We're replenishing the channel every week
TheDuce22 said:Moore
What fucking channel? Im number 3 on the 2nd shipment and still dont know when im getting one.
1UP: You mentioned MMORPGs. What do we hear about True--
Moore: --True Fantasy Live Online?
1UP: Yes.
Moore: You don't hear anything about it because it isn't going to happen.
1UP: It's not going to happen.
Moore: I keep telling you it's not going to happen. Nobody believes me when I said that a year ago, and...
In life we are all winners.MbGCaM said:Moore: A lot of people bought the retard pack in the last couple of weeks
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MbGCaM said:Moore: A lot of people bought the retard pack in the last couple of weeks
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1UP: A lot of that stuff, downloading demos and things and stuff--well, in Japan you guys are only launching one model. There's no--am I allowed to say "retard pack"?
Moore: A lot of people bought the retard pack in the last couple of weeks, believe me.
Merlin said:I think it's a bit offensive for him to use the word "retard"
Once the launch is done--cause we've got enough in the hopper that we feel very comfortable about that--once the launch is done and we're moving in, you're going to see a lot more announcements. There are a lot of games in development right now, in Japan and in broader Asia, that haven't been announced.
Andy787 said:Also, Ricciardi is Johntv, isn't he?
Fuck that, I want to see these PR mouthpieces talk more candidly. I think it makes them a lot more likeable, and at least adds some feeling of honesty behind their usual PR speak.Sysgen said:Edit: and I agree it's a dumb thing for an MS exec to say.
I think it makes them a lot more likeable, and at least adds some feeling of honesty behind their usual PR speak.
Andy787 said:Fuck that, I want to see these PR mouthpieces talk more candidly. I think it makes them a lot more likeable, and at least adds some feeling of honesty behind their usual PR speak.
shpankey said:it makes me wonder if Moore hangs out at GAF.
:lolhadareud said:I think he's Isamu
shpankey said:it makes me wonder if Moore hangs out at GAF.
and on the subject of "retard"... I know it's an accepted GAF saying ("retard pack" I mean) and i know that it's probably just because it hits me on a personal level, but as a father of a daughter who suffers debilitating seizures, that have left her (now 8) with the mentality of a 2 year old, I wish it would stop. hearing that word and thinking of someone saying that about my daughter hurts in ways I cannot even describe to you. the word itself is offensive beyond description.
Completely unsurprising. Relations between MS and Level 5 are completely broken beyond repair, and regardless of who you believe screwed who, both companies hate each other right now. Plus I think L5 has such a good relationship with SCE right now, they could care less about working with anyone else, save of course SE (though I don't think that relationship will extend beyond DQ). L5 is pretty much the Japanese equivalent of Insomniac; not technically a first party to SCE, but they might as well be.1UP: You mentioned MMORPGs. What do we hear about True--
Moore: --True Fantasy Live Online?
1UP: Yes.
Moore: You don't hear anything about it because it isn't going to happen.
1UP: It's not going to happen.
Moore: I keep telling you it's not going to happen. Nobody believes me when I said that a year ago, and...
Considering how much that term has been used around here lately I seriously feel for you.shpankey said:it makes me wonder if Moore hangs out at GAF.
and on the subject of "retard"... I know it's an accepted GAF saying ("retard pack" I mean) and i know that it's probably just because it hits me on a personal level, but as a father of a daughter who suffers debilitating seizures, that have left her (now 8) with the mentality of a 2 year old, I wish it would stop. hearing that word and thinking of someone saying that about my daughter hurts in ways I cannot even describe to you. the word itself is offensive beyond description.
This is also the same guy that said there would be no Square support for 360,before it was announced a week laterBorkBork said:
what happened exactly? i mean, what caused this?Heian-kyo said:Completely unsurprising. Relations between MS and Level 5 are completely broken beyond repair, and regardless of who you believe screwed who, both companies hate each other right now. Plus I think L5 has such a good relationship with SCE right now, they could care less about working with anyone else, save of course SE (though I don't think that relationship will extend beyond DQ). L5 is pretty much the Japanese equivalent of Insomniac; not technically a first party to SCE, but they might as well be.
shpankey said:what happened exactly? i mean, what caused this?
haha, exactly what I was going to say.dillingerx said:This is also the same guy that said there would be no Square support for 360,before it was announced a week later
bill0527 said:HA !!
Even Moore called it the retard pack. :lol :lol
Musashi Wins! said:I was going to be a real jerk to others and then shpankey breaks my heart![]()
Say what? Moore, along with everyone at MS for the last 4 years, have been continually stating that 'talks with SE are going well, and support is imminent'. No one at MS has ever, ever stated that they felt SE would never support the 360; that's completely absurd. Not to mention so is the notion that supplying a 4 year old port of a PS2 game construes support, but that's a whole other topic.dillingerx said:This is also the same guy that said there would be no Square support for 360,before it was announced a week later
There's two different boats of thought on what happened. One (which originated from TXB forums), is that Level 5 got in over their head with TFLO, sucking up more and more resources, constantly delaying the game over and over, and (this is my favorite part) utilized the funds from MS for TFLO to make DQVIII and RG instead (despite the fact that Level 5 didn't even fucking fund those games in the first place), which angered MSJ to the point of cancelling development. I personally don't subscribe to this theory, as it's too indescript and simplistic (not to mention fucking retarded), and is akin to the similar theory in regards to Atlus and SMT:Nine for the Xbox, wherein some feel Atlus purposely flubbed the game, also using the bulk of the resources MS gave Atlus to fund SMT: Nocturne instead. Completely absurd stuff IMO, considering no publisher in the world would simply give a lump sum of cash and 'hope' that developer in turn makes the game they want.shpankey said:what happened exactly? i mean, what caused this?
