• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

1up interviews Peter Moore about X360 Japan stuff

TheDuce22 said:
Moore


What fucking channel? Im number 3 on the 2nd shipment and still dont know when im getting one.

In the UK they are, Argos for instance just received their 2nd shipment (less than 1 week after launch)
 
1UP: So the Revolution controller is just gonna be an add-on for the Xbox 360, huh?

Moore: ...Well, we'll see. [laughs] I love the idea of the controller. We'll what see what it pans out to be.

---------

Nintendowned.
 
1UP: You mentioned MMORPGs. What do we hear about True--

Moore: --True Fantasy Live Online?

1UP: Yes.

Moore: You don't hear anything about it because it isn't going to happen.

1UP: It's not going to happen.

Moore: I keep telling you it's not going to happen. Nobody believes me when I said that a year ago, and...

:(
 
MbGCaM said:
Moore: A lot of people bought the retard pack in the last couple of weeks

:D :D :D :D

In context:

1UP: A lot of that stuff, downloading demos and things and stuff--well, in Japan you guys are only launching one model. There's no--am I allowed to say "retard pack"?

Moore: A lot of people bought the retard pack in the last couple of weeks, believe me.

Edit: and I agree it's a dumb thing for an MS exec to say.
 
Haha, that was a really good interview. I love hearing/reading anything involving Moore. Also, Ricciardi is Johntv, isn't he?
 
Merlin said:
I think it's a bit offensive for him to use the word "retard"

I would have said that a few years ago, but retard is not really associated with handicaped people nearly as much as it used to.
 
Once the launch is done--cause we've got enough in the hopper that we feel very comfortable about that--once the launch is done and we're moving in, you're going to see a lot more announcements. There are a lot of games in development right now, in Japan and in broader Asia, that haven't been announced.

:D
 
Great interview, the last couple of weeks have really changed my opinion about Moore. He seems a good guy now, also liked the Mario part. MS buys Nintendo omg
 
Sysgen said:
Edit: and I agree it's a dumb thing for an MS exec to say.
Fuck that, I want to see these PR mouthpieces talk more candidly. I think it makes them a lot more likeable, and at least adds some feeling of honesty behind their usual PR speak.
 
I think it makes them a lot more likeable, and at least adds some feeling of honesty behind their usual PR speak.

The fact that they seem like every day people hurts them I think. You never see Sony PR guys grilled in an interview like that, they must be far more intimidating.
 
Andy787 said:
Fuck that, I want to see these PR mouthpieces talk more candidly. I think it makes them a lot more likeable, and at least adds some feeling of honesty behind their usual PR speak.

QFT

this is exactly what I mean that I changed my opinion about Moore, he's not one of those idioticly sleazy marketing guys like I thought he was.
 
it makes me wonder if Moore hangs out at GAF.

and on the subject of "retard"... I know it's an accepted GAF saying ("retard pack" I mean) and i know that it's probably just because it hits me on a personal level, but as a father of a daughter who suffers debilitating seizures, that have left her (now 8) with the mentality of a 2 year old, I wish it would stop. hearing that word and thinking of someone saying that about my daughter hurts in ways I cannot even describe to you. the word itself is offensive beyond description.
 
shpankey said:
it makes me wonder if Moore hangs out at GAF.

and on the subject of "retard"... I know it's an accepted GAF saying ("retard pack" I mean) and i know that it's probably just because it hits me on a personal level, but as a father of a daughter who suffers debilitating seizures, that have left her (now 8) with the mentality of a 2 year old, I wish it would stop. hearing that word and thinking of someone saying that about my daughter hurts in ways I cannot even describe to you. the word itself is offensive beyond description.

I was going to be a real jerk to others and then shpankey breaks my heart :(
 
Moore: From Japan? Well, a couple of games come to mind. That I could own, and call my own. Things like Animal Crossing, Kingdom Hearts, things like that, you could argue. Things that, I think...I think we feel very comfortable about our Square Enix relationship. I dunno. But seriously, Mario is the one, I love Mario. I can still see me playing that game, driving me nuts, mushrooms, and [starts making Mario jumping noises]. :lol :lol :lol
 
1UP: You mentioned MMORPGs. What do we hear about True--

Moore: --True Fantasy Live Online?

