
 
Japan didn't really care about the next-gen back then, so the legacy platform argument doesn't really work here. P4 did 190 on one of the most dominant systems ever, with an install base of over 20M in its home market.

Not buying what you're selling me. That game came out 2 years after the next platform came out. It's nice to say that 'lol Japan didn't care', but it didn't help matters at all. Falcom pulls that deal, and Atlus does too, but they're slowly starting to reach parity now.

Compare to SMTIV which came out basically right as the 3DS is reaching Print Money phase. It's a completely different market. Especially since P4 -started- the boom for them in the first place.
 
Press Turn = you hit a weakness, you get extra turns. 50% per successful hit. So you can get as many as four extra turns since it rounds up.

In P4 you get extra turns for every enemy you hit, so you could technically knock out the entire party with just one person, then use the rush down to kill them all.

And although shadows can do this too, they can't get a rush once they knock your entire team down. The enemies can use Press Turn just as effectively as you can.

BTW, what do you think about Smirking? I felt it made the advantage/disadvantages even harder, but I feel its a tad too luck based.
 
Sorry if it seems rude it wasn't my intention, but you're assuming that the three announcements would be video games related only ?
I think it's already been told that the 11/24 kinda coincides with the release of the first P3 movie and it would also explain the fact they're throwing the names of a bunch of cities.

Yes, I posted that the reveal is on November 24, a day after Persona 3 The Movie #1 is released.

I was only complying with Ultros that if the three announcements were game related and Persona related, those would be the most predictable games I could think of.

I'm not assuming anything. We don't even know if there'll be one announcement or three.
 
I wonder if we'll finally have Press Turn instead of the dumbed down crap we have right now.

I don't think the Press Turn system works well with party members that have fixed resistances. The only way you could avoid getting owned in one turn in SMT IV is because you have complete control over your party's resistances, and to swap them out on the fly. Generally each Persona party member will have one element they're weak against and one they're strong against (no reflects or nulls) so if you're hit with a ma- spell you're fucked unless enemies can't take advantage of the Press Turn system or you somehow allow your party members to change resistances.
 
Yeah, no.

SMTIV did 188k on the most dominant platform in Japan in a long while.

P4 did 190 on a legacy platform years after the next generation came out, and THEN did 135 on a very low-selling platform. And you want to tell me they're equal?

Quoting sales numbers is nice, but if you look at them out of context, it's a problem.

And that doesn't take into account shit like worldwide numbers and the like. I also don't really see them leveraging SMT much anymore for side things, much more stuff like P4 Arena and the anime/movies.

If we're going to go all 'but Golden was on sale!' too, then I want to bring up the Club Nintendo deal for SMT IV/Fire Emblem, because that's the only reason I bought SMT IV.

tldr; sales numbers are even, but clearly being taken out of context to support the argument. But P4 started the boom for Atlus and Persona is clearly the number one franchise for them now.

You are trying way to hard to downplay the SMT numbers, if you rally think there are many Japanese gamers what skipped P4 just because it was on PS2 instead of a HD Bomba console that no one owned back then you are crazy.

I love both serious so there is no pont in continuing this discussion, but playing the "PS2 was too old" card doesn't make sense. And about fair comparison... How are you gonna compare a comparatively low budget title like SMT 4 to a way higher budget Persona 5 for HD systems? Both series are doing fine in their own way, which is the only important fact.
 
I don't think the Press Turn system works well with party members that have fixed resistances. The only way you could avoid getting owned in one turn in SMT IV is because you have complete control over your party's resistances, and to swap them out on the fly. Generally each Persona party member will have one element they're weak against and one they're strong against (no reflects or nulls) so if you're hit with a ma- spell you're fucked unless enemies can't take advantage of the Press Turn system or you somehow allow your party members to change resistances.
so let's have Persona 5 follow Nocturne/IV's style of battle and nuances but keep the social links and other stuff intact.

but it ain't happening so whatever :(
 
One More! is still a fun system. Taking out the entire party in one shot is always fun, but unlike Press Turn, the enemy can't use it against you. They should totally make that possible.

[Shadow Portrait] "%@%#%@$! %#&(T#???"

[Shadows rush team en mass]

[Death is not a hunter unbeknownst to its prey...]


I played SMT 3 first before playing Persona 3 for the first time(as a recommendation since I said I need to have an actual story when I play a game to get me through it), and it was always kind of surprising to me to have the enemies not capable of an All Out Attack against you(which is the real point of the "1 More!" system to begin with), but I guess there are some reasons. I've seen bosses and some shadows exploit you if they know a weakness is present, but it would be nice if they really ABUSE it on a higher difficulty level.

Then again, we always have a support character to help guide us in weaknesses while the enemies don't, so eh.


I like the Press Turn system though too. While it hurts to have it used against you, you can also somewhat "game" it. I know my MC is weak to ice, so I'll throw a demon in my party that absorbs it, so when the enemy uses Mabufu they ultimately lose turns as hitting a nul, reflect, or absorb really punishes you.


In terms of which is their flagship, I'd guess Persona is just purely based on what they release about it. Sales are probably even, even if there are factors that play heavily into why this is the case. Ultimately, I just want Sega to leave Atlus alone as they've been pretty good at balancing the two brands out themselves lately.
 
so let's have Persona 5 follow Nocturne/IV's style of battle and nuances but keep the social links and other stuff intact.

but it ain't happening so whatever :(

"You're a Wild Card, and you're a Wild Card, and you're a Wild Card, everybody's a Wild Card!"
 
I played SMT 3 first before playing Persona 3 for the first time(as a recommendation since I said I need to have an actual story when I play a game to get me through it), and it was always kind of surprising to me to have the enemies not capable of an All Out Attack against you(which is the real point of the "1 More!" system to begin with), but I guess there are some reasons. I've seen bosses and some shadows exploit you if they know a weakness is present, but it would be nice if they really ABUSE it on a higher difficulty level.

Then again, we always have a support character to help guide us in weaknesses while the enemies don't, so eh.

Strega had one. Such a wasted opportunity. Even if it only happened in one battle, it should have been against them.

"You're a Wild Card, and you're a Wild Card, and you're a Wild Card, everybody's a Wild Card!"

That's called Persona 1 & 2!
 
Pretty much, yeah. I don't have a preference between everyone being able to switch Personas whenevs or having a single Wild Card, but it's not like they've not done it before.

Maybe they could have party members switch Personas, but maybe have it so they are only compatible strongly with their main arcana, and able to use two other arcana, but none other than that. Also their main Persona still levels and gains skills continuously like normal. Each party member should be able to switch between their main Persona and one other Persona.
 
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