Sir Alemeth
Member
Why doesn't he call himself motherfucker Mike anymore? Lol.
Why doesn't he call himself motherfucker Mike anymore? Lol.
Why doesn't he call himself motherfucker Mike anymore? Lol.
I really like Mike, which is why I seriously disliked this video. He's better than that, he should know better than to complain about a completely optional feature that hurts nobody. I see no difference between the White Tanooki Suit and using god mode in old games, except that god mode was usually hidden behind a code (but once you learned the cheat code, it was basically the same).
If people want to beat the game without effort, why shouldn't they? How does that affect anybody?
I don't even think it's a matter of "everyone gets As." They're actually devaluing the experience for the player, turning what should be a challenge into a chore. It's just bad game mechanics, and not even subtle.
Yep. Putting something in the game that completely subverts the design of the game is, well, bad design.
The Konami Code and infinite continues are bad design? The White Toonuki suit doesn't save you from falls or lava, and goes away once you die in MP mode.
The game is still about platforming, which the suit doesn't save you from. Its not as broken as the P wing is in the NSMB series.
A code is something that you have to go out of your way to enter into a game. There is a huge difference between a code and something that the game just throws at you and you have to actively AVOID not using. I'm with Mike on this subject too. Kids growing up too entitled to stupid shit, and you can't expect an 8 year old to understand that he will probably be more satisfied if he DOESN'T take the mega awesome leaf powerup.
The arguments about 'you don't have to use it' sound akin to being told you don't have to use abilities or equipment in an rpg or something. Yeah, people sometimes do these kinds of runs for fun, but it's a very small subset of the gaming populace, If you give players access to something and make them think it's totally cool that they do so, the vast majority will.
Both are completely optional. One is hidden and the other isn't, but I still stand by the fact that once you know the cheat codes, you can be as tempted to use them as with the"A is like B except for really significant difference C."
The difference is one is part of the mechanics of the game (it's offered to you heuristically within the game) and the other is knowingly escaping the mechanics of the game. It's not optional unless there's incentive not to use it.
You have to die 5 times in order to activate it. And then it's a power up in an item box at the beginning of the stage. Actively avoid my foot, it's there, and you don't even have to touch it.
If anything, its a mocking gesture at the so called elite players like Mike that you suck enough to even activate it in the first place.
The Konami Code and infinite continues are bad design? The White Toonuki suit doesn't save you from falls or lava, and goes away once you die in MP mode.
The game is still about platforming, which the suit doesn't save you from. Its not as broken as the P wing is in the NSMB series.
Mike plays Super Mario 3D World by himself. Part 1 of a series of videos. He likes the game a lot, but lol, he admits he skipped the last couple of 3D Mario games. He's constantly surprised at all the series staples now, and doesn't realize that Cat Mario isn't a Cat.
http://www.youtube.com/watch?v=yxMXACJFiGg
Contra doesn't pop up a Konami Code powerup when you die a few times.
A cheat code which is entered outside the game is different than a powerup that it placed within the game.
Or in other words since people really don't seem to get it - using something outside the game to subvert the game is not the same as using something inside the game to subvert it.
How is the Konami code not in the game? Its the Konami code!
Makes me think of people that are against open world games having a fast travel system. Let people play the game how they want to. Don't want to use the white tanooki suit? Stop being shitty at the game.
Does the game pop up an icon when you die telling you how to enter it? It is not a part of the game's internal design.
I don't see how this is difficult to understand.
The Konami code was intentionally left in many games for Gamers to exploit. If it wasn't for the developers intent for at least some of the players to use it, they would have taken it out. It'll be one thing if you had to use a Game Genie or something similar to use the Konami Code, but you do not have to do that.
If anything, it spoke to how difficult the game was, it was akin to saying that the game was so hard, you had to cheat to beat the game.
And everyone knew about the fucking Konami code, there was little reason to put the code in a Item box like the white toonuki suit.
How?The game punishes you for using the block though.
How?
