Melhisedek
Member
Any words on some kind of patch?
Melhisedek said:Any words on some kind of patch?
Patryn said:Really, the only reason I beat him is because I managed to glitch him. Just as the animation for his first coke binge hit, I activated stealth mode, and he glitched. Instead of going on his knife rampage, he just stayed on the stage continuing to shoot. That allowed me to continue to use the bullet time skill with the pistol, which was my only way of doing any real damage to him. Eventually he did jump off the stage and go into the knife mode, but he never called in his friends, and he never jumped to the rafters, which made the whole thing much easier. I just ended up running around the square box thing in the middle of the club while he chased me, and when he was shooting I kept him on the opposite side of it, popping up to bullet time when the skill was available.
Actually I only managed to beat him using stealth. I cloacked as asoon as possible, popped 3 head shot in a row with my gun perk, and back to hiding. It was reallt easy this way, he never shot me.Patryn said:Then.... FUCKING BRAYKO.
Seriously, who the fuck thought that was a good idea? Who? Here's a game that's designed to allow you to approach it multiple ways. And it's a fucking spy game, so it's not inconceivable that a lot of people would choose stealth over weapon skills.
So what do they do?
Put in a boss with the hide of a Rhino, weapons that hit like a Mack Truck, the ability to enter a nigh-invulnerable state and a melee attack that can kill you in two combos. Oh, and the ability to keep calling in minions. He also has a shit ton of endurance that regens pretty fast and needs to be taken out in order to do any REAL damage, and it's not like he's suffering from a low amount of health.
Took me almost two hours. Apparently I made the mistake of doing Moscow first, because, seriously, WTF. 90 percent of my game has been stealth approaching enemies and then using the automatic takeouts. I have very few points in any weapons, and I don't really rely on gadgets. I wasn't expecting a real boss fight, so I actually used all my mines just before Brayko, so even if I wanted to use gadgets, all I had was one incendiary grenade, but, gosh, it looks like Brayko is immune to those.
Really, the only reason I beat him is because I managed to glitch him. Just as the animation for his first coke binge hit, I activated stealth mode, and he glitched. Instead of going on his knife rampage, he just stayed on the stage continuing to shoot. That allowed me to continue to use the bullet time skill with the pistol, which was my only way of doing any real damage to him. Eventually he did jump off the stage and go into the knife mode, but he never called in his friends, and he never jumped to the rafters, which made the whole thing much easier. I just ended up running around the square box thing in the middle of the club while he chased me, and when he was shooting I kept him on the opposite side of it, popping up to bullet time when the skill was available.
bestami said:Since the thread is already bumped i wanted to drop by and give my opinions on the game because i've played it last week to completion.
I really think this games deserves more attention. Except for some stupid character designs and the aproach they took with the boss fights and some action levels, this really is a cool game with a lot of neat little design elements. I love how the choices really matter. Choices are not just reflected on a cutscene or some minor plot elements.
Sinatar said:You're problem wasn't doing Moscow first, it was doing any one stage all the way to the end without touching the others. You should be jumping back and forth between the 3 and fighting the end bosses when you're higher level. You also get to meet Steven Heck in Taipei who makes the Brayko fight a joke.
Patryn said:Seriously, if they had just fixed the shooting system, maybe made it a little closer to Mass Effect, it would have been heralded as one of the best RPGs of this generation.
Patryn said:I totally agree. I gave it crap when it came out, and it totally didn't deserve it.
Seriously, if they had just fixed the shooting system, maybe made it a little closer to Mass Effect, it would have been heralded as one of the best RPGs of this generation.
I mean, if it weren't for the shooting, and being forced to engage in shooting and combat during certain sequences, it'd be one of my favorite games.
Really, after playing this, I wonder what Mass Effect would be like if Obsidian ever got their hands on it. I'm also really, really excited for Fallout: New Vegas.
Cerebral Assassin said:So this won't affect the narrative? I have just got to the boss in Rome & can't really do any damage to himI didn't really want to leave as I thought it may mess up my relationships if I abandon Rome to a terrorist attack
Fredescu said:What's a good build and difficulty level for a first replay of this game? The first time I didn't follow any real plan and ended up just going toughness and assault rifles.
