Don't know about posting the 17mb PNG but that's damn clever!
That is pretty awesome! But if you're going to PNG, try FastStone
Here's a 7MB PNG. Let's play "Spot the Difference."
Holy shit!
Great shots Lime, I loved Adewale and that expansion. I wish he had been the main character of AC4. Maybe then the story would have been interesting.
Do you have normal shot for comparison?Trying a new trick:
The way I've been getting shots of this game is to setup the frame at a playable res, switch to very high res with an SRWE preset (thanks Jim), and starting bandicam's multishot at 1 shot per second. 1 per second also being my framerate at that point, haha. Mostly that's to be sure I got the shot, as I see for certain the frame counter turn yellow.
What's interesting is its finally a good way to try something I've often wanted to. Many games have exposure ramping happening a lot. Whether its 'adaptation', or in this case, fading up brightness from the pause (pause > inventory specifically) screen, you have the material needed for an HDR exposure. Before it was impractical cause I couldn't get all the in betweens of the ramp, but the multishot snags it perfect.
So here I put together 6 images into one in photoshop, and boosted the clarity as is customary with HDR imagery. In video games, which are halfway to such visuals already, its especially nifty looking (I'm guessing, but I think this turned out nifty).
Do you have normal shot for comparison?
Wall textures look awful. They look like they've been thought very heavy sharpening filter.
Finally left the Hinterlands and WOW this place was beautiful. Incredible atmosphere.
mmm, dinner?
Downsampled from 4k + I finally found an AO bit that doesn't bleed and looks great (the Aion profile) + HUD and FOV fixes. Shit's sublime.
Screenshot all areas!Final Fantasy XIII - I've reached the first area I wanted to screenshot.
This is why I love PC gaming.
Lake Bresha was ruined on PS3 due to transparency dithering, even though it's one of the most stunning locations in any RPG ever. 16xCSAA at 4k resolution fixes that.