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2006 AIAS Interactive Achievement Award finalists announced

Matlock said:
*nods*

Every governing "institute" has fees and dues, so it's unfair to call out the AIAS for it. :p

(although "submission for consideration" isn't a paid bit, it's just sending the films out to Academy voters)
But do you or do you not agree that this makes the award a sham award?
 
border said:
Still waiting to hear how CoD2 really "pushed the medium as an artform" or whatever claptrap. That game pretty much screams "safe actioner", from the genre choice to the WW2 theme.

I think it's safe to say that it pushed the bar for immersiveness and attention to detail up a few notches.

Billy Rygar said:
But do you or do you not agree that this makes the award a sham award?

It's no more or no less a sham than any other award made by an industry's governing body.
 
Matlock said:
I think it's safe to say that it pushed the bar for immersiveness and attention to detail up a few notches.



It's no more or no less a sham than any other award made by an industry's governing body.

Lets not get carried away here.
 
Matlock said:
I think it's safe to say that it pushed the bar for immersiveness and attention to detail up a few notches.
.

And RE4 didn't? Give up. COD2 did nothing no other game has done before it (say, COD), and certainly didn't bring more to gaming than RE4 did. Your argument is void.
 
Then you'd better discredit the Oscars, the Grammys, the Emmys, the SAG Awards...

Well, the Oscars are a joke. It's always the politics of the thing that decides who wins, and hardly ever does it appear to stem from any genuine appreciation of the film or the role. Titanic recieving the same number of Oscars as Ben-Hur, as well as beating out LA Confidential for Best Picture is something that proves this.

But, that said, I deeply enjoy the Oscars, as well as the various GOTY awards. But, these things shouldn't be taken seriously, unless you have only a passing interest in what the awards are about.
 
I think it's safe to say that it pushed the bar for immersiveness and attention to detail up a few notches.
When in doubt, use vague, highly subjective terminology like "immersiveness" to justify the artistry of cynical, boilerplate games.
 
30 seconds with google yields this (you lazy fuckers)
http://www.interactive.org/www/downloads/2006 IAA Nomination Packet.pdf

4 - Nomination Procedures

Eligibility
Products eligible for the Annual Interactive Achievement Awards are those that meet all of the following requirements. The title must be:

1. Publicly available in its final general release form in North America between January 1, 2005 and December 31, 2005. Additionally, it must be available for evaluation in its release form for submission to the Academy by December 9, 2005, regardless of how it is being distributed.

2. Designed for use on at least one of the following platforms: a video game console or portable (hand-held) system, a computer running Windows, a Macintosh computer, a commercial game network, a wireless cell phone, a personal digital assistant (PDA), or for use on the Internet.

3. Title submissions will only be accepted if the Publisher of the title is a member in good standing with the Academy at the time of its nomination.

4. Submitted with all required materials, as outlined in the Submission Requirements section.

Note: Products NOT meeting these requirements will be ineligible, and no submission refund will be granted. The AIAS reserves the right to make final determination as to whether nomination submissions meet the eligibility requirements. AIAS reserves the right to refuse submissions in the case of which a full refund will be granted.

Nominations
The AIAS encourages nominations from any individual or company providing that nomination eligibility requirements are met. The AIAS may, but has no obligation to, disclose the name of, or any other information in regards to, a nominating party. The AIAS reserves the right to disclose the names of all nominees after the submission deadline. After disclosure any nominee may withdraw from consideration.

Each application enters the nominated game or title for consideration in AT LEAST ONE Craft category, and ONLY ONE genre category. A title may be submitted for consideration in any and all of the Craft Categories. All titles entered are considered for the overall Game of the Year Award, the appropriate platform Game of the Year Award, and the Outstanding Innovation in Gaming Award.

Peer panelists in a preliminary vote will select up to 5 finalists each for Game of the Year, Outstanding Innovation in Gaming Award, Computer Game of the Year Award, Cellphone Game of the Year Award, and Console Game of the Year Award from among all nominated titles.

