The Elder Scrolls V: Skyrim Mod Discussion and News [Creation Kit released]

Yeah, if a texture isn't showing up it's a mesh error, as the game will default to the original textures in the BSA if there isn't one in the data/textures folder.
 
I caved on the xmas steamsale and got skyrim again. What mods do you guys recommend? I'm on an i5 3400, 8GB, GT650 ti 2gb, playing in 1920x1080.

SkyUI
Skse
Static Mesh improvement
Realistic lighting overhaul
Frostfall
purewaters
lush grass and trees
better horses
climates of tamriel
amazing follower tweaks
SkyTest
Enhanced Character Edit
Dodge Mod
bandolier
 
I see. Any way I can fix this?
I'd do what Confidence Man said and see what's in your meshes folder. First step would be to just delete the whole thing and see what happens then. If the problem goes away then you just have to restore it and isolate which .nif file is causing the problem. If instead of an untextured mesh you get a red exclamation mark you'll know that there's a mod trying to load a unique mesh (ie not a straight replacer for an original game asset).
 
Ah, dumb question but have you tried reinstalling that?

Nope, that didn't work either.

I'd do what Confidence Man said and see what's in your meshes folder. First step would be to just delete the whole thing and see what happens then. If the problem goes away then you just have to restore it and isolate which .nif file is causing the problem. If instead of an untextured mesh you get a red exclamation mark you'll know that there's a mod trying to load a unique mesh (ie not a straight replacer for an original game asset).
Looking it up, the exact file I'm concerned with here seems to be "icecavesnowtrim01" in the textures folder. There is also a "icecavesnowtrim01_n" in the same folder. Honestly I'm not a hugely advanced mod user or file manipulator so I'm not entirely sure what to do with these files. I'm fairly confident they're the ones I'm having an issue with.
 

I had this exact same issue when with the smim meshes conflicting with another texture mod I had for caves, it may have been amidianborn's caves, not sure.

Do you have the latest smim update?

It may also be an issue with Better Dynamic Snow or ELFX, try installing SMIM an the latest update last so it overrides previous mods and see if that fixes it. With ELFX (if you have it) make sure you download the SMIM meshes in the optional files and overwrite all.
 
Nope, that didn't work either.

Looking it up, the exact file I'm concerned with here seems to be "icecavesnowtrim01" in the textures folder. There is also a "icecavesnowtrim01_n" in the same folder. Honestly I'm not a hugely advanced mod user or file manipulator so I'm not entirely sure what to do with these files. I'm fairly confident they're the ones I'm having an issue with.
Ok, so pretty much all of Skyrim's base files (textures, models etc...) are kept in archives in the BSA format. Most mods which replace those files will use the same filenames and directories as the original files, but are put in folders in your data directory, instead of overwriting the original BSAs. The game will then load these files instead of the ones in the BSA archives. This basically means that the base files can never go "missing". If you have those two textures (the _n is just the normal map) in your data/textures folder, it most likely means that your problem isn't with those files, but with the mesh they are meant to be applied to.

There is a slight chance that the mod textures aren't loading because they are corrupted; if you have an image viewer capable of looking at/editing DDS files you'll be able to tell quickly, if you don't, try deleting them. If that was the problem the game would load its default textures (from the BSA) in their place. However if the object is still purple it will indicate that the mesh has been configured wrongly. This can usually be fixed pretty easily using a program called Nifskope, but I'm going to guess that that's a little too in depth when you're just trying to get your game working. It seems like TheForceWithin is on the right track here, SMIM is a big mod and sometimes it's been released with errors like this even without conflicts thrown into the equation.
 
Uninstalled the game, all my mods, and then reinstalled everything one by one. Left out some mods, added some new ones. Got 193 files in my load order now.

Unfortunately, the whole idea was to fix my issues with BOSS (it says it sorts my load order, but the game doesn't recognize it). That didn't work.
 
Uninstalled the game, all my mods, and then reinstalled everything one by one. Left out some mods, added some new ones. Got 193 files in my load order now.

Unfortunately, the whole idea was to fix my issues with BOSS (it says it sorts my load order, but the game doesn't recognize it). That didn't work.

Perhaps BOSS is making changes to the wrong place, the file it should modify is read-only or something like that?
Last i used BOSS it worked fine.
 
Perhaps BOSS is making changes to the wrong place, the file it should modify is read-only or something like that?
Last i used BOSS it worked fine.

