Wii U Update adds Off TV play for Wii mode (but you can't use gamepad to control)

I don't really see myself using this feature since you can't use the GamePad to control, but it's a nice addition, I guess.
 
The off tv wiiplay is cool, but they need to add a way to use the game pad.
I can understand not all games would be playable but anything that uses controller pros should be fine.
 
Oh cool! Now there's headphone support for Wii games, and the gamepad mirrors the TV so you can just play like normal on the TV but use the headphone jack in the gamepad. (Ugh I can notice all the "color enhancements" on my TV and the lag now when compared to the gamepad.)
 
If they added the obvious gamepad control support we're all clamouring for...that would totally revitalize my wii buying and playing.

I'd probably get around to finishing xenoblade and sin and punishment 2.

I don't expect anything with IR or waggle to make it, but anything that supports classic controller would catch my eye.
 
If they added the obvious gamepad control support we're all clamouring for...that would totally revitalize my wii buying and playing.

I'd probably get around to finishing xenoblade and sin and punishment 2.

I don't expect anything with IR or waggle to make it, but anything that supports classic controller would catch my eye.

Why would you play Sin and Punishment 2 with the GamePad? D:

That game sings with pointer controls.
 
If they added the obvious gamepad control support we're all clamouring for...that would totally revitalize my wii buying and playing.

I'd probably get around to finishing xenoblade and sin and punishment 2.

I don't expect anything with IR or waggle to make it, but anything that supports classic controller would catch my eye.

How is it "obvious" when the input method makes no sense. They can't pick and choose how it works without coding algorithms for each game.
 
Meh, IMO, they did it to prevent some Wii games to canibalize software sales.
Think about it: What if people could use their gamepad to play all their VC titles ? Basically, Wii U VC would be more than dead for exemple.
 
You guys must be pulling my leg. Are you saying you really can't use the gamepad controls in Wii mode when using the gamepad screen. Really.

What a idiot of a company.
 
You guys must be pulling my leg. Are you saying you really can't use the gamepad controls in Wii mode when using the gamepad screen. Really.

What a idiot of a company.

How would you map two different motion control devices (remote & nunchuck) to the gamepad?
 
You guys must be pulling my leg. Are you saying you really can't use the gamepad controls in Wii mode when using the gamepad screen. Really.

What a idiot of a company.

You're being somewhat ridiculous. Most Wii games require motion or IR control which cannot be mapped to the gamepad
 
How are you guys accessing the Wii Menu without having the Wii U plugged into the TV? I have it set to non-hdmi but I'm still getting the "point Wiimote at the TV" message.
 
If you really think about it, there is really one problem for the Gamepad to be a simulation of the Classic-Controller. Since you can't unplug the Gamepad from the system, it would always stay on the first controller-port. There is no easy way to change the order of the controller on the Wii and since the Wii-Mode is not a software-emulation, there is no possibility to remap it. You would need to sync the controllers and therefore disconnect the Gamepad, what would create different problems.
The solution of having it be an Wiimote and classic-controller connection as the same time, could be an solution. But some games would be confuse and properly ask you to unplug the Classic-Controller. And what would happen, if the play plugs in an Classic-Controller in the Wiimote?

The only way would be an update for the Wii, which would accept the Gamepad as an second first-player port and recognize two inputs. But how does the Wii recognize, which typ of controller is pluged in? It's really not easy. The only solution would be an extra Wii-Channel, to switch the controller-settings, which still wouldn't be a elegant solution.
 
If Dolphin can do it. So can Nintendo.

lol

In any case, I think they just should let you use the gamepad buttons for games that support the CC but warn you that games that require the Wiimote won't be functional. This could be really awesome if they figure it out.
 
Gaf is gonna Gaf...
This is a very meaningfull step forward. it's quite obvious that the remote controls are not implemented into the gamepad.
I think that they should update the firmware to allow the use of the gamepad itlsef for the games that support the classic controllers tough
But this is a good step in the right direction and considering that the gamepad has the stand and am embedded sensor bar it's not so akward as someone is saying
 
I was amazed when I heard this wasn't already a feature. Good on Ninty for adding it. Not at least adding wii pro controller functionality to the gamepad is puzzling though.
 
Would have been excited about this if you could actually use the pad as a controller, otherwise I don't see the point of this feature. I can't imagine that the population of WiiU players who want to play Wii games but don't own a TV is a non-existent fraction of the install base.

It's been mentioned before, if a fan developed emulator has been able to successfully map wiggle and pointers into a control pad - so can Nintendo.
 
What, you have to use nunchuck+wiimote for nunchuck+wiimote designed games?

