What lessons do you want Sony to learn?

Stick to what youre good with. SP.

But even if the urge is too great to go ape shit on GAAS, at least spread it out. But most of their new GAAS are shooters. And according to the initial business slides, they had them all bunched up coming out in a couple year span. For those of you who never saw it, they would had launched like 10 new GAAS IPs coming out by NOW in 2025 all overlapping each other. And those business slides didnt even include Bungie games yet as the buy out deal wasnt finalized yet. So add any Bungie games like Marathon to the pile too.

- Helldivers 2
- Concord
- Anything Bungie related.... Destiny, Marathon
- Fairgames
- Factions 2
- Deviation Games

I probably even missed some too.

Even if all these games released, the chances of all or most of them doing great is slim. And right now, the only one so far a hit is H2. The rest have middling hype or already cancelled.

So not only did they say years ago "all we need is one hit to cover the rest" is absolutely untrue as H2 isnt that successful to cover all the bombs and Bungies $1.2B of employee retention fees, but by skewing hard to shooters it really limits your success.

It's like doing sports bets and doing 6 bets in such a way the chances of more than 1 winning is small. And for overall success, not only do you need at least 1 ticket winning, but it has to be a big one because the avg winning ticket with only one coming through wont cover the 5 losing ones anyway.

Thats a bad betting strategy unless you hope and dream lots of tix come through as winners, or the solo ticket that wins is COD or Fortnite levels of payout.
 
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