Wii U Firmware Update is live everywhere. Everyone calm down.

Wow, I didn't realise the GamePad had a built in sensor bar. I thought this was going to be some annoying half-measure that just let you use the pad as a second display. Awesome.
 
I'm pretty sure people said Wii U's Wii Mode gave no noticeable improvement in The Last Story, before today's update. Considering its CPU usage in Dolphin (it's one of the most demanding games, if not the most) and the fact that framerate drops all over the place are easily noticeable, I would be the perfect test after today's update.
That's the thing. I'll test The Last Story later tomo...I mean later today. For now I got work early morning.

Still, I could've sworn NMH2 had slowdown in certain cutscenes, but now they seem to be running silky smooth and not choppy like before.
 
Downloaded and installed the update earlier today (Australian here). Everything is working as intended (even without an official confirmation as to what that is, haha!), quicker all round and the new features seem to work smoothly :)

I definitely get a strong vibe that Nintendo (in their weird, slow way) are working towards a lot of great things with the Wii U and all the related features / accessories. Sure, they are doing a very sloppy job of catching up with the rest of the industry, but when they actually do deliver on something, they usually totally nail it.

Anyone else get a sense that maybe the Wii mode on the Gamepad is a step towards GameCube emulation/virtual console? I know that is a pipe dream at the moment, but it could be a random bomb to be directly dropped on us some time :D

Oh, and what is with some people on this forum and totally missing the point of the GamePad? And by that, I mean using the bloody stand that is included on a desk / coffee table :| I seriously don't get all the hate on the Wii Us features that people aren't using as intended.
 
As some of you know. I bitch about Nintendo and WiiU a lot. But this latest update. Allowing me to play my Wii games on the gamepad is awesome.

Just playing a bit of Super Mario Galaxy 2 on it now. It looks super crisp. Fantastic.
 
As some of you know. I bitch about Nintendo and WiiU a lot. But this latest update. Allowing me to play my Wii games on the gamepad is awesome.

Just playing a bit of Super Mario Galaxy 2 on it now. It looks super crisp. Fantastic.

Weren't you just bitching about how "stupid" Nintendo was in their implementation of this feature in another thread?

You guys must be pulling my leg. Are you saying you really can't use the gamepad controls in Wii mode when using the gamepad screen. Really.

What a idiot of a company.

Ah right, you were. :P
 
Weren't you just bitching about how "stupid" Nintendo was in their implementation of this feature in another thread?

Ah right, you were. :P

PussInBoots.gif
 
Weren't you just bitching about how "stupid" Nintendo was in their implementation of this feature in another thread?



Ah right, you were. :P

Reading comprehension failure? Two different things. Yes it's awesome to be able to play Wii games on gamepad screen. It would be super awesome to be able to use the gamepad controls and I'm not the only one bitching about it.
 
Two different things. Yes it's awesome to be able to play Wii games on gamepad screen. It would be super awesome to be able to use the gamepad controls.

Just a fair ribbing.

I actually agree with you but I can see how that could be a logistical nightmare when using hardware-based emulation.

I guess the best way to sum it up is this:

0189_bguf0.gif
 
Reading comprehension failure? Two different things. Yes it's awesome to be able to play Wii games on gamepad screen. It would be super awesome to be able to use the gamepad controls and I'm not the only one bitching about it.

Even though it'd be impossible for 90% of games?
 
Just a fair ribbing.

I actually agree with you but I can see how that could be a logistical nightmare when using hardware-based emulation.

I can see that too. I just hope they enable it in the next firmware update. Which will likely be in winter but won't actually arrive until spring.
 
For the new page: Any implications for the Wii Mode Homebrew with the new update?

I didn't find anything yet in this thread on this topic..

Nothing has changed at all. Checked out my loaders and brew stuff. Everything is good to go. Hope that helps.
 
I have a question. I've had a Wii U since launch, but I didn't transfer my Wii over to it when I got it. Is it too late to transfer my Wii over to it, with all my Wii Virtual Console purchases?
 
