I really didn't think the medical bay was that bad. That was such an awesome level IMO.
God dammit. I went into a locker and the alien was nowhere to be seen. All of a sudden he walks into the room like 30 seconds later and doesn't even give me a chance to hold my breath before he tears it down. What the fuck? How?
Chalk it up to a weird glitch probably, I always just hold the hold breath option anytime he walks in front of my lockerGod dammit. I went into a locker and the alien was nowhere to be seen. All of a sudden he walks into the room like 30 seconds later and doesn't even give me a chance to hold my breath before he tears it down. What the fuck? How?
Not necessarily true. They don't make noise that attracts it and you can still use the tracker inside of them so you know where the Alien is. And they're better than hiding under a stretcher or somethingThe lockers are a death trap. Avoid them at all cost, they are Alien magnets.
God dammit. I went into a locker and the alien was nowhere to be seen. All of a sudden he walks into the room like 30 seconds later and doesn't even give me a chance to hold my breath before he tears it down. What the fuck? How?
I would hate to spoil you with an answer.Starting chapter 9 now, did I read wrong or something awhile back but is therereally no alien past level 10 or so?
I'm playing on hard and I think this is awful advice. I distracted the Alien with a noisemaker and it still abandoned it immediately when I ran past.really tired of hearing comments that say "don't ever run, ever"
I beat this on Hard and ran all the time.. if the Alien isn't near you then go ahead and run.. if you distract the alien then run while he is distracted (protip: running causes you to increase velocity which will further the distance between you and the alien faster than crouch walking)
The only time I think it's ok to run with the Alien in the vicinity is when there are alarms going off and such.I'm playing on hard and I think this is awful advice. I distracted the Alien with a noisemaker and it still abandoned it immediately when I ran past.
I'm playing on hard and I think this is awful advice. I distracted the Alien with a noisemaker and it still abandoned it immediately when I ran past.
Just completed the game.....that....that...ending. I'm usually not turned off by abrupt endings but what the fuck. For as much hours I put in opening all those useless containers and doors I expected a bit more. Rather than that mundane shit they should have worked on a longer more fulfilling ending. It just screams "see the real ending in the season pass and not the $60 game you bought, fuck you". I seriously restarted my last save to do it over as I thought I did something wrong to get the bad ending. I enjoyed my time with it immensely but what let down. I you cant do crap like this man.
Just completed the game.....that....that...ending. I'm usually not turned off by abrupt endings but what the fuck. For as much hours I put in opening all those useless containers and doors I expected a bit more. Rather than that mundane shit they should have worked on a longer more fulfilling ending. It just screams "see the real ending in the season pass and not the $60 game you bought, fuck you". I seriously restarted my last save to do it over as I thought I did something wrong to get the bad ending. I enjoyed my time with it immensely but what let down. I you cant do crap like this man.
OK, mid/late (?) spoilers, help request:
I'm in the reactor. Aliens are everywhere. Facehuggers. What's the best approach to this chapter?
I'm playing on hard and I think this is awful advice. I distracted the Alien with a noisemaker and it still abandoned it immediately when I ran past.
1. how long had it been distracted?
2. how often have you used them.
3. you can't sprint right next to the alien obviously but you can walk out into a corridor and then run.
4. if you aren't watching where you are running you may knock things over which causes a lot of noise
there are many variables in play with this game... my point is to run or not depending on the situation but to have a blanket statement like "never do this" is counterproductive and only limits the many options needed for survival
I can't remember a single situation (after mission 5) where running has been usefull. In this game there's no button that end a stage, every elevator or shuttle need so much time to start that are not suitable for a fast escape. So yes, you can run, but for where?
Not necessarily true. They don't make noise that attracts it and you can still use the tracker inside of them so you know where the Alien is. And they're better than hiding under a stretcher or something
Uh spoiler tags?
Also the Season Pass has 0 story content. It's just more Survivor Mode maps.
