So, looking back... was Super Mario 3D World's E3 reveal trailer really that bad?

zroid

Banned
To refresh your memory: http://www.youtube.com/watch?v=PwwjcfgTksU

I was just wondering whether people still feel like the original trailer did not adequately show the game's true colours, or maybe the initial disappointment was more a symptom of other factors. Like, for example, the game not seeming like what we thought we wanted, at first. Or, more probably, a mixture of these.

When I rewatched the trailer a couple days ago I felt like it showed a whole lot more interesting content than I remembered. Granted, I was not among the haters at E3, but I admit the game did not blow me away as it has steadily done since October 1st and on.


Here are a few things I noticed, apart from the obvious Cat Suit along with the return of SMB2's foursome and multiplayer:

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Here we got to see a couple things, first the transparent pipes which you guide Mario through, as well as this non-traditional "towers in the sky" setting.


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Galoombas from SMW are back!


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A new type of enemy, as well as platforms in the distance which suggest there will be quite a bit of verticality in the platforming


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This bit with the boost pads and POW blocks, which was popularly gif'd from its appearance in the Oct 1st trailer. The difference being the POW block chain was detonated then. Admittedly it doesn't look too flashy here, but I have to assume anyone who was paying attention would've figured something like that would happen. Why else would the POW blocks be there on the wall, lined up like that?


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This popular platforming hazard from the Galaxy games and 3D Land is back, as well as a brief glimpse of the returning Tanooki suit.


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Snow level with a neat aurora effect in the background. We also see for the first time that there will be non-power-up items/projectiles -- snowballs, in this case.


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Kuribo's Skate. I don't know about the rest of y'all, but this definitely got me excited. Such a cool callback, right down the Goomba riding in one of its own.


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River course riding a new dinosaur-like creature.


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Whatever the heck you call this... but it looks fun!


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This clip impressed me. A vertical platforming stage where you're chased down by an army of rampaging Fuzzies.


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First look at the Captain Toad levels, which are completely unlike the rest of the game


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This is a good one. Not only does it show off a neat "ruins"-like setting, but it also confirms the return of Chargin' Chuck!


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Not only can you toss fireballs through clear pipes, but enemies can too!


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Another good one. Not only does it show the new carnival setting, which seems to be a recurring theme in this game, but it's an interesting boss, as far as Mario games go. And keen observers probably noticed it's quite likely a reference to Wart from SMB2.



So, what do you think?
 
Wasn't bad, just boring. It looked like a rehash of Mario 3D Land, which was a fantastic game, but... not really something I'd get excited about as Nintendo's big holiday season game. The trailers that came after were where they showed off the ungodly amount of creativity they put into this game. Those trailers made it look like something new, and made it clear that this was, indeed, a big fucking deal.
 
It wasn't bad when taken on its own ... but as the introduction to a game that many were investing their Wii U hopes into? October's trailer should have been used.
 
No, people just had expectation of something like Galaxy and got something like Land.

and most smart people called that was all that was going on with the negativity and that when the game came we would all be playing an instaclassic.
 
I think people were expecting something unique that used the tablet in an innovative way. We didn't get that, but I am more hyped for Mario friday than any other game I will be playing.
 
I remember liking the E3 footage when I saw it, but I don't remember exploding with excitement at the time. It was more like okay, can't wait to see more. Watching it again, I do think it doesn't have as much spark as the trailers that followed even though it's not exactly withholding content. The pacing appeared a lot more passive, relaxed than the epic scope of SMG2, which we were coming off of after three years, and a lot of people were expecting Nintendo to use Mario as the definitive reason for the GamePad. I also chalk this up to misaligned expectations, as every Direct seems to be met with "That's it?" and "Meh."
 
the later trailers were just breathtaking and exciting. i happened to pick up the mario 3ds after the last trailer hit and it has become one of my favorite mario titles ever. i had completely dismissed it before. noy jitat was i dumb
 
As as been stated, there wasn't that wow factor that you expect from 3D Mario. The artstyle also seemed really bland and boring, as did the gameplay. Yes they showed some variety, but there still wasn't much exciting. Oh, and trying to convince us that clear pipes were a game changer didn't go over well.
 