Also the 1.1 patch doesn't work for me.
Is is best going with a non-combat oriented build cause the shoting mechanic is kinda crap?Tokubetsu said:Definitely go stealth/pistols if you haven't yet. It's great.
Well the pistols skill fixes the shooting with it's special ability where time freezes and you can line up an increasing number of shots. Stealth has a ton of abilities that make stealth KOs easier and easier as the game goes on. The skills work well in conjunction, following stealth up with pistol. Persuasion is all about you reading up on people backgrounds and figuring out how to speak to them in conversation rather than some skill that you pump points into.DennisK4 said:Is is best going with a non-combat oriented build cause the shoting mechanic is kinda crap?
If so, are you going to suddenly run into very hard boss battles cause you didn't put enough XP/whatever into combat stats?
I get so pissed off when I try to go with a stealth/persuasion type character and a game just becomes near impossible because of unavoidable combat.
ThanksStallion Free said:Well the pistols skill fixes the shooting with it's special ability where time freezes and you can line up an increasing number of shots. Stealth has a ton of abilities that make stealth KOs easier and easier as the game goes on. The skills work well in conjunction, following stealth up with pistol. Persuasion is all about you reading up on people backgrounds and figuring out how to speak to them in conversation rather than some skill that you pump points into.
bluedeviltron said:Gamefly has it for $15 used right now. Worth the time?
DennisK4 said:Is is best going with a non-combat oriented build cause the shoting mechanic is kinda crap?
If so, are you going to suddenly run into very hard boss battles cause you didn't put enough XP/whatever into combat stats?
I get so pissed off when I try to go with a stealth/persuasion type character and a game just becomes near impossible because of unavoidable combat.
DennisK4 said:Should I play with pad or k/m?
OK, thanks.Jerk 2.0 said:Pad without a doubt.
No PC game has had me dig for my 360 controller faster than Alpha Protocol did.
Whoompthereitis said:Man, I heard so much mess talked about this game, but I'm tempted to try it out.
Is the PC version any better? Most of the reviews that slammed it were for the consoles.
Eh, I got through it just fine. It breaks the lock-picking minigame though (making it super simple), and hacking can be problematic at first but once you get a hang of it it's fine.Jerk 2.0 said:Pad without a doubt.
No PC game has had me dig for my 360 controller faster than Alpha Protocol did.
Stealth and CQC are a horrible combo. Completely counter-intuitive, not to mention it makes the bosses really difficult early on. I know this because I thought it was a good idea at first and had my ass handed to me.Jerk 2.0 said:Just remember that if you decide to make a stealth character, do not invest too much into CQC: it is too loud.
Stallion Free said:Stealth and CQC are a horrible combo. Completely counter-intuitive, not to mention it makes the bosses really difficult early on. I know this because I thought it was a good idea at first and had my ass handed to me.
They still don't go hand in hand. CQC has zero effect on stealth takedowns and you can't do shit at anything more than 20 feet away with out taking serious damage with that set up. Would you really recommend it to someone?subversus said:Strange, I completed the game that way and had no problems. Brayko was a bit of a chore until I found all these pills around the place.
Stallion Free said:They still don't go hand in hand. CQC has zero effect on stealth takedowns and you can't do shit at anything more than 20 feet away with out taking serious damage with that set up. Would you really recommend it to someone?
Tokubetsu said:As Stallion said earlier, Stealth/Pistols is a great and fairly OP build once you get late in the game. By the end I was slow moing 8 shots at a time or something like that which basically means I could kill everyone in a room at the door :lol
Bosses got easier too once I could just place all the shots right on their face. I can't imagine playing this game and not buying all the intel and going it stealth.
subversus said:Well, I'd recommend to replace CQC with handguns skills if you want to breeze through the game, but CQC just feels cool imo.
Why not just install it?piratepwnsninja said:So I am getting ready to start playing this and was wondering if the 1.1 patch on PC actually does anything. Anyone know?
DennisK4 said:I am assuming all this is on the Normal diffculty setting?
DennisK4 said:Why not just install it?
Seems unlikely it will make the game worse, no?