Thanks! Had some fun with those shots after going through the pain of the HUD toggle. I've also posted the fix for this level in Watch_Dogs and steps on how I set this up using 3Dmigoto over on DET.This is rad as hell. Awesome job.
More of this game please. There are some really interesting scenes under all the bloom that game throws at you.
Just some quick and lazy shots here.
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Anyone know if the witcher 3 features high resolution textures over console?
Dragon Age looks so good! That grass looks great, love the first shot.
So glad you've been unbanned, Jim. Like you said on Twitter, we can always see your stuff on Flickr, but I think that it's the kind of work that deserves to be seen in as many places as possible - especially now, when you're one of the few people who can make The Witcher 3 look even remotely as good as the original trailers.
You using a sweetfx?
There's something really WRONG with the game, i spend quite a time in the second pic for a shot and then when i view it i was disgussted with....THE FUCKING TREES. It's like there're rendered with one awfull low res texture in some parts of the screen..
However, I noticed that in cutscenes, the lighting DOES change to a better one with more dynamic lights. At the end of each cutscene, it changes back to the normal lighting. What I'd like to know is if this is a specific, per-scene lighting pass, or a more expensive mode, which could be forced on all the time.
I'll put money down on that not happeningI'm not worried though because based on history they'll inevitably release an "Enhanced Edition" that will likely meet or exceed the graphics from the original trailer.
1 more swamp monster
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More of this game please. There are some really interesting scenes under all the bloom that game throws at you.
Find 5 differences=D
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I love these shots. I don't get the complaints at all. Game looks stunning.One more of this ugly area![]()
I love these shots. I don't get the complaints at all. Game looks stunning.
Natty.Dread said:
You don't get that view by default, and he's added some post processing.
The lighting in that area is just harsh and not flattering at all. Lots of iffy assets. That said, when you fly the camera away and look at it from a distance, it looks pretty good.
So I have a question about downsampling. Currently whenever I use one of the DSR resolutions the game starts to look like shit. Things don't get sharper like they used to when I downsampled stuff like 6 months ago.
Text becomes more and more unreadable, it doesn't help with aliasing at all (in fact it all looks worse). Sure, screenshots come out normal but that doesn't really help for when I just want to downsample for some better AA.
It seems to be something weird with the scaling, but no matter what setting I use in the Nvidia control panel it's all the same. I am pretty sure I was able to select Monitor instead of GPU in this thing before and maybe that's part of the problem?
http://i.imgur.com/7Kt0Rs7.png[/IMG
Here's a bad photo of how it looks, it's even more noticeable in person. Most noticeable on the A in load game.
1080p [url]https://dl.dropboxusercontent.com/u/8927515/20150521_230605.jpg[/url]
1440p [url]https://dl.dropboxusercontent.com/u/8927515/20150521_230456.jpg[/url][/QUOTE]
At stock on mine it's set to Display and GPU is the other. Are you saying Display is not listed?
I don't think there's anything else for DSR, you just tick the boxes and start the game. What about smoothness? Set to 0 could give lots of pixel crawl.
Yeah I know, but I'm sure the vanilla would look good to me anyway. ^^You don't get that view by default, and he's added some post processing.
Putin cosplay?
At stock on mine it's set to Display and GPU is the other. Are you saying Display is not listed?
I don't think there's anything else for DSR, you just tick the boxes and start the game. What about smoothness? Set to 0 could give lots of pixel crawl.
Yeah I know, but I'm sure the vanilla would look good to me anyway. ^^
Oddly enough I like the vanilla better![]()
Quick question about ReShade and Witcher 3 - is there a way to get the toggle key to work? Every other game it works fine (scroll lock by default) but with Witcher it refuses. As much as the game looks great with ReShade running, I'd rather keep it off while I'm in combat or whatever.