1UP: Yes.

Moore: You don't hear anything about it because it isn't going to happen.

1UP: It's not going to happen.

Moore: I keep telling you it's not going to happen. Nobody believes me when I said that a year ago, and...
Completely unsurprising. Relations between MS and Level 5 are completely broken beyond repair, and regardless of who you believe screwed who, both companies hate each other right now. Plus I think L5 has such a good relationship with SCE right now, they could care less about working with anyone else, save of course SE (though I don't think that relationship will extend beyond DQ). L5 is pretty much the Japanese equivalent of Insomniac; not technically a first party to SCE, but they might as well be.
 
shpankey said:
it makes me wonder if Moore hangs out at GAF.

and on the subject of "retard"... I know it's an accepted GAF saying ("retard pack" I mean) and i know that it's probably just because it hits me on a personal level, but as a father of a daughter who suffers debilitating seizures, that have left her (now 8) with the mentality of a 2 year old, I wish it would stop. hearing that word and thinking of someone saying that about my daughter hurts in ways I cannot even describe to you. the word itself is offensive beyond description.
Considering how much that term has been used around here lately I seriously feel for you.
 
Peter Moore sure loves Mario it seems. And Nintendo. He must love the dollar signs that flash over his eyes when he thinks of Mario.
 
Heian-kyo said:
Completely unsurprising. Relations between MS and Level 5 are completely broken beyond repair, and regardless of who you believe screwed who, both companies hate each other right now. Plus I think L5 has such a good relationship with SCE right now, they could care less about working with anyone else, save of course SE (though I don't think that relationship will extend beyond DQ). L5 is pretty much the Japanese equivalent of Insomniac; not technically a first party to SCE, but they might as well be.
what happened exactly? i mean, what caused this?
 
shpankey said:
what happened exactly? i mean, what caused this?

Well, I bet L5 were pouring blood sweat and tears into TFLO and when the "new MGS first party" arrived, they pretty much kicked the game in the nuts and said GTFO.
 
dillingerx said:
This is also the same guy that said there would be no Square support for 360,before it was announced a week later
haha, exactly what I was going to say.


but this is probably true, as L5 and Microsoft are known to not get along very well these days.
 
Musashi Wins! said:
I was going to be a real jerk to others and then shpankey breaks my heart :(

Hey, I've got a retarded uncle that hit me a few times when I was a child. Feel free.
 
dillingerx said:
This is also the same guy that said there would be no Square support for 360,before it was announced a week later
Say what? Moore, along with everyone at MS for the last 4 years, have been continually stating that 'talks with SE are going well, and support is imminent'. No one at MS has ever, ever stated that they felt SE would never support the 360; that's completely absurd. Not to mention so is the notion that supplying a 4 year old port of a PS2 game construes support, but that's a whole other topic.

shpankey said:
what happened exactly? i mean, what caused this?
There's two different boats of thought on what happened. One (which originated from TXB forums), is that Level 5 got in over their head with TFLO, sucking up more and more resources, constantly delaying the game over and over, and (this is my favorite part) utilized the funds from MS for TFLO to make DQVIII and RG instead (despite the fact that Level 5 didn't even fucking fund those games in the first place), which angered MSJ to the point of cancelling development. I personally don't subscribe to this theory, as it's too indescript and simplistic (not to mention fucking retarded), and is akin to the similar theory in regards to Atlus and SMT:Nine for the Xbox, wherein some feel Atlus purposely flubbed the game, also using the bulk of the resources MS gave Atlus to fund SMT: Nocturne instead. Completely absurd stuff IMO, considering no publisher in the world would simply give a lump sum of cash and 'hope' that developer in turn makes the game they want.

