The Alien campaign was the easiest, imho. In fact, I wish it was longer.BradVanDam said:Beat the Marine campaign, was standard FPS shooter stuff, had a lot of fun.
Then you get to the part where it moves to the Alien stuff and that stuff is unplayable.
Fuck this game.
:lolNaeblish said:Jezus christ, played this yesterday on the pc in a very dark room with headphones and sound full open as a marine, i was scared shitless. Seriously, i was scouting every nook and corner for collectables just to have a reason to not move forward, fucking aliens :lol .
FunBoy said:Play have sent me this out after I thought I canceled my preorder which is annoying caus I definatly do not want this game.
*hugs bad company2*
MattKeil said:Don't. I don't know what the people in this thread are smoking, but it's distinctly mediocre. Multiplayer is horrible.
Just go pick up one of the PC games. They're infinitely better.
EatChildren said:I'm really hating the way damage and ammo seems to be managed in the Marine campaign.
There's such limited ammo for everything except the pistol, and the pistol is a pea shooter. Maybe I'm playing poorly, but its really killing a lot of the combat for me. I dont know if they made this decision to make it seem like a survival horror, but in my opinion it doesnt work at all due to the nature of the levels and alien speeds.
You end up wasting too much ammo on only a handful of aliens and then end up stuck with the POS pistol, back peddling around maps, a trail of aliens behind you, occasionally turning around to pop rounds into them.
The aliens dont seem as fast as they should be (for most part), and they very, very rarely get a chance to sneak up behind you.
My ideal combat for the Marine is that aliens go down relatively easy, the pulse rifle is the primary weapon which you can keep a relatively steady amount of ammo for, but you constantly need to watch your back, and make sure you hit things quickly due to how fast they rush at you.
Also, there really seems to be a severe lack of Predator in the Marine campaign. Slights references here and there, but nothing like AvP2, which had a good balance of the two.
MMaRsu said:I played on hard and I had a shitload of ammo with me most of the time. Use the rifle, it's a killer.
Swittcher said:Started right off with the Predator campaign, the only thing I don't like is that after the few initial opening areas, there doesn't seem to be alot more places to stealth kill, it's just really wide open sections with not a lot of climable points, or barring that, tight corridors. I played until the predator shrine/temple, so maybe the levels branch out a bit more again.
EatChildren said:I'll have to crank the difficulty then. Either that or maybe I'm just a shitty shot :lol.
You're using distract, right? What I'm loving about the Pred campaign at the moment is the 'arena' like areas. Its pretty easy to stealth kill every marine without getting caught if you lure them away from the group.
Swittcher said:Yeah, I use it....but it makes it a bit too easy. If I really can't fine another way around, I'll distract.
"Yooouuudon't mmrrttyherrrr....motherrrr fuckerrrr."
"Alright, I'm coming!"
EatChildren said:I'm really hating the way damage and ammo seems to be managed in the Marine campaign.
There's such limited ammo for everything except the pistol, and the pistol is a pea shooter. Maybe I'm playing poorly, but its really killing a lot of the combat for me. I dont know if they made this decision to make it seem like a survival horror, but in my opinion it doesnt work at all due to the nature of the levels and alien speeds.
You end up wasting too much ammo on only a handful of aliens and then end up stuck with the POS pistol, back peddling around maps, a trail of aliens behind you, occasionally turning around to pop rounds into them.
The aliens dont seem as fast as they should be (for most part), and they very, very rarely get a chance to sneak up behind you.
My ideal combat for the Marine is that aliens go down relatively easy, the pulse rifle is the primary weapon which you can keep a relatively steady amount of ammo for, but you constantly need to watch your back, and make sure you hit things quickly due to how fast they rush at you.
Also, there really seems to be a severe lack of Predator in the Marine campaign. Slights references here and there, but nothing like AvP2, which had a good balance of the two.
Swittcher said:Started right off with the Predator campaign, the only thing I don't like is that after the few initial opening areas, there doesn't seem to be alot more places to stealth kill, it's just really wide open sections with not a lot of climable points, or barring that, tight corridors. I played until the predator shrine/temple, so maybe the levels branch out a bit more again.