I don't think its bad, more like underwhelming. The only thing I can say after the reveal was "Thats it?". I wanted them to show more which Nintendo did months later, probably saving the good stuff that was not shown from the initial reveal.
 
Needs to be seen in the original context of the revealment. It was during the the E3 Nintendo Direct that was experiencing lag and people were having trouble viewing the stream.

Plus it was kinda just put out 'there'. There wasn't the humongous build up you would expect to what was the first big Nintendo title to grace HD. Possibly why I feel the same about the Smash Bros trailer.
 
It is a combination. People wanted a brand new fully fledged 3D mario (I know I was), and instead were given that trailer to 3D world. The trailer wad also a really bad one, as nothing interesring happens in it. So, is the trailer bad? Yes. Did people expect to see something different? Also yes.

Really glad I was wrong about 3D world. The game is crazy fun.
 
Plus it was kinda just put out 'there'. There wasn't the humongous build up you would expect to what was the first big Nintendo title to grace HD. Possibly why I feel the same about the Smash Bros trailer.

I dunno, that one was quite hype-rrific, especially accounting Megaman. I'll forever mourn that it was presented in a Direct, if they had left it as their last showing in a normal E3 conference, the fans' audible delight would have been exquisite.
 
As as been stated, there wasn't that wow factor that you expect from 3D Mario. The artstyle also seemed really bland and boring, as did the gameplay. Yes they showed some variety, but there still wasn't much exciting. Oh, and trying to convince us that clear pipes were a game changer didn't go over well.

Yeah I was pumped for the game day one, but the whole "Innovation? Well yknow... shit we got Clear Pipes now" thing was head shake inducing
 
In hindsight, it showed off a bit more that what I remembered. I felt like everything in that trailer felt too familiar. I thought it looked like a solid game but nothing mindblowing. I do remember being disappointed that it wasn't the "next big concept". Pretty much all that went away once this trailer came out.
 
After the likes of Galaxy and its sequel, it was definitely very underwhelming and not at all what most people were expecting from the next big 3D Mario game. Personally, I though it still would be good, but was still disappointed it wasn't something more.

Then the 2nd trailer came out and we had crow for dinner.
 
It's not bad at all. It just wasn't what people were expecting. I was also a little disappointed, but then I watched the Developer Direct over it, and I remembered, "Oh yeah. These are the guys that made Galaxy." So I became optimistic very quickly.
 
Well at that point the general consensus was that the Wii U needed an impressive showing in order to save it or whatever, and the e3 trailer was pretty boilerplate.
 
Recent trailers have gotten me much more interested in the game. The E3 trailer shows a game that I don't want to play. Even now. It looks washed out, slow, and the music isn't very appealing either.
 
There was a lot of hype for a new Galaxy style game that was really a big issue. They focused too much on the first level or two as well too much which really drove the 3DS game port herp derp.

Later stuff showed just how wide and different stuff got and that was missing at the reveal
 
I can't remember if Iwata announced this game during the direct, but he is Mr. Anti Hype. Super dull. He destroys the atmosphere when he makes announcements.

Nintendo needs to really use someone else to announce titles.
 
I didn't like the first trailer because it didn't show anything really new and / or compelling. Colorful scenery and boss fights are a given, and the clear pipes and cat suit don't leave a lot to the imagination. I wasn't "gloom doom" about it but I definitely wasn't excited for it.

Then we got that second trailer showing off tons of content. The Tanooki and Boomerang suits were going to return but there was also cannon boxes, the Cherry Clones, Koopa Shell shenanigans, decapitating a Goomba and wearing its corpse as a hat. NOW I'm excited.
 
