Alright, fun stuff first:
Best Newbie- Bowlie. Most of the new players in this game were absolutely fantastic but Bowlie impressed me throughout. He PM'd me a lot and did a lot of extra work studying up on game mechanics and past gafia games while playing. Most of all though, he played his vigilante role smart. His one kill (which was Ri'Orius by the way) ended up being a wrong selection but, with no big sticking points on Day 1, he held his whip to his side and waited for night 2 before acting and that was the right move. When I saw that the vig got assigned to a new player, I was looking forward to bloodbath night 1 but he kept cool.
Best Player Placed Into a Bad Situation - SalvaPot. I think Salva played pretty well considering his two predecessors and the amount suspicion he was already in before he even started playing. He was a great fit for the de Killer role and I can only imagine how things would have gone if he had been in it from the start. Still a little bummed that we couldn't see the Engarde role grow in power but Salva did the best he could I think.
Hammer Bros. Award and Dumbest Luck - EzekelRAGE. Ezekel was fierce with this double voting power. Say what you will about his quick hammers, of which there were quite a few, but they ended up being effective at putting scum away before they could get a word in and that is a raw deal, but sometimes that needs to be the right play because with enough time, town can dissuade themselves from anything. The dumbest luck part of this has to do with two things. First, most of his hammers weren't even causes he completely believed in and I could tell he was amazed every time the scum flip showed up afterwards. Second, the night actions speak for themselves. He stole the vote of scum on N1, N2, and N4 only taking side trips on other days to steal Matt Attack's vote
Best Scum - TheGoddamn. He was pretty inactive the first day phase or two but he was really stepping it up by the end. By the time he was really putting in work, he was locked in a jail cell by Star with no vote to his name and was pretty much screwed but he was going to get dangerous soon if he had not been roleblocked that night. A shame but it was fun watching him play. Would love to see scum Goddamn 2.0.
Best Town - ScraftyDevil and StarSketch. Giving a tie because they were both great for different reasons. Scrafty was on the ball in terms of reads and deductions. She nailed scum to the wall again and again when she showed up to the thread and I don't think there was really ever a time she was off on the mark. She was also ready to go all in on Xam on the second to last day but she, unfortunately, showed up dead that morning. On the flip side, Star was on point with her PR. Jailer is hard guys, balancing being an effective doctor while not shutting down informational roles is a weird balance to maneuver and she did amazing, shutting down two scum kills one directed at Scrafty by protecting her and one directed at herself by locking away the killer Goddamn. Props to you both. My Season 5 contender for OTP.
Best Gambit - CornBurrito. His lie about the items was on point. I think every single person who looked at my game thought the fruit vendor role was either pointless or troll-ish but I knew there were good ways to play this role and Corn proved it for me. He had scum scared/hopeful for the items and I think everyone except for FEP were assuming they were real. Even Scrafty was believing that she was holding a bulletproof burger.
Best Neutral - Bodhi Gaard. Dude is high class, never once whined to me about the shitty role he got. Love this dude. He can play in my games any day.
MVP - Xamtheking. #Xamxiety We all joke that Xam is bad at mafia and his play day 1 and day 2 was very questionable to say the least but he picked it up and there is no denying that there was some skill involved in his win. He played town like a fiddle at every turn I thought he might fumble at the goal line but he kept Matt trapped in his pocket and that's all he needed for the win. Much respect regardless of any thoughts on the role. Being by yourself with no real allies is hard going, especially when you have to make it through 8 day and night phases.
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Here is some supplemental material:
Role Assignment and Night Actions
Planning Spreadsheet - Link killed due to me using this sheet for another game, sorry future people reading this D:
In that planning spreadsheet, you can play around with the revision history and catch the conversations between myself and Crab about balancing. There is some good stuff in there probably maybe idk lol
As for the game itself, it didn't change too much from original planning stage to final result. The first big thing Ron DeLite was actually an ordinary town member and Maya was the PR in his place. Maya was a tracker/watcher/voyeur enabler. In the original design PW did not have his watcher powers (more on that later) so Maya was actually only enabling Dahlia on the scum team. If she was lynched or killed, then Dahlia would have lost her tracking and watching powers. I conceded early on that this was a bit too trolly and the situation of scum taking a pot shot on a random town member and destroying their own watching ability would not have been fun. The role was obviously negative utility so I decided on a vote thief after initial editing which is another negative utility
usually. Ezekel actually put it to maximum town effect so good for him.
As I said before, Phoenix Wright did not have any watching powers. In the original design, I had his 3 powers being commuter, bulletproof, and reflexive gossip. The bulletproof was swapped for watcher after some deliberation. Some thought that being unkillable by normal means every 2 out of 3 nights was too OP for the role. In hindsight, I actually wish I hadn't changed it. A main complaint I heard was that 2.5 kills per night phase was just too much. A lot of this design was done to mitigate this by making some players just plain harder to kill at night. PW being unkillable 2 out of 3 nights probably means RNH wouldn't have died N1 and that dynamic going forward would have made for a very different game. I did eventually concede for the watcher because it did provide town a way to have PR mitigation for the SK, something they were missing in the original design.