That's a New Low™

I hope they manage to map controls to the gamepad eventually, at least those with classic control support
 
If Dolphin can do it. So can Nintendo.
Dolphin is a software-emulation. They can create a lot more modification, but it comes with a lot of other problems. It simply goes like this:
Software-Emulation allows modification, but has problems simulating games properly.
Hardware-Emulation allows for almost perfect imitation of the games, but its harder to create modification.
Nintendo chooses the second solution and therefor has those problems.
 
If the tablet has all the same buttons the CC controller has, I don't see why it's unreasonable to expect Nintendo to map the tablet buttons to the CC buttons. Even if you have to use the wii-remote to navigate to the game itself when the Wii U's in Wii mode and then get to ditch the remote (like what I'd do to play Brawl with my GCN controller), it's dumb if I'm just going to swap to the CC controller anyway for something like Brawl/Colors/Xenoblade that I can't use the identical layout sitting around the screen.

I agree this is probably due to them wanting you to not have proper off-screen play for VC titles you bought on your original Wii. All the more ridiculous when you consider just how tiny and ignored the Wii U's VC feels at the moment regardless.
 
I agree this is probably due to them wanting you to not have proper off-screen play for VC titles you bought on your original Wii. All the more ridiculous when you consider just how tiny and ignored the Wii U's VC feels at the moment regardless.

The most likely issue is not that but the fact Wii U GamePad <-> Wii U streaming, including buttons, is done via Wi-Fi while Wiimote <-> Wii U (or Wii) inputs are beamed over a Bluetooth connection. I guess it can still be somehow fixed.
 
You guys must be pulling my leg. Are you saying you really can't use the gamepad controls in Wii mode when using the gamepad screen. Really.

What a idiot of a company.

You always find something new, don't cha? They add an awesome new feature that everybody had accepted as not being there or ever coming and now you call them idiots because you still have to use the controllers that the games were made for lol.

Unbelievable.
 
Finally Stephen Totilo can play Mario Galaxy at the airport.
The amount of interference would be make the experience awful.
(Un)Fun Fact:

Wii Mode will not boot unless the Wii U is connected to a TV. I didn't know this before, but it's really sad and dumb. I was hoping to navigate the Wii Menu with my Classic Controller and play some Wii games on my Gamepad since I don't have a TV in my dorm, but that no can happen.

:(

You don't have a monitor or something?
 
If the tablet has all the same buttons the CC controller has, I don't see why it's unreasonable to expect Nintendo to map the tablet buttons to the CC buttons. Even if you have to use the wii-remote to navigate to the game itself when the Wii U's in Wii mode and then get to ditch the remote (like what I'd do to play Brawl with my GCN controller), it's dumb if I'm just going to swap to the CC controller anyway for something like Brawl/Colors/Xenoblade that I can't use the identical layout sitting around the screen.
Because some games will aks you to remove the Classic-Controller, if it plugged in. So you limit the feature to only some Classic-Controller-Games. It's better the way Nintendo handle it, you have 100% support of all released games.
 
The most likely issue is not that but the fact Wii U GamePad <-> Wii U streaming, including buttons, is done via Wi-Fi while Wiimote <-> Wii U (or Wii) inputs are beamed over a Bluetooth connection. I guess it can still be somehow fixed.
I know the tablet has an in-built sensor bar, but when you're playing Wii U software like the F-Zero or Zelda minigame in NintendoLand that involve physically tilting the tablet, how's it sending that information to the Wii U? Just over WiFi, or is it sending it to the console's plug-in sensor bar (and hence a bluetooth signal)?

I'm just thinking if the Wii U's able to receive the Wiimote's bluetooth signal and turn it into a wifi one (since I'm assuming that's how I'm using a wiimote/nunchuck right now to play DKCR in my bedroom), would it stand to reason it has the ability to transmit bluetooth signals and hence certain Wiimote buttons and the entire CC layout could be easily mapped to the tablet with no game-specific patches needed? Not trying to be snarky either, I seriously wasn't aware the type of signals the tablet and the original wiimotes use was different.

Because some games will aks you to remove the Classic-Controller, if it plugged in. So you limit the feature to only some Classic-Controller-Games. It's better the way Nintendo handle it, you have 100% support of all released games.
Then just have an option on the Wii U/Tablet side of things to deactivate the tablet's controls if that situation happens, so as far as the emulated Wii's aware you have nothing extra plugged in. They already have something similar going on with how the TV commands of the tablet like changing channels and the like (not talking about TVii, that's not even usable in Australia) are handled entirely by the tablet and not the console itself. Or I'm assuming so, my Wii U never turns on if I use the pad like a remote and games/apps never really react to me using the TV commands either. Having a similar virtual 'on/off' switch the tablet handles for CC support and not the console itself would avoid any emulation fuck-ups.

