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After some of the preview hype I was surprised that Vanessa St. Pierre Delacroix And Her Nightmare is on the store with zero fanfare. Even odder is the half-finished Xperia Play support, it reacts to the d-pad but uses up to jump and doesn't bind the turn or open buttons at all.
 
I'm really not a big android gamer, but all the rpg-style games I've played have pretty shoddy. The roguelikes are pale, shallow imitations of better games (except for Slash'em I guess) and something like Cyberlords just led me to wish that I was playing Syndicate or Shadowrun instead.

So here's what I did.

1. Buy Dosbox Turbo. Don't get adosbox, because it runs slower, doesn't support game profiles and doesn't support absolute mouse tracking.

2. Go get an awesome dos game, that let's you control with mouse only, like Might and Magic 1-5.

3. Play that shit.


Yeeeah, that's what I'm talking bout.

I just picked up a used droid for $45 so I could use it as a handheld dos machine with a real keyboard which is something I've wanted for years. So far it looks like it's going to work great:

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K I just might put that in the description cause I'm guessing a number of users will either ask about it or post low star reviews asking why its needed.

Also just for my curiosity, so sounds like the sms system is some separate way than the standard google in-app purchases?

Unfortunately, Google Checkout is not supported everywhere, which is the main reason for the SMS system. It's also more covienient for some users in less developed countries.

To be honest though, I'm kind of wary discussing the business side of things, especially since those decisions are made way above my paygrade ;) The pimping is not a part of some marketing plan, just me looking out for our baby.
 
Unfortunately, Google Checkout is not supported everywhere, which is the main reason for the SMS system. It's also more covienient for some users in less developed countries.

Also it requires a credit card which not many people have in continental Europe, probably a big reason for the unpopularity of paid apps here.
 
Unfortunately, Google Checkout is not supported everywhere, which is the main reason for the SMS system. It's also more covienient for some users in less developed countries.

To be honest though, I'm kind of wary discussing the business side of things, especially since those decisions are made way above my paygrade ;) The pimping is not a part of some marketing plan, just me looking out for our baby.

Makes sense, it was more just me being curious than anything else. Thanks!
 
I played Game Dev Story till I burnt out.

I played Grand Prix Story and I liked it.

I played World Cruise Story and didn't find it fun.


But Epic Astro Story ? God this is like pure heroin. It makes me want to buy a cheap android device with a long-lasting battery to play it.

If Dungeon Village has the same system (Management + micro RPG) I'll be hooked.
 
I played Game Dev Story till I burnt out.

I played Grand Prix Story and I liked it.

I played World Cruise Story and didn't find it fun.


But Epic Astro Story ? God this is like pure heroin. It makes me want to buy a cheap android device with a long-lasting battery to play it.

If Dungeon Village has the same system (Management + micro RPG) I'll be hooked.

Dungeon Village is brilliant, until you reach the end game and realize that all of the buildings you have built make almost no impact on your characters. But I think this is the key to all Kairosoft games, the perceived depth.

My personal favorite is Mega Mall Story, I think it's better than Sim Tower.
 
Should i be experiencing choppiness/slowdown of any kind on emulators like gbaoid and snesoid on a transformer prime tablet? I thought this was the most powerful shit money can buy right now?

What settings or other bullshit do i need to fuck with to make this not suck?
 
Should i be experiencing choppiness/slowdown of any kind on emulators like gbaoid and snesoid on a transformer prime tablet? I thought this was the most powerful shit money can buy right now?

What settings or other bullshit do i need to fuck with to make this not suck?

Turn the sound off. For some reason MIDI is beyond comprehension for today's SOCs.
 
That sucks. My 12 year old tiger direct hunk of shit desktop with windows ME can run snes games perfectly, and my quadcore tablet cant even do that. Theres nothing that takes advantage of this hardware, android games suck. I have a 500 dollar porn browser.
 
Heh, just after I complained about repetition in Delver the next patch adds random dungeons. Haven't tried them yet and the patch notes warn that they're buggy but randomization is rather important for roguelikes. Even if they aren't all that good yet I guess they will get better over time.

Also I took to playing Destroy Gunner SP: Operation Iceburn, it has a bad case of Engrish (Objective: Survive until the end of time!) but it's a competent mech game. Unfortunately the controls are buggy (on my Xperia Play at least, note that there is no XP controls support), sometimes it doesn't notice when you lift your thumb up which usually leaves your mech stuck shooting at the ground (or rooted in place if you use the cannon) and that can get fatal easily. The bug can be worked around by NEVER lifting your left thumb off the analog pad during a mission (even if you lift the thumb the bug doesn't happen THAT often but keeping the thumb down will prevent the bug entirely). The difficulty selection seems to be intended for new game plussing it, enemies get WAAAAAY stronger even on hard compared to normal, they can take and deal maybe ten times as much damage so you'll need late game gear from the normal difficulty to stand a chance there.

