Rentahamster
Rodent Whores
Everyone has different priorities and tastes in gaming.
Native 1080p or 1440p looks like ass on a 4k screen.
I still remember how amazing diablo3 looked on my native 1440p dell ultrasharp. Near launch.
And how good motorstorm looked on my native 720p flatscreen tv at the ps3 launch. Or how good casino royale looks on a native 1080 plasma from panasonic.
4K is overated as fuck.
Only good thing imo is HDR and VFR
There is always a point where the difference is really, really small. For current size diagonals (especially monitors) it almost makes not difference. While you have to fill and calculate about double time the pixels (from 1440p to 4k) your hardware is only capable to do so much as it can. So if you calculate more pixels you might get more sharpness but might also sacrifice details or performance to hit your target.Oh no, not the blind guys telling me you can't tell the difference in a 400% resolution increase while they went for a 78% increase.
Logic through the window
Talking about 4k with that confidence when in reality you play like 2.5K native. Praise DLSS, FSR for your fake 4k.
Try that without any upscalers or frame generation, on the highest settings. Don't think so.
That‘s a fact cuz most things in the world are blue like the ocean or the sky. Blue is clearly the winner. As is christianity. #factThe color blue is the best
What about 720p with DLSS/FSR2 to 1080p?I remember this exact thread but 720p/1080p
4k is the real deal, go for 4k, 4k, 4k......DLSS. Oy vey.....4k is the real deal, is the real upgrade, and now it's more accessible than ever with the powerful GPUs available in the markets and technologies like DLSS to not compromise 60fps
4k is the real deal, is the real upgrade...
Also, you can still play games at lower res on 4k hardware if you need to.
thats the problem, "native 1440p" users are unable to understand that even 4K DLSS performance, despite having internal 1080p rendering resolution, stomps native 1440p image qualityI like 4K as much as the next guy however the barrier to 4K gaming is extremely high.
Do I really want to spend £1,000 just to play 4K games in 60FPS? I don't particularly care about wasting that much money on a pointless activity such as video games.
As a compromise I would settle on DLSS Performance 4K60.
1440p is overrated by people who can't go up to 4k
To get 4K60 you need the RTX 4080 as a minimum. The lowest price for this card is £1200 in the UK.thats the problem, "native 1440p" users are unable to understand that even 4K DLSS performance, despite having internal 1080p rendering resolution, stomps native 1440p image quality
it is achieving this while having comparable performance. so there really is no point to get a native 1440p screen and run output 1440p resolution. only thing 4k/upscaled demands is higher amounts of memory.
i can understand fickle 3080 10 gb/ 4070ti 12 gb owners to defend their precious native 1440p however, considering their VRAM budget is buckled even with 4k/dlss performance+ray tracing.
4k upscaled, even if internal res. is around 1080p, still demands high amounts of VRAM. rightfully so.
4K DLSS balanced (internal 1250p) DESTROYS and decimates so called native "1440p". I'm serious. it simply destroys it. anyone who tells otherwise have either does not have a 4K screen to observe/experienec it, or just cannot come to terms with it; they do not understand that DLSS rendering and upscaling 1250p to 4K is producing much better image quality they're getting on their native 1440p screens. just because DLSS renders internally at 1250/1440p, they think that going 4K is a farce, and they get similar image quality (coping part)Sure, it looks better. However. It doesn’t better enough to justify not playing at 120fps, which I can do all day long on most titles at 1440p with a 3080.
I don’t think anyone is going to argue that it doesn’t look better, but I play my games, not just look at them. So yes, 1440p is the sweet spot for me.
Edit: You also shot yourself in the foot by talking about DLSS as this doesn’t render at native 4K. Drops its internal res and then upscales it. Doesn’t it usually internally render at less than 1440p too? Interesting if so.
4K DLSS balanced (internal 1250p) DESTROYS and decimates so called native "1440p". I'm serious. it simply destroys it. anyone who tells otherwise have either does not have a 4K screen to observe/experienec it, or just cannot come to terms with it; they do not understand that DLSS rendering and upscaling 1250p to 4K is producing much better image quality they're getting on their native 1440p screens. just because DLSS renders internally at 1250/1440p, they think that going 4K is a farce, and they get similar image quality (coping part)
This video sums it up. It is not even a comparison. 1440p LODs+hints+assets look ugly, horrible and blurry compared to 4K lods+hints+assets DESPITE internal resolution being "MuH 1250p" which DLSS/4K haters tend to keep blabbering about
the 1440p one simply does not have the same 4K textures, lods. it will never get them, not unless you enforce DSR 2.25x and force the game to run at 4K, which at that point, just go for the 4K panel.
keep coping with the inferior 1440p outputDumb comparisons as the native one does not use sharpening filters like DLSS internally uses. They dont look better at least not as hyperbolic as you make it out to be.
keep coping with the inferior 1440p output
you will never understand or experience what 4K resolve/hints/LODs mean for visuals with your ignorance
if you seriously think the much better resolved detail that can be observed in the video is related to any kind of sharpening, you're the one who is being idiot here. sharpening is just a band aid, it cannot help a renderer to resolve finer details. 4k / dlss balanced clearly and observably (not unless you're an idiot) resolves finer details 1440p can ever hope to achieve