I have a question. I've had a Wii U since launch, but I didn't transfer my Wii over to it when I got it. Is it too late to transfer my Wii over to it, with all my Wii Virtual Console purchases?

Nope, it shouldn't be too late. However, make sure that you update both system's firmwares before you proceed. I know the Wii recieved several updated after the Wii U launched and hetherto.
 
Just a fair ribbing.

I actually agree with you but I can see how that could be a logistical nightmare when using hardware-based emulation.

I guess the best way to sum it up is this:

0189_bguf0.gif
As I mentioned earlier, if the GamePad takes up a Wii Remote's extension input, they have to find someway where a real WiiMote accessory would overide the GamePad being plugged in (to prevent input conflict should a real CC be plugged in a Wiimote). It was never part of the Wii's original design (to have a built-in Classic Controller in a Wii Remote), so they would have to make a shell of some sort to get this to work.
 
Even though the Nintendo Tvii App still isn't working in Euroland I notice there is now music for the loading screen.

hopefully sooner or later...I'd really like it.
BTW: did they fix YOUTUBE? during the last days it wasn't working...I use it A LOT, so...
 
As I mentioned earlier, if the GamePad takes up a Wii Remote's extension input, they have to find someway where a real WiiMote accessory would overide the GamePad being plugged in (to prevent input conflict should a real CC be plugged in a Wiimote). It was never part of the Wii's original design (to have a built-in Classic Controller in a Wii Remote), so they would have to make a shell of some sort to get this to work.

They could reroot the GC controls to the gamepad but they'd need a trigger to act as plugin/plugout so that the Wii in the WiiU doesn't think the gc controller is always plugged...
 
Oh shit! Was just watching a video on gamepad, but when I minimised it, it was also playing in the embed on the page!
 
They could reroot the GC controls to the gamepad but they'd need a trigger to act as plugin/plugout so that the Wii in the WiiU doesn't think the gc controller is always plugged...
You're forgetting too, that the GameCube has squishy analog triggers. Theoretically only the original Classic Controller could replicate this control meathod, but they've long been discontinued. So I don't think rerouting GameCube controls would be as simple as trying to make it seem like a Wii Remote has Classic Controller as they are entirely different in hardware design.
 
So, where is the 3DS firmware update? :c

I know they said end of year, so why the heck was they perfoming extended maintenance on 3DS if nothing was to come of it?
 
You're forgetting too, that the GameCube has squishy analog triggers. Theoretically only the original Classic Controller could replicate this control meathod, but they've long been discontinued. So I don't think rerouting GameCube controls would be as simple as trying to make it seem like a Wii Remote has Classic Controller as they are entirely different in hardware design.

No wii game really used the squishy triggers anyway, it's been done before I think I mean mapping analog to digital. It's not ideal but it's better than nothing.
And in most (VC) cases it'd improve the experience.
 
You're forgetting too, that the GameCube has squishy analog triggers. Theoretically only the original Classic Controller could replicate this control meathod, but they've long been discontinued. So I don't think rerouting GameCube controls would be as simple as trying to make it seem like a Wii Remote has Classic Controller as they are entirely different in hardware design.

Do Wii games actually take into account the analog triggers? Because, most Wii games that support the GameCube controller also support Wii Classic Controller and Classic Controller Pro (that doesn't have analog triggers).

List of Wii games that use the Nintendo GameCube controller
 
Do Wii games actually take into account the analog triggers? Because, most Wii games that support the GameCube controller also support Wii Classic Controller and Classic Controller Pro (that doesn't have analog triggers).

List of Wii games that use the Nintendo GameCube controller

Check RE4 WE, it used both GC and CC and it used the analog triggers, so yes Wii is aware of what analog triggers are.
Heck it's used in SSBB too.
 
Had a fiddle about in the menus and on Wii mode - does anyone know what you need to do in order to turn on Dolby PL II for Wii mode?

I just want to double check it - it's hard to tell if i'm listening to my Amp modify a stereo signal on it's own, or if the Wii is sending the right signal.
 