The music makes all the difference. Play both on mute and its the same game. But now compare their music. The E3 trailer had very lax and laid back tune accompanying it, making the whole trailer feel mellow. The recent trailer had the blaring trumpets, it was loud, spontaneous, the whole trailer felt exciting. Music makes a world of difference.
 
I think we were all upset that it had no theme.

Then we got used to accepting that the next big Mario game was based on a handheld game and it's pretty good looking now.
 
I was always blown away since you could already tell EAD Tokyo was on it. Demo's graphics didn't impress me that much until later builds though.
 
Aside from a few new features, it showed almost no improvement upon the experience Mario 3D Land offered. Compared to the sheer inventive genius that Super Mario Galaxy displayed from the very first shots, it was simply disappointingly safe and shockingly unimaginative.

That all changed with the second trailer though, of course.
 
The music makes all the difference. Play both on mute and its the same game. But now compare their music. The E3 trailer had very lax and laid back tune accompanying it, making the whole trailer feel mellow. The recent trailer had the blaring trumpets, it was loud, spontaneous, the whole trailer felt exciting. Music makes a world of difference.

You know, I am inclined to agree with this. Nothing against the standard arrangement of the main theme, but hearing it done in that exciting, jazzy style in the Oct 1 trailer really got me pumped.
 
It was really terrible. Just looked bland and boring. Obviously the game was still early at that point, because that newer trailer than changed everyone's minds about the game was incredible.
 
They picked very static levels with simple environments which lead people to believe this was just a minor upgrade to 3d land.
 
It wasn't great for a 3D Mario game. I was kinda disappointed because I wanted 3D Land 2 and a Wii U Mario. I was hoping for more of an open world style like 64. Even today I don't like everything about the design but I don't endlessly nitpick every little part of it and Debbie Downer x1000 constantly the way some people like to.

With that said my 3D Mario scale is about 9 to 11 out of 10. So even a massive disappointment(which this wasn't) is still about a 9 which is a higher peak than most games can ever dream of reaching.

The other important thing to remember is that Nintendo Direct was a choppy low quality mess.
 
I never thought it looked bad. It looked fun, creative, and polished. It was definitely something I was interested in playing.

The overreaction at the time was knee jerk and really stupid now that the game is looking to be another classic.
 
Mario is my all time favorite franchise, and aside from NSMB and NSMB2 I'm pretty forgiving of the few missteps the series has had here and there. But I was pretty pissed at the reveal, and it wasn't based on expecting something Galaxy-esque either; it was flat out stated at the end of the 3D Land Iwata Asks that that was the format they considered to be the future of 3D Mario, so that shouldn't have been surprising to anyone who was paying attention

I do think the laid back music had a big part to play in the disappointment. And much like when NSMBW was first shown off on-stage at E3 I thought it looked incredibly boring, like they just took 3D Land and added four players and a crowd pleasing cat power up and called it a day. I dunno, even watching the reveal trailer now after how hyped I am, it still doesn't really do anything for me. It's just not an exciting trailer I guess
 
Looking back it really isn't too much different from the trailers following it imo. It just wasn't what people were expecting, and they just needed to see more of the game to warm up to it. Those "people" included me of course.
 
Now that I think about it, The Mario Kart 8 second trailer is going to be amazing, isn't it?

The first one was amazing, and they haven't even really showed off new features yet.
 
When the trailer came out on Youtube the likes were actually far over 90%. I feel like some that are very vocal here actually influence others by changing the tone.

The trailer actually showed quite a bit, as someone who loved 3D Land I could easily tell the levels were more ambitious. So many people just ignored that and that it had multiplayer and four different characters, to focus on things less important like the art style and presentation with most of the criticism.

Obviously it's fair to be skeptical seeing a teaser trailer but how much people jumped to confusions wasn't. That along with the superficial complaints and backlash obviously resultant from unrealistic expectations made the whole ordeal a bit sad. People en masse dismissed a 3D Mario from EAD based on flimsy reasoning from a reveal trailer, and we all see how that went.
 
doubly surprising how muted the reaction to 3Dworld was when you have Iwata's super enthusiastic narration of "oh by the way you're looking at the new mario oh look it has cats in it okay now here's-"BUFFERING, really all hotly anticipated games should be revealed in such an exciting manner

A direct in place of an E3 conference was a terrible idea and I honestly feel given a proper conference stuff like the announcement of MK8, 3DWorld and DKCTF (okay, maybe not that last one) wouldn't have felt as ho-hum as they did in a crappy stream.

