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AMD/Future Computing & PS5/XB2 Hardware

TheMikado

Banned
First let me preface this by saying I am no expert, nor do I have any unique information or even really know what I'm talking about. The following was written solely based on observed trends in hardware fabrication and specifically AMD.

One of the things people have been questioning is what exactly is going into the specs of a next gen console. I have given some guesses but I think I've finalized a theory based on AMD's fabrication process.

1) Chip manufacturing.

In case you having seen it AMD has a very efficient chip manufacturing process.

The basics of a Ryzen AMD processor look like such:
1c1f356d-1bfe-4d6e-94d7-51961dab3c58.jpg

Here you can clearly see the four core nature of its chip.

The Ryzen 5 and above take the same chip and double it.


Even when in a 4 or 6 core configuration the extra silicon is produced and simply binned down and cores disabled.

The Threadripper and Epyc processors take this a step further.


revealing high-end AMD processors are nothing more than 4 Ryzen 5s on the same package, which in turn are for the most part doubled fabrications of its base processor.

The revealing thing about this is that it gives excellent economies of scale and shows AMD is not afraid to pack in the silicon even if its unused.

So how Does this relate to Next Gen consoles?

My theory is that whatever we give will be a scaled up existing product.
Thus, if we look at what AMD would produce as a base processor we could scale up with minimal design costs.

Now realistically to keep both cost and heat down the requirement would be to include an APU.
Currently we have mobile and desktop APUs which for all intents and purposes are the same chips.

These have been primarily built on the 14 and 12nm process.

The 2400G is the top of the line APU and produces 1.76 TFlops. Around the same as a base PS4.
A theoretically move to 7nm Vega or Navi and Zen2 could cut the die size in half or double the existing transistor performance.

As you can see from the die shot the GPU portion really only consumes about 1/3 of the total size while the CCX0 core is quite large.
My first thought was that AMD going to 7nm could mean a doubling of everything on their mobile and desktop APUs.
But then I thought about it.. A 4core 8thread APU will simply be enough for most users and get little use from 8c/16t.

So.. If I'm AMD why not just allocate the space savings to additional GPU compute units.
The current has 11 CUs active with a supposed 12 total for yield purposes.

At 7nm it would be feasible to put 36cus on a single die with 4c/8t cpu.
Further the 7nm process should allow us to run at higher mhz as well

So for testing purposes what would a 32cus at approximately 1400mhz look like for an APU in terms of Tflops?
Well to start its 2,048 Rops yielding approximately 5.7Tflops.... more than a PS4 Pro!!

But will that cut it for next gen... Absolutely not..
But AMD also no problem doubling their fabricated chip. So that does this mean?

Imagine a Ryzen 5 style APU 8c/16t 64cus single chip. Which is smaller than the current chip in the PS4.
Sound interesting?
I would like to think so..

But wait.. We know that AMD is committed to 2.5D and 3D chip stacking technology.
In theory it could also be financially feasible to have 4 single stack HBM2 or low cost HBM stacks for close to 1TB Bandwidth.
How is this financially feasible? Well Samsung produced the RAM in the PS4 and is ramping up both GDDR6 and HBM production.

So wait, Am I saying the PS5 will use HBM?
I'm saying the PS5 could theoretically use BOTH. A 4GB HBM stack direct on the APU for 1TB bandwidth and a 16GB stack of GDDR6 RAM for system memory.
This would also make sense in the claims of a "dedicated video card". The vcard isn't seperate, just the VRAM.

Ok, but what benefit does that have?
VR. Dual GPUs when actually configured using AMDs Liquid VR split the processing load and display.
having a dual APU with high bandwidth means increased framerate needed for VR. With GDDR6 still being fast enough to compensate for any overflow.

Sound cool, what else you got?

5G. Sony and MS have repeated stated their commitment to streaming services. While not important on initial launch I think that 5G will be come significant mid-gen.
Personal theory. A PS5 competitor to the Switch called PS5g. Through a die shrink I think a mid-gen PS5 could potentially follow in the footsteps of PSOne and PSP Go.


So in other words... a portable Mid-gen refresh of the PS5 sans media drive and digital only but with 5G capability.