I'm not sure. It works fine when I try it on anything other than Skyrim. For Skyrim, it doesn't edit the plugins.txt and loadorder.txt files, I need to edit it manually. In fact, I don't even have a loadorder.txt file anymore.

I think the problem may actually lie with NMM. I use BOSS to sort everything, and then use NMM to slide SkyUI to the bottom of my list, since the game won't launch for me otherwise. However, when I do that, the game doesn't recognize it. It used to, back at the start, but not anymore.
 
Perhaps you need a clean uninstall of BOSS, make sure all registry things etc. are really gone?
Or contact the BOSS team if they offer any sort of support, they can probably help better than my random not-even-really-educated-guesses.
 
Meh, not worth the hassle, when I can just use BOSS, copy the modlist file it creates into plugins.txt, put SkyUI dead last, and the game runs.

I actually just did a reinstall, and it supposedly should've cleared all registry edits. Didn't do much.
 
Any recommended Breezehome mods or other players homes? This one caught my eye.

I'm actually about to try that one out in this save game. Normally I use Bert's Remodel, it's awesome. As for homes I recommend Leveler's Tower, even without using any of the cheats, Riverside Lodge, Elysium Home, Amethyst Hollows and the best house ever Dev Aveza.
 
Looking for a couple mods...

One that makes magic scale to the school's level that's compatible with modded spells like apocalypse spells and midas magic.

And another that adds an incinerated/electrocuted/frozen effect to enemies killed by elemental spells. I know this mod exists but after a perusal of the Nexus I can't seem to recall its name.
 
Looking for a couple mods...

One that makes magic scale to the school's level that's compatible with modded spells like apocalypse spells and midas magic.

And another that adds an incinerated/electrocuted/frozen effect to enemies killed by elemental spells. I know this mod exists but after a perusal of the Nexus I can't seem to recall its name.

I don't use Midas, but I use Apocalypse and Balanced Magic.

As for the second one, http://www.nexusmods.com/skyrim/mods/14692/?
 
Actually apocalypse is the only spell mod I'm using right now anyway so that's perfect. They scale just the same as vanilla spells then?

And thanks, that's exactly what I was looking for.

They should, Balanced Magic just makes your base magic school perk increase spell potency as skill goes up.
 
For spells, I like Forgotten Magic Redone. I also use SkyTweak for all the magic scaling.
 
Spent a little time with Alternate Actors trying to get my followers to look exactly how I want them, but the limitations with the mod and racemenu made it pretty much a lost cause. Shame too, if it wasn't for the warped skin textures between the face and the body, It would have been absolutely perfect.
 
My screenshot of the day...

Ir21Mry.jpg


Who thought Windhelm could be pretty.
 
Morrowloot, you N'wah.

It doesn't play well with Immersive Armors, sadly, which is why I deactivated it for now. And I could never find Ebony Armor, which also sucked.

Yeah, I took a look at that one before deciding against it (also using Immersive Armors and Weapons). I settled on using Dynamic Loot for more varied drops but even that isn't exactly what I'm looking for. I liked the loot system that Requiem had going for it (high level loot for high level dungeons) but wasn't a fan of a lot of other changes it made.
 
I use Serenaholic. I'm pretty happy with it. Wish I could change her hair though.

Just open the mod in the Creation kit, find Serana and change her hair, careful though, if you don't do it right the mod then becomes dependent on whatever hair mod you used.

To use a total perk overhaul or download individual trees for individual skills?

I use SPERG, it's awesome. SkyRe/Requiem, etc...just change more than I'm willing to deal with. I've spent too many hours with the game already, it needs to be fun, needlessly hacking away on some creature because SkyRe wants me to feel weak at the beginning i snot my definition of a good time. I haven't tried Requiem, but the description makes it sound like it isn't my cup of tea. SPERG changes just enough to be awesome and leaves the rest alone.
 