I think it was that a lot of people were expecting Galaxy 3.
My initial disapointment was more that the first major HD Mario was a direct-sequel to a recent game rather than something brand new concept-wise. A third Galaxy game wouldn't have fixed this, and I remember people calling SMG2 cheap at its E3 unveiling too.
 
The trailer isn't the issue. It's the fact that this game doesn't feel like the next, big, series and genre defining step for Mario. I'm sure it's gonna fun as all hell, but they better have a real Mario WiiU game coming up sooner rather than later.

My initial disapointment was more that the first major HD Mario was a direct-sequel to a recent game rather than something brand new concept-wise. A third Galaxy game wouldn't have fixed this, and I remember people calling SMG2 cheap at its E3 unveiling too.


Yeah, SMG3 would be just as disappointing if not even more so.
 
The trailer wasn't that bad, but the reaction to it certainly was.

The trailer isn't the issue. It's the fact that this game doesn't feel like the next, big, series and genre defining step for Mario. I'm sure it's gonna fun as all hell, but they better have a real Mario WiiU game coming up sooner rather than later.

Not this shit again.
 
It was incredibly disappointing at the time. I honestly couldn't believe what i was seeing.

Now that we've seen more of the game and understand what it is trying to accomplish, obviously we're much more positive.

Not this shit again.
Hey now. Just hear me out for a second. Could it be that someone else is still dissapointed with what this game is? Is that a possibility? It looks awesome, but in all honesty I'm still a little dissapointed myself. There's this weird attitude that Nintendo games are quantifiably awesome, and if someone is not taken back by them that they are wrong. If this dude wanted more from his Mario game, then why is he 'wrong' for not being particularly enthused?
 
It wasnt bad, it was just based on a simple-looking demo of the initial stages that got so-so impressions from the press. I knew there was gonna be stuff that was gonna impress me, but there was the stigma that this looked like a quick-retread of 3D Land.
 
The trailer wasn't that bad, but the reaction to it certainly was.



Not this shit again.

No one is disputing the quality that this game will have, but let's not pretend this entry feels as brand new, and fresh as M64/Galaxy/Sunshine. It's high-quality sideline/spin-off Mario game we're hopefully getting as a stop-gap until something proper is ready.
 
No one is disputing the quality that this game will have, but let's not pretend this entry feels as brand new, and fresh as M64/Galaxy/Sunshine. It's high-quality sideline/spin-off Mario game we're hopefully getting as a stop-gap until something proper is ready.

Let's save that evaluation til the game is out and people have finished it yeah?
 
doubly surprising how muted the reaction to 3Dworld was when you have Iwata's super enthusiastic narration of "oh by the way you're looking at the new mario oh look it has cats in it okay now here's-"BUFFERING, really all hotly anticipated games should be revealed in such an exciting manner

A direct in place of an E3 conference was a terrible idea and I honestly feel given a proper conference stuff like the announcement of MK8, 3DWorld and DKCTF (okay, maybe not that last one) wouldn't have felt as ho-hum as they did in a crappy stream.

To be fair to Nintendo, the fact it was a pre-recorded "live" stream as opposed to a live event doesn't really have anything to do with the fact USTREAM couldn't handle the traffic. Not to absolve Nintendo of blame for botching the presentation, but it's missing the point a bit. If they choose to take the Direct approach again in 2014, they will surely be more prepared. If I had to guess, they'd supply IGN (and possibly others) with the video and allow them to stream the Direct, as they do with all the press conferences. Or maybe use USTREAM as well as Twitch, Youtube, niconico, etc.
 
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