This is not even taking into consideration what we may see with Super SIMD and Navi or whether Ray-tracing will take effect, but this leads me to one last conclusion.

The return of the cloud and cloud processing.

Last year Epic purchased a company called Cloudgine for intergration into Unreal Engine.
https://venturebeat.com/2018/01/22/...-devs-can-offload-game-processing-to-servers/
Here's more detail if you want, but I'm pretty ecstatic about what these new systems may have.[/quote]
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
You're back! You've been researching alot since the ban I see lol. 20GBs of Ram in the PS5 would be good.
 

llien

Member
I think assuming that AMD's APUs used in consoles have much in common with desktop APUs is wrong.
Leaks hint at 8 core CPUs and it makes sense from backward compatibility perspective (hyperthreading is not a real replacement for actual cores).


My napkin math is here: at 7nm bit downclocked Vega + 8 core Zen could fit on about 350mm^2 area, with below 200W power consumption.
 

TheMikado

Banned
I think assuming that AMD's APUs used in consoles have much in common with desktop APUs is wrong.
Leaks hint at 8 core CPUs and it makes sense from backward compatibility perspective (hyperthreading is not a real replacement for actual cores).


My napkin math is here: at 7nm bit downclocked Vega + 8 core Zen could fit on about 350mm^2 area, with below 200W power consumption.

But that’s what I’m anticipating based on Ryzen 5. AMDs current APUs are all Ryzen 3s with Vega tacked on. My theory is that AMD could potentially in the future release a Ryzen 5 based APU which would be 8 cores and it would only make sense to introduce it as a high end mobile and desktop option for small form factor boxes.
 

GoldenEye98

posts news as their odd job
But that’s what I’m anticipating based on Ryzen 5. AMDs current APUs are all Ryzen 3s with Vega tacked on. My theory is that AMD could potentially in the future release a Ryzen 5 based APU which would be 8 cores and it would only make sense to introduce it as a high end mobile and desktop option for small form factor boxes.

Consoles use semi-custom chips. They are not just off-the-shelf APU's thrown in a console. For instance the chips in consoles typically have a lot more CU's than these desktop APU's.
 

TheMikado

Banned
Consoles use semi-custom chips. They are not just off-the-shelf APU's thrown in a console. For instance the chips in consoles typically have a lot more CU's than these desktop APU's.

They have been yes, the point I'm making is that if properly designed then they wouldn't need to be which would reduce price and increase profitability and yields. The chips have been custom in the past due to power/heat/cost restraints which could theoretically reach a level of parity with PC where the need for semi-custom chips is eliminated. The chips will still likely be semi-custom regardless as they may package the chip with some specific items. In the example I gave a Ryzen 5 based APU could easily have 64cu generating around 12Tflops of performance at 1425/1450mhz.
 

TheMikado

Banned
Can you summarize for us plebs?

Yes, the ramifications are multi facet in this case.

AMD and APU size and complexity could theoretically be to the point where low and mid-tier GPUs could become obselete entirely.

AMD's fabrication process involves basically scaling higher with each tier.

The current APU 2400g/2200g series is based on Ryzen 3/low end 5 arch. Basically 4 cores married to a 11 CU which is capable of producing PS4 performance without a dedicated GPU for under $200.

Theoretically AMD could produce a Ryzen 5 Zen 2 version of its APU and assign more die space and power consumption to GPU resources producing a very high end performance at very low prices.
For example the Ryzen 7 1700 is 8 cores 16 threads for around $300.

AMD could slap 7nm Vega/Navi cores onto it at great scale and get current Vega 64 performance rather easily and at little cost.

Having high performance APUs, especially ones with stacked HBM on die would potentially eradicate the low-end GPU and mobile market completely. The potential for what AMD may produce at 7nm is staggering given their fabrication process.
 

A.Romero

Member
Yes, the ramifications are multi facet in this case.

AMD and APU size and complexity could theoretically be to the point where low and mid-tier GPUs could become obselete entirely.

AMD's fabrication process involves basically scaling higher with each tier.

The current APU 2400g/2200g series is based on Ryzen 3/low end 5 arch. Basically 4 cores married to a 11 CU which is capable of producing PS4 performance without a dedicated GPU for under $200.