So recently I've become obsessed with building my first PC and modding Skyrim up the ass. I've started with a list of mods I really like the look of (long ass list incoming):

Unofficial Patches
Somber ENB or Moody ENB
Climates of Tamriel
Lightning during Thunderstorms
Realistic Lighting Overhaul
Wet and Cold
Sky UI
Skyrim Project Optimization
Categorized Favorites Menu
Better Dialogue Controls and Better Messagebox Controls
Magic Duel Reborn
Convenient Horses
aMidianBorn book of Silence
Skyrim Flora Overhaul
Pines of Whiterun
W.A.T.E.R.
S.M.I.M.
HD Enhanced Terrain
Interesting NPCs
Xenius Character Enhancement
Guard Dialogue Overhaul
Immersive Patrols
Automatic Variants
Bellyache’s New Dragon Species
Armored Skeletons and the Walking Dead
Dragon Combat Overhaul
Beast Skeletons
Immersive Armors
Immersive Weapons
Wearable Lanterns
Unique Uniques
Build Your Own Home
Adopt Children
Dragon Falls Manor
Deus Mons
Moonpath to Elsweyr
Wisplicker
Falskaar
Helgen Reborn
Posh Mudcrabs
Skyrim HD – 2K Textures
Enhanced Night Skyrim
No More Blocky Faces
Footprints
FXAA Post Process Injector
Cinematic Fire Effects 2 HD
DCE – Realistic Male Face
Enhanced Blood Textures
The Eyes of Beauty
Loadscreen Extensions
Quality World Map – With Roads
Immersive HUD
Lockpick Pro
Sounds of Skyrim – The Wilds and Dungeons
Shooting Stars
Realistic Needs and Diseases
Dual Sheath Redux
Immersive Animations
Run For Your Lives
When Vampires Attack
Phenderix Magic Evolved
Horse Armors
Alternate Start – Live Another Life
Wyrmstooth
Auto Unequip Ammo
Winter is Coming – Cloaks
Achieve That
Glowing Ore Veins
Dynavision
The Dance of Death
SPERG

Since all you guys have a lot more experience with Skyrim mods, am I missing any mods you consider essential? How about mods that you just really like? I'm also looking for a lot more visual mods. Also, are any of these mods really difficult to install for a super beginner, or are some of these mods just completely incompatible with each other?
 
So recently I've become obsessed with building my first PC and modding Skyrim up the ass. I've started with a list of mods I really like the look of (long ass list incoming):

Unofficial Patches
Somber ENB or Moody ENB
Climates of Tamriel
Lightning during Thunderstorms
Realistic Lighting Overhaul
Wet and Cold
Sky UI
Skyrim Project Optimization
Categorized Favorites Menu
Better Dialogue Controls and Better Messagebox Controls
Magic Duel Reborn
Convenient Horses
aMidianBorn book of Silence
Skyrim Flora Overhaul
Pines of Whiterun
W.A.T.E.R.
S.M.I.M.
HD Enhanced Terrain
Interesting NPCs
Xenius Character Enhancement
Guard Dialogue Overhaul
Immersive Patrols
Automatic Variants
Bellyache’s New Dragon Species
Armored Skeletons and the Walking Dead
Dragon Combat Overhaul
Beast Skeletons
Immersive Armors
Immersive Weapons
Wearable Lanterns
Unique Uniques
Build Your Own Home
Adopt Children
Dragon Falls Manor
Deus Mons
Moonpath to Elsweyr
Wisplicker
Falskaar
Helgen Reborn
Posh Mudcrabs
Skyrim HD – 2K Textures
Enhanced Night Skyrim
No More Blocky Faces
Footprints
FXAA Post Process Injector
Cinematic Fire Effects 2 HD
DCE – Realistic Male Face
Enhanced Blood Textures
The Eyes of Beauty
Loadscreen Extensions
Quality World Map – With Roads
Immersive HUD
Lockpick Pro
Sounds of Skyrim – The Wilds and Dungeons
Shooting Stars
Realistic Needs and Diseases
Dual Sheath Redux
Immersive Animations
Run For Your Lives
When Vampires Attack
Phenderix Magic Evolved
Horse Armors
Alternate Start – Live Another Life
Wyrmstooth
Auto Unequip Ammo
Winter is Coming – Cloaks
Achieve That
Glowing Ore Veins
Dynavision
The Dance of Death
SPERG

Since all you guys have a lot more experience with Skyrim mods, am I missing any mods you consider essential? How about mods that you just really like? I'm also looking for a lot more visual mods. Also, are any of these mods really difficult to install for a super beginner, or are some of these mods just completely incompatible with each other?

Best way to do it is read the mod descriptions, they usually will tell you what they are/aren't compatible with, or if you need patches. If you want to do it right, it's going to take some time, unfortunately. When I do a fresh reinstall it takes me almost a full day to get everything up and running. Of course, most of that is just waiting for shit to download, but yeah. And that's with knowing exactly which mods I want.
 