Heian-kyo said:Say what? Moore, along with everyone at MS for the last 4 years, have been continually stating that 'talks with SE are going well, and support is imminent'. No one at MS has ever, ever stated that they felt SE would never support the 360; that's completely absurd. Not to mention so is the notion that supplying a 4 year old port of a PS2 game construes support, but that's a whole other topic.
Peter Moore circa 1-week before E3 said:We have nothing new planned from Square Enix, and I don't think there will be anything revealed at E3.
Heian-kyo said:Say what? Moore, along with everyone at MS for the last 4 years, have been continually stating that 'talks with SE are going well, and support is imminent'. No one at MS has ever, ever stated that they felt SE would never support the 360; that's completely absurd. Not to mention so is the notion that supplying a 4 year old port of a PS2 game construes support, but that's a whole other topic.
There's two different boats of thought on what happened. One (which originated from TXB forums), is that Level 5 got in over their head with TFLO, sucking up more and more resources, constantly delaying the game over and over, and (this is my favorite part) utilized the funds from MS for TFLO to make DQVIII and RG instead (despite the fact that Level 5 didn't even fucking fund those games in the first place), which angered MSJ to the point of cancelling development. I personally don't subscribe to this theory, as it's too indescript and simplistic (not to mention fucking retarded), and is akin to the similar theory in regards to Atlus and SMT:Nine for the Xbox, wherein some feel Atlus purposely flubbed the game, also using the bulk of the resources MS gave Atlus to fund SMT: Nocturne instead. Completely absurd stuff IMO, considering no publisher in the world would simply give a lump sum of cash and 'hope' that developer in turn makes the game they want.
Anyways, this is what I gather happened according to all that I've read on the subject:
According to what I know, TFLO was around 70-80% complete, but throughout development two major problems plagued the title, both instigated by MS Japan (but not helped by L5 either). Firstly, L5 was having an extremely difficult time properly implementing the voice chat in the game (you can probably understand why), but MSJ was intensely adamant that the game could not release without VC. Secondly, MSJ and Level 5's vision on the title was almost completely opposite. Level 5 wanted to create the title to be more casual and easy to play (think WoW) whereas MSJ desperately wanted a typical EQ style MMO, that would hook JP players and bring in a good amount of income over a long while. Needless to say, there was much strife between the two over the subject, and they were never able to see eye to eye.
Supposedly, L5 got so tired of MSJ's control over the title, and they're incessant disapproval of each subsequent build, that they offered up an ultimatum of 'Let us just finish and release it in the style we've got going or else we'll be forced to halt development'. This happened right around the time that MGS's first party studios were totally revamped, and MSJ didn't take too well to this, and after one last ditch (futile) effort to get L5 to get TFLO out the way they wanted, they pulled all remaining funding on the project. Since Level 5 didn't own any rights to the title whatsoever (MS reportedly funded upwards of 95% of the project, and retained all rights) they had no choice but to scrap all further development on the project. I've read that Level 5 lost around ÂĄ80 million on TFLO.
As you can see, MS feels L5 wasted far too much time, and L5 is furious that so many man-hours and money went into a game that will never be released.
I always heard that the networking support wasn't coming online as intended. You could play the game locally, but the MMO part of it wasn't coming around. The WOW vs EQ stuff is right on the money though, certain camps at MS wanted a more hardcore MMO.shpankey said:what happened exactly? i mean, what caused this?
Wow, where is that interview from? Serious smoke and mirrors there, since MS would have had their entire E3 conference all set up by then.sangreal said:
Do you know if the voice chat was a big part of that problem, because that's been the most consistent factoid that I've read since the game got canned. Supposedly, MS really wasn't happy about that.element said:I always heard that the networking support wasn't coming online as intended. You could play the game locally, but the MMO part of it wasn't coming around. The WOW vs EQ stuff is right on the money though, certain camps at MS wanted a more hardcore MMO.
Heian-kyo said:Wow, where is that interview from? Serious smoke and mirrors there, since MS would have had their entire E3 conference all set up by then.
Totally different situations anyways, as it's kinda obvious Moore tried to set up teh megaton surprise with that blatantly false comment, whereas he's been stated TFLO's not on the slate for almost a year now.
Of course, one could hope that internal communication at MS is just that bad.
Voice was a HUGE factor, AFAIK. MS really wanted an MMO to support voice, in it would have been sorta the first one to do it.Heian-kyo said:Do you know if the voice chat was a big part of that problem, because that's been the most consistent factoid that I've read since the game got canned. Supposedly, MS really wasn't happy about that.
It's really too bad that L5 didn't own the rights to the game (they never could've afforded that though, even now would be tough), as it would have been super awesome to see SCE or Square Enix or someone pick it up and help them finish it off.element said:Voice was a HUGE factor, AFAIK. MS really wanted an MMO to support voice, in it would have been sorta the first one to do it.
I heard L5 has problems on the server side of things, but the client was awesome. I got to fool around with the game one time on a 'local' machine and it was pretty cool. super casual.
Peter Moore said:We have nothing new planned from Square Enix, and I don't think there will be anything revealed at E3.
After reading Dean Takahashi's 'Opening the Xbox', this doesn't surprise me in the least. According to Dean, MS is very aggressive when it comes to 'moneyhats', be it either straight up cash, marketing assistance, royalty breaks or supplementary deals (ie. the examples you gave above).ourumov said:Dunno if it's true or not but tons of japanese companies agreed on working for MS thanks to free licenses for MS-based stuff such as windows, .NETs, etc.
Of course you don't give a crap about it, but if you are a big enterprise like Konami or Capcom that means saving tons of money
That's what I understood as money hats from MS side.