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11 Cancelled Star Wars games we deserved - For those like me still mourning 1313

SCB3

Member


It does make me wonder, could we still get the EU games as Non Canon, like new pones in entries, then again they do tend to be better than the new films and series barring a few
 

Kupfer

Member
Every few years I've tried a SW game that's been advertised and praised, but none of them have been my jam. The franchise just isn't for me and now seems completely overloaded and bloated.
I don't know if 11 more SW games would have improved the situation.
 
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SCB3

Member
Potential Boba Fett game footage (allegedly part of Star Wars 1313 even though it feels like it's own thing):


I think it was confirmed that it was supposed to be a Sequel to Bounty Hunter with Boba, so that makes sense

I really want more darker gritty SW games away from Jedi stuff, I've not played Outlaws yet (I just bought it actually, its on my list for this month) so I am hoping its more of that
 

Z O N E

Member
I think it was confirmed that it was supposed to be a Sequel to Bounty Hunter with Boba, so that makes sense

I really want more darker gritty SW games away from Jedi stuff, I've not played Outlaws yet (I just bought it actually, its on my list for this month) so I am hoping its more of that

Don't think we'll ever get a dark gritty SW whilst Disney owns it. We might get more slightly mature games, but never what we really want. 😞
 

March Climber

Gold Member
I really want more darker gritty SW games away from Jedi stuff, I've not played Outlaws yet (I just bought it actually, its on my list for this month) so I am hoping its more of that
That's the juxtaposition of Star Wars. Most things outside of the movie have higher highs and more mature themes. Then the movies strip it all away. People like to blame this solely on Disney but the prequel trilogy felt just as neutered and teen friendly.
 

SCB3

Member
That's the juxtaposition of Star Wars. Most things outside of the movie have higher highs and more mature themes. Then the movies strip it all away. People like to blame this solely on Disney but the prequel trilogy felt just as neutered and teen friendly.
I kinda agree with why the Prequels exist, the whole thing went from Lukes story to Anakins -> Lukes, the sequel trilogy though had no need to be a part of the Skywalker story at all

Its like they're so afraid to leave that same 30 year period and when other writers did, they were successful
 

SCB3

Member
Don't think we'll ever get a dark gritty SW whilst Disney owns it. We might get more slightly mature games, but never what we really want. 😞
The Respawn games are close in some ways, especially Fallen Order, the beginning of that game is very 1313 inspired and is fantastic
 

March Climber

Gold Member
I kinda agree with why the Prequels exist, the whole thing went from Lukes story to Anakins -> Lukes, the sequel trilogy though had no need to be a part of the Skywalker story at all

Its like they're so afraid to leave that same 30 year period and when other writers did, they were successful
I've been begging for them to leave the Skywalker timeline, but they get more and more scared the more things outside of that timeline fail.

For example they don't see Acolyte in the same critical way most of us would (which is it having bad writing), they just see a show that heavily dropped off in viewership, so that means they must double down on more Skywalker saga and characters within it.
 

SCB3

Member
I still miss The Dark Forces/Jedi Knight series, those 4 were my favourite, although no Jedi in the 1st one, they should make more of them in my opinion.
Theres 5 games btw ;) (well technically, 1 is an expansion)

I've been begging for them to leave the Skywalker timeline, but they get more and more scared the more things outside of that timeline fail.

For example they don't see Acolyte in the same critical way most of us would (which is it having bad writing), they just see a show that heavily dropped off in viewership, so that means they must double down on more Skywalker saga and characters within it.

Its why KotOR is so revered, its thousands of years away and works just as well, I actually didn't mind the Acolyte, but it has the same issue as the Sequel Trilogy, bad writing with a great Bad guy (at least visually) that they don't go far enough with and fuck me was Sol an idiot in that, annoyingly I liked him
 

YeulEmeralda

Linux User
That's the juxtaposition of Star Wars. Most things outside of the movie have higher highs and more mature themes. Then the movies strip it all away. People like to blame this solely on Disney but the prequel trilogy felt just as neutered and teen friendly.
It's largely forgotten now but the original Star Wars movies were not just kids movies.
 