So recently I've become obsessed with building my first PC and modding Skyrim up the ass. I've started with a list of mods I really like the look of (long ass list incoming):

Unofficial Patches
Somber ENB or Moody ENB
Climates of Tamriel
Lightning during Thunderstorms - you need the CoT compatability patch
Realistic Lighting Overhaul
Wet and Cold
Sky UI
Skyrim Project Optimization
Categorized Favorites Menu
Better Dialogue Controls and Better Messagebox Controls
Magic Duel Reborn
Convenient Horses
aMidianBorn book of Silence
Skyrim Flora Overhaul
Pines of Whiterun
W.A.T.E.R.
S.M.I.M.
HD Enhanced Terrain
Interesting NPCs
Xenius Character Enhancement
Guard Dialogue Overhaul
Immersive Patrols
Automatic Variants
Bellyache’s New Dragon Species
Armored Skeletons and the Walking Dead
Dragon Combat Overhaul
Beast Skeletons
Immersive Armors
Immersive Weapons
Wearable Lanterns
Unique Uniques
Build Your Own Home
Adopt Children
- these 2 you might have a problem with Heathfires unless there is a compat patch
Dragon Falls Manor
Deus Mons
Moonpath to Elsweyr
Wisplicker
Falskaar
Helgen Reborn
Posh Mudcrabs
Skyrim HD – 2K Textures - the main files are 4k textures, and the lite packages are 2k i think thats how it went.
Enhanced Night Skyrim
No More Blocky Faces
Footprints
FXAA Post Process Injector - don't need that because of somber ENB
Cinematic Fire Effects 2 HD
DCE – Realistic Male Face
Enhanced Blood Textures
The Eyes of Beauty
Loadscreen Extensions
Quality World Map – With Roads
Immersive HUD
Lockpick Pro
Sounds of Skyrim – The Wilds and Dungeons
Shooting Stars
Realistic Needs and Diseases
Dual Sheath Redux
Immersive Animations
might be a conflict here....maybe.
Run For Your Lives
When Vampires Attack
Phenderix Magic Evolved
Horse Armors - convenient horses takes care of that
Alternate Start – Live Another Life - might have a problem with Helgen Reborn, just enable Helgen reborn after you have started a new game.
Wyrmstooth
Auto Unequip Ammo
Winter is Coming – Cloaks
Achieve That
Glowing Ore Veins
Dynavision
The Dance of Death
SPERG

Since all you guys have a lot more experience with Skyrim mods, am I missing any mods you consider essential? How about mods that you just really like? I'm also looking for a lot more visual mods. Also, are any of these mods really difficult to install for a super beginner, or are some of these mods just completely incompatible with each other?
thats it for now i thinks.......get BOSS for your load order....thats it...oh and instead of 2k textures you should check out Tamriel Reloaded.
 
I'm not seeing any Frostfall in that list. Remedy that.

I also prefer Realistic Water Two over W.A.T.E.R., but that's just a matter of preference.

The best two mods I have installed do very simple things. One removes the compass, the other makes people shut the hell up. I was so tired of everyone dropping their business to go "HEY THERE!", even if they had no idea who you are.
 
I'm actually about to try that one out in this save game. Normally I use Bert's Remodel, it's awesome. As for homes I recommend Leveler's Tower, even without using any of the cheats, Riverside Lodge, Elysium Home, Amethyst Hollows and the best house ever Dev Aveza.

Did you end up trying that Breezehome mod? I tried it but I'm having a pretty big issue with it. I buy it, enter, but once I exit Breezehome I can't open any other doors. Doors animate like they're opening but nothing happens :/
 
I use SPERG, it's awesome. SkyRe/Requiem, etc...just change more than I'm willing to deal with. I've spent too many hours with the game already, it needs to be fun, needlessly hacking away on some creature because SkyRe wants me to feel weak at the beginning i snot my definition of a good time. I haven't tried Requiem, but the description makes it sound like it isn't my cup of tea. SPERG changes just enough to be awesome and leaves the rest alone.
Sperg is great. I'm currently using synxx's Perky Reborn and I'm trying to decide which one I like better. Skyre had the best perk trees I've ever seen but unfortunately it comes bundled in with the main .esp that changes a lot of things that render it incompatible with my mod list, namely how it arbitrarily changes the stats of a lot of items.