Another change, this game idea was actually heavily lifted from a game at another forum. (For comparison by the way, town was put into the same situation as you guys, they wrecked scum early because of bad play amongst the scum team and they were left in a 4 way with the SK cop. They correctly chose to no lynch and then got the SK in the final 3 vote
). In that original iteration, scum did not actually have secret day phase communication unless one player was blackmailed. I ditched this early because as I've said, Gafia has issues with communication and I didn't want to neuter that further. I want scum in our community to learn how to communicate. The two blackmails first night thing was actually a partial way to mitigate this but once I dropped the 1 blackmail passive I kept it in because I thought it added an interesting dynamic. It made the Mia role have to always have a choice each night of who to heal. At least that was the idea before scum kept missing the blackmail
Something else that I did differently in this game (and I would do it again too, I think it worked well and it prevented anyone from being screwed based on flavor) was providing fake role PMs to all non-town members. Those can be seen below:
Welcome!
You are Apollo Justice, Practitioner of the Chords of Steel
Your role is Vanilla Town
A rookie defense attorney that has recently come on with the Wright Anything Agency. Armed with your quick wit, your mother’s bracelet, and your ability to yell “Objection!” louder than anyone else in the courtroom, you are here to become the next Ace Attorney.
You do not have any actions, but you may judge your peers in the court of law (which means you can vote).
You win when all non-town players have been eliminated from the game and there is at least one town player still alive.
Welcome!
You are Misty Fey, Master of the Kurain Channeling Technique
Your role is the Town Coroner
The current head of the Fey household, you have been missing for 17 years. Unbeknownst to your daughter, Maya, you have been keeping a close eye on the goings on of your family and making sure that nothing threatens their safety. As a skilled spirit medium, you have a knack for collecting any information that you need.
During each night phase, you may PM me the command SPIRITS: <playername>. If that player should be killed during the same night phase that you use this ability, you will receive a report of anyone who performed a killing power on that player.
You win when all non-town players have been eliminated from the game and there is at least one town player still alive.
Welcome!
You are Missile, The Police Dog
Your role is the Town Tracker
The most lovable Shiba-Inu in all of Japanifornia. You are a K-9 police dog that can sniff down the trail of anyone. Always helpful and always loyal, you’ve done your part to put criminals where they belong. Plus, you’re a dog so you’re pretty much better than everyone else here.
During each night phase, you may PM me the command TAIL: <playername>. You will be able to follow the trail of any player of your choice. You will receive a report of all players that your target visited.
You win when all non-town players have been eliminated from the game and there is at least one town player still alive.
Welcome!
You are Marvin Grossberg, Keeper of the Hemorrhoids
Your role is Vanilla Town
A veteran defense attorney that served as mentor to Mia Fey and Diego Armando. Not the brightest attorney but easily able to stand toe-to-toe with Winston Payne, as long as your hemorrhoids don’t act up again.
You do not have any actions, but you may judge your peers in the court of law (which means you can vote).
You win when all non-town players have been eliminated from the game and there is at least one town player still alive.
Welcome!
You are Lana Skye, Former Detective
Your role is the Town Alignment Cop
Current Chief Prosecutor and Former Police Detective, you make up one half of the “Legendary Duo” alongside Damon Gant. You both rose through the ranks quickly because of your staunch police work and strong detective skills. Always the role model to your colleagues and your little sister, no case was to big for you to handle.
During each night phase, you may PM me the command INVESTIGATE: <playername> to check the alignment of one living player. I will PM you a response of “town” “not town” or “no result.”
You win when all non-town players have been eliminated from the game and there is at least one town player still alive.
I think the one downfall here is I gave them fake roles that were too on the nose. That's something I am going to consider changing going forward but the idea of a full fake role for cosplay games is one I think is good and one that I will definitely do again if I run another cosplay game (quote me now).
As for the big one, Xam's role. Well, I've really said enough on that point already. All I'll really say is that I balanced this game around the idea of 3 teams, Xam being alone as a team. He had a lot of heat from the scum side. If Matt Engarde ever got that strongman kill for even a single night, the cop was blown up. Even without that, a claimed cop would be worth missing a kill or two in most cases. Unfortunately, scum, pretty much by bad luck, fumbled the blackmail mechanic the whole way through and just couldn't reach any power states. But hey, that's neither here nor there, I think we've had enough talk about that role for now and I anticipate more discussion on it in the future anyway.
Thank you all for the wonderful game. I had a great time moderating it and I hope you all had a great time playing.
Court is adjourned.