2016 Console Screenshot Thread (READ RULES IN OP)

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He said closest and he's not wrong.
well, opinions and all, a CGI movie doesn't have jaggies all over the place, the grass doesn't look the way it does in this game which IMO is the same assets used on the ps3 titles, i could go on and on, the game looks awesome but near a CGI movie? maybe one from the early 2000's
 
I can't believe "It looks better in motion" is still a thing, I sit 2 feet away when I play games through my capture program and games look the same in stills as in motion, and no, I don't game on TVs anymore since it's pointless for me.

The R&C screens look beautiful no matter how they are taken, unless they are taken with JPGs of course.=p
 
I can't believe "It looks better in motion" is still a thing, I sit 2 feet away when I play games through my capture program and games look the same in stills as in motion, and no, I don't game on TVs anymore since it's pointless for me.

The R&C screens look beautiful no matter how they are taken, unless they are taken with JPGs of course.=p

R&C definitely looks better in motion in my opinion, because you'll see that everything feels alive; trees, lighting, shadows, grass, plants, cars etc.
 
I can't believe "It looks better in motion" is still a thing, I sit 2 feet away when I play games through my capture program and games look the same in stills as in motion, and no, I don't game on TVs anymore since it's pointless for me.

The R&C screens look beautiful no matter how they are taken, unless they are taken with JPGs of course.=p

Yeah like Oneself said, pictures simply do not tell the full story with Ratchet. There's so much movement you lose by freeze framing the game to create a screenshot that plays a part in creating the aesthetic. That's a big reason why it feels like CG sometimes, especially when you see all the motion blur on enemies, and squash-and-stretch techniques. It's similar to how Killzone 2 had a CG look with all the smoke, particles, motion blur, color palette, etc. It looks great in pictures, but in motion it's a notch above.
 
I can't believe "It looks better in motion" is still a thing, I sit 2 feet away when I play games through my capture program and games look the same in stills as in motion, and no, I don't game on TVs anymore since it's pointless for me.

The R&C screens look beautiful no matter how they are taken, unless they are taken with JPGs of course.=p

Animations and performance are big contributors to how a game looks. A still screen really can't fully capture the look of a game in motion.
 
R&C definitely looks better in motion in my opinion, because you'll see that everything feels alive; trees, lighting, shadows, grass, plants, cars etc.

Yeah like Oneself said, pictures simply do not tell the full story with Ratchet. There's so much movement you lose by freeze framing the game to create a screenshot that plays a part in creating the aesthetic. That's a big reason why it feels like CG sometimes, especially when you see all the motion blur on enemies, and squash-and-stretch techniques. It's similar to how Killzone 2 had a CG look with all the smoke, particles, motion blur, color palette, etc. It looks great in pictures, but in motion it's a notch above.

Animations and performance are big contributors to how a game looks. A still screen really can't fully capture the look of a game in motion.
All I'm trying to say is that taking a screenshot in motion will not look that much different from playing it in motion since that's exactly how it's captured. I have yet to see anything that looks so much better in motion that the screen doesn't do it justice. Heck some people even say some games look better in screens than motion. Yes, the game feels alive in motion, but taking a screen won't change anything if it's at it's highest quality.
 
All I'm trying to say is that taking a screenshot in motion will not look that much different from playing it in motion since that's exactly how it's captured. I have yet to see anything that looks so much better in motion that the screen doesn't do it justice. Heck some people even say some games look better in screens than motion.

You're right that it looks the same in a literal sense, but I do think that the way you perceive what you're looking at is heightened in motion, some games more than others. Like I'm sure everyone who posts in here regularly has had moments where something you think looks really good while playing looks not so great when you export the screen.

Ratchet is one of those games where there are moments in traversal or combat where the motion blur is just right, and tons of things are bouncing all over the place, and the lighting catches the scene in a certain way, and it's really hard to capture that in a screen shot. It's not a dramatic "OMG this game looks like trash in screens" situation, the game looks great 99% of the time, but you do lose that special something when you freeze the game.
 
You're right that it looks the same in a literal sense, but I do think that the way you perceive what you're looking at is heightened in motion, some games more than others. Like I'm sure everyone who posts in here regularly has had moments where something you think looks really good while playing looks not so great when you export the screen.

Ratchet is one of those games where there are moments in traversal or combat where the motion blur is just right, and tons of things are bouncing all over the place, and the lighting catches the scene in a certain way, and it's really hard to capture that in a screen shot. It's not a dramatic "OMG this game looks like trash in screens" situation, the game looks great 99% of the time, but you do lose that special something when you freeze the game.
Ah, ok, that makes sense, thanks for explaining that.
 
All I'm trying to say is that taking a screenshot in motion will not look that much different from playing it in motion since that's exactly how it's captured. I have yet to see anything that looks so much better in motion that the screen doesn't do it justice. Heck some people even say some games look better in screens than motion. Yes, the game feels alive in motion, but taking a screen won't change anything if it's at it's highest quality.

Mario Kart 8 is a good example of a game that looks much better in motion. The aliasing is really apparent in screenshots, but not so much when the game is actually in motion.
 
I don't know about other games, but R&C looks better in motion without a doubt!
For example this section was unbelievable in the game:

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It was one of the few moments of this generation that I thought "it's a real 8th gen game". it looks great in screenshot too, but it's a lot better in motion.
 
I don't know about other games, but R&C looks better in motion without a doubt!
For example this section was unbelievable in the game:

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It was one of the few moments of this generation that I thought "it's a real 8th gen game". it looks great in screenshot too, but it's a lot better in motion.
...Screenshot or in motion, that looks fantastic regardless of how it's taken.
 
Arkham Knight is and will be one of the best looking games of this generation. I loved all of aspects about its graphics (alongside other things like gameplay, music, story and ...) and it had some of the best models these years.
For example this character isn't important and you see her only for seconds, but she has amazing details:

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Or important characters like Catwoman:

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Sadly PS4 didn't have PNG option those days.

...Screenshot or in motion, that looks fantastic regardless of how it's taken.
Thanks!
 
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