1-UP Show/CO-OP Alumni: Kickstarter: VG Culture Docu Series (210K Goal)

So the difference is living costs for them to do this full time?

I guess my question is if this kind of video series really needs to be done full time?

The style of it is cool and all it just seems like the content could exist with lower costs.
 
Wow I should have done this I had no idea there wasn't a thread already.

I'm huge fans of these guys and have backed them and you should too.

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So the difference is living costs for them to do this full time?

I guess my question is if this kind of video series really needs to be done full time?

The style of it is cool and all it just seems like the content could exist with lower costs.


i dont get this line of thinking
do you not buy other products because you're "paying the creators' rent"?
what a stupid way of looking at things
 
Wow I'm beginning to wonder if this is actually going to get funded. Really hope it does. Their work is second to none.

With that in mind I have to throw out a random thought: I'm absolutely baffled that these guys haven't been hired by Gametrailers, IGN, or re-hired by Revision 3 to make weekly content. They're all way too talented.
Because quality like this cost time and time = money
Big companies do not like to spend money they want to spend less money and get money quick.
This is hard work and takes a LONG time to get this quality.
That video is fantastic! The Super Mario Bros review is hilarious.

I backed the project and hope for their success!
Awesome I also really hope that it makes it into a succes.
I thought the opposite. The video started with a cat running around and went over old video game mags? I was backing it for $25 and stopped my backing because of this video. Too much of a hipstery vibe for me. I like the area 5 stuff and dug the 1up stuff back in the day. I might get into it when its released and buy it then.
Well your loss then, they have not really changed from back then I find.
But I can't really change your mind on that I suppose.
That update clip was incredible. I think I will back it now.

But I really don't see why this costs so much to make? YouTube channels like the game chasers, the nes pursuit, the video game years, etc do very similar content on a much lower budget.

I honestly don't need all the high production values and artistic camera angles and clever editing that costs so much. I'm interested in the content of the video.

Why can those youtube channels put out content weekly at almost zero budget while these guys need $200k?

Im not saying drop the quality to nothing, but the divide in costs is so extreme, that I don't understand why a $10k budget wouldn't accomplish a similar product?

Is it mostly because were paying for these guys rent and food because they don't have more traditional jobs as well?
Just like you said already, THIS is their jobs making movies/docs about/in the industry is THE job that they do.
Also living in the one of the most expensive cities in the world does not help I know but that does not mean they get to life in poverty to make a art form right?
 
So the difference is living costs for them to do this full time?

I guess my question is if this kind of video series really needs to be done full time?

The style of it is cool and all it just seems like the content could exist with lower costs.

Tell me: what exactly do you think you're paying for when you, say, buy a game? Or a book? Or an album?

Hint: you're mostly not paying for physical goods, tools, or other items used in the creation of that good. First and foremost, for almost every single piece of entertainment on earth, you're paying for someone's time.


I won't support this because of Phil Fish's involvement.

Petty? Sure. I don't really care.
Just curious, what has Phil Fish done to insult you so greatly?
 
I have enjoyed a number of video game documentaries before, Got Lamp, King of Kong, Indie Game, even the Gametrailer Retrospectives have great content.

I expect Outerlands to stand proud among them if funded.
 
Watching the KS video and the update linked above, it's clear just how strong Area5's production skills are, but I'm hesitant about the actual content. The sentiment in the KS video was that there are a lot of topics they want to cover and they don't offer any clear indication they know which ones they want to actually produce. The KS page mentions a backer survey of topics to be covered, but then the whole thing feels unplanned (as does the stretch goal to hire journalists to uncover stories). The really worrying part is that, if they want to cover too many topics (and get lukewarm, but successful funding), they may try to cram too many stories into these episodes, further shallowing the whole scope.

Just the idea of a miniseries about videogame culture at-large turns me off. At its foundation, it treats gaming as a totally outsider element of our culture when it's really the fastest growing part of our culture today.
 
