To refresh your memory: http://www.youtube.com/watch?v=PwwjcfgTksU
I was just wondering whether people still feel like the original trailer did not adequately show the game's true colours, or maybe the initial disappointment was more a symptom of other factors. Like, for example, the game not seeming like what we thought we wanted, at first. Or, more probably, a mixture of these.
When I rewatched the trailer a couple days ago I felt like it showed a whole lot more interesting content than I remembered. Granted, I was not among the haters at E3, but I admit the game did not blow me away as it has steadily done since October 1st and on.
Here are a few things I noticed, apart from the obvious Cat Suit along with the return of SMB2's foursome and multiplayer:
Here we got to see a couple things, first the transparent pipes which you guide Mario through, as well as this non-traditional "towers in the sky" setting.
Galoombas from SMW are back!
A new type of enemy, as well as platforms in the distance which suggest there will be quite a bit of verticality in the platforming
This bit with the boost pads and POW blocks, which was popularly gif'd from its appearance in the Oct 1st trailer. The difference being the POW block chain was detonated then. Admittedly it doesn't look too flashy here, but I have to assume anyone who was paying attention would've figured something like that would happen. Why else would the POW blocks be there on the wall, lined up like that?
This popular platforming hazard from the Galaxy games and 3D Land is back, as well as a brief glimpse of the returning Tanooki suit.
Snow level with a neat aurora effect in the background. We also see for the first time that there will be non-power-up items/projectiles -- snowballs, in this case.
Kuribo's Skate. I don't know about the rest of y'all, but this definitely got me excited. Such a cool callback, right down the Goomba riding in one of its own.
River course riding a new dinosaur-like creature.
Whatever the heck you call this... but it looks fun!
This clip impressed me. A vertical platforming stage where you're chased down by an army of rampaging Fuzzies.
First look at the Captain Toad levels, which are completely unlike the rest of the game
This is a good one. Not only does it show off a neat "ruins"-like setting, but it also confirms the return of Chargin' Chuck!
Not only can you toss fireballs through clear pipes, but enemies can too!
Another good one. Not only does it show the new carnival setting, which seems to be a recurring theme in this game, but it's an interesting boss, as far as Mario games go. And keen observers probably noticed it's quite likely a reference to Wart from SMB2.
So, what do you think?
I was just wondering whether people still feel like the original trailer did not adequately show the game's true colours, or maybe the initial disappointment was more a symptom of other factors. Like, for example, the game not seeming like what we thought we wanted, at first. Or, more probably, a mixture of these.
When I rewatched the trailer a couple days ago I felt like it showed a whole lot more interesting content than I remembered. Granted, I was not among the haters at E3, but I admit the game did not blow me away as it has steadily done since October 1st and on.
Here are a few things I noticed, apart from the obvious Cat Suit along with the return of SMB2's foursome and multiplayer:

Here we got to see a couple things, first the transparent pipes which you guide Mario through, as well as this non-traditional "towers in the sky" setting.

Galoombas from SMW are back!

A new type of enemy, as well as platforms in the distance which suggest there will be quite a bit of verticality in the platforming

This bit with the boost pads and POW blocks, which was popularly gif'd from its appearance in the Oct 1st trailer. The difference being the POW block chain was detonated then. Admittedly it doesn't look too flashy here, but I have to assume anyone who was paying attention would've figured something like that would happen. Why else would the POW blocks be there on the wall, lined up like that?

This popular platforming hazard from the Galaxy games and 3D Land is back, as well as a brief glimpse of the returning Tanooki suit.

Snow level with a neat aurora effect in the background. We also see for the first time that there will be non-power-up items/projectiles -- snowballs, in this case.

Kuribo's Skate. I don't know about the rest of y'all, but this definitely got me excited. Such a cool callback, right down the Goomba riding in one of its own.

River course riding a new dinosaur-like creature.

Whatever the heck you call this... but it looks fun!

This clip impressed me. A vertical platforming stage where you're chased down by an army of rampaging Fuzzies.

First look at the Captain Toad levels, which are completely unlike the rest of the game

This is a good one. Not only does it show off a neat "ruins"-like setting, but it also confirms the return of Chargin' Chuck!

Not only can you toss fireballs through clear pipes, but enemies can too!

Another good one. Not only does it show the new carnival setting, which seems to be a recurring theme in this game, but it's an interesting boss, as far as Mario games go. And keen observers probably noticed it's quite likely a reference to Wart from SMB2.
So, what do you think?