What's really funny to me, is that a Predator can have 3 aliens slashing up his asshole, but still has the nerve to slowly caress and snuggle up to a marine's spinal cord, while I'm going, "Turn around, you dreadlocked dickhead! The entire hive is killing you right now!"
It's a flaw for sure, but one I find pretty amusing.
luka said:I dunno. I never had to resort to the pistol at all past the beginning and the first and second levels. I don't really know what to say about that. If you're not the best shot maybe you should just get really good at the melee system and wait for them to get nice and close? :|
Then again I'm playing with a mouse so...
In avp2 didn't you only fight a single predator in the marine campaign as well? In avp1 you fought 3, but there was like no buildup to them. They just kind of appeared.
EatChildren said:Correct, but it doesnt need to be a fight. All I want is presence. I'm not finished yet and I'm hoping I see much more, but so far all I've had is a Predator's laugh and some splattered blood. AvP2 really did a good job of making it seem like the Pred was watching, or at least active in the game world.
luka said:Yeah, the one you end up fighting has indeed been tracking you from the start. You can hear him in the first two levels and see his skinned corpses around in a few places. In the third he actually makes his presence known.
greenjerk said:AvP tops UK multi-platform sales... from gamasutra
They really, desparately need to do something to fix the MP. Just patch it to allow "friendly" matches to earn XP and trophies/achievements. "Ranked" is dead in the water on PS3 with that god-awful match-making system.yankeehater said:That is great news. I hope this game does really well sales wise. I love the mp so much. TDM is the best thing ever. I am going to be so sad if the mp community ever dies off.
brain_stew said:Anyone else having trouble getting their 360 controller to work with the PC version? I've enabled it and the pad vibrates with the action but the buttons don't do anything!?
nyong said:They really, desparately need to do something to fix the MP. Just patch it to allow "friendly" matches to earn XP and trophies/achievements. "Ranked" is dead in the water on PS3 with that god-awful match-making system.
Leaderboards are also corrupted. Personally speaking, I earned the 6000 XP MP trophy while playing through the Predator campaign. Now I'm rank '29' despite never having under 100 total XP. So yeah, bugs are not helping either. Start with patching the "friendly" matches and just do away with "ranked"...seriously, and before people stop playing.
There's a good chance that there are in fact not many people playing on the PS3 version or that there might be yet another bug involved, but did you open your ports correctly and such? Having anything less than Open NAT can be problematic (when searching by yourself at least) in some matchmaking driven multiplayer games.nyong said:They really, desparately need to do something to fix the MP. Just patch it to allow "friendly" matches to earn XP and trophies/achievements. "Ranked" is dead in the water on PS3 with that god-awful match-making system.
Leaderboards are also corrupted. Personally speaking, I earned the 6000 XP MP trophy while playing through the Predator campaign. Now I'm rank '29' despite never having under 100 total XP. So yeah, bugs are not helping either. Start with patching the "friendly" matches and just do away with "ranked"...seriously, and before people stop playing.
AgentOtaku said:Anyone remeber this one?
Shit was ace!
Anyhoo, so this turned out to be decent? Might have to pick it up on a Steam sale as I can't fanthom doing the alien bits without a KB/Mouse =/
AgentOtaku said:Anyone remeber this one?
Shit was ace!
Anyhoo, so this turned out to be decent? Might have to pick it up on a Steam sale as I can't fanthom doing the alien bits without a KB/Mouse =/
luka said:I still have alien trilogy for dos.
On a somewhat related note: http://www.avpgalaxy.net/2010/02/18/alien-anthology-coming-christmas-2010/
FINALLY.
luka said:I still have alien trilogy for dos.
On a somewhat related note: http://www.avpgalaxy.net/2010/02/18/alien-anthology-coming-christmas-2010/
FINALLY.
I'm not even sure how to check this.MicVlaD said:There's a good chance that there are in fact not many people playing on the PS3 version or that there might be yet another bug involved, but did you open your ports correctly and such? Having anything less than Open NAT can be problematic (when searching by yourself at least) in some matchmaking driven multiplayer games.
luka said:I still have alien trilogy for dos.
On a somewhat related note: http://www.avpgalaxy.net/2010/02/18/alien-anthology-coming-christmas-2010/
FINALLY.
Beaulieu said:1up gave 25% to this.