Check RE4 WE, it used both GC and CC and it used the analog triggers, so yes Wii is aware of what analog triggers are.
Heck it's used in SSBB too.
No, SSBB doesn't use the analog triggers of the GC-Controller and i cant remember, if RE4 even used the analog triggers of GameCube also.
 
why the heck was they perfoming extended maintenance on 3DS if nothing was to come of it?
They perform maintenance with no obvious answer all the time. But more importantly, do both eShops always go down for maintenance at the same time (i.e. they are on the ame server or whatever).
 
No, SSBB doesn't use the analog triggers of the GC-Controller and i cant remember, if RE4 even used the analog triggers of GameCube also.
The size of the shield depends on the pressure on the trigger IIRC like it was on SSBM.
And RE4WE with a GC controller plugged is RE4 on GC basically.
 
Downloading! :D

Even snappier you say? I'm excite! Nice addition to allow GamePad stream on Wii Mode.
Download is going fast, should be ready in a dew minutes!
 
Well for me personally, dolby pro logic II support for regular wii games is a megaton. I've been ignoring my collection/backlog for this very reason.
 
Going back to the browser, the page you were previously on is now cached, so it's instantly displayed <3

VC loadings, access to friendlist and closing an app/accessing the menu are far quicker now.
 
They perform maintenance with no obvious answer all the time. But more importantly, do both eShops always go down for maintenance at the same time (i.e. they are on the ame server or whatever).

It's slightly disappointing, but oh well, got my hopes a little too high.

Miivese pls harry app.
 
The size of the shield depends on the pressure on the trigger IIRC like it was on SSBM.
And RE4WE with a GC controller plugged is RE4 on GC basically.

They are digital triggers on the Wii, so in Brawl you can't control the shield anymore. It gets smaller just with time (as long as you keep the button pressed)
 
The USB keyboard support is such a nice feature to have. Also the user agent option makes the browser even more awesome.
Right now Im posting from my Wii U with a Logitech wirelesskeyboard attached, it works like a charm :)
Nice.
 
You're forgetting too, that the GameCube has squishy analog triggers. Theoretically only the original Classic Controller could replicate this control meathod, but they've long been discontinued. So I don't think rerouting GameCube controls would be as simple as trying to make it seem like a Wii Remote has Classic Controller as they are entirely different in hardware design.

But Wii U doesn't run Gamecube games, and I don't think native Wii games used the analog triggers.
 
They are digital triggers on the Wii, so in Brawl you can't control the shield anymore. It gets smaller just with time (as long as you keep the button pressed)

Sure about that?
Guess I didn't play that one enough...

I'm very sure this isn't the case anymore in SSBB,

Even so, other games like Metal Slug recognise the GC controller but not the Classic Controller.
It's pretty clear that for the Wii they're totally different stuffs.
 
WTF did I just see while Miiverse was loading on my gamepad? was it a clock. It looked like a globe with Miis and numbers animated

no no no I want my old eShop music back too
 
WTF did I just see while Miiverse was loading on my gamepad? was it a clock. It looked like a globe with Miis and numbers animated

no no no I want my old eShop music back too

Yeah it's like a globe with the different times around the world, these new loading screens are pretty nice and a smart idea.
 
Huh? No, it's the Wii U eShop that got some nice new music. Dunno why they changed it, though, they never changed the Wii Shop Channel / DSi Shop / 3DS eShop music.
 
Yeah it's like a globe with the different times around the world, these new loading screens are pretty nice and a smart idea.

it is kinda tricking you into thinking it is so fast because my eyes hardly had a chance to read it I had to load a few times just to see what it was... I feel the loading is faster but even the eShop has a nice load screen too''


WHAT?


I... I want Wii eShop music back! Please tell me it's the Wii's version!

no new music for Wii U eShop... not sure if like... maybe it will grow on me with more sales :(

editL HOLY SHIT at the download management screen! It has changes too O_o

finally downloading W101 after having been away from home on a trip last month
 
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