And yeah, Requiem is like Skyre turned up to 11. I played til about level 15 and my conclusion was that you're better off figuring out the things you like about Requiem and downloading individual mods to satisfy those needs so you don't have to deal with what you hate. Didn't help that the perk tree was especially bland - it was basically like vanilla except more vague. I guess if you feel like getting an arrow to the gut should kill you faster than a battleaxe to the gut then Requiem is for you.
 
So recently I've become obsessed with building my first PC and modding Skyrim up the ass. I've started with a list of mods I really like the look of (long ass list incoming):

snip

Since all you guys have a lot more experience with Skyrim mods, am I missing any mods you consider essential? How about mods that you just really like? I'm also looking for a lot more visual mods. Also, are any of these mods really difficult to install for a super beginner, or are some of these mods just completely incompatible with each other?
On visual mods, it's a good idea to understand what does what and separate them into categories. So assets (models and textures) will conflict with each other if they're replacing the same things, but will generally be compatible with every lighting/rendering mod under the sun. When it comes to lighting/weather/postprocess changes, there are two kinds: those that change things within the game itself with plugins which will conflict with each other (e.g. Climates of Tamriel, Realistic Lighting Overhaul) and those which overlay/alter the rendering system (ENB, FXAA injector). If you were to use all of the mods in your list that fall into those categories your game would be riddled with incompatibilities and errors. Here's how I'd approach it:

- Choose an ENB preset, preferably one updated to the newer/newest DLLs (240+). Be aware that some may look good in screenshots but not be that great for actually playing the game. Also, unless you need to disable certain effects entirely, the variables that impact performance can be changed without altering the style/balance of the visuals, so you shouldn't opt for one set of settings over another purely for performance reasons.
- Some presets will require certain lighting plugins, e.g. some will require Climates of Tamriel, some will have their own. Use the plugin required and nothing more.
- Unless you know exactly what you're doing, don't throw another injector such as SweetFX or FXAA on top of ENB.
- Don't use any mods that duplicate existing ENB functions, as they're likely to be worse at it: e.g. Dynavision for depth of field and Imaginator for colours are unnecessary and can bloat your saves.
 
thats it for now i thinks.......get BOSS for your load order....thats it...oh and instead of 2k textures you should check out Tamriel Reloaded.
Thanks for the tips. I looked at Tamriel Reloaded and wasn't really a fan, and with what Normal Bird said it may conflict with the ENB?

I'm not seeing any Frostfall in that list. Remedy that.

I also prefer Realistic Water Two over W.A.T.E.R., but that's just a matter of preference.

The best two mods I have installed do very simple things. One removes the compass, the other makes people shut the hell up. I was so tired of everyone dropping their business to go "HEY THERE!", even if they had no idea who you are.
I'm way too much of a wuss for Frostfall, Deadly Dragons, or Better Combat. Do you have a name on that mod that makes people shut up?

On visual mods, it's a good idea to understand what does what and separate them into categories. So assets (models and textures) will conflict with each other if they're replacing the same things, but will generally be compatible with every lighting/rendering mod under the sun. When it comes to lighting/weather/postprocess changes, there are two kinds: those that change things within the game itself with plugins which will conflict with each other (e.g. Climates of Tamriel, Realistic Lighting Overhaul) and those which overlay/alter the rendering system (ENB, FXAA injector). If you were to use all of the mods in your list that fall into those categories your game would be riddled with incompatibilities and errors. Here's how I'd approach it:

- Choose an ENB preset, preferably one updated to the newer/newest DLLs (240+). Be aware that some may look good in screenshots but not be that great for actually playing the game. Also, unless you need to disable certain effects entirely, the variables that impact performance can be changed without altering the style/balance of the visuals, so you shouldn't opt for one set of settings over another purely for performance reasons.
- Some presets will require certain lighting plugins, e.g. some will require Climates of Tamriel, some will have their own. Use the plugin required and nothing more.
- Unless you know exactly what you're doing, don't throw another injector such as SweetFX or FXAA on top of ENB.
- Don't use any mods that duplicate existing ENB functions, as they're likely to be worse at it: e.g. Dynavision for depth of field and Imaginator for colours are unnecessary and can bloat your saves.

So I guess what you're saying is that an ENB takes care of most of the lighting/texture needs. I revised my list a little below, so could you give me some more specific examples of stuff I shouldn't install/is redundant with an ENB?