Submission Requirements
Deadline: All nominations and submission material must be received by the AIAS by 5:00 pm PST on Friday, December 9, 2005. The AIAS reserves the right to extend the deadline or to accept or refuse nominations after the deadline in its sole discretion.

Submission materials: Each nomination must include the following items:

1. Completed and signed nomination form. The entire form must be filled out and contact information completed by nominating party.

2. Sixteen (16) copies of the title for nomination in the Game of the Year and Innovation categories and an additional 16 copies for evaluation for each additional category that it is submitted (being that every title will be in at least one Craft category, one Genre category, and the Game of the Year/Innovation categories, a minimum of 48 copies will be needed for every title – each additional Craft nomination will warrant 16 additional copies). The AIAS will mark all materials before distribution. Materials will not be
returned. Materials can be produced/playable media and instruction booklets and maps. Nominees from pay game networks must arrange free access for the AIAS peer panelists participating in the finalist screening process. Online submissions require URL address, password and navigation path.

3. Full payment of submission fees $1,000 per title for consideration, as defined above. The Academy is a non-profit organization.

4. Optional materials which may be submitted: synopsis on the genre or craft achievement (not to exceed 250 words); cheat codes; recordings for titles submitted for consideration in the Outstanding Achievement in Sound Design, Outstanding Achievement in Soundtrack, and Original Musical Composition categories.


5 - Peer Panels

Introduction
Peer panels were established to narrow the number of nominees per category. The number of nominees in each category became overwhelming and it was unreasonable to expect that all Academy members would play the 200+ games nominated each year.

For each genre and craft category there is a Peer Panel, which is made up of 8 - 12 Active Creative/Technical Academy members. The peer panels are responsible for evaluating the entire list of nominees for a category and narrowing the selection. The peer panels are expected to play all nominated games in their categories and through
discussions and internal votes, determine the strongest candidates on which the Academy membership will vote to choose the overall winner.

By creating peer panels for each category where the panelists are committed to playing all of the nominated games, the Academy can ensure that the membership is presented with a refined list of strong games for the final voting process. Additionally, with an average of five finalists in each category, itÂ’s more likely that the general membership
will have played all of the games they vote on.

Peer Panel Leaders
Responsibilities
Each peer panel has a leader who is responsible for:

• Assembling the panel in a timely fashion
• Communicating write-ins to the academy
• Ensuring that all panelists have the games they need for evaluation
• Initiating discussions once panelists have finished playing the games
• Managing the voting process to determine finalists in the category
• Submitting finalists to the academy

Qualifications
Peer panel leaders are senior professional members of the industry who have experience directly related to the panel they lead. For instance, a Senior Art Director might be expected to lead the Art Direction panel. Peer panel leaders must be Active Creative/Technical members of the Academy.

Approval
Each year the Academy first asks previous yearÂ’s peer panel leaders if theyÂ’re interested in serving again. Additionally, the Academy will accept requests from members who are interested in being peer panel leaders. If there is a vacancy, the Membership Committee will evaluate the candidates for the position and choose the peer panel leader based on industry experience.

Terms
There are no terms for peer panel leaders.

Peer Panelists
Responsibilities
Each peer panelist is responsible for:

• Suggesting write-in nominees
• Playing all nominated games
• Giving evaluations of the games
• Voting within the peer panels to determine finalists
• Participating in a preliminary vote to determine Game of Year and Innovation Finalists

Qualifications
Peer panelists must be Active Creative/Technical members and have expertise in the panelÂ’s category.

Approval
The approval process for peer panelists is the same as that of the peer panel leaders; each year the Academy invites the previous yearÂ’s peer panelists to serve again. Membership Services confirms that peer panelists are Active/Creative Members in good standing.

If there is a vacancy on any panel the Academy will post a call for panelists on its website and the Awards Committee will choose the peer panelists based on industry experience.