It's a video game, one marketed toward the whole family playing together. It lets little kids play further into a level with mommy and daddy.It's the opposite that is the problem, people don't even understand that they need to or could improve when you shovel success down their throats. We're seeing the product of this thinking in all the off topic threads we've had about Gen Y entitlement causing issues in hiring or even getting into schools.
You don't actually beat the level. You'd have to finish it without the White toonuki suit in order to actually show the completion sign.
Both are completely optional. One is hidden and the other isn't, but I still stand by the fact that once you know the cheat codes, you can be as tempted to use them as with the
White Tanooki Suit. You then have to make a conscious effort not to cheat. Of course, it would be nice if the Mario games asked whether the player wants to activate the suit instead of making it appear automatically, but the idea is good in my opinion.
Besides, you of all people here should know that cheat codes can be tempting too, since you're sporting a cheat code as your tag
You have to die 5 times in order to activate it. And then it's a power up in an item box at the beginning of the stage. Actively avoid my foot, it's there, and you don't even have to touch it.
If anything, its a mocking gesture at the so called elite players like Mike that you suck enough to even activate it in the first place.
I don't think the mocking thing is really the intent. Doesn't really seem like Nintendo's bag. I think they must mean it to be helpful -- probably as a practice mode? -- and not as a mean cruel joke.
The ultimate point is why the fuck do you care? It has absolutely no bearing on your own play. If you want to go hardcore then do so, otherwise it is a great tool for casuals. This is the reason why gamers aren't taken seriously, this 'elite' atitude.A code is something that you have to go out of your way to enter into a game. There is a huge difference between a code and something that the game just throws at you and you have to actively AVOID not using. I'm with Mike on this subject too. Kids growing up too entitled to stupid shit, and you can't expect an 8 year old to understand that he will probably be more satisfied if he DOESN'T take the mega awesome leaf powerup.
The arguments about 'you don't have to use it' sound akin to being told you don't have to use abilities or equipment in an rpg or something. Yeah, people sometimes do these kinds of runs for fun, but it's a very small subset of the gaming populace, If you give players access to something and make them think it's totally cool that they do so, the vast majority will.
The ultimate point is why the fuck do you care? It has absolutely no bearing on your own play. If you want to go hardcore then do so, otherwise it is a great tool for casuals. This is the reason why gamers aren't taken seriously, this 'elite' atitude.
The ultimate point is why the fuck do you care? It has absolutely no bearing on your own play. If you want to go hardcore then do so, otherwise it is a great tool for casuals. This is the reason why gamers aren't taken seriously, this 'elite' atitude.
Let me clarify, I meant what does it mean to you if others need to use this game mechanic since casual gamers are still gamers. I still want to discuss it, I wonder what the other side is thinking. If my original post came off as agressive then I apologize.Yeah, what a strange forum to have a discussion about the quality of game mechanics. This is after all A VIDEO GAME FORUM ON THE INTERNET.
Hmm, could you extrapolate?I care because I enjoy gaming as a medium and I do think it actively harms the market when games pander to the lowest common denominator? You can try to pass it off as elitist if you want, but I could give two shits if I'm better at a game than some kid in timbuktu, I do care that that kid might actually grow to enjoy gaming and help grow the industry though, and if he's growing it into a direction of instant gratification it's harmful to something I love. I could take it a step further and say it's feeding into the entitlement of the entire generation along with so many other things and is actually harmful to society as a whole. That's an extreme example obviously but it's something I could extrapolate out if you wanted.
Hmm, could you extrapolate?
Let me clarify, I meant what does it mean to you if others need to use this game mechanic since casual gamers are still gamers. I still want to discuss it, I wonder what the other side is thinking. If my original post came off as agressive then I apologize.
This video is a lesson on reading the instructions for games that pre-date the in-game tutorial era.
This video is a lesson on reading the instructions for games that pre-date the in-game tutorial era.
I had to stop watching that Atari video when they loaded Stargate and were talking about the TV series instead of, you know, the arcade game Defender, of which Stargate is the sequel. I enjoy the videos where they seem to know what they are doing, but this was worse than those random YouTube rant videos. If James hadn't said he played Space Invaders as a kid, I would never believe he had played Atari at all.