Revised List:

Unofficial Patches
Somber ENB or Moody ENB
Climates of Tamriel
Lightning during Thunderstorms (need CoT patch)
Realistic Lighting Overhaul
Wet and Cold
Sky UI
Skyrim Project Optimization
Categorized Favorites Menu
Better Dialogue Controls and Better Messagebox Controls
Magic Duel Reborn
Convenient Horses
aMidianBorn book of Silence
Skyrim Flora Overhaul
Pines of Whiterun
W.A.T.E.R.
S.M.I.M.
HD Enhanced Terrain
Interesting NPCs
Xenius Character Enhancement
Guard Dialogue Overhaul
Immersive Patrols
Automatic Variants
Bellyache’s New Dragon Species
Armored Skeletons and the Walking Dead
Dragon Combat Overhaul
Beast Skeletons
Immersive Armors
Immersive Weapons
Wearable Lanterns
Unique Uniques
Dragon Falls Manor
Deus Mons
Moonpath to Elsweyr
Wisplicker
Falskaar
Helgen Reborn (add after new game with Alternate Life)
Posh Mudcrabs
Enhanced Night Skyrim
No More Blocky Faces
Footprints
Cinematic Fire Effects 2 HD
DCE – Realistic Male Face
Enhanced Blood Textures
The Eyes of Beauty
Loadscreen Extensions
Quality World Map – With Roads
Immersive HUD
Lockpick Pro
Sounds of Skyrim – The Wilds and Dungeons
Shooting Stars
Realistic Needs and Diseases
Immersive Animations
Run For Your Lives
When Vampires Attack
Phenderix Magic Evolved
Alternate Start – Live Another Life
Wyrmstooth
Auto Unequip Ammo
Winter is Coming – Cloaks
Achieve That
Glowing Ore Veins
The Dance of Death
SPERG
 
I'm replaying this game with more mods. I have a little problem though. I have UFO and on some enemies my follower keep running away from them. The follower outlevels them and are geared enough to take the enemy on (it's a enemy that's modded in) and I use getav confidence and it's set to 3, so they are set to brave. I also tried setting it to 4 and I noticed that there is no change really. This only happens to certain enemies and sometimes they fight normally. I was googling around forums and someone said that it's been a vanilla bug where follower confidence changes at times, like getting married, and trying to change it via console doesn't always work because you need to restart a new game to make it load up properly or something. I know some followers like J'Zargo are always chicken shit but even when they have a high confidence value, it seems like it's a bug.
 
Thanks for the tips. I looked at Tamriel Reloaded and wasn't really a fan, and with what Normal Bird said it may conflict with the ENB?

I'm way too much of a wuss for Frostfall, Deadly Dragons, or Better Combat. Do you have a name on that mod that makes people shut up?

So I guess what you're saying is that an ENB takes care of most of the lighting/texture needs. I revised my list a little below, so could you give me some more specific examples of stuff I shouldn't install/is redundant with an ENB?


Revised List:
snip

You've kinda got it the wrong way around, ENB doesn't touch textures or models, but certain presets will conflict with lighting plugins like Realistic Lighting Overhaul and Climates of Tamriel. For starters, you wouldn't use those two together, as they'll probably conflict. Looking at the Somber ENB page now, it mentions that it shouldn't be used with mods like Enhanced Lights and FX or Realistic LIghting Overhaul.

I'll go over those categories again:
- Assets such as models and textures. These either replace or expand content from the original game.
- Lighting, weather and effect plugins (esp's). These modify the original game's values to change its appearance.
- ENB and postprocess injectors. Instead of changing what's actually going on in the game, these modify the renderer with purely visual results.

Mods from the first category can conflict with/overwrite one another, but generally have no problems with mods from the other two categories. Mods from the second and third categories will conflict with mods in either of those two categories, unless they are specifically designed not to. For example, certain ENB settings may look like trash with Realistic Lighting Overhaul or Climates of Tamriel enabled, but fine without it whereas for others the opposite may be the case.

List looks pretty good, if you follow the steps in my previous post regarding stuff like CoT and RLO conflicting with ENB it should be fine. Textures is somewhat personal preference, the big ones (I think, haven't played it in a while and the installation is a mess) I'm currently using are Project Parallax, Realistic Water Two, Skyrim Realistic Texture Overhaul, Skyrim Flora Overhaul, HD Detailed Terrain and a bunch of the Vivid Landscape ones.
 
Top Bottom