Terms
There are no terms for peer panelists.


Peer Panel Procedures
Step 1 – Filling the panel
Timeline: September 30 – October 17
Peer panel leaders are contacted by the Academy, asked if they want to serve again, and contact information is confirmed. The Academy gives the leaders email contact information for all current panelists. If there are vacancies, the leaders and the Academy work together to fill them. At this point, even though nominees have not
yet been submitted, panel members should make an effort to play games in their category in preparation for the upcoming process.

Step 2 – Determining write-in nominees
Timeline: by December 1
The peer panel leader then is responsible for submitting a list of write-in nominees to the Academy agreed upon by the panel.

Explanation of Write-Ins
Write-ins are titles that were not nominated by publishers or developers that the peer panel unanimously agrees should be considered as nominees. These write-in nominees if they qualify will – like any other nominee also be considered for the Game of the Year awards. Peer panelists are responsible for obtaining copies of these games on their own.

Like regular nominees, write-in candidates must have been published between January 1, 2005 and December 31, 2005 and their publishers must be AIAS members to qualify. The AIAS board will contact the appropriate parties to secure their admission.

Step 3 – Getting the games
Timeline: Starting December 6
As soon as nominations are submitted and the Awards Committee has ensured that all games are assigned to the right categories, the Academy gives the panelists the list of final nominees. The panelists must immediately send the Academy or the appropriate peer leader requests for games. The Academy will mail the requested games.


Step 4 – Preliminary Voting for GOY Finalists and Innovation Finalists
Timeline: December 19 – January 4
The Academy will hold a special preliminary vote open only to peer leaders and peer panelists to determine five finalists each for the following game categories:

• Game of the Year
• Outstanding Innovation in Gaming
• Computer Game of the Year
• Console Game of the Year
• Cellphone Game of the Year

Step 5 – Ranking the games
Timeline: by January 4
The panel determines the final rankings of the nominees and submits its top finalists to the Academy. The maximum number of finalists is never greater than five and the minimum is determined by the following metric:

Minimum Finalists Table
13 or more nominees = minimum of 5 finalists
10 - 12 nominees = minimum of 4 finalists
7 - 9 nominees = minimum of 3 finalists
5 - 8 nominees = minimum of 2 finalists
1 - 4 nominees = minimum of 1 finalist


To determine which games become finalists, the Academy strongly suggests that the peer panels hold an internal vote with each peer panelist ranking all of the games. The peer panel leader can tabulate the votes and submit the top finalists to the Academy. In the event that two games tie for fifth place, the Academy suggests that a separate
internal vote be held to choose between the two.

Step 6 – General Membership Voting
Timeline: January 12 – January 24
To determine the winners in each category, the Academy will facilitate a general membership vote.

Conflicts of Interest
Since there are often occasions when a peer panelist has helped to create a nominated game, to prevent conflicts of interest it is required that peer panelists abstain from ranking their own games during these internal votes. Instead, when that peer panelist is ranking his games that game should receive a ranking equal to the average of everyone elseÂ’s vote for the game and the rest of that peer panelistÂ’s rankings will be adjusted accordingly.

By comparison the Oscar rules are here: http://www.oscars.org/regulations/index.html

IMHO (as a voting member of the AIAS), the awards are less credible than the Oscars, because they make no attempt to ensure that the actual voting members have played the games they're voting for. I play a lot of games (by comparison to the general publc, not to some of the more hardcore here) and I hadn't played half of the nominated titles this year.

That still wouldn't have gotten RE4 a nomination though.
 
Billy Rygar said:
You don't have to pay to be nominated for an Oscar, just to vote on it. period.
You are encouraged to run screenings for academy members though, which is easily going to cost more than the $1000 it costs for an AIAS nomination.
 
inpHilltr8r said:

Thanks for the further clarification. :)

IMHO (as a voting member of the AIAS), the awards are less credible than the Oscars, because they make no attempt to ensure that the actual voting members have played the games they're voting for. I play a lot of games (by comparison to the general publc, not to some of the more hardcore here) and I hadn't played half of the nominated titles this year.

