Kotaku: NFS Rivals "indistinguishable" between PS4/PC, XB1 version not present

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That is amazing, sir you're awesome.
 
I read this before but it's still funny. 30fps for a racing game on PC. smh
That quote sounds more like a justification for 30fps on the next gen consoles though. Presumably, the GPUs could handle it but maybe their implementation of AllDrive is CPU intensive. It's P2P, right?

There's nothing about the FB3 engine that would require a capped framerate. And if the game struggles to keep a solid 30 on high end rigs then it's not viable for the market anyway.
 
I know putting it like that sound conspiratorial and tin hat foil-ish but it does happen. It may not be a briefcase of $100 bills but I believe it really does happen. Listen to one of last few episodes of Giantbomb where Jeff talks about where is certainly has happened before.
There is also the example of the Activision community manager where he said the goal is to have games look similar across platforms.

I personally hope that this wont be the case, and that developers will develop each platform to their maximum potential.

If PS4 gets a larger install base than Xbox One, Microsoft will be in no such position to do so.

Not to mention that Microsoft's investors/shareholders are watching the Xbox brand like a hawk this time around in profitability, as they want to make as much profit off of the Xbox One as possible, because if Microsoft spends a lot of dough on 3rd party publishers just to achieve parity on 3rd party games, their investors/shareholders will start grabbing their pitchforks against the Xbox brand in general.

Microsoft needs to suck it up & deal with it, just like Sony has dealt with two generations of inferior multiplats with PS2 & PS3.
 
Yeah, I bought Criterion's version last year, because I'm a HUGE Burnout fan, and it ran like shit on my shouldn't-be-running-like-shit gaming PC.

Hot Pursuit was great on PC, but Most Wanted was a total mess. I don't know what happened, but performance was terrible. Even if you turned all the settings down it couldn't hold a consistent frame rate. I really like the NFS series, but I won't buy another one until it is shown they have fixed their tech.
 
There is still absolutely NO basis for saying the XB1 version will not be close to or at parity. Everyone is making assumptions based on absolutely nothing. As far as this video goes it in no way looks better than either Forza or Ryse on the XB1. There is nothing in either of these 2 videos to suggest the XB1 cant handle the graphics present based on what weve seen on the XB1
 
There is still absolutely NO basis for saying the XB1 version will not be close to or at parity. Everyone is making assumptions based on absolutely nothing. As far as this video goes it in no way looks better than either Forza or Ryse on the XB1. There is nothing in either of these 2 videos to suggest the XB1 cant handle the graphics present based on what weve seen on the XB1

Except for the fact that little to no multi-platform games seem to be allowing users to experience the breath taking parity.
 
There is still absolutely NO basis for saying the XB1 version will not be close to or at parity. Everyone is making assumptions based on absolutely nothing. As far as this video goes it in no way looks better than either Forza or Ryse on the XB1. There is nothing in either of these 2 videos to suggest the XB1 cant handle the graphics present based on what weve seen on the XB1

Or because the technical specifications of the PS4 are just much better, exclusives look better than multiplats buddy.
 
I saw this on Twitter this morning and I'm not entirely sure which console he may be hinting about regarding "which console".

Dan Amrich [1oS] ‏@OneOfSwords 3h
It's not "which console is more powerful?" It's "which console do developers say they prefer working with?" Keep an eye on that.

Right but all dev comments thus far have said the PS4 is easy to develop for and port for with some significant suggestion that the XB1 is not up to par, combined with the power difference it seems fairly obvious at this point
 
If we except the power gap between the consoles, then it's the only logical thing to assume right? That there will be a difference in multiplatform games?


Comments like this are really starting to mirror the Wii U launch. People foolishly thought because the Wii U was more powerful than the PS3 & 360 that multi-plats would naturally look better.

We have very little info on any multi-platform games so it's best to take a wait and see approach.
 
I saw this on Twitter this morning and I'm not entirely sure which console he may be hinting about regarding "which console".

Dan Amrich [1oS] ‏@OneOfSwords 3h
It's not "which console is more powerful?" It's "which console do developers say they prefer working with?" Keep an eye on that.

I have a feeling Amrich is suggesting the XB1 of else he wouldn't have tweeted that

Edit: nevermind my comment. Haven't we heard somewhere that COD was a lot easier to port over to the ps4?
 
Or because the technical specifications of the PS4 are just much better, exclusives look better than multiplats buddy.

What does first party have to do with the fact that this MULTIPLAT demo did not demonstrate the XB1 version? Your reply has absolutely nothing to do with this thread.
 
Posted?

There will be 'subtle' graphical differences between all versions of Need For Speed: Rivals - including the Xbox One and PlayStation 4 versions, Ghost Games has confirmed.

"All of the different consoles will look subtly different," Rivals' creative director Craig Sullivan told VideoGamer.com earlier this week. "The graphics on PS3, Xbox 360, Xbox One, PlayStation 4 and PC, they all look subtly different. They just do."


http://www.videogamer.com/ps4/need_for_speed_rivals/news/ps4_and_xbox_one_need_for_speed_rivals_will_look_subtly_different.html
 
There is still absolutely NO basis for saying the XB1 version will not be close to or at parity. Everyone is making assumptions based on absolutely nothing.

welcome,
The assumptions are made based on the plethora of information available on GAF and the internet about next generation consoles. From very knowledgeable people here dissecting both console's specs, to articles/tweets citing developers, most speaking anonymously about the noticeable and real power difference between those consoles.

