Game Informer: "Ryse: Son Of Rome Is As Fun As Dialing Phone Numbers" (ouch)

SOMEONE CALL SENJUTSUSAGE'S HOUSE

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I'm baffled by how many people immediately think that the game instantly sucks because it is a (p)reviewers opinion.

Playing a game is always an opinion that you make yourself, don't write a game off just simply because someone says he thinks it sucks. God, I can honestly say that I sometimes like chick-flicks that get a mediocre 5 on IMDB more than action movies that receive an 8.
 
This is what happens when a Kinect game is forced into a controller game. It was a on rails swing your hands and watch the lag fight kinda game, and suddenly they decided to make it next gen launch game. It had disaster written all over it.
 
Many opposing previews on this one. I'll have to wait until I can read full on reviews I suppose.

Polygon enjoyed it. The reviewer decided to pre-order it and an Xbox One after the preview.
 
I may play a demo to go wow, look at the graphics, but I've seen no gameplay footage even remotely compelling.

This never even peaked my interest, and now it's really one to stay away from.

The expression is "piqued my interest" FYI
 
Jesus! That's really damning.

I mean, I hated the multiplayer demo, but...

I guess I see why everything was embargoed so hard?


Would only make sense if everything was shit. And even this seems to be polarising.

And it can't be that hard as this is days ahead of that supposed embargo date.
 
Sessler will show his true colors by his review.

I think he showed his "colors" with:

"I can imagine, 200 years from now, like our reading of Dickens, the game will be regarded as a catalog of our contemporary travails, an accelerated reality bearing more truth than just gazing at our own reflection."
 
Combat sounds really boring. Story sounds boring. Multiplayer looks awful. Oh well, could be worth checking out for cheap sometime next year.
 
I'm not expecting this to be deep or innovating by any means so I'll like it for what it is. A console launch, hack and slash, eye candy type of game.

I like the cut of your jib, brah. Ryse is definitely getting overhyped and that was a problem mainly with Microsoft. The game's a launch game, so it's going to sell. But really, it kinda has sounded since the beginning that the game is more of a showcase than a great game. Every console has these games at release. Nobody really cared much for Pilotwings: Resort when the 3DS came out, but everyone bought a copy and it definitely showcased the 3D nicely. Ryse: Son of Rome looks to be the same. Its flashy graphics and multitude of things going on on-screen will keep people interested and entertained if the gameplay will not.

That being said, hopefully Crytek makes sure there's no slowdown. A jerky framerate could definitely kill the game for those who are able to look past the gameplay.
 
The Dark Souls Mushroom Daddy gif is so funny. I keep imagining those mushroom kids in that gif as they start running away saying "oh no, Daddy is drunk again! He's being violent!"
 
Damn, those are some brutal previews. I had high hopes the single player would at least be good, but they couldn't deliver...

Ah well. At least it will serve as good eye candy.
 

That's rather scathing too

Clearly, if there's one reason to play Ryse, it's not the gameplay. Son of Rome, at the very least, is a spectacle filled with tons of CryEngine-powered eye candy. In fact, it's so pretty that the frequent interruption of pre-rendered cutscenes is baffling. For some reason, the video compression on the cinema sequences is incredibly noticeable, making the pre-rendered stuff look worse than the real-time graphics. The story is also by-the-numbers: a tale of revenge that telegraphs nearly every aspect of the story. You won't be surprised by how Marius ends up being so damn angry--but at least there's some solid performances backing the cinematics.

But well it's a video game...
 
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