That still wouldn't have gotten RE4 a nomination though.

Snap!

btw, god of war rox
 
David Jaffe posted this in the IGN PS2GB thread :

Hey ya'll...I contacted the pres of AIAS to get some clarification as many of us on the GOW team also felt RE4 not being on the list made little sense...

...we were told that CAPCOM has never joined the AIAS even though the AIAS have pursued them for several years...if you are not a member of the org, you can't be nominated for the DICE awards.

So while it's nice to have all those nominations and- maybe- a few wins here and there- AND while there are some out there who do feel GOW is GOTY- even if we do win that honor, without the most obvious competition being there to battle it out with us, it does feel like,' ah now we'll never really know who would have REALLY won...'

David

Common knowledge by now I suppose, but that certainly doesn't help much in making it seem like a very legitimate award. And the fact that other award ceremonies do the same thing doesn't make it at all better.
 
AltogetherAndrews said:
Common knowledge by now I suppose, but that certainly doesn't help much in making it seem like a very legitimate award. And the fact that other award ceremonies do the same thing doesn't make it at all better.

Sounds like a traditional industry-governing award show. :p

edit: and it doesn't make it any worse
 
AltogetherAndrews said:
David Jaffe posted this in the IGN PS2GB thread :



Common knowledge by now I suppose, but that certainly doesn't help much in making it seem like a very legitimate award. And the fact that other award ceremonies do the same thing doesn't make it at all better.

Well that would explain it.. but what's the deal with this, then?

9. Platform Action / Adventure Game of the Year Developer Publisher TOP
Jak II Naughty Dog SCEA
Prince of Persia: The Sands of Time Ubisoft Montreal Ubisoft
Ratchet & Clank: Going Commando Insomniac Games SCEA
The Legend of Zelda: The Wind Waker Nintendo Nintendo
Viewtiful Joe Capcom Capcom Production Studio 4


http://www.interactive.org/awards/IAA-7/winners.asp
 
If David Jaffe "whos opinion does matter" (quoting you Matlock), thinks the award is pretty invalid I will go with him, instead of someone who simply complains about games.
 
How the hell is Nintendogs in the best console game category?

And I don't care if you thought RE4 was a steaming pile, the fact that it got no nominations is just ****ing dumb.
 
I NEVER said the award was not valid. I think the categories are pretty good this year. I do think having CAPCOM- who made some amazing games this year...and one of which a good amount of folks think is GOTY- not in the running makes the competition a little less exciting...but I am a fan of DICE and the AIAS as I have said many times...so while I'm a bit bummed that we won't get to go head to head with RE4, that doesn't mean the GOW team is not honored and flattered to be nominated by the AIAS...

David
 
davidjaffe said:
I NEVER said the award was not valid. I think the categories are pretty good this year. I do think having CAPCOM- who made some amazing games this year...and one of which a good amount of folks think is GOTY- not in the running makes the competition a little less exciting...but I am a fan of DICE and the AIAS as I have said many times...so while I'm a bit bummed that we won't get to go head to head with RE4, that doesn't mean the GOW team is not honored and flattered to be nominated by the AIAS...

David


I think you'll change your mind if Nintendogs sweeps. ;)
 
Capcom needs to pay it's damn bribe mon...err union dues next time.

And i'll say it again... How the hell is Nintendogs in the best console game category? Isn't Nintendogs a handheld game? WTF?
 
davidjaffe said:
I NEVER said the award was not valid. I think the categories are pretty good this year. I do think having CAPCOM- who made some amazing games this year...and one of which a good amount of folks think is GOTY- not in the running makes the competition a little less exciting...but I am a fan of DICE and the AIAS as I have said many times...so while I'm a bit bummed that we won't get to go head to head with RE4, that doesn't mean the GOW team is not honored and flattered to be nominated by the AIAS...