I played Game Dev Story till I burnt out.

I played Grand Prix Story and I liked it.

I played World Cruise Story and didn't find it fun.


But Epic Astro Story ? God this is like pure heroin. It makes me want to buy a cheap android device with a long-lasting battery to play it.

If Dungeon Village has the same system (Management + micro RPG) I'll be hooked.

To me the key strength of EAS is the directness of the interactions. You equip your heroes, set their battle formation, decide when and where to go, etc. The management is mostly a thing of absolutes, sticking item A into slot B or building C into location D, there are no endless "give consumable to A" mechanics that boost thousands of stats with no real explanation and building interaction is mostly a matter of production chains. Dungeon Village isn't like that, it has the usual pile of obscure stats, buildings that don't work together except by boosting some stats and item feeding. Also your heroes mostly act on their own unless you call for a quest and even then there's very little interaction you have. You can decide on their classes and the benefits stack up to build super powerful heroes but you need that, monsters (even the trash mobs) quickly become able to instakill your characters. On the other hand you cannot fail a quest because of that, characters that get wiped just take a while to get back on their feet (if they aren't healed back to health before then) and quests only have timers that ask for more money when they expire.
 
That sucks. My 12 year old tiger direct hunk of shit desktop with windows ME can run snes games perfectly, and my quadcore tablet cant even do that. Theres nothing that takes advantage of this hardware, android games suck. I have a 500 dollar porn browser.

My Xperia Play (which is only a single core) plays all SNES and Genesis games at 60fps easily, and quite a lot of N64 games too. Is something using your CPU when idling? Or maybe a slow SD card?

Or, try a different emulator.
 
That sucks. My 12 year old tiger direct hunk of shit desktop with windows ME can run snes games perfectly, and my quadcore tablet cant even do that. Theres nothing that takes advantage of this hardware, android games suck. I have a 500 dollar porn browser.


SNES should be running flawlessly.

I had a much weaker Motorola Xoom, and that handled even PSX emulation at more than acceptable speeds with sound and controller support. Considering your prime is Tegra based (only faster), you should have even less performance issues.

Chances are, you're either using a shitty emulator (there ARE more than one), or your settings are fubar.

The two emulators I've used are, snesoid and snes9x ex. Both run fast, but have differences in on-screen controller support and filters. I can't remember which, but one has better sound accuracy. You won't find either one in the market however, But a quick google search with the "APK" extension affixed to the end of the search term, should get you what you need.


And calm the fuck down.
 
Damn it, english Pocket Academy comes in the "Norwegian Swag" edition. And suddenly, the school has an amazing ratio of blondes of both sexes.
Oh Japan.
 
BTW, what prevents some apps from being moved to the SD card? Destroy Gunner, Vanessa and Delver are fairly large and cannot be moved.
 
Anyone know of any good Scrabble-esque games -- like Words With Friends and WordFeud; but with local multiplayer without having to be connected to the internet?
The only one I've found that actually has that is DroidWords, and I thought I should ask here before purchasing it.
 
BTW, what prevents some apps from being moved to the SD card? Destroy Gunner, Vanessa and Delver are fairly large and cannot be moved.

Seems like a lot of times it's multiplatform developers who don't realize this is a big issue for Android users. It also requires an extra permission ("modify sd card contents").
 
nooooooooooooooooooooo !!!
just as I managed to let Cafeteria Nipponica go !
** buys Pocket Academy **
thanks fellow Gaffer ! now there will be some long toilet breaks at work this afternoon
I'm not finished with dungeon village, let alone nipponica...
screw it, BOUGHT :D
 
Nipponica is probably Kairosoft's weakest game, there's just so little interaction. Yes, there's thought involved in the things you do but most of the time it's hands off while you wait for the game to allow you another choice (e.g. dish development only happening at night, harvesting only every three months, ...). The complete opposite of EAS.

Seems like a lot of times it's multiplatform developers who don't realize this is a big issue for Android users. It also requires an extra permission ("modify sd card contents").

Ah okay, so that's why "this game doesn't require any permissions" is so rare.
 
I haven't checked the whole thread to see if it's been mentioned, but I'm having a lot of fun with Uniwar HD on my phone. Feels incredibly similar to advance wars on the GBA and has worldwide online turn based play. Well worth the five bucks. Only downside is the email notification of your next turn versus the program notifying you, but I guess it's good that it's not constantly running in the back ground.
 
Nipponica is probably Kairosoft's weakest game, there's just so little interaction. Yes, there's thought involved in the things you do but most of the time it's hands off while you wait for the game to allow you another choice (e.g. dish development only happening at night, harvesting only every three months, ...). The complete opposite of EAS.