Anyways, this is what I gather happened according to all that I've read on the subject:

According to what I know, TFLO was around 70-80% complete, but throughout development two major problems plagued the title, both instigated by MS Japan (but not helped by L5 either). Firstly, L5 was having an extremely difficult time properly implementing the voice chat in the game (you can probably understand why), but MSJ was intensely adamant that the game could not release without VC. Secondly, MSJ and Level 5's vision on the title was almost completely opposite. Level 5 wanted to create the title to be more casual and easy to play (think WoW) whereas MSJ desperately wanted a typical EQ style MMO, that would hook JP players and bring in a good amount of income over a long while. Needless to say, there was much strife between the two over the subject, and they were never able to see eye to eye.

Supposedly, L5 got so tired of MSJ's control over the title, and they're incessant disapproval of each subsequent build, that they offered up an ultimatum of 'Let us just finish and release it in the style we've got going or else we'll be forced to halt development'. This happened right around the time that MGS's first party studios were totally revamped, and MSJ didn't take too well to this, and after one last ditch (futile) effort to get L5 to get TFLO out the way they wanted, they pulled all remaining funding on the project. Since Level 5 didn't own any rights to the title whatsoever (MS reportedly funded upwards of 95% of the project, and retained all rights) they had no choice but to scrap all further development on the project. I've read that Level 5 lost around ÂĄ80 million on TFLO.

As you can see, MS feels L5 wasted far too much time, and L5 is furious that so many man-hours and money went into a game that will never be released.
 
Heian-kyo said:
Say what? Moore, along with everyone at MS for the last 4 years, have been continually stating that 'talks with SE are going well, and support is imminent'. No one at MS has ever, ever stated that they felt SE would never support the 360; that's completely absurd. Not to mention so is the notion that supplying a 4 year old port of a PS2 game construes support, but that's a whole other topic.

Peter Moore circa 1-week before E3 said:
We have nothing new planned from Square Enix, and I don't think there will be anything revealed at E3.

...
 
Heian-kyo said:
Say what? Moore, along with everyone at MS for the last 4 years, have been continually stating that 'talks with SE are going well, and support is imminent'. No one at MS has ever, ever stated that they felt SE would never support the 360; that's completely absurd. Not to mention so is the notion that supplying a 4 year old port of a PS2 game construes support, but that's a whole other topic.


There's two different boats of thought on what happened. One (which originated from TXB forums), is that Level 5 got in over their head with TFLO, sucking up more and more resources, constantly delaying the game over and over, and (this is my favorite part) utilized the funds from MS for TFLO to make DQVIII and RG instead (despite the fact that Level 5 didn't even fucking fund those games in the first place), which angered MSJ to the point of cancelling development. I personally don't subscribe to this theory, as it's too indescript and simplistic (not to mention fucking retarded), and is akin to the similar theory in regards to Atlus and SMT:Nine for the Xbox, wherein some feel Atlus purposely flubbed the game, also using the bulk of the resources MS gave Atlus to fund SMT: Nocturne instead. Completely absurd stuff IMO, considering no publisher in the world would simply give a lump sum of cash and 'hope' that developer in turn makes the game they want.

Anyways, this is what I gather happened according to all that I've read on the subject:

According to what I know, TFLO was around 70-80% complete, but throughout development two major problems plagued the title, both instigated by MS Japan (but not helped by L5 either). Firstly, L5 was having an extremely difficult time properly implementing the voice chat in the game (you can probably understand why), but MSJ was intensely adamant that the game could not release without VC. Secondly, MSJ and Level 5's vision on the title was almost completely opposite. Level 5 wanted to create the title to be more casual and easy to play (think WoW) whereas MSJ desperately wanted a typical EQ style MMO, that would hook JP players and bring in a good amount of income over a long while. Needless to say, there was much strife between the two over the subject, and they were never able to see eye to eye.

Supposedly, L5 got so tired of MSJ's control over the title, and they're incessant disapproval of each subsequent build, that they offered up an ultimatum of 'Let us just finish and release it in the style we've got going or else we'll be forced to halt development'. This happened right around the time that MGS's first party studios were totally revamped, and MSJ didn't take too well to this, and after one last ditch (futile) effort to get L5 to get TFLO out the way they wanted, they pulled all remaining funding on the project. Since Level 5 didn't own any rights to the title whatsoever (MS reportedly funded upwards of 95% of the project, and retained all rights) they had no choice but to scrap all further development on the project. I've read that Level 5 lost around ÂĄ80 million on TFLO.