Don't take "it's ok to run at times, saying to never run is wrong" as "run all the time and when you start running don't stop"
Away.
Don't take "it's ok to run at times, saying to never run is wrong" as "run all the time and when you start running don't stop"
Let's say the Alien is lurking around, and there are humans.. Throw something at the humans and when the Alien attacks them RUN AWAY.. don't walk away, don't crouch walk... why would you slow yourself down when you have a moment to get away fast and then at a proper time slow down... the less time it takes you to get to your objective/the next save point = the less time you are likely to get murdered. it's simple
If there are humans you can throw a flashbang and run like hell and not take any damage but the "never run" philosophy renders this easy tactic unavailable
Uh spoiler tags?
Also the Season Pass has 0 story content. It's just more Survivor Mode maps.
You can hold your breath?
Anyway, just about any time I'm in a locker and don't have the motion tracker up, I survived. They're actual feasible hiding spots.
Are these new Maps or reused from the game?
According to this http://blog.us.playstation.com/2014/09/17/alien-isolation-survivor-mode-season-pass-detailed/ , there are 5 map packs with 3 maps each.Well if that's the case each DLC better include at least 3 maps, otherwise they can fuck right off if there only releasing 1 map per DLC at the price there asking
The Basement (the map included w the game) isn't a location in the main game, so I would assume the maps will be new.Are these new Maps or reused from the game?
Pretty sure you're trolling at this point. When the Alien is killing other humans is literally the one time you'll maybe get away with running, but is it worth the risk? Clearly you don't crouch walk through the whole game, but if the Alien is in the vicinity, you don't run, it's that simple.
Literally everyone in the thread disagrees with you. I don't think you're a troll but I think something is amiss. Like maybe your Alien AI was bugged or something, I really don't know.Pretty sure you just suck at the game if all you can do is resort to calling me a troll because you can't run effectively.
Literally everyone in the thread disagrees with you. I don't think you're a troll but I think something is amiss. Like maybe your Alien AI was bugged or something, I really don't know.
Literally everyone in the thread disagrees with you. I don't think you're a troll but I think something is amiss. Like maybe your Alien AI was bugged or something, I really don't know.
I mentioned in an earlier post its fine to run in those very few situations when alarms are going off because they'll obviously drown out the sounds of your steps, but the distraction technique he mentioned simply isn't ideal for the majority of those that responded to him. If you run for more than 10 seconds, then the Alien will be on your ass.I agree with him, i used the same tactics a few times and got away with it (with my heart rate up 200%).
Again, there are absolutely moments you can run to great effect, but in most situations you're just letting the Alien on to your general location, rather than walking away quietely and earning respite from the Alien.Running, when used properly, can really help get you to a safe checkpoint.
The Basement (the map included w the game) isn't a location in the main game, so I would assume the maps will be new.
1. how long had it been distracted?
2. how often have you used them.
3. you can't sprint right next to the alien obviously but you can walk out into a corridor and then run.
4. if you aren't watching where you are running you may knock things over which causes a lot of noise
there are many variables in play with this game... my point is to run or not depending on the situation but to have a blanket statement like "never do this" is counterproductive and only limits the many options needed for survival
And finished. I literally don't see where the claims of "the game is too long" are coming from. I did the whole thing in half a weekend, and I certainly didn't think the save points were too far apart. They're certainly much more numerous than the Resident Evil games of old.
Aside from a heavily scripted final level and a cliffhanger ending for the sake of a cliffhanger ending, highly enjoyable.
Some gamers have other events and such happening in their lives that take time away from Alien Isolation marathon runs.
When you only play, say, an hour or so of the game every weekend, 15-20 hours seems daunting
Did you have the tracker up?
Again with the "literally".
Some gamers have other events and such happening in their lives that take time away from Alien Isolation marathon runs.
When you only play, say, an hour or so of the game every weekend, 15-20 hours seems daunting