So, instead of trying to sell Wii U to Grandma so they can sell her Wii Fit U - they get her to buy the QOL device with some sensors and balance boards so she can enjoy playing Wii Fit or Brain Training and communicating with her grand kids on Miiverse. Her grandkids can send her their high scores in New Super Mario Brothers U and push her to play the game and compete with them for the highest score the next time she comes over. Miiverse will finally fulfill its potential as a platform for Nintendo users to share and communicate with each other.
I'm really intrigued about how this non-wearable QOL device is going to function.
And as for Miiverse, I've always felt it has potential if expanded upon. Comparing scores, interacting with other players (like giving items in Sonic Lost World), and just being a place to communicate with fans of the same game title (either through sketches or text posts) is pretty cool.
I still don't understand the hate people are having over this revealed business model for a Quality of Life device by Nintendo.
As someone who is already very active and who tries to constantly workout (now part of my recently adopted healthy lifestyle), Nintendo must be commended they are still actively trying to motivate non-gamers & gamers alike to get more excited over exercise. I still remember the news pieces they did in the 80's and 90's about kids not getting exercise because they were always in front of a TV, playing Nintendo of all things.