As you can see, MS feels L5 wasted far too much time, and L5 is furious that so many man-hours and money went into a game that will never be released.

damn... that's hardcore. thank's for the synopsis.
 
shpankey said:
what happened exactly? i mean, what caused this?
I always heard that the networking support wasn't coming online as intended. You could play the game locally, but the MMO part of it wasn't coming around. The WOW vs EQ stuff is right on the money though, certain camps at MS wanted a more hardcore MMO.
 
sangreal said:
Wow, where is that interview from? Serious smoke and mirrors there, since MS would have had their entire E3 conference all set up by then.

Totally different situations anyways, as it's kinda obvious Moore tried to set up teh megaton surprise with that blatantly false comment, whereas he's been stated TFLO's not on the slate for almost a year now.

Of course, one could hope that internal communication at MS is just that bad.
 
element said:
I always heard that the networking support wasn't coming online as intended. You could play the game locally, but the MMO part of it wasn't coming around. The WOW vs EQ stuff is right on the money though, certain camps at MS wanted a more hardcore MMO.
Do you know if the voice chat was a big part of that problem, because that's been the most consistent factoid that I've read since the game got canned. Supposedly, MS really wasn't happy about that.
 
Dunno if it's true or not but tons of japanese companies agreed on working for MS thanks to free licenses for MS-based stuff such as windows, .NETs, etc.
Of course you don't give a crap about it, but if you are a big enterprise like Konami or Capcom that means saving tons of money :)

That's what I understood as money hats from MS side.
 
Heian-kyo said:
Wow, where is that interview from? Serious smoke and mirrors there, since MS would have had their entire E3 conference all set up by then.

Totally different situations anyways, as it's kinda obvious Moore tried to set up teh megaton surprise with that blatantly false comment, whereas he's been stated TFLO's not on the slate for almost a year now.

Of course, one could hope that internal communication at MS is just that bad.


http://www.ga-forum.com/showthread.php?t=46951

to be fair, it came from a print magazine so who knows when he actually said it.
 
Heian-kyo said:
Do you know if the voice chat was a big part of that problem, because that's been the most consistent factoid that I've read since the game got canned. Supposedly, MS really wasn't happy about that.
Voice was a HUGE factor, AFAIK. MS really wanted an MMO to support voice, in it would have been sorta the first one to do it.
I heard L5 has problems on the server side of things, but the client was awesome. I got to fool around with the game one time on a 'local' machine and it was pretty cool. super casual.
 
element said:
Voice was a HUGE factor, AFAIK. MS really wanted an MMO to support voice, in it would have been sorta the first one to do it.
I heard L5 has problems on the server side of things, but the client was awesome. I got to fool around with the game one time on a 'local' machine and it was pretty cool. super casual.
It's really too bad that L5 didn't own the rights to the game (they never could've afforded that though, even now would be tough), as it would have been super awesome to see SCE or Square Enix or someone pick it up and help them finish it off.

As it is now, if MS wants it done they'll either have to finish it themselves or get someone else, which would kill my anticipation for it.
 
Peter Moore said:
We have nothing new planned from Square Enix, and I don't think there will be anything revealed at E3.

So what is this? Some type of bluff? Does MS really have a game in the works with SE (they seemed buddy buddy around last E3). Or is this a serious statement?
 
ourumov said:
Dunno if it's true or not but tons of japanese companies agreed on working for MS thanks to free licenses for MS-based stuff such as windows, .NETs, etc.
Of course you don't give a crap about it, but if you are a big enterprise like Konami or Capcom that means saving tons of money :)

That's what I understood as money hats from MS side.
After reading Dean Takahashi's 'Opening the Xbox', this doesn't surprise me in the least. According to Dean, MS is very aggressive when it comes to 'moneyhats', be it either straight up cash, marketing assistance, royalty breaks or supplementary deals (ie. the examples you gave above).

Problem is, 'moneyhats' aren't as common a practice in Japan as they are in the West, and many Japanese companies are against the notion; especially coming from an American powerhouse such as MS.
 
Top Bottom