So I can play my Wii VC stuff without the fee?
So I can play my Wii VC stuff without the fee?
You believe in celibacy?This is like marrying Scarlett Johanson than finding out she has no vajajay.
If you change the mode to non-HDMI in the settings, it will launch without needing a tv. I just did it and am now playing re4.
If they added the obvious gamepad control support we're all clamouring for...that would totally revitalize my wii buying and playing.
I'd probably get around to finishing xenoblade and sin and punishment 2.
I don't expect anything with IR or waggle to make it, but anything that supports classic controller would catch my eye.
If they added the obvious gamepad control support we're all clamouring for...that would totally revitalize my wii buying and playing.
I'd probably get around to finishing xenoblade and sin and punishment 2.
I don't expect anything with IR or waggle to make it, but anything that supports classic controller would catch my eye.
You guys must be pulling my leg. Are you saying you really can't use the gamepad controls in Wii mode when using the gamepad screen. Really.
What a idiot of a company.
How would you map two different motion control devices (remote & nunchuck) to the gamepad?
You guys must be pulling my leg. Are you saying you really can't use the gamepad controls in Wii mode when using the gamepad screen. Really.
What a idiot of a company.
If Dolphin can do it. So can Nintendo.
If Dolphin can do it. So can Nintendo.
Dolphin is a software-emulation. They can create a lot more modification, but it comes with a lot of other problems. It simply goes like this:If Dolphin can do it. So can Nintendo.
I agree this is probably due to them wanting you to not have proper off-screen play for VC titles you bought on your original Wii. All the more ridiculous when you consider just how tiny and ignored the Wii U's VC feels at the moment regardless.
You guys must be pulling my leg. Are you saying you really can't use the gamepad controls in Wii mode when using the gamepad screen. Really.
What a idiot of a company.
The amount of interference would be make the experience awful.Finally Stephen Totilo can play Mario Galaxy at the airport.
(Un)Fun Fact:
Wii Mode will not boot unless the Wii U is connected to a TV. I didn't know this before, but it's really sad and dumb. I was hoping to navigate the Wii Menu with my Classic Controller and play some Wii games on my Gamepad since I don't have a TV in my dorm, but that no can happen.
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Because some games will aks you to remove the Classic-Controller, if it plugged in. So you limit the feature to only some Classic-Controller-Games. It's better the way Nintendo handle it, you have 100% support of all released games.If the tablet has all the same buttons the CC controller has, I don't see why it's unreasonable to expect Nintendo to map the tablet buttons to the CC buttons. Even if you have to use the wii-remote to navigate to the game itself when the Wii U's in Wii mode and then get to ditch the remote (like what I'd do to play Brawl with my GCN controller), it's dumb if I'm just going to swap to the CC controller anyway for something like Brawl/Colors/Xenoblade that I can't use the identical layout sitting around the screen.
I know the tablet has an in-built sensor bar, but when you're playing Wii U software like the F-Zero or Zelda minigame in NintendoLand that involve physically tilting the tablet, how's it sending that information to the Wii U? Just over WiFi, or is it sending it to the console's plug-in sensor bar (and hence a bluetooth signal)?The most likely issue is not that but the fact Wii U GamePad <-> Wii U streaming, including buttons, is done via Wi-Fi while Wiimote <-> Wii U (or Wii) inputs are beamed over a Bluetooth connection. I guess it can still be somehow fixed.
Then just have an option on the Wii U/Tablet side of things to deactivate the tablet's controls if that situation happens, so as far as the emulated Wii's aware you have nothing extra plugged in. They already have something similar going on with how the TV commands of the tablet like changing channels and the like (not talking about TVii, that's not even usable in Australia) are handled entirely by the tablet and not the console itself. Or I'm assuming so, my Wii U never turns on if I use the pad like a remote and games/apps never really react to me using the TV commands either. Having a similar virtual 'on/off' switch the tablet handles for CC support and not the console itself would avoid any emulation fuck-ups.Because some games will aks you to remove the Classic-Controller, if it plugged in. So you limit the feature to only some Classic-Controller-Games. It's better the way Nintendo handle it, you have 100% support of all released games.
So what's receiving the bluetooth signals from the remotes in the original Wii design? The console itself? If I'm using my remotes in my room and pointing them at my tablet, nowhere near my console or the main sensor bar, does that mean the tablet has bluetooth capabilities?Sensor bar is just led's
I know the tablet has an in-built sensor bar, but when you're playing Wii U software like the F-Zero or Zelda minigame in NintendoLand that involve physically tilting the tablet, how's it sending that information to the Wii U? Just over WiFi, or is it sending it to the console's plug-in sensor bar (and hence a bluetooth signal)?
I'm just thinking if the Wii U's able to receive the Wiimote's bluetooth signal and turn it into a wifi one (since I'm assuming that's how I'm using a wiimote/nunchuck right now to play DKCR in my bedroom), would it stand to reason it has the ability to transmit bluetooth signals and hence certain Wiimote buttons and the entire CC layout could be easily mapped to the tablet with no game-specific patches needed? Not trying to be snarky either, I seriously wasn't aware the type of signals the tablet and the original wiimotes use was different.
If the tablet has all the same buttons the CC controller has, I don't see why it's unreasonable to expect Nintendo to map the tablet buttons to the CC buttons.
You need to use a Wiimote to play any Wii games using this? On that ratty little screen?
Lmao, that's some of the dumbest shit I've heard about this console yet.
So what's receiving the bluetooth signals from the remotes in the original Wii design? The console itself? If I'm using my remotes in my room and pointing them at my tablet, nowhere near my console or the main sensor bar, does that mean the tablet has bluetooth capabilities?
I'm not sure, but the TV-Function is properly part of the Gamepad. So it works without the console. But you properly can't turn off the pad and still have it turn on at the same time through the off-switch of the Gamepad. It's properly even harder, if it is in Wii-Mode at this time.Then just have an option on the Wii U/Tablet side of things to deactivate the tablet's controls if that situation happens, so as far as the emulated Wii's aware you have nothing extra plugged in. They already have something similar going on with how the TV commands of the tablet like changing channels and the like (not talking about TVii, that's not even usable in Australia) are handled entirely by the tablet and not the console itself. Or I'm assuming so, my Wii U never turns on if I use the pad like a remote and games/apps never really react to me using the TV commands either.
That's the problem. Having an virtual "'on/off' switch" is really hard to create in a Hardware-Emulation. You need to change the original iOS and hope it will not break other things, you didn't think about. You properly have to change or rewrite a lot of stuff to make this simple feature work.Having a similar virtual 'on/off' switch the tablet handles for CC support and not the console itself would avoid any emulation fuck-ups.
Sensor bar is just led's
I don't know why some of you thought this would magically replace Wiimote controls. lol.
Be awesome if it did, but getting ahead of ourselves.