Dark Octave said:
I must suck then cause I tend to lose them from time to time trying to counter their jukes.
I tested it out and you are right, you actually can lose them. I tested it by not moving the joystick at all during the sequences and while it still tracks on the very first sequence, you
can lose track of them if you don't move. But given how highly responsive the plane gets in this mode, you shouldn't be losing them that much, especially if you accelerate and brake at the right intervals.
Solid warrior said:
Let me clarify on this one based on my experience. You are not required to shoot down aces with DFM. They can use flares but they can do it twice only before they take time to reload and then you can take them down with missiles. After initiating DFM you can get out of it and then shoot down aircraft by missiles as well. Also, If there is an enemy behind you, Press Right Analog and to shoot out flares or try to dodge their missiles, beside your aircraft regenerates in the demo.
I made this short video shooting down a "TGT_LEAD". It is taken out of a longer video of my playing session which consists of taking down more than one TGT_LEAD.
http://www.youtube.com/watch?v=3yqE5fX7gps
I don't know if this a demo version difference or what (I'm using the PS3 version), but I loaded up the demo and got to the exact same part as that video to test it out for myself. Whether it was due to the fact that you got some good shots at a distance, that was definitely
not my experience; the ace matched his flare speed blow for blow with my missile recharge speed (and at that point in the demo where it wants you to go into dogfight mode, you cannot even use your special weapons). And after a certain point, he just started laying down flares for essentially
every missile shot.
But eh, that was for just tutorial purposes, I thought. So I decided to try taking on another ace. The catch with the next one is that he only launches two flares.
Unfortunately (and god, I wish I had the capability to make videos of this), the ace
did not die. It was getting hit for certain and it was not using flares. Hell, health regen could not have been an issue since his plane was still in flames in its critical health state. Hell, I stayed glued to his ass pretty close. I am not exaggerating on this number, but the guy was still alive after around 30 missiles with over two thirds of those connecting.
I use the dogfight mode and the guy is down in two missile hits.