EruditeHobo

Member
I was at the studio for years... and 1313 is way up there, in terms of unfortunate cancelations, but personally I was most sad about them bringing in Cory Barlog to do the Force Unleashed sequel, then instantly got rid of him because his vision for the game was a big huge awesome thing that would take years and they just wanted to rush something out the door so they'd have a crappy game that could be on shelves as quick as possible.

And in the end, that's just what they got! Very, very disappointing.

Battlefront 3 would have been nice...

Not from Free Radical, it wouldn't...
 

Killer8

Gold Member
Why do people still care about 1313 all these years later? It's been surpassed visually by many other Star Wars games and for all intents and purposes looked like a pretty mundane Uncharted clone.
 

StueyDuck

Member
At this point, even if all of those came back like 1313 or BF3 and were released today, I most likely wouldn't care.

The franchise is so stale and bland now and the market is so oversaturated with the property.

Disney really shat the Star Wars bed.
 

EruditeHobo

Member
BTW here are some of the proposed details for Cory Barlog's Force Unleashed 2... I know this isn't really a "cancelled" game, it didn't really go anywhere and was in very early design/pre-production when Cory left, but this is something I would have killed to see/play.

And they did have the pieces in place -- they got the guy who directed God of War 2 on their SW adventure game, and decide to go in another direction within... maybe 6 months? Huge missed opportunity.

- you’d be new character, Yodas apprentice
- you’d be courted by the dark side, and ultimately go bad
- then, bring back Vader's apprentice from part 1, who then comes in to save the day

aim was for 40+ hrs of gameplay, with a new combat system... perhaps in the style of what eventually became GOW PS4. Initially proposed a 3+ year development timeline, but studio wanted the sequel in 9 months! So Cory left.

Talk about fumbling the bag.
 

EDMIX

Writes a lot, says very little
I try to have some perspective on this I don't even know if 1313 was even going to be good it just seems like not having it people just imagine some fucking fan fiction let me remind you this is the same damn company that failed to even produce enough good games to stay in business for me to then believe they were going to knock it out of the park with 1313

That game was probably going to flop lol

A lot of the games on that list look like they were going to flop anyway
 

SCB3

Member
Why do people still care about 1313 all these years later? It's been surpassed visually by many other Star Wars games and for all intents and purposes looked like a pretty mundane Uncharted clone.
I try to have some perspective on this I don't even know if 1313 was even going to be good it just seems like not having it people just imagine some fucking fan fiction let me remind you this is the same damn company that failed to even produce enough good games to stay in business for me to then believe they were going to knock it out of the park with 1313

That game was probably going to flop lol

A lot of the games on that list look like they were going to flop anyway
It wasn't so much the game per se, but rather the setting, a lot of SW games did and still do focus on the Jedi or the Star Fighter parts, but there is a whole section of the Universe that was and still is left out, the Crime and seedy underbelly of the Galaxy, the shadows under the Empire and before that that still operated

Its not too unlike Mafia or gangland films or media really but with a SW twist, its why the Mandalorian, Rogue One and Andor are well liked, it gets away from the "Traditional" SW tropes and tells other stories away from the Skywalker Saga

Besides, since when is being more like Uncharted a bad thing? Both Respawn games are Souls-likes infused with Uncharted and Tomb Raider and they were both well revered and pretty damned good games imo
 

Calico345

Gold Member
40Oz Pour One Out GIF
 

MonkD

Member
I think it was confirmed that it was supposed to be a Sequel to Bounty Hunter with Boba, so that makes sense

I really want more darker gritty SW games away from Jedi stuff, I've not played Outlaws yet (I just bought it actually, its on my list for this month) so I am hoping its more of that
It started out as its own thing. But George liked the game and told them it should be a Boba game, and they pivoted. This was a fair bit into development, and making changes per Georges requests were quite time consuming.

