2015 Console Screenshot Thread (PS4, XB1, Wii U) [READ OP!]

Good God is this game gorgeous.

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Yeah, now you're putting words in my mouth.
Between you saying Playground didn't implement AF in Forza Horizon 2 (it has ~4x AF), saying that Xbox One -> PC game streaming will have a low bitrate , and you comparing a 1080p console title to a vita title it's pretty easy to see what your preferences are. You're hyper critical of pretty much anything Xbox related.

That's all I'm going to say about it. I don't want to use any more space in this thread because it is intended for screenshot sharing.
 
Between you saying Playground didn't implement AF in Forza Horizon 2 (it has ~4x AF), saying that Xbox One -> PC game streaming will have a low bitrate , and you comparing a 1080p console title to a vita title it's pretty easy to see what your preferences are. You're hyper critical of pretty much anything Xbox related.

That's all I'm going to say about it. I don't want to use any more space in this thread because it is intended for screenshot sharing.
Do you think this is closer to the console (and I mean PS3/360) or Vita version of Rayman Origins?

ori.png
 
Please... What do you mean by Crushed Blacks? Again?
A bunch of shadow detail looks squeezed down to complete black so there's a hard contour instead of smooth gradation. Maybe it was an artistic decision but it makes the night shots look kinda broken.

Are you referring to the background that's purposely being blurred?
No, the compression or low res of the textures.

I even commented on this when the PS4 and Xbone versions of Legends were about to release, 14 months ago:

Quite often the closeup foreground layers have a slightly low-res fuzzy or posterised appearance that doesn't look in keeping with the painted style so that may be improved in these new versions. I've checked the first level on PS3 and the WiiU demo and it's equally visible. Origins had the same imperfections on PS3 and to a much greater extent (even without manual zooming) PS Vita.

Background layers are affected a bit too but you really have to look for it unless there's a cutscene closeup (like Murphy slapping you to start the game), except on Vita and I assume 3DS.
Manual zooming's the Vita touchscreen pinch to zoom feature.
 
Ryse Son Of Rome XB1

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Because the image is so bad?

my tv? I do not understand, it seems very blurred

Shadow Of Mordor XB1

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A bunch of shadow detail looks squeezed down to complete black so there's a hard contour instead of smooth gradation. Maybe it was an artistic decision but it makes the night shots look kinda broken.

Don't be coy, you meant to say that this game had crushed blacked due to the Xbox One didn't you? Well it doesn't, it is entirely the artistic direction. You may not think the game is beautiful, but you are shitting on something for no reason and trying to give technical reasons behind why you dislike it.

Ryse Son Of Rome XB1

What the hell did you do? Haha

Actually you may have messed up the in-games gamma/brightness setting. You probably calibrated it based on your TV having bad calibration. Take your TV to the console calibration (can't type that word enough) and then set your TV to fit it accordingly.
 
Don't be coy, you meant to say that this game had crushed blacked due to the Xbox One didn't you? Well it doesn't, it is entirely the artistic direction. You may not think the game is beautiful, but you are shitting on something for no reason and trying to give technical reasons behind why you dislike it.
I'd rather give the developers the benefit of the doubt especially when the platform has a history of dodgy gamma curve and crushed blacks, yes.
 
I'd rather give the developers the benefit of the doubt especially when the platform has a history of dodgy gamma curve and crushed blacks, yes.

I don't understand... Benefit of the doubt?

There aren't any crushed blacks. It's also not just available on the Xbox One. You can look at Steam screenshots and compare for yourself.

"Dear god no" was just you falsely assuming the Xbox One was making a beautiful dark scene darker than it should be.

"compression" makes no sense since the screens have no lossy compression. If you meant the actual art, where are you seeing artefacts?

Be a little more accurate with your criticism if you want, but throwing technical terms around you clearly have a lack of understanding of is you being a jerk.
 
I don't understand... Benefit of the doubt?

There aren't any crushed blacks. It's also not just available on the Xbox One. You can look at Steam screenshots and compare for yourself.

"Dear god no" was just you falsely assuming the Xbox One was making a beautiful dark scene darker than it should be.

"compression" makes no sense since the screens have no lossy compression. If you meant the actual art, where are you seeing artefacts?

Be a little more accurate with your criticism if you want, but throwing technical terms around you clearly have a lack of understanding of is being a jerk.
So this blotchiness is deliberate.

ori2.png


I think you're the one being a jerk making accusations about my understanding of crushed blacks and image compression.

Screenshot-Original-1.png


I hope I don't need to highlight some of the artefacts in that shot.
 
A bunch of shadow detail looks squeezed down to complete black so there's a hard contour instead of smooth gradation. Maybe it was an artistic decision but it makes the night shots look kinda broken.


No, the compression or low res of the textures.

I even commented on this when the PS4 and Xbone versions of Legends were about to release, 14 months ago:


Manual zooming's the Vita touchscreen pinch to zoom feature.

Come on, this is a screenshot thread. Dont turn this into a graphical fidelity debate. Those almost neverend well. I prefer this thread to be about screenshots.
There are other places for intense debates....please?
 
Shouldn't it have it if you have an account there?

I just logged back in for the first time in months and all I see are all of my images displayed in a big group. I can't see any options for folders, or albums, or anything.

*Shrugs*

Ori looks beautiful. Definitely gonna have to pick that up when I re-buy an X1.
 
So this blotchiness is deliberate.

ori2.png


I think you're the one being a jerk making accusations about my understanding of crushed blacks and image compression.

Screenshot-Original-1.png


I hope I don't need to highlight some of the artefacts in that shot.

You could highlight all you want. It isn't going to make a difference of how beautiful and amazing Ori is.
 
Come on, this is a screenshot thread. Dont turn this into a graphical fidelity debate. Those almost neverend well. I prefer this thread to be about screenshots.
There are other places for intense debates....please?
Is this a new thing for the 2015 thread? Graphics criticisms were never an issue in the past.

You could highlight all you want. It isn't going to make a difference of how beautiful and amazing Ori is.
You don't have to care, but of course it makes a difference to how beautiful it is.
 
So this blotchiness is deliberate.

http://gifyu.com/images/ori2.png[//IMG]

I think you're the one being a jerk making accusations about my understanding of crushed blacks and image compression.

[IMG]http://gifyu.com/images/Screenshot-Original-1.png[//IMG]

I hope I don't need to highlight some of the artefacts in that shot.[/QUOTE]
Honestly the tonal range in the shot looks fine. Are you sure you're not just attributing any sample of absolute black to clipping issues? Wish I'm at my work station so i can fire up Photoshop to check the image's histogram.
Also doesn't the game incorporate motion blur effects? The game also seem to have defocused background and foreground elements which adds depth to the visuals.
 
Ori and the Blind Forest (XB1)

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how can people still be arguing about poor graphics, textures, black crushed etc... just look at all this beauty!
 
So this blotchiness is deliberate.

ori2.png


I think you're the one being a jerk making accusations about my understanding of crushed blacks and image compression.

Screenshot-Original-1.png


I hope I don't need to highlight some of the artefacts in that shot.

Sorry to butt in - but aren't the pieces your highlighting blurry because it's giving the impression of depth-of-field?

Regardless. This game is stunning. I'm salivating over the beautiful shots you guys are putting up here. Keep up the good work.
 
Man, Ori looks like an amazing game. I need to get an X1 sometime soon. Really want to play Ryse as well.

Driveclub
Gameplay
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The Order
Best Videogame flask ever.
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MotoGP14
Love the texture details
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