2012 High-Res PC Screenshot Thread of Don't Use Imgur

68ku3a.png

That shot looks unbelievable! Gotta love downsampling.
 
Neon Sign Simulator 2012

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Darksiders 2

darksiders22012-08-23aijze.png


Now that I'm done with Sleeping Dogs I can get back to finishing Darksiders 2.... and then moving on to Fall of Cybertron (I enjoyed the first one a fair bit, this one looks about as improved as DS2 has been over DS1). And ogod Dark Souls too, since it's actually in a playable state now. #swampedwithgames
 
Goddamn and I thought I might save some money because of the shity DarkSouls Port....

It's still a shitty port, but Durante is what made this game GLORIOUS! Although it's still an awesome game!

I'll just hold on until I finish Darksiders and then Dark Souls is mine!

Thanks Durante! You rock dude!
 
Downsampled from 4096x2304 to 1080p:
904Ng.jpg



Considering how I was supposed to play it...
http://i.picpar.com/33b9dc4a0544cba18a9fa14bb514d1c6d398bf31.jpg[img]

I can't thank Durante enough. :)[/QUOTE]
Cardinal sin, you uploaded to imgur and may or may not have saved it as a JPEG.
 
Fall of Cybertron is amazing. The VA, the art, the music. Definitely a TF orgasm. And it's like the Jet Force Gemini sequel I never got.


Agreed it is amazing. It's a half decent port as well for PC. Looks good and unlocked FPS. Shame that the .ini config is encrypted probably down to be being Steamworks game now.
 
Is it me or do the textures in Dark Souls actually look pretty damn good? At least better than what I see in most console ports. If it turns out Durante's fix actually allows you to see detail in the art assets that you couldn't see in the console version, that's both a triumph for FROM's artists and a failure of their handling of the PC version.
 
Well since I found out that the triple buffering in the nvidia drivers doesn't work for DX games I'm wondering: Is there any harm in using D3Doverrider in games that natively support triple buffering like BF3 over the ingame vsync?
 
Is it me or do the textures in Dark Souls actually look pretty damn good? At least better than what I see in most console ports. If it turns out Durante's fix actually allows you to see detail in the art assets that you couldn't see in the console version, that's both a triumph for FROM's artists and a failure of their handling of the PC version.

Agreed, the downsampling from Durante's mod really lets us see some of the amazing textures.



Do you have Durante's Framebuffer fix installed? These shots look really bad. Just look at the textures in the second one.


Downsampled from 4096x2304 to 1080p:
904Ng.jpg



Considering how I was supposed to play it...
http://i.picpar.com/33b9dc4a0544cba18a9fa14bb514d1c6d398bf31.jpg
I can't thank Durante enough. :)

Don't use Imgur, they heavily compress your image.
 
It's not an Abload thing, it's a screenshot thing. If you're taking screenshots with the inbuilt Steam thing, don't. Use Fraps, save in PNG format. Then upload to Abload :)

File size varies, but really uncompressed, it should be anywhere from 5mb+
 
It's not an Abload thing, it's a screenshot thing. If you're taking screenshots with the inbuilt Steam thing, don't. Use Fraps, save in PNG format. Then upload to Abload :)

File size varies, but really uncompressed, it should be anywhere from 5mb+


Cool, thanks a lot!
 
Cool, thanks a lot!

You could probably bind a button to take both a Steamshot and a FRAPS/MSI Afterburner/whatever shot at the same time if you want to keep a gallery of them in Steam as well as post them here. I keep my shots in a folder, but I wish there was a way to upload them to Steam so people could look at them there, too.
 
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