jim2point0
Banned
Welp, that's enough of this thread for 1 day....
http://abload.de/img/crysis3_2014_11_05_21xkue3.png[
http://abload.de/img/crysis3_2014_11_05_22h2u8t.png
Something weird is happening with some of the flickr images, they are not caching over here at all. Jim's LotF image caches fine, but those Advanced Warfare images from Stallion aren't. Looking at the urls, there's an extra _d at the end of the filename, removing that makes the images cache just fine. It's like the _d url doesn't have correct mime type or something, since pasting it to url bar will just try to download it instead of displaying it like it would normally. Weird.
You're getting so ridiculous with AA that it's looking like algebra.
I have a free month of FFXIV lying on my computer, but I'm afraid to boot it up because I won't have the time to optimally play it for a month. I love the art style so much though and the concept art is marvellous to look at. I can't wait to finally play it some day.
Well, this came about because of specific issues with this game. (Quite a few issues actually) I figured someone would ask sooner or later. So I just put it there.
SGSSAA does the job just fine. Better than downsampling, but there were quite a few large issues such as the lighting buffer getting messed up and flickering a bunch, and a giant line going through the screen (Look at the middle of the screen for the big white line) and some others like the image being fairly blurry, but the AA fix fixes that. But makes the lighting issues much much worse. So the above combination was made to minimize the issues, which it did. But I also found a proper solution as well after taking these screens.
As well, the game still renders in a 15:9 viewport, so using a 15:9 resolution saves a little performance and allows HBAO+ to work. Which it doesn't if you are using any other AR
(People usually do ask. Heck, I ask a lot of times so yeah)
It's a time suck for sure. I cancelled my sub for a month to play another game and now I can't bring myself to start playing again haha
I played it back in 2010 on PS3 as well. I dig the art style and visuals and music a lot. The major drawbacks are of course the incredibly linear level design and the terribly atrocious writing, characters, and plot. So I'm just doing this is a sort of visual tourism thing accompanied by a good soundtrack.
What's with the odd grainy filter? I don't recall that when playing on Steam...
Damn, that sounds pretty elaborate. I'm guessing the 15:9 viewport is because of it originally being a 3DS game? I hope it's enjoyable enough to be worth all that testing effort
What's with the odd grainy filter? I don't recall that when playing on Steam...
And? I use that for Dark Souls II but that doesn't mean a grain filter is a given. I can't imagine why you'd add those to Castlevania shots, but I guess YMMV.Did you miss the part in the Title where is says "GeDoSaTo" ?
And? I use that for Dark Souls II but that doesn't mean a grain filter is a given. I can't imagine why you'd add those to Castlevania shots, but I guess YMMV.
SMAA 4x isn't available when running in CF. And I assume you mean downsample with DSR? Will try the CA trick though, thanks.SMAA 4x, downsample from 1.5x1.5 and r_chromaticabberation 0.5
Thank me later
Might be a better idea to post the originals, rather than Flickr's sharpened and compressed thumbnails. Especially since this is the high res screenshot thread I find comfort that this is one of the few screenshot threads that encourages you to post full sized images.... within reason.
Now, more LotF
So here's a version that's just a straight link to the full resolution, no re-sized clickthroughs...
As the screenshot gods intended.