It becomes difficult to ignore the power difference factor when devs mostly show off PS4 versions of their games.
 
What does first party have to do with the fact that this MULTIPLAT demo did not demonstrate the XB1 version? Your reply has absolutely nothing to do with this thread.

Are you high?

There is still absolutely NO basis for saying the XB1 version will not be close to or at parity. Everyone is making assumptions based on absolutely nothing. As far as this video goes it in no way looks better than either Forza or Ryse on the XB1. There is nothing in either of these 2 videos to suggest the XB1 cant handle the graphics present based on what weve seen on the XB1

Your premise is that exclusives can look good so why not this multiplatform title....

seriously wtf?
 
There is still absolutely NO basis for saying the XB1 version will not be close to or at parity. Everyone is making assumptions based on absolutely nothing. As far as this video goes it in no way looks better than either Forza or Ryse on the XB1. There is nothing in either of these 2 videos to suggest the XB1 cant handle the graphics present based on what weve seen on the XB1

How is the difference in GPU power between the PS4 and XB1 nothing?

Comparing different games is apples to oranges. Too many variables involved

Comparing the same multiplatform game allows us to eliminate most of the variables and focus on the console hw, architecture, SDK etc.

So your killzones, ryses and forza are not good ways to measure console differences because its entirely subjective

As for the crew, devs have already mentioned that one next gen platform looks better than the other so that is by no means baseless


Interesting.
 
The run still has a 30fps cap if you have v-sync turned on.

I played the game few months back with 120fps on a 120hz screen, it was an enjoyable experience.
I actually can't think of that many racing games on the PC that can run at a locked 120fps, so that's a big endorsement for The Run.
 
How is the difference in GPU power between the PS4 and XB1 nothing?

Comparing different games is apples to oranges. Too many variables involved

Comparing the same multiplatform game allows us to eliminate most of the variables and focus on the console hw, architecture, SDK etc.

So your killzones, ryses and forza are not good ways to measure console differences because its entirely subjective

As for the crew, devs have already mentioned that one next gen platform looks better than the other so that is by no means baseless

Thats exactly the point though. They did not demonstrated a XB1 version which means you can in absolutely no way draw the conclusion that the XB1 version is inferior. The fact of the matter remains, the graphics demonstrated in these videos are in no way something that the XB1 is already demonstrating an ability to handle which means saying that the Xb1 version will be inferior, idiotic
 
As expected its cross gen game, people betting some huge differences will see.

No developer will ever tell you that there are going to be big differences even if they are. According to Bethesda the framerate on the PS3 version of Skyrim was at parity with the 360 version. That's not to say that there will be dramatic differences, but developers will never actively advertise them on consoles.
 
As expected its cross gen game, people betting some huge differences will see.

I'm not sure anyone is expecting huge differences as it doesn't appear to be the most technically ambitious game graphics-wise but there will be differences and I bet next gen console wise the PS4 version will be the definitive one

Thats exactly the point though. They did not demonstrated a XB1 version which means you can in absolutely no way draw the conclusion that the XB1 version is inferior. The fact of the matter remains, the graphics demonstrated in these videos are in no way something that the XB1 is already demonstrating an ability to handle which means saying that the Xb1 version will be inferior, idiotic

Right so it is indeed an assumption I have no problem calling it that

But it is based on all relevant information up to now including hardware stats, developer comments on ease of development, and multiple comments from the crew developers

It is no way baseless like you are making it out to be nor is it an idiotic stance. It is in fact the most logical expectation one could possibly have at this point in time based on the info given
 

Oh wow, even the color grading is accurate. Bravo.


This really doesn't bode well for multi-platform gaming Xbox One users especially considering this is the first wave of games.

Well, we don't know how bad it is. It may only be not shown because they're having development difficulties, and end up looking only slightly worse. I would say it's a little premature to say the multiplat difference is already so big.
 
I actually can't think of that many racing games on the PC that can run at a locked 120fps, so that's a big endorsement for The Run.

Well....i had to kind of turn some settings down....a bit....but fuck it you know, the game isn't much of a looker anyway and the downgrade wasn't that noticable.

I never compromise on resolution though, native or bust.
 
No developer will ever tell you that there are going to be big differences even if they are. According to Bethesda the framerate on the PS3 version of Skyrim was at parity with the 360 version. That's not to say that there will be dramatic differences, but developers will never actively advertise them on consoles.
Or maybe theres not a big difference to begin with. They already said one version will look better.

I'm not sure anyone is expecting huge differences as it doesn't appear to be the most technically ambitious game graphics-wise but there will be differences and I bet next gen console wise the PS4 version will be the definitive one



Right so it is indeed an assumption I have no problem calling it that

But it is based on all relevant information up to now including hardware stats, developer comments on ease of development, and multiple comments from the crew developers

It is no way baseless like you are making it out to be nor is it an idiotic stance. It is in fact the most logical expectation one could possibly have at this point in time based on the info given
Yea it might be definitive, 360 had plenty definitive games this gen.
 
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