Ah okay, so that's why "this game doesn't require any permissions" is so rare.

I'm glad I am not the only one with that opinion. Niponica is a dissapointment. Especially coming from the wonderful dungeon village. Dungeon village's new game + is kinda weak though. :(
 
Nipponica is probably Kairosoft's weakest game, there's just so little interaction. Yes, there's thought involved in the things you do but most of the time it's hands off while you wait for the game to allow you another choice (e.g. dish development only happening at night, harvesting only every three months, ...). The complete opposite of EAS.



Ah okay, so that's why "this game doesn't require any permissions" is so rare.

personally of the ones ive played so far, hot springs story is the weakest. its really hard to get into, which to me is a problem none of the the other games ive played(eas, dv, mms) have
 
drinky what's better avadon or avernum? haven't followed these games until recently

They're throwback Baldur's Gate-style RPG games, albeit a bit more stream lined and accessible with a smaller party, skill trees and tactical grid based combat.

Graphics and sound is shoddy (worse than Fallout/BG etc), but the atmosphere is good, and there's old school text descriptions when you enter important areas.

I only have Avadon for PC, but it's very nice. Definitely recommended.
 
Can somebody recommend me some good emulators (mainly SNES and GENESIS)? Are there any good free ones? I'd take a paid one if it's a real improvement. (I have a GNEX)
 
Hi! We recently released Zombie Lane for Android, one of our recent biggest social/Facebook games.
Last week it reached top 50 grossing grames in US, and we're close on top free games.

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It's free (+ microtransactions) casual and social game where you kill zombies, craft weapons complete missions, save people etc.

Android version : http://bit.ly/AndroidZombieLaneGL
We have an iOS version too : http://bit.ly/iOSZombieLaneGL

Gameplay video : http://www.youtube.com/watch?feature=player_embedded&v=Cr8Jfrz70DY
 
I have no idea why "top grossing" is even exposed to users, doesn't that just mean "these games are the best at ripping people off"?
 
I have no idea why "top grossing" is even exposed to users, doesn't that just mean "these games are the best at ripping people off"?

I like to think of it as "These games only allow you to progress through micro-transactions".

Either way, its the one category I skip over.
 
I have no idea why "top grossing" is even exposed to users, doesn't that just mean "these games are the best at ripping people off"?

When alot of things are free, paid items that sell well hold bigger weight by the implication that they are "so good you pay for them".
 
Heh, now Delver added the SD card permission. I wonder if the author lurks here?

EDIT: Aw, still doesn't allow moving to the SD card though...
 
Hi! We recently released Zombie Lane for Android, one of our recent biggest social/Facebook games.
Last week it reached top 50 grossing grames in US, and we're close on top free games.
Played it for a while. The UI was a little clunky (tapping just to move also meant sometimes using up precious energy as I dug/attacked something I didn't mean to.) I ran into the "micro" transactions wall pretty early on, and hard. Significant cash would be needed to have any fun in this game, it seems.


When alot of things are free, paid items that sell well hold bigger weight by the implication that they are "so good you pay for them".
That's not how this sort of game works. You're fed a few fun things but pretty soon the only way to advance is to pay, and the amounts get serious. It's easy to see why they would make money hand-over-fist from some players compared to games where you just shell out the $2-$10 to be able to play the entire thing.
 
Played it for a while. The UI was a little clunky (tapping just to move also meant sometimes using up precious energy as I dug/attacked something I didn't mean to.) I ran into the "micro" transactions wall pretty early on, and hard. Significant cash would be needed to have any fun in this game, it seems.



That's not how this sort of game works. You're fed a few fun things but pretty soon the only way to advance is to pay, and the amounts get serious. It's easy to see why they would make money hand-over-fist from some players compared to games where you just shell out the $2-$10 to be able to play the entire thing.

I didn't know that, but do the in game sales factor into the gross figures?
 
I bought GTA3 for my Galaxy S2 yesterday.

I'm never going to try any missions with the awful controls, but I can see myself booting it up and just driving around from time to time. It's really impressive to have it running on my phone.
 
I bought GTA3 for my Galaxy S2 yesterday.

I'm never going to try any missions with the awful controls, but I can see myself booting it up and just driving around from time to time. It's really impressive to have it running on my phone.

That's the reason that I've staid away from it. I can't even imagine how horrid the controls for my android would be for GTA.
 
The driving is twitchy at first but I've got a touch for it now so it's not too bad.

I can't imagine doing anything timed/shooting, though.

It's a bit of a shame they didn't get the controls to be better (though I don't think that's possible with a touch screen) but it's a game I'll only want to boot up to do silly things for a few minutes, anyway, so I'm not that bothered by it.

I just need to see if there's a way for me to unlock the later islands without actually playing the missions!
 
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