Schopenhauerian
Member
It was, hopefully, one of the last holdovers from Miyamoto's pestilent "I'm going to make what I want---I don't care what kind of game fans want" era of Nintendo. When you put out half-hearted products that also constitute the very opposite of what the fanbase has been asking for for years, you deserve all of the accompanying critical backlash and disastrous sales figures. Kimishima did the right thing in soft-demoting him. He knew the guy's philosophies had become regressive, inhibiting, and toxic. I'm happy Koizumi and Takahashi are running the show now. Miyamoto can stick to theme parks...
I'm not sure that's quite an accurate characterization, given that Miyamoto himself reversed course with the Wii, as described here and here (Okamoto: "Wii Play, Wii Sports, Wii Fit, and Wii Music were all part of Miyamoto's connected 'Wii Project.' One day, Miyamoto gathered producers and directors in EAD and showed us how we were going to group together and sell the various prototypes...").
While it was commercially successful, of course, it certainly did alienate many hardcore gamers, so I can certainly understand where you're coming from. Also 'soft-demoting' doesn't sound quite right either, considering the level of coordination involved, including Miyamoto's public comments about retirement, starting in 2011.