David
As a point of clarification I don't think the nominations are bad, but if the GOTY (if indeed RE4 is, it wasn't mine) cannot receive the GOTY award, then the award is a bit invalidated, for me at least (apologies for putting words in your mouth). But at least you are willing to admit that RE4 might be better than your game, and in a public forum no less. i can't say I would be so gracious if I was in the same position.
 
Billy Rygar said:
As a point of clarification I don't think the nominations are bad, but if the GOTY (if indeed RE4 is, it wasn't mine) cannot receive the GOTY award, then the award is a bit invalidated, for me at least (apologies for putting words in your mouth).

Then talk to Capcom, it was ultimately their call to not submit the game.
 
Well, I guess if Capcom didn't submit their game for a nomination, then untimately, its Capcom's fault. I guess that also may explain no DMC3. I guess Capcom thought these awards maybe were too "western" or not worth their time.
 
Ganondorf>Link said:
The fact that RE4 wasn't nominated in a single category firmly proves one thing, they know absolutely jack shit about games.

The only thing it proves is that you didn't read the thread.
 
cvxfreak said:
Someone should give you the tag: "Likes to purposely annoy people."

:lol

with your new av:

unknown_girl.jpg


It makes me think that yours would probably be best as "semen goes here."
wink.gif
 
Hey ya'll...I contacted the pres of AIAS to get some clarification as many of us on the GOW team also felt RE4 not being on the list made little sense...

...we were told that CAPCOM has never joined the AIAS even though the AIAS have pursued them for several years...if you are not a member of the org, you can't be nominated for the DICE awards.

So while it's nice to have all those nominations and- maybe- a few wins here and there- AND while there are some out there who do feel GOW is GOTY- even if we do win that honor, without the most obvious competition being there to battle it out with us, it does feel like,' ah now we'll never really know who would have REALLY won...'

David

BU-BUT TEH AIAS = ANTI-JAP!!!11





jett said:
The only thing it proves is that you didn't read the thread.

ats7391_ali-owned.jpg


Again, it's always amusing to see people getting bent out of shape over stuff like this. If you think the game is the bee's knees, who gives a fuck what anyone else thinks? Sheesh...
 
This just came over the AP if anyone's interested:

In response to certain criticism the AIAS has added the following category to its roster of awards this year. It's hoped that this move will quell concerns voiced by certain groups. The president of the organization commented on the move, "Everyone involved felt that such a new category was needed in the industry, and this year it was felt that only one game rose to the occasion and deserved to be nominated in this honored capacity."

o. Best Game to give Gamecube Owners Something Actually Worth Playing:
- Resident Evil 4
 
typhonsentra said:
http://www.gamespot.com/ps2/action/godofwar/news_6142471.html

According to the rep, the panelists who picked the nominations just didn't like Resident Evil 4, and it wasn't a matter of it not being submitted.

Yes, and near the top of this page is a link to the 2003 awards and Viewtiful Joe is nominated? WTF?

Either they nominated a game from a pub that wasn't a part of their organization in '03, or they are snubbing RE4.
 
typhonsentra said:
http://www.gamespot.com/ps2/action/godofwar/news_6142471.html

According to the rep, the panelists who picked the nominations just didn't like Resident Evil 4, and it wasn't a matter of it not being submitted.

What?

""There was a write-in option, and Resident [Evil 4] got written in, but [Capcom] chose not to play," the rep said. "

"A rep for the organization told GameSpot that the reason for the two games' omission was that their publishers did not join the AIAS. "


Sounds like it's a matter of capcom not being a member
 
I wonder what kind of "fee" Capcom would have to pay to join? Are we talking like tens of thousands of dollars?

I wonder what would happen if there was an amazing independent game that came out and deserved awards...yet the developer couldn't afford to pay an entry fee?
 
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