Alinea Analytics estimates that Helldivers 2 has now sold 11.8M copies on Steam alone overall

More sales on one platform than Last of Us 2 had in two years.......Imagine the budget difference between those two games.

I love Helldivers II.

Can understand why Sony wants to focus more on Gaas if they get a hit like this.
One of the rare Sony gaas success :messenger_grinning_smiling:
 
Arrowhead's new game is going to be insane. Almost everything is working for them.
Hope their hiring more staff.

They can no longer rely on "we are a small team" excuse if they overextend themselves.

Definitely looking forward to what type of game it is, but still think it's a long ways off.
 
GT7 is Gaas
MLB The Show is Gaas
Destiny 2 is Gaas
Destiny 2?
I'd say the jury is out on whether Bungie was a good purchase or not.

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Destiny 2?
I'd say the jury is out on whether Bungie was a good purchase or not.

1xvnfi.jpg
It's still successful, and people were quick to toss CoD into MS before the ink even dried, so I put it there as a little bait.

Point is, so far, more Gaas success than just one game.
 
More sales on one platform than Last of Us 2 had in two years.......Imagine the budget difference between those two games.

I love Helldivers II.

Can understand why Sony wants to focus more on Gaas if they get a hit like this.
? nahhh lol

First, The Last Of Us 2 is almost 5 years old, why would it move 11 million in the last 2 years? It moving 2 million in the last 2 months is impressive btw ,but expecting 11 million over 2 years (many years after launch btw) is odd and seems like a wild reach to compare as if that was a normal thing or expected or something like this.

Second, Helldivers 2 is not only cheaper, but released on 2 platforms.

Third, I don't see any evidence Sony is seeking GASS "more" as in over SP games or something like this, as they literally got companies that focus only on online to do those games ,they did not remove ND, Sony Santa Monica, Sucker Punch or something weird like this, in order for GAAS to exist to suggest "more"

I think Sony wants to focus on GAAS as much as they want to focus on Single player games, as to why Death Stranding 2, Ghost Of Yotei etc exist along with all their other single player games still in development.

The success of Helldivers 2, is not some argument against the existence of AAA single player games no different then Horizon Zero Dawn moving 25 million units or God Of War moving 25 million units didn't magically stop Sony from making online focused titles too.

This is business.

McDonalds doesn't stop selling Big Macs cause Fries sell more and have a higher yield. As someone that invest in real estate, I don't fucking ignore properties cause I have some that make more money....as in me buying a duplex or 4 plex provides me more money, that doesn't mean ignore single family homes (as you can get a good deal that nets you solid profits in the right neighborhood, state etc especially if its qualifies for section 8)

The point is to make money period, it is not some odd fucking absolute to make ONLY the one that provides some exact profit margin, as this makes no sense and most seem to have a wild idea about this that either down own businesses or don't manage businesses etc

Using this flawed logic, McDonalds should just sell fries, I mean hey "imagine da budget difference" i'm sure they'll do fine selling 1 thing /s
 
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Helldivers 2 is one of those that I'll play the crap out of, put it down for like 3-4 months, come back, and it's brand new again. Friggin love this game.
 
Happy for the game, had a great time for 150h. Now that they've had the success, i hope their next game is much more in depth when it comes to progression/unlockables because without a deep progression system, landing on the same planet to fight the same mobs gets way too repetitive.
 
Can we stop quoting Alineanalytics estimates as factual data?

We've had multiple folks like Gamalytic, VGinsights et al make estimates for years, and we haven't seen anyone dogmatically cling to these estimates as hard data. Then these guys come on the scene and suddenly they're everywhere.

Are people being paid to market these guys?
They have adopted a clickbait approach to marketing their services (their real customer is probably publishers paying them for more advanced insights).

In reality they are probably the VGChartz spiritual successor lol.
 
It's naive to believe Sony hadn't approached Arrowhead for an acquisition. Either Arrowhead is having a Bungie situation where they believe Halo did more for Microsoft than Bungie and they can do things better on their own, or Sony had such bad blood with Arrowhead that they refuse to sleep together (which is absurd having two professional company working together for 10 years)

I am convinced its Arrowhead turning them down because they think they are fine on their own. Tencent money might come with no strings attached compared to Sony where timed exclusivity is a must.
 
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It's naive to believe Sony hadn't approached Arrowhead for an acquisition. Either Arrowhead is having a Bungie situation where they believe Halo did more for Microsoft than Bungie and they can do things better on their own, or Sony had such bad blood with Arrowhead that they refuse to sleep together (which is absurd having two professional company working together for 10 years)

I am convinced its Arrowhead turning them down because they think they are fine on their own. Tencent money might come with no strings attached compared to Sony where timed exclusivity is a must.

Even if Sony approach them, doesn't mean Arrowhead wouldn't reject them. Which could be the case that Arrowhead believes they could reap more benefit if the next title is as successful, without Sony taking a slice of the profit pie.
 
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