Anyone think they should make undying's zombies work like sigil and take x number of hits to kill instead of having a number of hp so that they don't get one-shotted post level 3? Maybe even magic immune. I really do love undying, but he falls off so much late-game and has so little cc its barely worth playing him support (or any other roles).
Tombstone takes too much time to reach full power late-game and it requires people not to focus it. Not saying he should have super good late-game scaling, but for a support with two utility spells (his second ability with inconsistent healing and his ult) and everything else damage, you'd think he'd be a bit stronger. I mean, why pick him instead of veno when veno has anti-push, a slow and a nasty laning phase (due to the dot).