So when is this available for pre-order? If it's due next month why aren't pre-orders up yet?
Does it include the Nightmare Mode from the Dreamcast release?
A couple of more screenshots from the best version:
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So yeah, that's the unpatched version of the original RE4 PC port from 2007 done by SourceNext. It came prepatched in other regions, so only Asia and Europe got to see this beautiful version. After Ultimate HD was announced I decided to play through this version again for the heck of it.
Here's a bunch more screenshots:
http://abload.de/img/re4-part10-05-40-09wbsgy.jpg
http://abload.de/img/re4-part10-53-04-15l0sgp.jpg
http://abload.de/img/re4-part10-48-54-20jjsaj.jpg
http://abload.de/img/re4-part10-46-33-20omst5.jpg
http://abload.de/img/re4-part10-41-26-25ixs10.jpg
http://abload.de/img/re4-part10-31-43-02fhsys.jpg
http://abload.de/img/re4-part10-19-18-2276s6r.jpg
http://abload.de/img/re4-part12-35-54-018essi.jpg
http://abload.de/img/re4-part12-31-40-28gksye.jpg
http://abload.de/img/re4-part12-00-06-03c9sd9.jpg (this puzzle became hellish in this version)
http://abload.de/img/re4-part11-56-31-27v6suc.jpg
http://abload.de/img/re4-part11-36-32-07frsh9.jpg
http://abload.de/img/re4-part11-35-11-17rnshs.jpg
http://abload.de/img/re4-part11-32-28-20ajs9j.jpg
http://abload.de/img/re4-part11-26-50-29nysn7.jpg
http://abload.de/img/re4-part11-01-09-02u9sdp.jpg
http://abload.de/img/re4-part21-44-18-28a5sop.jpg
http://abload.de/img/re4-part21-17-18-02crsa2.jpg
http://abload.de/img/re4-part12-42-13-133xsn9.jpg
It is really baffling anyone thought this was an acceptable state to release something in, but I'm kinda glad they did because it's funny to go back to and compare this against with other versions.
Oh god I've never heard the Director's Cut version before! Who thought that was an improvement?
Time for another comparison:
Speaking of classic camera angles; has anyone heard if we're going to get the Japanese version camera angles for the Ashley section? Or at least the option for them? I've wanted to try that version for years.
For anyone that's never seen them: https://www.youtube.com/watch?v=2mLbIs7Uglc
I think that specific song was a glitch that they didn't catch before release. I can't remember exactly.
Why can't they release this to PS4 for download? No doubt it could run it at 60?
Perhaps the most dramatic aspect of the Onimusha score is the fact that the composer can barely hear it himself. At 24, he was found to have a severe hearing disability, and today he is completely deaf in his left ear and can hear only slightly with the help of a hearing aid in his right.
At first, Samuragoch retained some hearing, though he was plagued by chronic headaches and a persistent ringing in his ears. Then, in 1999, while composing the score for Onimusha, he lost his hearing completely.
Is it confirmed that the gamefly.co.uk code will give me the uncut game when I redeem it on my german steam account?
On classic camera angles, I would love it but not sure if they would do it. However, the best way to handle it in my opinion, if it was possible, is to go the route of Cold Fear. In that game, when you're walking around, the game has fixed camera angles, but when you pull out your gun, it goes behind the shoulder. That could work well for those who want nostalgia like that, I think.
That was exactly how the first iteration of RE4 went (there are vids on YouTube). I think the issue was that it was very disorienting for the camera to change perspective very quickly especially with the increased focus on shooting.
It'll be uncut if it's like any other steamworks key.
If by Steamworks you mean "game redeems on Steam", then one can not be sure.
It may be possible, that the key can not be redeemed on STeam with a German account or from a German IP.
Gifting may also lead into trouble.
It'll be uncut if it's like any other steamworks key.
If by Steamworks you mean "game redeems on Steam", then one can not be sure.
It may be possible, that the key can not be redeemed on STeam with a German account or from a German IP.
Gifting may also lead into trouble.
I don't think any other stores (outside of Steam itself, that is) are selling the game just yet. If you're interested I may be able to get you a copy for $15 or $15.50 through my trader on Steam (ditto for anybody else who can't order through GameFly).
Have there been any cases like that? I have done the gifting thing a ton and I always received an uncut copy.
On classic camera angles, I would love it but not sure if they would do it. However, the best way to handle it in my opinion, if it was possible, is to go the route of Cold Fear. In that game, when you're walking around, the game has fixed camera angles, but when you pull out your gun, it goes behind the shoulder. That could work well for those who want nostalgia like that, I think.
That was exactly how the first iteration of RE4 went (there are vids on YouTube). I think the issue was that it was very disorienting for the camera to change perspective very quickly especially with the increased focus on shooting.
Anyone know if the audio will be dolby pro logic II-encoded? Steam should really have more info on surround sound support.
I loaded up this game and my my decoder does not decode the game in either Dolby Digital or DTS. I figured it must be running on Dolby Pro Logic II so when I turned it on I did get some surround effects but they were pretty weak. Can anybody confirm the audio format this game is running on? Thanks.
P/s. I know it's an old game but the original RE4 did run on DPLII and I'd expect it to be DTS on the HD version at least. Hey, MGS HD Collection did that to amazing results why not this?
steam......works ?
The classic games had auto aim. If you were facing an enemy it was impossible to miss the shot. Now it would be much harder and possible frustrating.
The OG games didn't have auto-aim. I think RE3 introduced them (and maybe the ports of RE2).
The OG games didn't have auto-aim. I think RE3 introduced them (and maybe the ports of RE2).
RE Director's Cut introduced auto-aim. I think RE2 had an option to turn it off.
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Fuck, that looks so clean.
Have my money, Capcom.
The OG games didn't have auto-aim. I think RE3 introduced them (and maybe the ports of RE2).
RE Director's Cut introduced auto-aim. I think RE2 had an option to turn it off.
W-wait... this looks almost worse than what my modded ye olde RE4 PC looks like. I haven't been keeping up with this thread, so I don't know what the consensus is, but aside from the HUD...
http://imgur.com/FLChmBU.jpg[IMG][/QUOTE]
The consensus is no. There is no way to mod in all of the geometry and ambient lighting that was removed from that version and make it comparable. If you're just looking at the texture quality and nothing else, then I'm afraid you're missing the forest for the trees.
For the record I think those fanmade textures are pretty abhorrent.
W-wait... this looks almost worse than what my modded ye olde RE4 PC looks like. I haven't been keeping up with this thread, so I don't know what the consensus is, but aside from the HUD...
Both wrong. The original version of Biohazard in Japan had autoaim - the game was designed and balanced around it. It was the only the first release of the localized English version (Resident Evil) that took it out. They realized this was a horrible mistake and left it in for every subsequent version.
The consensus is no. There is no way to mod in all of the geometry and ambient lighting that was removed from that version. If you're just looking at the texture quality and nothing else, then I'm afraid you're missing the forest for the trees.
For the record I think those fanmade textures are pretty abhorrent.
Someone from Capcom posted a ton of screenshots here: http://steamcommunity.com/app/254700/screenshots/
so is this based off the gamecube ver or the ps2? Meaning do we get the gamecube version's better lighting or not? I know this is based off the 3560 version but I dont recall what that was based off.
The consensus is no. There is no way to mod in all of the geometry and ambient lighting that was removed from that version and make it comparable. If you're just looking at the texture quality and nothing else, then I'm afraid you're missing the forest for the trees.
For the record I think those fanmade textures are pretty abhorrent.