Christopher Dring of The Game Business also shared an update on X/Twitter, saying, "Death Stranding 2 was No.1 in the UK physical charts last week. Its launch sales were 66% lower than Death Stranding 1… but different eras." Dring added, "It's a far more digital market today. It's 33% lower than Astro Bot's launch, but that was also a physical-heavy release, too."
Article: Death Stranding 2 Is Reported To Have Sold 1.3 Million Copies in June 2025
Is the same source… Nothing new, just an estimate.![]()
As reported by The Game Business (via Wccftech), data firm Ampere estimates that Death Stranding 2 sold 1.4 million copies by the end of June. While the game didn't perform as strongly as the first Death Stranding in terms of physical sales across Europe, digital sales have been much stronger this time.
Article: Death Stranding 2 Is Reported To Have Sold 1.3 Million Copies in June 2025
Yeah, it was a separate thread with the same sales estimation from Ampere, so the mods mergedIs the same source… Nothing new, just an estimate.
Dear lord, have some fucking introspection.hhhhhmmmm is it just me or that kinda puts it in like a huge flop zone? Because I don't imagine this game having insane legs and selling 5 million by the end of the year you either were excited for it or you might pick it up on a sale to see what the fuzz is about, this is very concerning numbers.
Can't wait for the cult to come in and explain how the game have virtually no marketing and it was made with the same budget Alexey Pajitnov had on Tetris.
Wait... Why is the source the same but the numbers are different? WTF IGN lol.Is the same source… Nothing new, just an estimate.
Yassss I was hoping it would be you, I gotta tell you I am very excited for this, go on make Cerny proud!Dear lord, have some fucking introspection.
They're just lazy and can't even proofread the stuff in the headline when they already have it correct in the article. Smh...Wait... Why is the source the same but the numbers are different? WTF IGN lol.
Is that all? I fully expected it to sell at least 3-4 million given the backing that Sony gave it and with Hideo Kojima attached to it as well. Hopefully this means that the PC/Xbox/NW2 versions of the game won't that far away.
Yeah actually, this game has the biggest marketing behind it, massive Hollywood stars, probably the biggest or at least the most famous game developer and this game is right up his alley and so its not like Kojima just made a gatcha game and is shocked no one bought it, and it is on the most popular console in the market, so yes it should have moved a 3-4 million easily and no amount of laughing emojis can hide how you truly feel.
Bro, you thought this game would sell 3-4 million in ONE WEEK?!?! Come on.......some of yall can't even hide it anymore. There's no world where a game like this making $100 million in revenue in one week is considered "BAD".
They're just lazy and can't even proofread the stuff in the headline when they already have it correct in the article. Smh...
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I can't tell who is being serious anymore. I hope you are joking.Yeah actually, this game has the biggest marketing behind it, massive Hollywood stars, probably the biggest or at least the most famous game developer and this game is right up his alley and so its not like Kojima just made a gatcha game and is shocked no one bought it, and it is on the most popular console in the market, so yes it should have moved a 3-4 million easily and no amount of laughing emojis can hide how you truly feel.
Yeah actually, this game has the biggest marketing behind it, massive Hollywood stars, probably the biggest or at least the most famous game developer and this game is right up his alley and so its not like Kojima just made a gatcha game and is shocked no one bought it, and it is on the most popular console in the market, so yes it should have moved a 3-4 million easily and no amount of laughing emojis can hide how you truly feel.
Those figures you pulled out of your magic hat because no offical number has ever been announced as of today, and who is even talking about taking a %30 cut here? The game has a full ensemble of Hollywood cast, has the best graphics on modern consoles and a fully licensed sound track and you think it cost $150 million? You sound like one of those people who call astrobot a massive hit even though it sold 3.2 millionThe first game cost around $80-90 million to make (not including marketing). That's back when Koji Pro had around 80 devs. The now have 120 devs, so this game probably cost $150 million to make if you don't include marketing. And clearly you have no idea that Sony is Publishing the game, so it's not like they are paying 30% to some storefront. They are the storefront.
The game doesn't need to generate 350mil in sales revenue to break even, probably only 2.5mil full priced sales. It should have strong legs too, not just because of great critical and user reviews, but two films are coming out in next few years, which should drive engagement. Plus, it will surely be nominated for GOTY, probably around the same time it releases on PChhhhhmmmm is it just me or that kinda puts it in like a huge flop zone? Because I don't imagine this game having insane legs and selling 5 million by the end of the year you either were excited for it or you might pick it up on a sale to see what the fuzz is about, this is very concerning numbers.
Can't wait for the cult to come in and explain how the game have virtually no marketing and it was made with the same budget Alexey Pajitnov had on Tetris.
This game's budget is at the very least $200m, it definitely has a $100m marketing budget at the very least, to break even it needs to sell at least 6 million at full price, and if you think that a game this caliber is out there to break even then you are very wrong it is their 2025 flagship even above Ghost of Yotai. This is a proper and obvious underperformance.The game doesn't need to generate 350mil in sales revenue to break even, probably only 2.5mil full priced sales. It should have strong legs too, not just because of great critical and user reviews, but two films are coming out in next few years, which should drive engagement. Plus, it will surely be nominated for GOTY, probably around the same time it releases on PC
Astrobot probably cost less than 50mil to develop. How is 180mil sales revenue in 60 months not a massive success? The new Doom game, which is available everywhere, including gamepass, had 3mil players within the first week. Only 1mil in actual sales.Those figures you pulled out of your magic hat because no offical number has ever been announced as of today, and who is even talking about taking a %30 cut here? The game has a full ensemble of Hollywood cast, has the best graphics on modern consoles and a fully licensed sound track and you think it cost $150 million? You sound like one of those people who call astrobot a massive hit even though it sold 3.2 million
It's definitely not above Ghost of Yotei. Tsushima sold 2.4mil within 3 days of launch. Death Stranding is not some massive franchise. Before this week, the peak Steam count was 8000 players. Ghost of Tsushima has a peak Steam count of 75,000This game's budget is at the very least $200m, it definitely has a $100m marketing budget at the very least, to break even it needs to sell at least 6 million at full price, and if you think that a game this caliber is out there to break even then you are very wrong it is their 2025 flagship even above Ghost of Yotai. This is a proper and obvious underperformance.