Lake Bresha was ruined on PS3 due to transparency dithering, even though it's one of the most stunning locations in any RPG ever. 16xCSAA at 4k resolution fixes that.
Is that playable?
Lake Bresha was ruined on PS3 due to transparency dithering, even though it's one of the most stunning locations in any RPG ever. 16xCSAA at 4k resolution fixes that.
60 FPS (except for FF13's random stutters, whcih aren't really settings-related) on a single 970. The power of hardware AA in forward renderers!Is that playable?
60 FPS (except for FF13's random stutters, whcih aren't really settings-related) on a single 970. The power of hardware AA in forward renderers!
Makes me long for the days when everything was forward rendered.whoa holy toledo, thx
"Don't worry Dad, I got this! RAAAAAAR!"
Trying to make panoramas once again, but it looks really off. Can someone please tell me how to make a proper panorama? I took 5 screenshots, rotated the camera horizontally whilst remaining stationary, and then stitched it together in Photoshop CC using File --> Automate --> Photomerge --> Spherical (same results as Automatic) and then cropped appropriately. What am I missing?
So do you guys recommend DSR or GeDoSaTo?
So do you guys recommend DSR or GeDoSaTo?
How come so many of these games looks so stunningly great here?
Is there something I'm doing wrong? I have a i5 processor, GTX 780 and 16GB of RAM but only a 1080p monitor.
Will downsampling make a huge difference to me? I also haven't overclocked my computer (which I build in April).
The whole time while I'm (re-)playing FF13 I think about what could have been if all this budget, artistry and time went into a game project which was properly managed :/^They look superb.
Well, there are two things to it really:How come so many of these games looks so stunningly great here?
It's 4 times as many pixels actuallyBear in mind 4K (3840*2160) as an example is rendering twice as many pixels are standard 1080p then a lot of the imagte is cleaned up massively. Add to this some effects have their resolution tied to screen res, other graphical effects get a nice boost too.
Best of the bunch, IMO.