The sentiment in the KS video was that there are a lot of topics they want to cover and they don't offer any clear indication they know which ones they want to actually produce. The KS page mentions a backer survey of topics to be covered, but then the whole thing feels unplanned (as does the stretch goal to hire journalists to uncover stories). The really worrying part is that, if they want to cover too many topics (and get lukewarm, but successful funding), they may try to cram too many stories into these episodes, further shallowing the whole scope.

What you see in the Kickstarter video and on the page in that word cloud is a fraction of what we have in our topic bible. There are too many topics to cover in one season of a show. The reason we mention many of them is because ideally we'll get to do so in later seasons of the show. We would never dilute good material by trying to jam too many stories into one season of the show. The reason for the topic polls is to feel out what people are most interested in during this first season. If certain topics stand out, we'll focus on those first to make sure that people who are funding the campaign to get this project off the ground will be happy with what they paid for. Make sense?

This is Ryan O'Donnell, btw.
 
How much money does it really take to make a documentary?

Disclaimer: The article is from PBS, which is obviously dependent on documentary funding and has kind of been kickstarting its whole network through fund drives for years.

A quote: '...Unless it’s a labor of love, I would strongly recommend a realistic feature-length budget where you and your co-workers get paid industry standard rates."

Some questions stemming from that quote and I think feeding the discussion in this thread are:
How much is this individual project a labor of love, versus how much is it an effort to make a living through crowdfunding?
Should the video game community interested in such content support this project regardless of that consideration in an effort to provide industry standard rates to a group that would likely not receive them without crowdfunding? Would that at all help the future of similar projects to receive "industry" funding? Or are we the now and future producers?

Just asking questions before things get too weird up in here. I think the skeptics have valid philosophical concerns, and I don't really think the game journalists (who I otherwise like a lot) who are tweet-shaming them are doing the overall discussion a service.
 
What you see in the Kickstarter video and on the page in that word cloud is a fraction of what we have in our topic bible. There are too many topics to cover in one season of a show. The reason we mention many of them is because ideally we'll get to do so in later seasons of the show. We would never dilute good material by trying to jam too many stories into one season of the show. The reason for the topic polls is to feel out what people are most interested in during this first season. If certain topics stand out, we'll focus on those first to make sure that people who are funding the campaign to get this project off the ground will be happy with what they paid for. Make sense?

This is Ryan O'Donnell, btw.
Thanks the response. I'm glad to know you've thought about it. I really am impressed with the production quality, so I'll take another look at contributing.
 
I can't afford to back the $150 Blu-Ray level before the campaign closes, but I an going to back at $45. Have Area 5 mentioned if they'll be selling the Blu-Ray seperately when the entire series is available?
 
But I really don't see why this costs so much to make? YouTube channels like the game chasers, the nes pursuit, the video game years, etc do very similar content on a much lower budget.

I honestly don't need all the high production values and artistic camera angles and clever editing that costs so much. I'm interested in the content of the video.

I love these shows but they are not the same content as this documentary project. Game chasers and NES Pursuit only do their video recording on their free time, mostly weekends. They only need one camera person recording them shopping in Swapmeets and Flee markets. They don't have to set up interviews with people from other areas, travel huge distances, research, etc.

Game Chasers post 20 minute videos of their Flee Market adventures every couple of weeks and months. NES Pursuit Swapmeet videos every couple of weeks. It's a lot of work as well, but they would be doing their pursuit for games even if they were not recording.
 
I was probably just a bit taken aback at the living expenses thing because it is a kickstarter focused on a specific project. I would expect these expenses when buying a product or video outright.

I guess I assumed they had other projects and jobs through their production company that covered their normal salaries and this kick starter was there to allow them to work on a project they would otherwise not create.
 
I was probably just a bit taken aback at the living expenses thing because it is a kickstarter focused on a specific project. I would expect these expenses when buying a product or video outright.

I guess I assumed they had other projects and jobs through their production company that covered their normal salaries and this kick starter was there to allow them to work on a project they would otherwise not create.

That is totally understandable. I would probably feel the same if it was under those circumstances they were asking for that amount of money.
 