Theoretically AMD could produce a Ryzen 5 Zen 2 version of its APU and assign more die space and power consumption to GPU resources producing a very high end performance at very low prices.
For example the Ryzen 7 1700 is 8 cores 16 threads for around $300.

AMD could slap 7nm Vega/Navi cores onto it at great scale and get current Vega 64 performance rather easily and at little cost.

Having high performance APUs, especially ones with stacked HBM on die would potentially eradicate the low-end GPU and mobile market completely. The potential for what AMD may produce at 7nm is staggering given their fabrication process.

PS4 performance with no GPU?

Are there any benchmarks showing this?
 

THE:MILKMAN

Member
Can they provide PS4 performance on their own? I mean, an Xbox one x is showing very impressive results compared to PC so I wonder what's next for PC...

As TheMikado said in the OP the top line 2400G makes 1.76TF vs PS4 at 1.84TF. Now PC generally doesn't get tapped or focused upon anything like a closed box console but I'm sure if ND were to be unleashed on it they could make a game equally as good and arguably better than PS4 when taking advantage of the much better CPU arch.

I think the next big PC APU will have a lot in common with the PS5 APU but probably a notch down on power and none of the custom bits.
 

Xyphie

Member
My expectations assuming 2020 launch:

~350mm^2 SoC

~50mm^2 budgeted for CPU cores, copy paste of the CCX from a 7nm Raven Ridge successor. Rest goes to uncore and GPU.

GPU has 256-bit bus with GDDR6, 16GB.

Total box power consumption around 150-200W for launch model.
 

THE:MILKMAN

Member
My expectations assuming 2020 launch:

~350mm^2 SoC

~50mm^2 budgeted for CPU cores, copy paste of the CCX from a 7nm Raven Ridge successor. Rest goes to uncore and GPU.

GPU has 256-bit bus with GDDR6, 16GB.

Total box power consumption around 150-200W for launch model.

I very much agree with this except I still think late 2019 is very much possible.
 

TheMikado

Banned
My expectations assuming 2020 launch:

~350mm^2 SoC

~50mm^2 budgeted for CPU cores, copy paste of the CCX from a 7nm Raven Ridge successor. Rest goes to uncore and GPU.

GPU has 256-bit bus with GDDR6, 16GB.

Total box power consumption around 150-200W for launch model.

I agree with the SoC size and that's where my estimates came out to as well. Between 325-375 with 335-350 being the most likely size range.

This is where I disagree on the CPU allocation. I'm expecting 100-125 of it dedicated to CPU cores. I don't think they will make the same mistake next gen on under-allocating CPU, plus even though they may have SMT there would still be 4 cores and would make native backwards compatibility more difficult. They will likely keep the 8 core configure, drop SMT if needed (hope it stays, but if not die size shrinks).

The other reason I doubt they will allocate the rest to GPU is because that would give them something close to 100 compute units on GPU in die space and your talking about an 18-20 ish TFlop system on 7nm Vega cores. That's batsh*t insane and probably very unnecessary. Cool to think about though.

I definitely agree on the RAM.

I also think the total power consumption is a bit high, I'm predicting 125-150W. We're suppose to get huge gains in power efficiency in GDDR6 and if they use on-chip HBM we should see even more, who knows but its crazy exciting.
 
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TheMikado

Banned
I very much agree with this except I still think late 2019 is very much possible.

I agree with 2019, but I need to see an 8 core APU from AMD by Q4 2018/Q1 2019 to believe it. I don't think they will heavily stack the GPU at the expense of CPU silicon this time. Waiting to see what the Ryzen 7 2800u is all about as it should give us a good Idea of how many Vega compute units AMD can tack on at whatever nm it is.
 
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rokkerkory

Member
My expectations assuming 2020 launch:

~350mm^2 SoC

~50mm^2 budgeted for CPU cores, copy paste of the CCX from a 7nm Raven Ridge successor. Rest goes to uncore and GPU.

GPU has 256-bit bus with GDDR6, 16GB.

Total box power consumption around 150-200W for launch model.

Man if 2020, I would expect a tad more ram.
 
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