AnyoneInCherno
Member
Is this Vanlia Skyrim AnyoneInCherno
It's pretty heavily modded, but I'm very careful when I install and manage them so I keep a detailed mods list. Link's here if you want to have a look: sendspace (dot) com/file/fyqo64
Is this Vanlia Skyrim AnyoneInCherno
http://farm6.static.flickr.com/5153/14361973404_f222e1a2b3_o.png[IMG]
[IMG]http://farm3.static.flickr.com/2906/14362863955_cb078e8991_o.png
Thanks !
And you are right about them being screenshot worthy but there are also some very good animations during combat itself that you cannot take without the Hud .
I once Asked Durante about it and while he said it is possible to hide the hud and that he could make a tool for that , i guess he decided in the end not to bother with it .
I'm not sure how much detail will go into the individual planets, but you will be able to do this.
https://www.youtube.com/watch?v=EEln23kDJxw
The game look incredible. One question regarding the game though. Is star Citizen just a space flight sim game or can you land on planets and look around?
I just put the games res at 3200 x 1800p and enabled 2x SSAA ingame.2xSSAA? Are you using 2x2 downsampling? That's actually 4xSSAA
2xSSAA is actually somewhat fractional unless they are only increasing one axis over the other.
I think it has more to do with the fact that Crysis was 2007 and it doesn't look on par with that. Maybe? Dunno. I think it looks nice personally so far anyway.
Amazing Wolfenstein shots. I must ask - how in the heck did you manage that kind of IQ out of Wolfenstein? And is it playable like this?
Thanks. All the screenshots are taken in 6000x3000 + TiledShots with 32xAA.
Obviously, in this way its not playable at all.
Stunning image quality though. Makes it look like a different game, actually...not even a game, like a CG sequence. Great job
^Agreed. Doesn't even look like the same game to me. It runs like shit on my PC and the AA is horrible. Hell Watch_Dogs runs better to me than Wolfenstein (probably because of my 7970).
http://i.minus.com/iI2BrDUYA2su4.jpg[IMG][/QUOTE]
That looks really great.
Thanks. All the screenshots are taken in 6000x3000 + TiledShots with 32xAA.
Obviously, in this way its not playable at all.
And yet still aliasing left... I hate IDT5 (Unless the Tiledshot filter is to blame. Or your own resizing. I wouldn't expect this much aliasing from 6kx3k+32xAA )
why not?
I dont see alising in this shot, even in the others. even in those other. Where you see it?
Uh that film grain is terrible. Doesn't look anything like film and you can where the grains are stretching along a pattern.
Because it earns my contempt.
All of these edges are far too sharp and even seem to have some ringing. Which makes it look aliased to me.
With the size of the resolution you are using along with 32xAA (Which is from what I remember actually some kind of hybrid MSAA/SSAA. Doom 3 BFG's 16xAA is similar)
It shouldn't look like this. It's like somewhere along the line everything is being sharpened and over emphasized.
It's far more prevalent in a lot of other shots.
And like I said I don't know if it's because of the engine. Or the tiledshot filter, or whatever other resizing is occurring.