Welp I upped my backing to the Blu-Ray level. I already enjoy having their work on physical media. This will be the only "official" instance of that other than the Street Fighter collection, IIRC.

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Kind of sad it doesn't look like stretch goals are going to happen, wanted that all original music, maybe they can still try and get as much as they can.
Jane Pinckard's original vocal theme for the 1up Show has been my ringtone for a couple of years now.
 
He was on 8-4 podcast in the middle of last year but he is looking for the best place to house them and he would like that to be in the bay area.

Wait what? I listen to 8-4 and I don't remember Frank being on their show last year. Just scanned through their 2013 show notes and didn't see anything either. When was this?
 
Maybe it'll grow on me and there's probably an explanation for it, but I'm not terribly fond of the title 'Outerlands' and that logo.

For one, it brings to mind images of 'Borderlands' or some dry post apocalyptic Mad Max band of freaks highway just by the similar sounding name. The logo itself looks like something a steel company would have used 40 years ago. Not even feeling an atari vibe from it.

Looking forward to the documentary though and will probably back. I really enjoyed the last video.
 
Wait what? I listen to 8-4 and I don't remember Frank being on their show last year. Just scanned through their 2013 show notes and didn't see anything either. When was this?

As much as I'd like Frank to be on the podcast, he has not. It may have been another podcast one of the guys guested on?
 
I'm pretty sure there was an 8-4 Podcast where someone was talking about their library of gaming magazines and trying to find a home for them. Specifically in a museum.

I think in that episode they were speaking to Kevin Gifford. His library now lives at the Strong Museum of Play in Rochester New York.
 
Ryan, as for a subject for an episode - old gaming computers.

Commodore 64
Commodore Amiga (I'd ESPECIALLY like to see this one...)
Atari ST

etc..

Episodes on those can be FULL of stuff. Is this too far before your time?
 
I should have also asked:

Are there any topics you would like to see covered in the series?
Mine are, honestly, perhaps not as broadly appealing as most, more about topics I'm interested in learning more about :
The past 8 months at DICE?
The ~60,000 gamers [going by Media Create sales] in Japan for whom the 360 is their main console? [Perhaps just an episode on the Xbox in Japan itself]

How long are ye projecting each episode to be?

Kind of similar to that DICE one, I'd love to see more coverage and personal discussion from [larger studio] devs about crunch and the trails / tribulations of game dev.
 
So excited about this project. Love The 1up Show and everything the Area5 team have done since.

I think I check in on the Kickstarter page every day, to see how close it's getting to reaching funding.
 
Where are the pictures of the 1Up Show DVDs from? Can those be obtained, somehow?

They really ought to offer 1Up Show DVDs or downloads as a backer incentive. It'd be especially attractive now that 1Up.com no longer hosts any of their old shows or podcasts.
 
Where are the pictures of the 1Up Show DVDs from? Can those be obtained, somehow?

They really ought to offer 1Up Show DVDs or downloads as a backer incentive. It'd be especially attractive now that 1Up.com no longer hosts any of their old shows or podcasts.

I believe a fan made custom dvds and artwork for all their shows and then sent them a set.
 
Where are the pictures of the 1Up Show DVDs from? Can those be obtained, somehow?

They really ought to offer 1Up Show DVDs or downloads as a backer incentive. It'd be especially attractive now that 1Up.com no longer hosts any of their old shows or podcasts.

I believe a fan made custom dvds and artwork for all their shows and then sent them a set.

That was me. Honestly it started out just for me because my iMac wouldn't play the full res Gamevideos.com stuff without framerate hitches. So I burned them for myself over the years, using NeroVision Express.

When the guys at Area5 were working on Co-op I sent them this as I was between jobs and had the time to burn copies of all the disks and make the labels.

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However I believe a little bird mentioned that they have full-res quality versions of all the episodes. If true, lot of good it does them in regards to this, in terms of a backer reward, as they don't own that content. Of course, things being what they are, you can just watch them on Youtube.

The thing to remember is, if you liked that work, and you'd like to see their work continue in a documentary/editorial and non-commercial capacity, backing this is the way to go.
 
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