He did this for a lot of Star Wars games.
 
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SCB3

Member
It started out as its own thing. But George like the game and told them it should be a Boba game, and they pivoted. This was a fair bit into development, and making changes per Georges requests were quite time consuming.

He did this for a lot of Star Wars games.
Yea I remember that now you've mentioned that, same thing as Kyle Katarn not being able to be used in a lot of things for awhile aside from the Jedi Knight games
 

Dazraell

Member
It started out as its own thing. But George like the game and told them it should be a Boba game, and they pivoted. This was a fair bit into development, and making changes per Georges requests were quite time consuming.

He did this for a lot of Star Wars games.
I remember the story that The Force Unleashed devs really wanted to have "Darth" name for Starkiller so they asked Lucas if he could give him one. He suggested "Darth Icky" and devs in response were like "uhmm, okay, we think Starkiller is enough, there is no need for Darth name anymore" lol
 

Trilobit

Gold Member
I'm playing Detroit Become Human and many of the segments about doing small stuff has excited me more than infiltrating a thousand Empire bases in Outlaws. I honestly have hopes for Eclipse being an amazing story and overshadowing anything SW-related from Disney(except for Rogue One and Andor).
 

RCX

Member
Why can't they just remaster Tie Fighter.

Modern control scheme, decent graphics. The story alone is one of the best in Star Wars history.
 

Perrott

Member
I was at the studio for years... and 1313 is way up there, in terms of unfortunate cancelations, but personally I was most sad about them bringing in Cory Barlog to do the Force Unleashed sequel, then instantly got rid of him because his vision for the game was a big huge awesome thing that would take years and they just wanted to rush something out the door so they'd have a crappy game that could be on shelves as quick as possible.

And in the end, that's just what they got! Very, very disappointing.
Very interesting stuff about Cory's time at Lucas. Immediately after that experience, he went on to work alongside George Miller on a very cinematic and experimental Mad Max game to coincide with what was the initial releas window of Fury Road, but ended up quitting the project after a couple of years; and then joined Crystal Dynamics as they were putting the finishing touches on 2013's Tomb Raider under the promise of directing its sequel, but found himself with no support from the team in getting features such as a single, uninterrupted shot from beginning to end into the game. It wasn't until he had gone full circle and returned to Santa Monica Studio that he was given the chance to execute on his ambitions.

Do you recall any details about the Star Wars game led by Clint Hocking from around 2010-2011?
 

Perrott

Member
Why do people still care about 1313 all these years later? It's been surpassed visually by many other Star Wars games and for all intents and purposes looked like a pretty mundane Uncharted clone.
Even to this day, 1313's visuals from that E3 2012 PC demo powered by Unreal Engine 3 are arguably better and truer to the Star Wars aesthetic than any of Respawn's Star Wars Jedi games on more modern iterations of Unreal.

Just beautiful CG-level physically-based materials, realtime lightning, dynamic shadows and VFX by IL&M throughout, with amazing performances and cutscene direction. It definitely would've given The Order and Uncharted 4 a run for their money.
 
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EruditeHobo

Member
Do you recall any details about the Star Wars game led by Clint Hocking from around 2010-2011?

Honestly I know nothing about it, don't even remember that name. Perhaps because that was right at the end of my time there, but also because my time there was soooo tunnel visioned... the only reason I was relatively in the loop on the Barlog stuff is because I made the effort to be.

After directly working on Force Unleashed, I was super intrigued by the direction the sequel would go as, flaws and all I really liked the first game. And hiring the GOW2 director to make that sequel, that's an incredible get! So when it fell apart so quickly, it was kind of an embarrassing disappointment.

And then of course I briefly worked on the sequel they DID make... double bummer.
 
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