Sensor bar is just led's
So what's receiving the bluetooth signals from the remotes in the original Wii design? The console itself? If I'm using my remotes in my room and pointing them at my tablet, nowhere near my console or the main sensor bar, does that mean the tablet has bluetooth capabilities?
 
I know the tablet has an in-built sensor bar, but when you're playing Wii U software like the F-Zero or Zelda minigame in NintendoLand that involve physically tilting the tablet, how's it sending that information to the Wii U? Just over WiFi, or is it sending it to the console's plug-in sensor bar (and hence a bluetooth signal)?

I'm just thinking if the Wii U's able to receive the Wiimote's bluetooth signal and turn it into a wifi one (since I'm assuming that's how I'm using a wiimote/nunchuck right now to play DKCR in my bedroom), would it stand to reason it has the ability to transmit bluetooth signals and hence certain Wiimote buttons and the entire CC layout could be easily mapped to the tablet with no game-specific patches needed? Not trying to be snarky either, I seriously wasn't aware the type of signals the tablet and the original wiimotes use was different.

Sensor bar is just led's
 
Just played SSBB, this is great if you have a coffee table or desk or even non motion games on lap. Actually a great feature and the wii games look nice on that size screen, going to play SS at my desk.
 
You need to use a Wiimote to play any Wii games using this? On that ratty little screen?

Lmao, that's some of the dumbest shit I've heard about this console yet.
 
Just playing Super Mario Galaxy 2 on my gamepad. It looks awesome.
 
You need to use a Wiimote to play any Wii games using this? On that ratty little screen?

Lmao, that's some of the dumbest shit I've heard about this console yet.

Well at least you get full backwards compatibility in many different forms with the Wii U, updates may add more features, it's a good move, or should they take it away from us?
 
I'm not upset that they are giving us an option. I'm upset that it seems they don't have any sort of foresight when it comes to things like this. They could have easily planned ahead for gamepad controlled wii games to work out, but apparently that time has passed.

So many aspects of the Wii U seem like things they were not prepared for.

So what's receiving the bluetooth signals from the remotes in the original Wii design? The console itself? If I'm using my remotes in my room and pointing them at my tablet, nowhere near my console or the main sensor bar, does that mean the tablet has bluetooth capabilities?

I haven't tested it, but I'm still 100% sure that wiimotes connect to the system only. The sensor bar does no sensing of any sort, the wiimotes do all the sensing.
 
Then just have an option on the Wii U/Tablet side of things to deactivate the tablet's controls if that situation happens, so as far as the emulated Wii's aware you have nothing extra plugged in. They already have something similar going on with how the TV commands of the tablet like changing channels and the like (not talking about TVii, that's not even usable in Australia) are handled entirely by the tablet and not the console itself. Or I'm assuming so, my Wii U never turns on if I use the pad like a remote and games/apps never really react to me using the TV commands either.
I'm not sure, but the TV-Function is properly part of the Gamepad. So it works without the console. But you properly can't turn off the pad and still have it turn on at the same time through the off-switch of the Gamepad. It's properly even harder, if it is in Wii-Mode at this time.

Having a similar virtual 'on/off' switch the tablet handles for CC support and not the console itself would avoid any emulation fuck-ups.
That's the problem. Having an virtual "'on/off' switch" is really hard to create in a Hardware-Emulation. You need to change the original iOS and hope it will not break other things, you didn't think about. You properly have to change or rewrite a lot of stuff to make this simple feature work.
 
The reactions in this thread remind me of an old Dylan Moran standup joke which I will modify:
Nintendo: Here's some new features we added in the most recent update.
GAFfer: Really? New features?
Nintendo: Well yes, they're pretty unexpected and they're free.
GAFfer: Wow! New features?? And they're free?? Let me just see here... Wait a minute! Why did you not include an armadillo?!
 
Haha this is great! I'm playing a few TG16 shooters with the gamepad sitting on the pack-in table stand having the NeoGeo arcade stick right in front of it while having the TV on in the background. Mini arcade cabinet :D

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Why can't they map the GamePad to the Gamecube controller port? The GC controller worked for most VC games and also many Wii games that didn't use the Wiimote.
 
I don't know why some of you thought this would magically replace Wiimote controls. lol.

Be awesome if it did, but getting ahead of ourselves.

Yes. I wonder if some people even think about how complex (impossible) it would be to map Wiimote controls to a ordinary controller scheme. Did someone really complaint that he can not play Mario Galaxy with the gamepad? That's ridiculous.

To display the Wii Screen on the Gamepad is a nice feature. So you can play all Wii games even if the TV is used otherwise.
 
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